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New Game Genie, N64, GC, Wii, & PS2 Codes

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  • New Game Genie, N64, GC, Wii, & PS2 Codes

    Always loved both these racing games, but they would be even more fun with a little more power, so...

    Kawasaki Superbike Challenge (Genesis)

    J6XA-8NGA +
    RTXA-8AGC
    Accelerate faster, and have a higher top speed.


    J6XA-8NGA +
    92XA-8AGC
    Accelerate much faster, and have a higher top speed.


    AJ2T-8A4N
    When you hit an obstacle (bridge, sign, etc), you'll get back on the track faster.

    =====================

    Formula One (Genesis)

    J6VT-6NCT +
    RTVT-6ACW
    Accelerate faster, and have a higher top speed.


    J6VT-6NCT +
    92VT-6ACW
    Accelerate much faster, and have a higher top speed.


    AJ0T-6A6L
    When you hit an obstacle (bridge, sign, etc), you'll get back on the track faster.

    ----------------------------

    Here are the ROM addresses for the acceleration rates in the Formula One ROM (aka F1 World Championship (U) [!].bin). 2 bytes for each of the 6 gears. They start at $0E44DC. I didn't use any of them in the GG codes above (required too many codes), but just wanted to post them so the info wouldn't be lost.

    I was surprised to find that there were no Game Genie codes at all for Kawasaki Superbike Challenge.
    Last edited by Tony H; 02-15-2018, 11:13:36 PM.
    The Code Hut: http://codehut.gshi.org/

  • #2
    Hey Tony, awesome codes!

    I was wondering if you could make an always come in first Game Genie codes for these games?

    Comment


    • #3
      The best I can do for now is a PAR code...

      Formula One

      FFF525:0F
      Almost always finish 1st in Championship mode. Code needs to be shut off for a few seconds right before qualifying starts, then turned back on (or else the game will freeze).

      This one is going to be difficult to make with a single GG code. I may have to use more than one GG code. No guarantees on this one.

      The Formula One game sure is fun with the "Accelerate faster" code from above.. I actually had to try NOT to come in first place. The game was programmed so that the acceleration rate is slightly reduced (subtracted from) as you go faster. I'm guessing this is supposed to simulate wind resistance. To make the "Accelerate faster" codes above, I just changed the "subtract" instruction to an "add" instruction, and then increased the value after it to adjust the acceleration. I played through the whole championship and won with ease. Will have to try increasing the difficulty. :-)
      Last edited by Tony H; 01-12-2011, 11:17:37 PM.
      The Code Hut: http://codehut.gshi.org/

      Comment


      • #4
        Ranger-X


        9T3A-BGNT + B23A-AAEW
        Access the secret/hidden level.
        The Code Hut: http://codehut.gshi.org/

        Comment


        • #5
          Thanks Tony.

          Comment


          • #6
            Road Rash


            AA1T-CABJ
            Always win 1st place.
            The Code Hut: http://codehut.gshi.org/

            Comment


            • #7
              Originally posted by Tony Hedstrom View Post
              Road Rash


              AA1T-CABJ
              Always win 1st place.
              I've always wondered if there was an always finish in 1st place for Road Rash. I'm surprised that Galoob never made that an official code. Not that its a must have, but it would be cool to see it for Road Rash 2 & 3 also. In all honesty, I was able to beat Road Rash 2 using one of your codes that causes the Rashers to stay in one spot.

              After that, it took me to level 6 where you race against the cops with the Wild Thing 2000 bikes. Once I wrecked, the game froze just as it was going to the cut scene.
              Hacking games is always fun because you don't know what's hidden in the game.

              Comment


              • #8
                I raced level 6 on Road Rash 2 many times, and even if you win/finish, the game still freezes.
                The Code Hut: http://codehut.gshi.org/

                Comment


                • #9
                  Added your codes to the database Tony.
                  http://OldGameHacking.com/
                  http://www.youtube.com/user/DreamcastVideos

                  Comment


                  • #10
                    Championship Pro-Am (Genesis)

                    EKKA-AA6C
                    Don't spin out when you hit oil slicks.


                    RE3A-A6VA
                    The CPU cars don't move (you'll always win 1st place).

                    ======================

                    Olympic Winter Games (Genesis)


                    AMPA-EA50
                    Stops the timer for player 1 in the Mogul event.


                    SHCT-FE16
                    Timer runs at half speed on Downhill, Super G, Giant Slalom, and Slalom events.


                    AXCT-EA96
                    Stops the timer on Downhill, Super G, Giant Slalom, and Slalom events.
                    The Code Hut: http://codehut.gshi.org/

                    Comment


                    • #11
                      Got your codes Added Tony.
                      Spoiler Alert! Click to view...

                      THE BAD GUY!!!!!!

                      Comment


                      • #12
                        Thanks Helder. I'll try to remember to format my codes correctly in the future.
                        The Code Hut: http://codehut.gshi.org/

                        Comment


                        • #13
                          Thanks tony it just makes updating so much easier if its formatted the way I explained.If there are any codes I might have missed from anyone just kindly PM me with the codes or link to the thread with codes,Mez is also around every now and again to add them as well.
                          Spoiler Alert! Click to view...

                          THE BAD GUY!!!!!!

                          Comment


                          • #14
                            Staff, I'll add these codes to the DB in the near future.


                            Adventure Island (Hudson's) NES


                            PANEPAAA
                            Start on area 2.


                            ZANEPAAA
                            Start on area 3.


                            LANEPAAA
                            Start on area 4.


                            GANEPAAA
                            Start on area 5.


                            IANEPAAA
                            Start on area 6.


                            TANEPAAA
                            Start on area 7.


                            YANEPAAA
                            Start on area 8.


                            PEEAZAAA
                            Use this code with any of the codes above and you will start on round 2.


                            ZEEAZAAA
                            Use this code with any of the codes above and you will start on round 3.


                            LEEAZAAA
                            Use this code with any of the codes above and you will start on round 4.


                            PANEPAAE
                            Start on new/weird level, then warp to area 3, round 1.


                            ZANEPAAE
                            Start on new/weird level, then warp to area 4, round 1.


                            IANEPAAE
                            Start on new/weird level, then warp to area 7, round 1.

                            ==========================

                            Snake Rattle 'n' Roll (Genesis)


                            DVDA-AAF8
                            High jump.


                            GKDA-AAF8
                            Super high jump. Caution... It's best to use this code for exploring only. You can get stuck in places where you're normally not supposed to be. Must use with RE8T-A6WJ code from below.


                            RE8T-A6WJ
                            Don't die from jumping/falling from high places, or from jumping too high when using the super high jump code above.


                            V2VA-ATGC
                            The rocketship at the end of level 1 waits much longer before blasting off. If you can figure out how to jump on it, you should be warped to level 8.


                            AEJT-AAEN
                            Start a new game on level 2.


                            AJJT-AAEN
                            Start a new game on level 3.


                            ANJT-AAEN
                            Start a new game on level 4.


                            ATJT-AAEN
                            Start a new game on level 5.


                            AYJT-AAEN
                            Start a new game on level 6.


                            A2JT-AAEN
                            Start a new game on level 7.


                            A6JT-AAEN
                            Start a new game on level 8.


                            BAJT-AAEN
                            Start a new game on level 9.


                            BEJT-AAEN
                            Start a new game on level 10.


                            BJJT-AAEN
                            Start a new game on level 11.


                            BNJT-AAEN
                            Start a new game on level 12.
                            Last edited by Tony H; 02-21-2011, 11:42:47 AM.
                            The Code Hut: http://codehut.gshi.org/

                            Comment


                            • #15
                              Codes have been added.
                              The Code Hut: http://codehut.gshi.org/

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