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New Game Genie, N64, GC, Wii, & PS2 Codes

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  • daminmancejin
    replied
    Originally posted by Tony Hedstrom View Post
    I don't think that would be possible unless it's something that's already programmed into the game.
    it is possible I had 4 playing in the game but they to seem to always disappear soon as the fight starts

    Leave a comment:


  • Tony H
    replied
    Originally posted by daminmancejin View Post
    hey tony I have a request can you make a code for PIT FIGHTER sega genesis

    - Have 4 fighters fight in the game (like have)

    cpu control 2nd player
    cpu control 3rd player
    cpu control 4th player
    I don't think that would be possible unless it's something that's already programmed into the game.

    Leave a comment:


  • daminmancejin
    replied
    hey tony I have a request can you make a code for PIT FIGHTER sega genesis

    - Have 4 fighters fight in the game (like have)

    cpu control 2nd player
    cpu control 3rd player
    cpu control 4th player
    Last edited by daminmancejin; 10-30-2014, 07:31:30 AM.

    Leave a comment:


  • Tony H
    replied
    Sonic the Hedgehog (USA, Europe) (Genesis)

    9JKT-B98J
    Pause the game to enable debugger. When you unpause, press B to activate debugger, press A to cycle thru objects, press directional pad to move objects around, press C to place objects, press B to play your new level. You'll have infinite time, and invincibility.

    Leave a comment:


  • Tony H
    replied
    Originally posted by Helder View Post
    Hmm seems like you need to make a new guide for these Pause the Game for Effect codes, I like these type of codes.
    Was thinking the same thing.

    Edit: Been trying to think of games that could benefit from that type of code. The weapon in Road Rash 2 was an easy choice.
    Last edited by Tony H; 10-26-2014, 08:25:57 PM.

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  • Helder
    replied
    Hmm seems like you need to make a new guide for these Pause the Game for Effect codes, I like these type of codes.

    Leave a comment:


  • Tony H
    replied
    Road Rash 2 (REV00) (Genesis)

    EVTA-CAAE +
    3VTA-CYAJ
    Pause the game to get the chain.

    Leave a comment:


  • Tony H
    replied
    Road Rash 2 (REV00) (Genesis)


    EKTA-CAAE +
    3VTA-CYAJ
    Pause the game to get the club.

    Leave a comment:


  • Tony H
    replied
    Zombies Ate My Neighbors (Genesis)

    9V4A-BCG6
    PP4A-B39A
    Pause and unpause to exit to next level. Note that you must rescue at least one neighbor or else you'll get "Game Over". You can also use the "Always have X neighbors to save" codes if you want more neighbors to save for the next level.

    ========

    This code code can be combined with any of the other "Pause for xxx" codes.
    Last edited by Tony H; 10-25-2014, 12:18:05 PM.

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  • Tony H
    replied
    Zombies Ate My Neighbors (Genesis)

    ACEA-CA3W
    Hatchet guys (Evil Dolls) die automatically when they touch you.
    Last edited by Tony H; 10-23-2014, 11:26:40 PM.

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  • Tony H
    replied
    Originally posted by Sly Hedgehog View Post
    why no IOnfinite Ammo code for Zombies Ate My Neighbors (Genesis)?

    i can't play this game without it.
    Galoob made an "Infinite Weapons" code that should give you infinite ammo. Also, I made several codes that do things like: Press Start to refill ammo, gives you 999 ammo on any ammo pick up, etc.
    Last edited by Tony H; 10-23-2014, 11:29:59 PM.

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  • Guest's Avatar
    Guest replied
    why no IOnfinite Ammo code for Zombies Ate My Neighbors (Genesis)?

    i can't play this game without it.
    Last edited by Sly Hedgehog; 10-21-2014, 09:45:58 AM.

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  • Tony H
    replied
    Zombies Ate My Neighbors (Genesis)

    ABKT-CA7R
    Zombies die automatically when they touch you.

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  • Tony H
    replied
    Zombies Ate My Neighbors (Genesis)

    AC0A-CA88
    Chainsaw guys die automatically when they touch you.

    Leave a comment:


  • Tony H
    replied
    Originally posted by seznam88 View Post
    Thank you for answer
    P.S. Can I request a code for a SNES game ?
    I won't be doing any SNES codes for awhile.

    Leave a comment:

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