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GG Codes for Super Mario Bros. (minus Duck Hunt) - NES

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  • #46
    Originally posted by OldSchoolGamer View Post

    Out of curiousity, why post a code if it is going to crash the game?
    Look at my post, it has been edited; you can figure it out, I'm sure. We all make mistakes. We're not robots!

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    • #47
      Look at my post, it has been edited; you can figure it out, I'm sure. We all make mistakes. We're not robots!
      I saw that it was edited. Since you chose to edit it and not delete it, I was curious if that code was useful (like the unfinished "Break Bricks With Fireballs" code that you made in post # 30) in any way. That's why I was asking. I thought there might have been some reason for leaving it posted instead of just deleting it. My post had no pun intended.
      Last edited by OldSchoolGamer; 10-07-2011, 09:56:42 PM.
      Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

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      • #48
        Originally posted by BeyondTheStatic View Post
        (...)

        Code:
        ~~~ Fireball Manipulation ~~~
        
        Fireballs Fly Straight #2 (better than the other cheat)
        POSTZOGP
        [B]NOTE: Like the other cheat, it's pretty much useless, since fireballs go over enemies' heads. Can be used right away.[/B]
        Code:
        ~~~ Enemy Modification ~~~
        
        Kicked Shells Move Slowly (fixed)
        XKSSVAIE
        XNSSNEXI
        EXKNZXNY
        LEKNLXNY
        GKKNGXNN
        YEKNIXNY
        XSKNTXNN
        [B]NOTE: Sliding shells will now move as fast as a Koopa can march. They can no longer rebound from blocks or fall into pits. Does not cause de-winged, jumping Koopas to behave abnormally. Uses freespace $F2CA - $F2CE.[/B]
        Why these two codes are not in database yet? As about "Kicked Shells Move Slowly (fixed)" code, it completely missing from database - there is the old code LAEIVZPA only.
        Last edited by Unicode; 10-08-2011, 04:09:41 PM.

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        • #49
          Originally posted by Unicode View Post
          Why these two codes are not in database yet? As about "Kicked Shells Move Slowly (fixed)" code, it completely missing from database - there is the old code LAEIVZPA only.
          Added. Codes can be viewed from the database here.
          I only bother with things that interest me.

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          • #50
            Originally posted by Demonic722 View Post
            Added. Codes can be viewed from the database here.
            Thanks.

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            • #51
              Originally posted by Unicode View Post
              Thanks.
              No problem, man.
              I only bother with things that interest me.

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              • #52
                Originally posted by OldSchoolGamer View Post
                I saw that it was edited. Since you chose to edit it and not delete it, I was curious if that code was useful (like the unfinished "Break Bricks With Fireballs" code that you made in post # 30) in any way. That's why I was asking. I thought there might have been some reason for leaving it posted instead of just deleting it. My post had no pun intended.
                Since they were requested cheats, I thought another hacker might pick up where I left off. I can't go any further with them ATM

                The coin cheat breaks for unknown reasons. It freezes when you pick up too many coins, but its exact moment of failure seems unpredictable. There's not much I can do, except leave it posted so another hacker can take a crack at it

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                • #53
                  Originally posted by rimsky82 View Post
                  That's the alternate text and title for the picture. Basic html.
                  I've been wanting to change it, but I can't remember how to do that. That was from when I had the Bad Dudes avatar & signature picture.
                  ------------------------------------------------------

                  Here's one for SMB1

                  Automatically move forward
                  PZZLUY
                  NOTE: Pushing left will cause Mario to appear on the left side of the screen. Pushing right or holding B & pushing right will affect the speed at which the screen scrolls. When Mario is against a solid object, he'll stop moving. Don't go down any pipes or you'll get stuck (especially in Stage 1-2).
                  Hacking games is always fun because you don't know what's hidden in the game.

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