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GG Codes for Super Mario Bros. (minus Duck Hunt) - NES

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  • BigBossman
    replied
    Originally posted by rimsky82 View Post
    That's the alternate text and title for the picture. Basic html.
    I've been wanting to change it, but I can't remember how to do that. That was from when I had the Bad Dudes avatar & signature picture.
    ------------------------------------------------------

    Here's one for SMB1

    Automatically move forward
    PZZLUY
    NOTE: Pushing left will cause Mario to appear on the left side of the screen. Pushing right or holding B & pushing right will affect the speed at which the screen scrolls. When Mario is against a solid object, he'll stop moving. Don't go down any pipes or you'll get stuck (especially in Stage 1-2).

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  • BeyondTheStatic
    replied
    Originally posted by OldSchoolGamer View Post
    I saw that it was edited. Since you chose to edit it and not delete it, I was curious if that code was useful (like the unfinished "Break Bricks With Fireballs" code that you made in post # 30) in any way. That's why I was asking. I thought there might have been some reason for leaving it posted instead of just deleting it. My post had no pun intended.
    Since they were requested cheats, I thought another hacker might pick up where I left off. I can't go any further with them ATM

    The coin cheat breaks for unknown reasons. It freezes when you pick up too many coins, but its exact moment of failure seems unpredictable. There's not much I can do, except leave it posted so another hacker can take a crack at it

    Leave a comment:


  • Demonic722
    replied
    Originally posted by Unicode View Post
    Thanks.
    No problem, man.

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  • Unicode
    replied
    Originally posted by Demonic722 View Post
    Added. Codes can be viewed from the database here.
    Thanks.

    Leave a comment:


  • Demonic722
    replied
    Originally posted by Unicode View Post
    Why these two codes are not in database yet? As about "Kicked Shells Move Slowly (fixed)" code, it completely missing from database - there is the old code LAEIVZPA only.
    Added. Codes can be viewed from the database here.

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  • Unicode
    replied
    Originally posted by BeyondTheStatic View Post
    (...)

    Code:
    ~~~ Fireball Manipulation ~~~
    
    Fireballs Fly Straight #2 (better than the other cheat)
    POSTZOGP
    [B]NOTE: Like the other cheat, it's pretty much useless, since fireballs go over enemies' heads. Can be used right away.[/B]
    Code:
    ~~~ Enemy Modification ~~~
    
    Kicked Shells Move Slowly (fixed)
    XKSSVAIE
    XNSSNEXI
    EXKNZXNY
    LEKNLXNY
    GKKNGXNN
    YEKNIXNY
    XSKNTXNN
    [B]NOTE: Sliding shells will now move as fast as a Koopa can march. They can no longer rebound from blocks or fall into pits. Does not cause de-winged, jumping Koopas to behave abnormally. Uses freespace $F2CA - $F2CE.[/B]
    Why these two codes are not in database yet? As about "Kicked Shells Move Slowly (fixed)" code, it completely missing from database - there is the old code LAEIVZPA only.
    Last edited by Unicode; 10-08-2011, 04:09:41 PM.

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  • OldSchoolGamer
    replied
    Look at my post, it has been edited; you can figure it out, I'm sure. We all make mistakes. We're not robots!
    I saw that it was edited. Since you chose to edit it and not delete it, I was curious if that code was useful (like the unfinished "Break Bricks With Fireballs" code that you made in post # 30) in any way. That's why I was asking. I thought there might have been some reason for leaving it posted instead of just deleting it. My post had no pun intended.
    Last edited by OldSchoolGamer; 10-07-2011, 09:56:42 PM.

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  • BeyondTheStatic
    replied
    Originally posted by OldSchoolGamer View Post

    Out of curiousity, why post a code if it is going to crash the game?
    Look at my post, it has been edited; you can figure it out, I'm sure. We all make mistakes. We're not robots!

    Leave a comment:


  • OldSchoolGamer
    replied
    Edit: this code crashes the game: do not use!
    Out of curiousity, why post a code if it is going to crash the game?

    Leave a comment:


  • BeyondTheStatic
    replied
    Originally posted by BigBossman View Post
    Codes added.

    What's neat about the walk on background code is that when you jump & hit a cloud it acts as if its a brick. On stage 1-3 you can't pass through the lower parts of the ledges either.
    Many landscape modification codes can make a game unbeatable. If it alters any solid parts, your chances of passing the whole game are slim.

    I'm wondering it it would be possible to change the bricks to coin blocks, multi-coin blocks, or hidden power-up blocks / 1-up blocks.
    I couldn't help myself, especially since I have this background element modifier at hand

    Code:
    ~~~ Landscape Modification ~~~
    
    [COLOR="Red"]Edit: this code crashes the game: do not use![/COLOR]
    
    Background Elements Are Now Coins
    [COLOR="Silver"]OZKPIKSU
    XGKPTKXA
    XTKPYGUO
    [/COLOR][B]Note: Hills, clouds, trees, fences, etc., are replaced with coins. Rack up those lives![/B]
    As for keeping the background looking normal while behaving as coins.... I'm not so sure I can do that yet.

    The hidden coin/1-up blocks should be in there somewhere. I've probably already passed them up without even recognizing them
    Last edited by BeyondTheStatic; 10-07-2011, 08:01:11 PM.

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  • OldSchoolGamer
    replied
    In the image tag, you need to add the text. It's simple html really.
    Thanks.

    Leave a comment:


  • ReyVGM
    replied
    In the image tag, you need to add the text. It's simple html really.

    <IMG SRC="OldSchoolImage.JPG" title="my text here">

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  • OldSchoolGamer
    replied
    That's the alternate text and title for the picture. Basic html.
    How would I go about adding text to my signature? Where in this site's settings do I add text to my signature? Could you please tell me where to go/what to do so I can add text?

    Leave a comment:


  • rimsky82
    replied
    Originally posted by OldSchoolGamer View Post
    When I highlight BigBossman's signature picture of Double Dragon... the text ""I am one Bad Dude." appears. How did he make that text appear when someone highlights his signature's picture?
    That's the alternate text and title for the picture. Basic html.

    Leave a comment:


  • OldSchoolGamer
    replied
    When I highlight BigBossman's signature picture of Double Dragon... the text ""I am one Bad Dude." appears. How did he make that text appear when someone highlights his signature's picture?

    Leave a comment:

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