Is there any public .elf released?
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Project Artemis
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Nope. I'm currently working on artemis.elf, and I plan to release version 0.1 in late November.
The first version will include a basic cheat system with the ability to execute arbitrary code while running a game. Based on it, we will try hard to build an actual hacking system.
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Don't forget the main issue we have on hand when a full "hacking system", the module dependencies. It can work for some games, but not all until this main issue is resolved. The cheat system, on the other hand, will work regardless due to the fact that it doesn't use any modules at all.Originally posted by misfire View PostNope. I'm currently working on artemis.elf, and I plan to release version 0.1 in late November.
The first version will include a basic cheat system with the ability to execute arbitrary code while running a game. Based on it, we will try hard to build an actual hacking system.
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I can't wait for this release Misfire, I wait a long time to be able to hack some cheat codes very hard, like have HF Blade from start in Metal gear substance!
Thanx for your time and passion to you and all the staff!
Best project for PS2!!"Shikin Haramitsu Daikomyo"
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Take a look at FCMB configurator sources (I suppose those are available). The configurator is based on uLE souces that has a nice config support.Originally posted by misfire View PostAlso, I'm currently looking for a library for reading and writing structured configuration files, like this one: http://www.hyperrealm.com/libconfig/
I've been working on a PS2SDK port of libconfig (I can compile the sources, but there are still issues I have to figure out).
Although I like libconfig, somebody might know of another config lib that turns out to be better suited. The library should be written in C and compatible with the AFL. Feel free to post a link here.
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Thanks for your tips, but this is not what I'm looking for. For users, the config files of uLE and FMCB might look impressive, but after taking a look at the sources you can see that the responsible code is tightly bound to the application and quite unflexible.
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... really cant wait, hacking with pcsx2 is hard.. for it's not enough stable to keep lots of address
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