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terpsfan101 Codes (Mostly Genesis)

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  • Pac-Man (USA) (Game Boy)
    Pac-Man (Europe) (Game Boy)

    00E-A8F-3BE Infinite Lives
    007-03E-3BE Infinite Power Pill Time
    05E-25F-E66 Start with 5 Lives, instead of 3
    07E-25F-E66 Start with 7 Lives, instead of 4
    09E-25F-E66 Start with 9 Lives, instead of 5
    010641D6 Infinite Lives
    01FF58D6 Infinite Power Pill Time

    Pac-Man (Japan) (Game Boy)

    C97-89E-A29 Invincibility
    009-34E-E69 Get Fruit from Anywhere (1 of 2)
    009-2EE-E69 Get Fruit from Anywhere (2 of 2)
    00E-A8F-3BE Infinite Lives
    007-0FE-3BE Infinite Power Pill Time
    05E-25F-E66 Start with 5 Lives, instead of 3
    07E-25F-E66 Start with 7 Lives, instead of 4
    09E-25F-E66 Start with 9 Lives, instead of 5
    010641D6 Infinite Lives
    01FF58D6 Infinite Power Pill Time

    credit nolberto82 for Invincibility and Fruit from Anywhere

    Pac-Man (Europe) (Game Boy)

    C97-7DE-A29 Invincibility
    009-28E-E69 Get Fruit from Anywhere (1 of 2)
    009-22E-E69 Get Fruit from Anywhere (2 of 2)

    These are the same ROM addresses as the USA version.
    credit nolberto82

    Pac-Attack (USA) (SGB Enhanced) (Game Boy)
    Pac-Panic (Europe) (SGB Enhanced) (Game Boy)
    Pac-Panic (Japan) (SGB Enhanced) (Game Boy)

    002-E0B-19E Infinite Rests - Puzzle Mode
    010920C4 Infinite Rests - Puzzle Mode
    01??A7C3 Stage Modifier (01-64, hex) - Puzzle Mode

    Pac-Man - Special Color Edition (USA) (SGB Enhanced) (Game Boy Color)
    Pac-Man - Special Colour Edition (Europe) (Game Boy Color)

    00C-89B-3BE Pac-Man - Infinite Lives
    005-77A-3BE Pac-Man - Infinite Power Pill Time
    05C-06B-E66 Pac-Man - Start with 5 Lives, instead of 3
    07C-06B-E66 Pac-Man - Start with 7 Lives, instead of 4
    09C-06B-E66 Pac-Man - Start with 9 Lives, instead of 5
    010641D6 Pac-Man - Infinite Lives
    01FF58D6 Pac-Man - Infinite Power Pill Time
    002-E8B-19E Pac-Attack - Infinite Rests - Puzzle Mode
    010920C4 Pac-Attack - Infinite Rests - Puzzle Mode
    01??A7C3 Pac-Attack - Stage Modifier (01-64, hex) - Puzzle Mode

    Pac-Man - Special Colour Edition (Europe) (Game Boy Color)

    031-46F-E6A Enable disabled Super Game Boy features
    C96-27A-A29 Invincibility
    007-D2A-E69 Get Fruit from Anywhere (1 of 2)
    007-CCA-E69 Get Fruit from Anywhere (2 of 2)

    These are the same ROM addresses as the USA version.
    credit nolberto82 for Invincibility and Fruit from Anywhere and TCRF for the enabling SGB features code
    Last edited by terpsfan101; 04-23-2015, 03:36:45 PM.

    Comment


    • Bubble Bobble (USA, Europe) (Game Boy)

      1AB-99D-A22 Invincible against Enemies
      1A8-53A-A22 Invincible against Projectiles
      008-1FF-19E Infinite Lives
      00A-6CF-3BE Infinite Time
      011E00DC Infinite Time
      016301C2 Choose any Starting Round on the Main Menu - Normal Levels (1 of 2)
      010002C2 Choose any Starting Round on the Main Menu - Normal Levels (2 of 2)
      016301C2 Choose any Starting Round on the Main Menu - Expert Levels (1 of 2)
      010802C2 Choose any Starting Round on the Main Menu - Expert Levels (2 of 2)

      Bubble Bobble Part 2 (USA, Europe) (Game Boy)

      00B-4CE-19E Invincibility (after being hit)
      005-2EE-19E Infinite Lives
      05B-7ED-E66 Start with 5 Hearts (Health), instead of 3 - 1st Life
      07B-7ED-E66 Start with 7 Hearts (Health) - 1st Life
      09B-7ED-E66 Start with 9 Hearts (Health) - 1st Life
      055-5CE-E66 Start with 5 Hearts (Health) - after 1st Life
      075-5CE-E66 Start with 7 Hearts (Health) - after 1st Life
      095-5CE-E66 Start with 9 Hearts (Health) - after 1st Life
      05B-79D-E62 Start with 5 Lives, instead of 2
      09B-79D-E62 Start with 9 Lives
      0FB-79D-E62 Start with 15 Lives
      19B-79D-E62 Start with 25 Lives
      32B-79D-E62 Start with 50 Lives
      4BB-79D-E62 Start with 75 Lives
      63B-79D-E62 Start with 99 Lives
      Last edited by terpsfan101; 03-09-2018, 10:06:16 PM.

      Comment


      • Here's a large dump of Game Boy/Game Boy color codes:

        Arcade Classic No. 3 - Galaga & Galaxian (USA) (SGB Enhanced) (Game Boy)
        Arcade Classic No. 3 - Galaga & Galaxian (Europe) (SGB Enhanced) (Game Boy)

        C93-C4B-A29 Galaga - Invincibility (1 of 2)
        184-F3B-6EA Galaga - Invincibility (2 of 2)
        00F-02D-19E Galaga - Infinite Lives - Both Players
        06B-DCD-E66 Galaga - Start with 6 Lives, instead of 3 - Both Players
        C92-45B-809 Galaxian - Invincibility (1 of 2)
        C91-98B-809 Galaxian - Invincibility (2 of 2)
        007-12E-19E Galaxian - Infinite Lives - 1P Game
        008-DAE-19E Galaxian - Infinite Lives - 2P Game - Both Players
        010680CC Galaga - Infinite Lives - Both Players
        010456CC Galaxian - Infinite Lives - Both Players

        credit nolberto82 for Invincibility codes

        Galaga & Galaxian (Japan) (SGB Enhanced) (Game Boy)

        C93-C4B-A29 Galaga - Invincibility (1 of 2)
        184-F3B-6EA Galaga - Invincibility (2 of 2)
        00E-6BD-19E Galaga - Infinite Lives - Both Players
        06B-45D-E66 Galaga - Start with 6 Lives, instead of 3 - Both Players
        C92-45B-809 Galaxian - Invincibility (1 of 2)
        C91-98B-809 Galaxian - Invincibility (2 of 2)
        006-7BE-19E Galaxian - Infinite Lives - 1P Game
        008-43E-19E Galaxian - Infinite Lives - 2P Game - Both Players
        010680CC Galaga - Infinite Lives - Both Players
        010456CC Galaxian - Infinite Lives - Both Players

        credit nolberto82 for Invincibility codes

        Bonk's Adventure (USA) (Game Boy)

        C95-46B-A24 Invincibility

        same ROM addresses as B.C. Kid (Europe)
        credit Mezmorize

        Bonk's Revenge (USA) (SGB Enhanced) (Game Boy)

        18F-26B-6EA Invincibility (1 of 2)
        00A-ABA-A22 Invincibility (2 of 2)
        18D-CEA-4CA Hit Anywhere (1 of 2)
        FAC-08A-D5D Hit Anywhere (2 of 2)
        009-01A-19E Infinite Lives

        These are the same ROM addresses as B.C. Kid 2 (Europe) (SGB Enhanced)
        credit nolberto82 for Invincibility and Hit Anywhere

        Castlevania II - Belmont's Revenge (USA, Europe) (Game Boy)

        C95-8BB-E69 Invincibility
        2A7-67C-6E2 Infinite Time
        010D89CC Infinite Health
        019A86CC Infinite Hearts
        0199C5C8 Infinite Lives
        010D82CC Infinite Time

        Contra - The Alien Wars (USA) (SGB Enhanced) (Game Boy)

        008-0DC-19E Infinite Lives
        002-CCF-19E Infinite Continues
        012-B6B-E6A Start with Flame Thrower after Dying
        072-B6B-E6A Start with Crush Gun after Dying
        082-B6B-E6A Start with Homing Shot after Dying
        092-B6B-E6A Start with Spread Shot after Dying
        017-92B-E6A Start on Stage 2
        027-92B-E6A Start on Stage 3
        037-92B-E6A Start on Stage 4
        047-92B-E6A Start on Stage 5

        01??E8C1 Weapon Modifier

        00: Default Weapon
        01: Flame Thrower
        07: Crush Gun
        08: Homing Shot
        09: Spread Shot

        01??D7C1 Stage Modifier (00-04)

        Donkey Kong Land 2 (USA, Europe) (SGB Enhanced) (Game Boy)

        C31-17A-E61 Invincibility

        Donkey Kong Land III (USA, Europe) (SGB Enhanced) (Game Boy)

        C31-8AA-E61 Invincibility
        008-16B-E6E Infinite Time - Bonus Round
        0AE-F59-F7E Start a new game with 10 Lives, instead of 5
        0FE-F59-F7E Start a new game with 15 Lives
        14E-F59-F7E Start a new game with 20 Lives
        0114AAFF Infinite Lives
        0115EDC5 Infinite Time - Bonus Round

        credit Mezmorize for Invincibility

        Gradius - The Interstellar Assault (USA) (Game Boy)

        019980C9 Infinite Lives

        Great Greed (USA) (Game Boy)

        2AB-EDB-6E2 Infinite HP
        2AB-8DB-6E2 Infinite MP - In Battle
        1A2-B99-A22 Infinite MP - Outside Battle
        004-3FF-B30 Infinite Money
        01E706C2 Infinite HP - Outside Battle (1 of 2)
        010307C2 Infinite HP - Outside Battle (2 of 2)
        01E706D0 Infinite HP - In Battle (1 of 2)
        010307D0 Infinite HP - In Battle (2 of 2)
        01E70AC2 Infinite MP - Outside Battle (1 of 2)
        01030BC2 Infinite MP - Outside Battle (2 of 2)
        01E70AD0 Infinite MP - In Battle (1 of 2)
        01030BD0 Infinite MP - In Battle (2 of 2)
        013F14C2 Infinite Money (1 of 3)
        014215C2 Infinite Money (2 of 3)
        010F16C2 Infinite Money (3 of 3)

        Hero Shuugou!! Pinball Party (Japan) (Game Boy)

        008-43A-19E Infinite Balls
        04F-15F-E66 Start with 3 Balls, instead of 2 - Normal Game
        06F-15F-E66 Start with 5 Balls - Normal Game
        08F-15F-E66 Start with 7 Balls - Normal Game
        0AF-15F-E66 Start with 9 Balls - Normal Game
        04B-E7E-E66 Start with 3 Balls, instead of 2 - Extra Game
        06B-E7E-E66 Start with 5 Balls - Extra Game
        08B-E7E-E66 Start with 7 Balls - Extra Game
        0AB-E7E-E66 Start with 9 Balls - Extra Game
        010A04D2 Infinite Balls

        Kirby's Block Ball (USA, Europe) (SGB Enhanced) (Game Boy)

        008-D5B-E6E Infinite Lives
        09F-B7E-F7A Start a new game with 9 Lives, instead of 4
        0FF-B7E-F7A Start a new game with 15 Lives
        19F-B7E-F7A Start a new game with 25 Lives
        32F-B7E-F7A Start a new game with 50 Lives
        4BF-B7E-F7A Start a new game with 75 Lives
        63F-B7E-F7A Start a new game with 99 Lives

        Mega Man III (USA) (Game Boy)

        00A-B1F-3BE Infinite Lives

        Mega Man IV (USA) (Game Boy)

        06C-AEF-E66 Start with 6 Lives, instead of 3 - New Game
        08C-AEF-E66 Start with 8 Lives - New Game
        0AC-AEF-E66 Start with 10 Lives - New Game
        062-0FB-E66 Start with 6 Lives, instead of 3 - Password Game
        082-0FB-E66 Start with 8 Lives - Password Game
        0A2-0FB-E66 Start with 10 Lives - Password Game

        Mega Man V (USA) (SGB Enhanced) (Game Boy)

        010209DF Enable Debug Invincibility (Invincible to Enemies, Spikes, and Pits)
        010009DF Disable Debug Invincibility
        06B-EAF-E66 Start with 6 Lives, instead of 3 - New Game
        08B-EAF-E66 Start with 8 Lives - New Game
        0AB-EAF-E66 Start with 10 Lives - New Game
        062-46B-E66 Start with 6 Lives, instead of 3 - Password Game
        082-46B-E66 Start with 8 Lives - Password Game
        0A2-46B-E66 Start with 10 Lives - Password Game

        credit: https://tcrf.net/Mega_Man_V for Debug Invincibility

        Mole Mania (USA, Europe) (SGB Enhanced) (Game Boy)

        006-DF8-3BE Infinite Health

        Namco Gallery Vol.1 (Japan) (SGB Enhanced) (Game Boy)

        007-FDA-19E Battle City - Infinite Lives - Normal Mode
        008-3FA-19E Battle City - Infinite Lives - Fix Mode
        06D-4E9-E66 Battle City - Start with 6 Lives, instead of 3 (Enable on Game Selection Screen)
        08D-4E9-E66 Battle City - Start with 8 Lives (Enable on Game Selection Screen)
        0AD-4E9-E66 Battle City - Start with 10 Lives (Enable on Game Selection Screen)
        001-F0D-19E Galaga - Infinite Lives
        06E-CAE-E66 Galaga - Start with 6 Lives, instead of 3
        009-CFB-19E Mappy - Infinite Lives
        051-19B-E62 Mappy - Start with 5 Lives, instead of 2 (Enable on Game Selection Screen)
        091-19B-E62 Mappy - Start with 9 Lives (Enable on Game Selection Screen)
        0F1-19B-E62 Mappy - Start with 15 Lives (Enable on Game Selection Screen)
        191-19B-E62 Mappy - Start with 25 Lives (Enable on Game Selection Screen)
        321-19B-E62 Mappy - Start with 50 Lives (Enable on Game Selection Screen)
        4B1-19B-E62 Mappy - Start with 75 Lives (Enable on Game Selection Screen)
        631-19B-E62 Mappy - Start with 99 Lives (Enable on Game Selection Screen)
        002-F7B-3BA Namco Classic - Always on same Stroke
        010A93D8 Battle City - Infinite Lives
        010680CC Galaga - Infinite Lives
        01639ECA Mappy - Infinite Lives
        010184CC Namco Classic - Always on 1st Stroke

        Nemesis (USA) (Game Boy)

        006-DAF-E6E Infinite Lives
        019980C0 Infinite Lives

        Operation C (USA) (Game Boy)

        006-CBA-E6E Infinite Lives
        051-82F-E62 Start with 5 Lives, instead of 2
        091-82F-E62 Start with 9 Lives
        151-82F-E62 Start with 15 Lives
        251-82F-E62 Start with 25 Lives
        501-82F-E62 Start with 50 Lives
        751-82F-E62 Start with 75 Lives
        991-82F-E62 Start with 99 Lives
        019988C8 Infinite Lives

        Pinball - Revenge of the 'Gator (USA, Europe) (Game Boy)
        Pinball - 66hiki no Wani Daikoushin! (Japan) (Game Boy)

        0109B0C0 P1 Infinite Balls
        0109B1C0 P2 Infinite Balls

        Pinball Dreams (USA, Europe) (Game Boy)

        010061D1 Infinite Balls

        Pinball Deluxe (Europe) (Game Boy)

        007-7FF-3BA Infinite Balls
        057-82F-E66 Start with 5 Balls, instead of 3
        077-82F-E66 Start with 7 Balls
        097-82F-E66 Start with 9 Balls
        0100F1D4 Infinite Balls

        Pinball Fantasies (USA, Europe) (Game Boy)

        00A-5CF-3BA Infinite Balls
        05A-5FF-E66 Start with 5 Balls, instead of 3
        07A-5FF-E66 Start with 7 Balls
        09A-5FF-E66 Start with 9 Balls
        0100F1D4 Infinite Balls

        Pinball Mania (Europe) (Game Boy)

        00C-5CF-3BA Infinite Balls
        05C-5FF-E66 Start with 5 Balls, instead of 3
        07C-5FF-E66 Start with 7 Balls
        09C-5FF-E66 Start with 9 Balls
        0100F1D4 Infinite Balls

        R-Type (USA, Europe) (Game Boy)

        09B-36E-F7A Start with 9 Lives, instead of 4
        0FB-36E-F7A Start with 15 Lives
        19B-36E-F7A Start with 25 Lives
        32B-36E-F7A Start with 50 Lives
        4BB-36E-F7A Start with 75 Lives
        63B-36E-F7A Start with 99 Lives
        095-019-F7A Continue with 9 Lives, instead of 4
        0F5-019-F7A Continue with 15 Lives
        195-019-F7A Continue with 25 Lives
        325-019-F7A Continue with 50 Lives
        4B5-019-F7A Continue with 75 Lives
        635-019-F7A Continue with 99 Lives

        Side Pocket (World) (Game Boy)

        007-5CE-19E Infinite Shots - Pocket Game
        10C-CDF-C42 Start with 16 Shots in Pocket Game, instead of 10
        18C-CDF-C42 Start with 24 Shots in Pocket Game
        20C-CDF-C42 Start with 32 Shots in Pocket Game
        0120AAC1 Infinite Shots - Pocket Game

        Super Mario Land 2 - 6 Golden Coins (USA, Europe) (Rev B) (Game Boy)

        C9E-91D-081 Invincibility (1 of 3)
        49C-3BE-B3E Invincibility (2 of 3)
        18C-4FE-6EA Invincibility (3 of 3)
        001-43C-E6E Infinite Lives
        3ED-8CA-B31 Infinite Time
        18B-59F-4CA Disable Autoscroll
        186-16E-6EA Multi-Jump
        002-CEC-E69 Always have Fireballs
        640-62C-197 Fireball Hits Anywhere (1 of 2)
        4E0-4CC-197 Fireball Hits Anywhere (2 of 2)
        024-5EC-E6E Mushroom turns you into Bunny Mario
        034-5EC-E6E Mushroom turns you into Fire Mario
        FA1-BCC-4C1 Stay Super Mario when hit
        FA1-CBC-4C1 Stay Fire/Bunny Mario when hit
        023-218-E6E Each defeated enemy worth 2
        053-218-E6E Each defeated enemy worth 5
        181-8DB-4CA Can re-enter Boss Levels
        103-9A8-B32 Can always play Games of Chance
        103-9A8-B32 Can always play Games of Chance for Free (1 of 2)
        183-998-08A Can always play Games of Chance for Free (2 of 2)

        credit:

        nolberto82 for Always have Fireballs, Disable Autoscroll, Fireball Hits Anywhere, Multi-Jump
        Ugetab for Can always play Games of Chance and Re-enter Boss Levels
        rimsky82 for Invincibility
        Galoob for Each defeated enemy worth ??, Mushroom turns you into ??, Stay Super/Fire/Bunny when hit

        Wario Land - Super Mario Land 3 (World) (Game Boy)

        005-F3A-E6E Infinite Lives
        004-61B-E6E Infinite Time
        019909A8 Infinite Lives
        019965A9 Infinite Time

        Donkey Kong GB - Dinky Kong & Dixie Kong (Japan) (Game Boy Color)
        Donkey Kong GB - Dinky Kong & Dixie Kong (Japan) [T-En by Blaziken257 v1.2] (Game Boy Color)

        C39-30A-E61 Invincibility
        18A-97A-4CA Invincibility - Barrel (1 of 2)
        10A-98A-A26 Invincibility - Barrel (2 of 2)
        003-F6F-3BE Infinite Lives
        00F-AFB-E6E Infinite Time - Bonus Round
        AF8-96F-917 Multi-Jump (1 of 5)
        368-95F-082 Multi-Jump (2 of 5)
        3E8-75F-4CA Multi-Jump (3 of 5)
        A58-8DF-7F8 Multi-Jump (4 of 5)
        18B-7AF-4CA Multi-Jump (5 of 5)
        3E3-D2F-4CA Press Start then Select to Beat Level (1 of 2)
        182-6EA-6EA Press Start then Select to Beat Level (2 of 2)
        00A-83B-3B6 Go to end Of Bonus Round to get Coin
        005-CB9-802 Choose any Pair in Sheepy's Shop Memory Game
        0AA-139-F7E Start a new game with 10 Lives, instead of 5
        0FA-139-F7E Start a new game with 15 Lives
        14A-139-F7E Start a new game with 20 Lives
        0114A9FF Infinite Lives
        0115EEC5 Infinite Time - Bonus Round

        credit:

        Mezmorize for Invincibility
        nolberto82 for Start+Select Beat Level, Choose any Pair, get Bonus Round Coin, Invincibility - Barrel, and Multi-Jump

        Konami GB Collection Vol.1 (Europe) (Game Boy Color)

        C9F-5BA-081 Gradius (Nemesis) - Invincibility
        003-129-E6E Gradius (Nemesis) - Infinite Lives
        00A-56B-A29 Gradius (Nemesis) - Get Items from Anywhere
        00B-B1B-A29 Gradius (Nemesis) - Hit Anywhere - Default Shot (1 of 2)
        00B-A0B-A29 Gradius (Nemesis) - Hit Anywhere - Default Shot (2 of 2)
        00C-6DB-A29 Gradius (Nemesis) - Hit Anywhere - Laser (1 of 2)
        00C-5CB-A29 Gradius (Nemesis) - Hit Anywhere - Laser (2 of 2)
        00C-DBB-A29 Gradius (Nemesis) - Hit Anywhere - Missiles (1 of 2)
        00C-CAB-A29 Gradius (Nemesis) - Hit Anywhere - Missiles (2 of 2)
        018-E6B-4C1 Gradius (Nemesis) - Power-up indicator doesn't reset (1 of 2)
        018-EAB-4C1 Gradius (Nemesis) - Power-up indicator doesn't reset (2 of 2)
        3E8-14B-081 Gradius (Nemesis) - Power-up destruction device any time (1 of 3)
        058-15B-E60 Gradius (Nemesis) - Power-up destruction device any time (2 of 3)
        008-16B-C4D Gradius (Nemesis) - Power-up destruction device any time (3 of 3)
        3E8-14B-081 Gradius (Nemesis) - Power-up gun any time (1 of 3)
        038-15B-E60 Gradius (Nemesis) - Power-up gun any time (2 of 3)
        008-16B-C4D Gradius (Nemesis) - Power-up gun any time (3 of 3)
        3E8-14B-081 Gradius (Nemesis) - Power-up force field any time (1 of 3)
        068-15B-E60 Gradius (Nemesis) - Power-up force field any time (2 of 3)
        008-16B-C4D Gradius (Nemesis) - Power-up force field any time (3 of 3)
        3E8-14B-081 Gradius (Nemesis) - Power-up laser any time (1 of 3)
        048-15B-E60 Gradius (Nemesis) - Power-up laser any time (2 of 3)
        008-16B-C4D Gradius (Nemesis) - Power-up laser any time (3 of 3)
        3E8-14B-081 Gradius (Nemesis) - Power-up missiles any time (1 of 3)
        028-15B-E60 Gradius (Nemesis) - Power-up missiles any time (2 of 3)
        008-16B-C4D Gradius (Nemesis) - Power-up missiles any time (3 of 3)
        3E8-14B-081 Gradius (Nemesis) - Power-up speed burner any time (1 of 3)
        018-15B-E60 Gradius (Nemesis) - Power-up speed burner any time (2 of 3)
        008-16B-C4D Gradius (Nemesis) - Power-up speed burner any time (3 of 3)
        006-9AA-E6E Probotector (Operation C) - Infinite Lives
        C3B-FEE-919 Probotector (Operation C) - Hit Anywhere (1 of 3)
        00B-E4E-91A Probotector (Operation C) - Hit Anywhere (2 of 3)
        C6C-0FE-191 Probotector (Operation C) - Hit Anywhere (3 of 3)
        E55-8EA-C4F Probotector (Operation C) - Multi-Jump (1 of 9)
        005-8FA-B3F Probotector (Operation C) - Multi-Jump (2 of 9)
        CD0-E5F-E6A Probotector (Operation C) - Multi-Jump (3 of 9)
        290-E6F-E6A Probotector (Operation C) - Multi-Jump (4 of 9)
        520-E7F-E6A Probotector (Operation C) - Multi-Jump (5 of 9)
        CD0-E8F-E6A Probotector (Operation C) - Multi-Jump (6 of 9)
        490-E9F-E6A Probotector (Operation C) - Multi-Jump (7 of 9)
        550-EAF-E6A Probotector (Operation C) - Multi-Jump (8 of 9)
        C90-EBF-E6A Probotector (Operation C) - Multi-Jump (9 of 9)
        05C-C1F-E62 Probotector (Operation C) - Start with 5 Lives, instead of 2
        09C-C1F-E62 Probotector (Operation C) - Start with 9 Lives
        15C-C1F-E62 Probotector (Operation C) - Start with 15 Lives
        25C-C1F-E62 Probotector (Operation C) - Start with 25 Lives
        50C-C1F-E62 Probotector (Operation C) - Start with 50 Lives
        75C-C1F-E62 Probotector (Operation C) - Start with 75 Lives
        99C-C1F-E62 Probotector (Operation C) - Start with 99 Lives
        019980C0 Gradius (Nemesis) - Infinite Lives
        019988C8 Probotector (Operation C) - Infinite Lives

        credit:

        Galoob for Gradius Invincibility and Power-up codes
        nolberto82 for Gradius Get Items from Anywhere and Hit Anywhere and Probotector Hit Anywhere and Multi-Jump

        Konami GB Collection Vol.4 (Europe) (Game Boy Color)

        EAE-9AB-081 Anarctic Adventure - Infinite Time
        C95-EAB-E69 Castlevania II - Invincibility
        2AE-EFE-6E2 Castlevania II - Infinite Health
        008-24B-E6E Castlevania II - Infinite Hearts
        008-B3A-E6E Castlevania II - Infinite Lives
        2A3-CBA-6E2 Castlevania II - Infinite Time
        00E-208-C4E Castlevania II - Hit Anywhere
        872-A3B-E62 Castlevania II - Multi-Jump (1 of 7)
        C82-A4B-E69 Castlevania II - Multi-Jump (2 of 7)
        E62-A5B-19E Castlevania II - Multi-Jump (3 of 7)
        102-A6B-C41 Castlevania II - Multi-Jump (4 of 7)
        202-A7B-6E5 Castlevania II - Multi-Jump (5 of 7)
        152-A8B-E67 Castlevania II - Multi-Jump (6 of 7)
        C94-D8E-809 Castlevania II - Multi-Jump (7 of 7)
        056-91E-E62 Castlevania II - Start with 5 Lives, instead of 2 (1 of 2)
        EA6-95E-081 Castlevania II - Start with 5 Lives, instead of 2 (2 of 2)
        096-91E-E62 Castlevania II - Start with 9 Lives (1 of 2)
        EA6-95E-081 Castlevania II - Start with 9 Lives (2 of 2)
        156-91E-E62 Castlevania II - Start with 15 Lives (1 of 2)
        EA6-95E-081 Castlevania II - Start with 15 Lives (2 of 2)
        256-91E-E62 Castlevania II - Start with 25 Lives (1 of 2)
        EA6-95E-081 Castlevania II - Start with 25 Lives (2 of 2)
        506-91E-E62 Castlevania II - Start with 50 Lives (1 of 2)
        EA6-95E-081 Castlevania II - Start with 50 Lives (2 of 2)
        756-91E-E62 Castlevania II - Start with 75 Lives (1 of 2)
        EA6-95E-081 Castlevania II - Start with 75 Lives (2 of 2)
        996-91E-E62 Castlevania II - Start with 99 Lives (1 of 2)
        EA6-95E-081 Castlevania II - Start with 99 Lives (2 of 2)
        C9A-00B-081 Gradius II - Invincibility
        002-588-E6E Gradius II - Infinite Lives
        FAB-3BB-4C1 Gradius II - Never Lose Powerup Space
        3D3-3BB-C4B Gradius II - Hit Anywhere (1 of 4)
        053-81A-E6E Gradius II - Hit Anywhere (2 of 4)
        003-2EB-A29 Gradius II - Hit Anywhere (3 of 4)
        003-1DB-A29 Gradius II - Hit Anywhere (4 of 4)
        00E-DAB-C49 Gradius II - Autofire without pressing A (don't change control settings, leave rapid fire on)
        055-F48-E62 Gradius II - Start with 5 Lives, instead of 2
        095-F48-E62 Gradius II - Start with 9 Lives
        155-F48-E62 Gradius II - Start with 15 Lives
        255-F48-E62 Gradius II - Start with 25 Lives
        505-F48-E62 Gradius II - Start with 50 Lives
        755-F48-E62 Gradius II - Start with 75 Lives
        995-F48-E62 Gradius II - Start with 99 Lives
        025-DF8-E6E Gradius II - Start on Level 2
        035-DF8-E6E Gradius II - Start on Level 3
        045-DF8-E6E Gradius II - Start on Level 4
        016325C5 Anarctic Adventure - Infinite Time
        010D89CC Castlevania II - Infinite Health
        019A86CC Castlevania II - Infinite Hearts
        0199C5C8 Castlevania II - Infinite Lives
        010D82CC Castlevania II - Infinite Time
        019980C9 Gradius II - Infinite Lives

        credit:

        nolberto82 for Castlevania II Hit Anywhere and Multi-Jump and Gradius II Hit Anywhere
        Galoob for Castlevania II Start with ?? Lives and Gradius II Autofire
        Ugetab for Gradius II Invincibility and Never Lose Powerup Space

        Legend of Zelda, The - Oracle of Ages (USA) (Game Boy Color)

        006-EFB-3BE Infinite Health
        001-90F-A2C Infinite Rupees

        Legend of Zelda, The - Oracle of Seasons (USA) (Game Boy Color)

        006-CEB-3BE Infinite Health
        001-90F-A2C Infinite Rupees

        Pokemon Pinball (USA) (SGB Enhanced) (Game Boy Color)

        FAD-E7A-4C1 Infinite Balls
        006-C5B-E6E Infinite Time

        Pokemon Pinball (Europe) (En,Fr,De,Es,It) (SGB Enhanced) (Game Boy Color)

        FA8-C2A-4C1 Infinite Balls
        007-ECB-E6E Infinite Time
        Last edited by terpsfan101; 03-09-2018, 09:16:01 PM.

        Comment


        • PGA Tour Golf (USA, Europe) (v1.2)

          AKPT-AA6G No penalty stroke for hitting ball in water hazard or out of bounds

          PGA Tour Golf II (USA, Europe)

          AKYT-AA3E No penalty stroke for hitting ball in water hazard or out of bounds

          PGA European Tour (USA, Europe)

          AV3T-AA82 No penalty stroke for hitting ball in water hazard or out of bounds

          PGA Tour Golf III (USA, Europe)

          AV6T-AA6C No penalty stroke for hitting ball in water hazard or out of bounds

          PGA Tour Golf II (USA, Europe) (Game Gear)

          3AA-E5E-2A2 No penalty stroke for hitting ball in water hazard or out of bounds

          PGA Tour Golf (USA, Europe) (Game Gear)

          3AB-7FE-2A2 No penalty stroke for hitting ball in water hazard or out of bounds

          PGA Tour Golf (Europe) (Master System)

          3AB-32E-2A2 No penalty stroke for hitting ball in water hazard or out of bounds

          Fred Couples' Golf (USA) (Game Gear)

          182-B0B-2AA No penalty stroke for hitting ball in water hazard or out of bounds

          Golfamania (Europe) (Master System)

          7E4-42C-3B7 No penalty stroke for hitting ball in water hazard or out of bounds
          Last edited by terpsfan101; 12-01-2017, 11:21:05 PM.

          Comment


          • Irem Skins Game, The (USA) (SNES)

            C26A-0797 Always on same Stroke (Don't enable until after 1st stroke) (Disable for CPU)
            C223-DF0D No Wind (Enable before the start of the next hole)
            7E8168:01 P1 Always on 1st Stroke
            7EBCEE:00 No Wind
            Last edited by terpsfan101; 12-17-2017, 06:59:03 AM.

            Comment


            • Street Fighter II' - Special Champion Edition (USA) (Genesis)

              RYHT-A60W Disable Throws - Both Players
              CMJT-DT08 No Charging required for most Special Moves
              55FA-BBS2 Enable Debug Menu (Select Options on Title Screen)

              Street Fighter II' Plus - Champion Edition (Asia) (Genesis)

              AM9T-AA84 Infinite Time
              RYHT-A60W Disable Throws - Both Players
              CMKA-DTZN No Charging required for most Special Moves
              55FT-BBL6 Enable Debug Menu (Select Options on Title Screen)

              credit:

              Chemist for Disable Throws,
              Galoob for No Charging
              https://tcrf.net/Street_Fighter_II:_...tion_(Genesis) for Enable Debug Menu

              Super Street Fighter II (USA) (Genesis)

              AM8A-AA6C Infinite Time - Time Challenge
              04TT-BW8A Enable Debug Menu (Select Options on Title Screen)

              Super Street Fighter II - The New Challengers (Japan) (Genesis)

              AM8T-AA7W Infinite Time
              RYMT-A6W8 Disable Throws - Both Players
              CMPA-DTYW No Charging required for most Special Moves
              7WVA-BW4N Enable Debug Menu (Select Options on Title Screen)

              credit:

              Chemist for Disable Throws,
              Galoob for No Charging
              https://tcrf.net/Super_Street_Fighte...gers_(Genesis) for Enable Debug Menu
              Last edited by terpsfan101; 10-04-2017, 09:28:22 PM.

              Comment


              • Super Street Fighter II (USA) (Genesis)

                RHLA-E6X8 Choose Same Character up to 8 Times in Group Mode (1 of 2)
                RHLT-A6X8 Choose Same Character up to 8 Times in Group Mode (2 of 2)

                Super Street Fighter II - The New Challengers (Japan) (Genesis)

                RHLT-E61G Choose Same Character up to 8 Times in Group Mode (1 of 2)
                RHLT-A610 Choose Same Character up to 8 Times in Group Mode (2 of 2)
                Last edited by terpsfan101; 10-04-2017, 09:32:59 PM.

                Comment


                • Super Mario Bros. 2 (USA)

                  SZUPLNVK Infinite sub-space time

                  Super Mario Bros. 2 (USA) (Rev A)

                  SZUPYNVK Infinite sub-space time
                  NTEPPNEG POW Boxes Keep 'POW'ing
                  GXKAOIEY Hawkeye at end of level always open

                  credit:
                  Ugetab POW Boxes keep POWing
                  nolberto82 for Hawkeye always open

                  Comment


                  • Super Mario Bros. (World) (NES)

                    AEESVATA Invincibility (Starman effect)
                    SEEULGSZ Multi-Jump

                    8 character Game Genie codes derived from 6 character codes (All were tested and all work):

                    ESOOULEY Mostly No Pits
                    OZVLLXPK Stay Big Mario after being hit (1 of 3)
                    AAVLGZPA Stay Big Mario after being hit (2 of 3)
                    SZUIVOSE Stay Big Mario after being hit (3 of 3)
                    AEEENVZG High-Jump (also farther when normal running)
                    AEVLTGKU Moon-Jump (Hold jump to go higher, release to come back down)
                    APXLGGAX Super-jump from a standing start only
                    TPXLTKTP Super-jump from running only
                    GPXUAKAZ Super-jump from turbo running only
                    APXLGGAZ Mega-jump from a standing start only
                    APXLTKTP Mega-jump from running only
                    GAXUAKAZ Mega-jump from turbo running only
                    YAXULGAY Moon Gravity from a standing start
                    YAXUIGAT Moon Gravity from a running start
                    YAXUYGEP Moon Gravity from turbo running only
                    GISIVYAA Walk thru pipes and blocks
                    SNEULAVT Control Mario in entrances that lead to underground
                    ASVETANO Night Mode
                    GAVOZAZA Start with 5 lives - both players
                    TAVOZAZA Start with 7 lives - both players
                    AAVOZAZE Start with 9 lives - both players
                    YSEOPAEX Start on World 2 (1 of 3)
                    YEEOZALA Start on World 2 (2 of 3)
                    PEEPYENY Start on World 2 (3 of 3)
                    YSEOPAEX Start on World 3 (1 of 3)
                    YEEOZALA Start on World 3 (2 of 3)
                    ZEEPYENY Start on World 3 (3 of 3)
                    YSEOPAEX Start on World 4 (1 of 3)
                    YEEOZALA Start on World 4 (2 of 3)
                    LEEPYENY Start on World 4 (3 of 3)
                    YSEOPAEX Start on World 5 (1 of 3)
                    YEEOZALA Start on World 5 (2 of 3)
                    GEEPYENY Start on World 5 (3 of 3)
                    YSEOPAEX Start on World 6 (1 of 3)
                    YEEOZALA Start on World 6 (2 of 3)
                    IEEPYENY Start on World 6 (3 of 3)
                    YSEOPAEX Start on World 7 (1 of 3)
                    YEEOZALA Start on World 7 (2 of 3)
                    TEEPYENY Start on World 7 (3 of 3)
                    YSEOPAEX Start on World 8 (1 of 3)
                    YEEOZALA Start on World 8 (2 of 3)
                    YEEPYENY Start on World 8 (3 of 3)
                    YSEOPAEX Start on Minus World (1 of 3)
                    YEEOZALA Start on Minus World (2 of 3)
                    LXEPYENY Start on Minus World (3 of 3)

                    credit:

                    Rick L for No Pits
                    Cyperium for Night Mode
                    Unknown for Walk thru pipes and blocks
                    Tony Hedstrom for High-Jump (also farther when normal running) and Moon-Jump (Hold jump to go higher, release to come back down)
                    Galoob for Stay Big Mario after Hit, Super-Jump, Mega-Jump, Moon-Gravity, Start with ?? Lives, and Start on World ??
                    Last edited by terpsfan101; 01-15-2018, 02:34:25 AM.

                    Comment


                    • Gradius (USA) (NES)

                      GKSGTPSX Invincibility (1 of 3)
                      KKSGYOLP Invincibility (2 of 3)
                      XKSKAOOG Invincibility (3 of 3)

                      credit: Ugetab

                      Note: Ugetab's Invincibility cheat in the database is for Gradius (PC10), not this version.

                      Comment


                      • Chrono Trigger (USA) (SNES)

                        826A-E70B Infinite Item Use

                        Comment


                        • Speedball 2 - Brutal Deluxe (USA)

                          92BT-AR2L Regional Lockout Bypass
                          RGHT-A6V8 Can't Score - Both Teams
                          RGDT-A6ZN Infinite Time
                          AVTT-AA94 Infinite Money - Both Players (1 of 2)
                          AVWT-AA4C Infinite Money - Both Players (2 of 2)
                          2T1A-AWHT Start with $2500, instead of $1100 - Both Players
                          VA1A-BGHT Start with $5000 - Both Players
                          CA1A-ARST Start with $10000 - Both Players
                          961A-B89T Start with $32767 - Both Players

                          Speedball 2 (Europe)

                          92BT-AN2L Regional Lockout Bypass
                          RGHT-A6ZC Can't Score - Both Teams
                          RGEA-A6TG Infinite Time
                          AVVA-AA3W Infinite Money - Both Players (1 of 2)
                          AVWT-AA54 Infinite Money - Both Players (2 of 2)
                          2T1A-AWH2 Start with $2500, instead of $1100 - Both Players
                          VA1A-BGH2 Start with $5000 - Both Players
                          CA1A-ARS2 Start with $10000 - Both Players
                          961A-B892 Start with $32767 - Both Players

                          Speedball 2 (Japan)

                          RGHT-A6ZL Can't Score - Both Teams
                          RGEA-A6TR Infinite Time
                          AVVA-AA34 Infinite Money - Both Players (1 of 2)
                          AVWT-AA6C Infinite Money - Both Players (2 of 2)
                          2T1T-AWAA Start with $2500, instead of $1100 - Both Players
                          VA1T-BGAA Start with $5000 - Both Players
                          CA1T-ARJA Start with $10000 - Both Players
                          961T-B82A Start with $32767 - Both Players

                          credit Tony Hedstrom for Regional Lockout Bypass codes

                          Speedball 2 - Brutal Deluxe (USA)
                          Speedball 2 (Europe)
                          Speedball 2 (Japan)

                          FF00FA:7FFF Infinite Money - Both Players
                          FF009F:005A Infinite Time
                          FF009E:0030 Freeze Timer
                          FF0DEE:0000 P1 Score Multiplier 1x
                          FF0DEE:0001 P1 Score Multiplier 1.5x
                          FF0DEE:0002 P1 Score Multiplier 2x
                          FF0DEF:0000 P2 Score Multiplier 1x
                          FF0DEF:0001 P2 Score Multiplier 1.5x
                          FF0DEF:0002 P2 Score Multiplier 2x
                          FFD5AA:0008 Electro Mode
                          FF0DDA:xxxx P1 Score Modifier (0000-03E7)
                          FF0DDC:xxxx P2 Score Modifier (0000-03E7)

                          Comment


                          • Death Race (USA) (Unl) (NES)

                            SLSEEXSO Infinite Money - Both Players (1 of 4)
                            SLSEVXSO Infinite Money - Both Players (2 of 4)
                            SUVASOSO Infinite Money - Both Players (3 of 4)
                            SUVEVOSO Infinite Money - Both Players (4 of 4)
                            SLEKOSVS Infinite Missiles - Both Players
                            SZNVOEVK Infinite Time
                            067E:09 Infinite Time (1 of 2)
                            067F:09 Infinite Time (2 of 2)

                            Vs. Excitebike (Japan) (FDS)

                            SXUAXZVT Infinite Time (Original Mode)
                            SXVEVNVV Never Overheat (Original Mode)

                            Rad Racer II (USA) (NES)

                            SXVVVYVG Infinite Time

                            Rad Racer (USA) (NES)

                            SZUSUTVG Infinite Time

                            TwinBee 3 - Poko Poko Daimaou (Japan) (NES)
                            TwinBee 3 - Poko Poko Daimaou (Japan) [T-En by Stardust Crusaders v1.01] (NES)

                            SZUOIZVS Infinite Lives - Both Players

                            Super Turrican (Europe) (NES)

                            SXEGVSVK Infinite Health
                            SXEGLVVK Infinite Lives

                            Micro Machines (USA) (Unl) (NES)

                            SXXYIVSE Infinite Time in Ruff Trux Time Trial

                            Micro Machines (USA) (Aladdin Compact Cartridge) (Unl) (NES)

                            SZEXISSE Infinite Time in Ruff Trux Time Trial

                            Comment


                            • Shining Force Gaiden - Final Conflict (Japan)
                              Shining Force Gaiden - Final Conflict (Japan) [T-En by Shining Force Central v20060707]

                              8C6-ABB-E60 Quick level gain
                              B7A-75E-3B6 Move Anywhere

                              credit: nolberto82's codes from Shining Force II - The Sword of Hajya

                              Comment


                              • Nangoku Shounen Papuwa-kun (Japan) (SNES)
                                Nangoku Shounen Papuwa-kun (Japan) [T-En by FH v1.0b] [i] (SNES)

                                826C-3DD9 Infinite Health
                                C26C-170D Infinite Lives
                                C26C-4DD1 Infinite Special
                                Last edited by terpsfan101; 06-01-2015, 05:04:57 PM.

                                Comment

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