Announcement

Collapse
No announcement yet.

Demonic722's Codes

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Demonic722
    replied
    Code:
    [COLOR=blue]GBA - Sonic Advance (U)[/COLOR]
    
    Bypass Special Stage Limit [Note]
    39DBF14E 3E49F34D
    65DA389A 09D8882C
    Note: This code allows you to go to the Special Stage infinite times per level.

    Video:

    Leave a comment:


  • Demonic722
    replied
    Code:
    !!!Lost Magic (U)
    !!AM9E 168BEED4
    
    ::Freeze Time
    520C0C10 02811001
    220C0C10 00000000
    D2000000 00000000
    Mir has reported that the time codes in the database crash on hardware. This code should work a lot better.

    Leave a comment:


  • Demonic722
    replied
    Code:
    [COLOR=blue]GBA - Sonic Advance (U)[/COLOR]
    
    All Characters Can Play With Sonic
    84E37E9F 7366A900
    65DA389A 09D8882C
    5AEB3F0C 2D087A7D
    65DA389A 09D8882C
    007F980C 6C8C30E0
    8E883EFF 92E9660D
    
    All Characters Can Play With Tails
    84E37E9F 7366A900
    65DA389A 09D8882C
    5AEB3F0C 2D087A7D
    65DA389A 09D8882C
    007F980C 6C8C30E0
    AD86124F 2823D8DA
    
    All Characters Can Play With Knuckles
    84E37E9F 7366A900
    65DA389A 09D8882C
    5AEB3F0C 2D087A7D
    65DA389A 09D8882C
    007F980C 6C8C30E0
    AB84463B B2609644
    
    All Characters Can Play With Amy
    84E37E9F 7366A900
    65DA389A 09D8882C
    5AEB3F0C 2D087A7D
    65DA389A 09D8882C
    007F980C 6C8C30E0
    3542F0A7 7D2E171F
    I'll release a video soon. They're buggy so I might not even add them to the database. The original "All Characters Can Play With Tails" that I made works fine.

    Video:

    Leave a comment:


  • Demonic722
    replied
    Code:
    !!!Animal Crossing: Wild World (U)
    !!ADME 8F7851CB
    
    !Bee Sting Modifier
    :::Press R+A/B to enable/disable. Requires a screen refresh to activate.
    
    ::Player 1
    921F4254 FEFE0101
    221D8FD8 0000002D
    D0000000 00000000
    921F4254 FEFD0102
    221D8FD8 0000002C
    D2000000 00000000
    
    ::Player 2
    921F4254 FEFE0101
    221DB264 0000002D
    D0000000 00000000
    921F4254 FEFD0102
    221DB264 0000002C
    D2000000 00000000
    
    ::Player 3
    921F4254 FEFE0101
    221DD4F0 0000002D
    D0000000 00000000
    921F4254 FEFD0102
    221DD4F0 0000002C
    D2000000 00000000
    
    ::Player 4
    921F4254 FEFE0101
    221DF77C 0000002D
    D0000000 00000000
    921F4254 FEFD0102
    221DF77C 0000002C
    D2000000 00000000
    Fun to use maybe once or twice. I'm surprised this hasn't been found yet.

    Leave a comment:


  • Demonic722
    replied
    Code:
    [COLOR=blue]GBC - Legend of Zelda, The: Oracle of Ages/Seasons (U)[/COLOR]
    
    Walk Through Walls
    00D-72A-A22
    
    Walk Through NPCs
    00D-66E-3B7

    Leave a comment:


  • Demonic722
    replied
    Code:
    [COLOR=blue]GBA - Sonic Advance (U)[/COLOR]
    
    Can Instantly Look Up/Down
    473858CB 1161BB56
    BF0AC24E 5D03BE08
    CE9B7E7E 9A890C61
    BF0AC24E 5D03BE08

    Leave a comment:


  • Unicode
    replied
    Thanks for reply! Seems you're busy...

    Leave a comment:


  • Demonic722
    replied
    I'm not sure when I'll have time to look at those games. As of late, I devote the majority of my time to improving my program.

    Leave a comment:


  • Unicode
    replied
    Originally posted by Unicode View Post
    Hey, @Demonic722... You can make these NES codes:

    Mach Rider (JU):
    • Timer Run Slower (Endurance and Solo Courses only);
    • Can Score Millions Or Ten Millions (this game sucks because player can score maximum hundred thousands, but in fact you can quickly reach that limit (999990) after only several driving stages, especially in Endurance mode and can't add any further points to that score;
    • Defeat Bolids Automatically (Fighting and Endurance modes);
    • After Crash, Player Start On 2nd Speed Instead On 1st;
    • Defeat Rolling Balls And Barrels Automatically (all modes).
    • Always Play On Straight Trace (no turns anywhere).

    Binary Land (J):
    • Timer Runs Slower / Much Slower;
    • Don't Die After Timer Hits 0;
    • Can Defeat Fire Enemies With Your Normal Fire (they appears on Stage 10 and higher and Malon's / Gurin's regular weapon are useless against them);
    • Get Items From Anywhere.

    Also, any codes for Gyrodine (J)? Strangely, this game still has no codes hacked at all...

    Thanks in advance!
    Anything? Dawn unlucky - I still don't see any reply about these requests at all...
    Last edited by Unicode; 07-20-2014, 02:47:57 AM.

    Leave a comment:


  • Unicode
    replied
    Hey, @Demonic722... You can make these NES codes:

    Mach Rider (JU):
    • Timer Run Slower (Endurance and Solo Courses only);
    • Can Score Millions Or Ten Millions (this game sucks because player can score maximum hundred thousands, but in fact you can quickly reach that limit (999990) after only several driving stages, especially in Endurance mode and can't add any further points to that score;
    • Defeat Bolids Automatically (Fighting and Endurance modes);
    • After Crash, Player Start On 2nd Speed Instead On 1st;
    • Defeat Rolling Balls And Barrels Automatically (all modes).
    • Always Play On Straight Trace (no turns anywhere).

    Binary Land (J):
    • Timer Runs Slower / Much Slower;
    • Don't Die After Timer Hits 0;
    • Can Defeat Fire Enemies With Your Normal Fire (they appears on Stage 10 and higher and Malon's / Gurin's regular weapon are useless against them);
    • Get Items From Anywhere.

    Also, any codes for Gyrodine (J)? Strangely, this game still has no codes hacked at all...

    Thanks in advance!
    Last edited by Unicode; 07-18-2014, 04:01:23 AM.

    Leave a comment:


  • hawkeyes
    replied
    Going to try these now and Thank You Very Much!!!

    Leave a comment:


  • Demonic722
    replied
    Code:
    ::Always critical hit
    52019284 E07A2001 //this line could probably be omitted
    94000130 xxxx0000 //On
    12019288 0000E012
    120192E8 0000E02B
    D0000000 00000000
    94000130 xxxx0000 //Off
    12019288 00002051
    120192E8 00002051
    D2000000 00000000
    
    ::Critical Hit
    :::L/R = On/Off
    94000130 FEFF0000 //change this if you don't want to deactivate with 'R'
    0203A918 2002D010
    D0000000 00000000
    94000130 FDFF0000
    0203A918 200146C0
    D2000000 00000000

    Leave a comment:


  • hawkeyes
    replied
    Would it be possible to joker this code:
    Always critical hit
    52019288 00802051
    12019288 0000E012
    120192E8 0000E02B
    D2000000 00000000

    it is for Dragon Quest IV: The Chapters of The Chosen (U)
    I have tried to set trigger keys using R4CCE and have managed to activate it using the L button but I cannot figure out how to turn it off using another joker key.in other words I would like to be able to toggle it on or off,or make it like this code for Dragon Quest V: The Hand of The Heavenly Bride (U):
    Critical Hit (Hold L)
    0203A918 2002D010
    94000130 FDFF0000
    0203A918 200146C0
    D0000000 00000000

    this code is only active while holding the L button.


    would it be possible to make the first code I posted work like the second one?
    here is a save for Dragon Quest IV:
    Attached Files
    Last edited by hawkeyes; 06-11-2014, 03:35:36 PM. Reason: forgot the .sav

    Leave a comment:


  • Demonic722
    replied
    Code:
    !!!Max & the Magic Marker (U)
    !!B4HE 7EA1D1E3
    
    ::Max Pickups
    :::Press Select+Up
    94000130 FFBB0000
    DA000000 02084BB4
    D7000000 02084BBC
    D2000000 00000000
    
    ::Max Secrets
    :::Press Select+Down
    94000130 FF7B0000
    DB000000 02084BC0
    D8000000 02084BC4
    D2000000 00000000
    
    ::Reset Timer
    :::Press Select
    94000130 FFFB0000
    22084BAC 00000000
    22084BB0 00000000
    D2000000 00000000
    
    ::Unlock All Levels
    :::Press Start
    94000130 FFF70000
    220ECECC 0000000F
    D2000000 00000000
    Code:
    !!!Max & the Magic Marker (E)
    !!B4HP CF08E977
    
    ::Unlock All Levels
    :::Press Start
    94000130 FFF70000
    220ECEEC 0000000F
    D2000000 00000000
    For some odd reason, the codes I've submitted for the (E) version of the game never made it to the usrcheat.

    Leave a comment:


  • Demonic722
    replied
    Code:
    !!!Mario Hoops: 3 on 3 (U)
    !!AB3E 63D1B768
    
    ::CPU Score = 0
    E2000000 00000028
    E92D0020 E1A01081
    E2825008 E0820180
    E1500005 03A0C000
    E181C0B0 E1A00000
    E8BD0020 EA02BDDB
    520AF78C E1A01081
    020AF78C EAFD421B
    D2000000 00000000
    
    ::Infinite Coins
    :::This code gives the player 100 coins and the enemy 0 coins.
    E2000028 00000018
    E1A0C080 E35C0002
    03A02000 13A02064
    E1A00000 EA02BCA3
    520AF2CC E1A0C080
    020AF2CC EAFD4355
    D2000000 00000000
    Tested on DeSmuME and NO$GBA.

    Explanation: This game stores the score and coins (possibly other things as well during a basketball game) in the 0x027 area. Although the memory area ranging from 0x02000000-0x023FFFFF is mirrored at 0x02400000-0x027FFFFF, I couldn't find the codes in the main memory; hence, the reason why these codes are longer than the typical RAM write.

    The Action Replay DS isn't capable of writing to certain addresses in this area, but it can read from it. However, DeSmuME defies this concept by inaccurately emulating the device's cheat engine which allows this code to execute: 127E2818 00000000 (CPU Score = 0). In most builds, DeSmuME even refuses to allow a pointer offset of 0. NO$GBA should be used to test most NDS codes since it's more accurate.

    Leave a comment:

Working...
X