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  • moumous4
    replied
    Thank you very much ! And is the dungeon modifier code for blue rescue team work for EU too ?

    Leave a comment:


  • Demonic722
    replied
    You're welcome. The displayed EXP doesn't change. I haven't looked for a way to make it reflect the new value from the multipliers.

    The dungeon values should be the same for both regions.

    Leave a comment:


  • moumous4
    replied
    Wow you're awesome, thank you ! And I'm sorry, I haven't seen your reply on ProjectPokemon, thats why I posted here and thats why... someone (Anty-Lemon) already converted the exp code (but not the dungeon modifier so thank you ! ) I'm so sorry to have made you search like that...
    But I have two questions : is it normal that the exp displayed on the text doesn't change and so it is possible to fix it ?
    And do hexadecimal dungeons values are the same in EU as US ?
    (And sorry for my english, I am French )

    Leave a comment:


  • Demonic722
    replied
    Code:
    !!!Pokemon Mystery Dungeon: Explorers of Sky (E)
    !!C2SP 82821A0A
    
    ::Dungeon Modifier
    221BADBC 000000??
    I haven't tested this, but the porting offset I used should work.

    Code:
    !!!Pokemon Mystery Dungeon: Blue Rescue Team (E)
    !!APHP 59B80AE2
    
    :EXP Multiplier
    
    ::x2
    52183D4C E0811009
    02183D4C E0811089
    D2000000 00000000
    
    ::x4
    52183D4C E0811009
    02183D4C E0811109
    D2000000 00000000
    
    ::x8
    52183D4C E0811009
    02183D4C E0811189
    D2000000 00000000
    
    ::x16
    52183D4C E0811009
    02183D4C E0811209
    D2000000 00000000
    
    ::x32
    52183D4C E0811009
    02183D4C E0811289
    D2000000 00000000
    
    ::x64
    52183D4C E0811009
    02183D4C E0811309
    D2000000 00000000
    
    ::x128
    52183D4C E0811009
    02183D4C E0811389
    D2000000 00000000

    Leave a comment:


  • moumous4
    replied
    Originally posted by Ixkli21 View Post
    I may not be Demonic, but I can answer one of your questions...

    "I didn’t tested with blue rescue team, is it the same*?" - No. You have to go through the dungeons to meet the Boss; the boss's hexes aren't in the modifier.
    Thank you for your answer but I meant, can I battle bosses again as if I never did ?

    Leave a comment:


  • Ixkli21
    replied
    I may not be Demonic, but I can answer one of your questions...

    "I didn’t tested with blue rescue team, is it the same*?" - No. You have to go through the dungeons to meet the Boss; the boss's hexes aren't in the modifier.

    Leave a comment:


  • moumous4
    replied
    (Sorry for my English, I'm French)

    Hi, your work is just awesome, here I discovered codes that I was looking for years… But is it, please, possible to convert them to EU versions ? Especially exp *2 Blue rescue team code and dungeon modifier for explorers of sky ? Thank you !

    Edit*: Oh, and a question*! When I use a dungeon modifier code for Sky, it lets me able to rebattle bosses. I didn’t tested with blue rescue team, is it the same*? It would be great*!

    Edite2 : And, please, for the exp multiplier of blue rescue team, is it possible to also multiply the exp displayed by the text too ? Thanks !
    Last edited by moumous4; 03-26-2015, 01:42:31 PM.

    Leave a comment:


  • hawkeyes
    replied
    would you please hack a Max Game Time code for Digimon World DS(USA)(some digivolutuions require 10-30 hours of game time played)?also an Instant Text code would be great too.

    Leave a comment:


  • soprano1
    replied
    Hello again, Demonic. Would it be possible to request another Instant Text code, this time for Digimon World Dawn (US) for the Nintendo DS? Thank you.

    Leave a comment:


  • Ixkli21
    replied
    Alright, the codes seem to work so far. Hey, when it comes to the Easy Recruit code, Explorers of Sky's version seems to have the ability to recruit Pokemon you can't normally get them from (I.e., The Nightmare). Do you think you can do the same for Blue Rescue Team, i.e. recruiting Pokemon at Tiny Woods or Purity Forest?

    Leave a comment:


  • Demonic722
    replied
    Code:
    !!!Pokemon Mystery Dungeon: Blue Rescue Team (U)
    !!APHE 0603B788
    
    ::One Hit Kills
    E2000000 00000050
    E92D0006 E59F103C
    E59F203C E1D9A0FE
    E5960000 E1590001
    BA000005 E1590002
    CA000003 E15A0000
    C04A0000 C1C900BE
    EA000001 E04A000A
    E1C900BE E8BD0006
    E1A00000 EA061520
    02115434 021159B0
    521854B8 E1D9A0FE
    021854B8 EAF9EAD0
    D2000000 00000000
    
    ::Infinite Health + One Hit Kills
    E2000000 00000048
    E92D0006 E59F1034
    E59F2034 E1D9A0FE
    E5960000 E1590001
    BA000003 E1590002
    CA000001 E1D901B0
    EA000000 E04A000A
    E1C900BE E8BD0006
    E1A00000 EA061524
    02115434 021159B0
    521854B8 E1D9A0FE
    021854B8 EAF9EAD0
    D2000000 00000000
    You can test these out if you want.

    Edit 1: Seems like the second code doesn't protect against a one hit kill against you.
    Edit 2: Fixed.

    Leave a comment:


  • Ixkli21
    replied
    I see. Well, the Bypass HM Restriction code seems to work without any drawback. Do you have anything else for Blue Rescue Team?
    Last edited by Ixkli21; 03-20-2015, 04:12:41 PM.

    Leave a comment:


  • Demonic722
    replied
    Code:
    !!!Pokemon Mystery Dungeon: Blue Rescue Team (U)
    !!APHE 0603B788
    
    ::Bypass Dungeon HM Restrictions
    5206057C 0A000002
    0206057C E1A00000
    02060580 E1A02000
    D2000000 00000000
    You no longer need the HM in your bag or a Pokémon that knows that particular HM move to get into a dungeon.

    Originally posted by Ixkli21 View Post
    Hey, Demonic? Can you make a code for Explorers of Sky that can make a move into a "calamitous damage" move?
    I'm not sure if I'm going to look at Explorers of Sky again anytime soon.

    Leave a comment:


  • Ixkli21
    replied
    Hey, Demonic? Can you make a code for Explorers of Sky that can make a move into a "calamitous damage" move?
    Last edited by Ixkli21; 03-19-2015, 10:31:08 PM.

    Leave a comment:


  • Ixkli21
    replied
    Here's a more complete list for Explorers of Sky's Dungeon Hexes. This is for use with Explorers of Sky's Dungeon Modifier code.

    Story Dungeons I:
    0x01 - Beach Cave
    0x02 - Beach Cave Pit (Zubat and Koffing)
    0x03 - Drenched Bluff
    0x04 - Mt. Bristle
    0x05 - Mt. Bristle Peak (Drowzee)
    0x06 - Waterfall Cave
    0x07 - Apple Woods
    0x08 - Craggy Coast
    0x09 - Side Path
    0x0A - Mt. Horn
    0x0B - Rock Path
    0x0C - Foggy Forest
    0x0D - Forest Path
    0x0E - Steam Cave
    0x0F - Upper Steam Cave
    0x10 - Uxie (Steam Cave)
    0x11 - Amp Plains
    0x12 - Far Amp Plains
    0x13 - Electrike & Manectric (Amp Plains)
    0x14 - Northern Desert
    0x15 - Quicksand Cave
    0x16 - Quicksand Pit
    0x17 - Mesprit (Underground Lake)
    0x18 - Crystal Cave
    0x19 - Crystal Crossing
    0x1A - Azelf (Crystal Lake)

    Future Dungeons:
    0x1B - Chasm Cave
    0x1C - Dark Hill
    0x1D - Sealed Ruin
    0x1E - Deep Sealed Ruin
    0x1F - Spiritomb (Sealed Ruin Pit)
    0x20 - Dusk Forest
    0x21 - Deep Dusk Forest
    0x85 - Barren Valley
    0x86 - Deep Barren Valley
    0x87 - Sableye (Barren Valley Clearing)
    0x88 - Dark Wasteland
    0x89 - Collapsed Temporal Tower
    0x8A - Collapsed Temporal Spire
    0x8B - Dusk Forest II
    0x8C - Sableye (Black Swamp)
    0x8D - Spacial Cliffs
    0x8E - Dark Ice Mountain
    0x8F - Dark Ice Mountain Peak
    0x90 - Glalie & Mamoswine (Dark Ice Mountain Pinnacle)
    0x91 - Icicle Forest
    0x92 - Vast Ice Mountain
    0x93 - Vast Ice Mountain Peak
    0x94 - Primal Dialga (Vast Ice Mountain Pinnacle)

    Story Dungeons II:
    0x22 - Treeshroud Forest
    0x23 - Brine Cave
    0x24 - Lower Brine Cave
    0x25 - Kabutops & The Omastar Bros. (Brine Cave Pit)
    0x26 - Hidden Land
    0x27 - Hidden Highland
    0x28 - Dusknoir & Sableye (Old Ruins)
    0x29 - Temporal Tower
    0x2A - Temporal Spire
    0x2B - Dialga (Temporal Pinnacle)

    Post-game Dungeons:
    0x2C - Mystifying Forest
    0x63 - Zero Isle North
    0x64 - Zero Isle East
    0x65 - Zero Isle West
    0x66 - Zero Isle South
    0x2D - Wigglytuff Guild (Mystifying Forest)
    0x2E - Blizzard Island
    0x2F - Crevice Cave
    0x30 - Lower Crevice Cave
    0x31 - Froslass (Crevice Cave Pit)
    0x32 - Surrounded Sea
    0x33 - Miracle Sea
    0x34 - Deep Miracle Sea
    0x35 - Gyarados (Miracle Seabed)
    0x36 - Ice Aegis Cave
    0x37 - Regice Chamber
    0x38 - Rock Aegis Cave
    0x39 - Regirock Chamber
    0x3A - Steel Aegis Cave
    0x3B - Registeel Chamber
    0x3C - Deep Aegis Cave
    0x3D - Regigigas Chamber
    0x3E - Mt. Travail
    0x3F - The Nightmare
    0x40 - Spacial Rift
    0x41 - Deep Spacial Rift
    0x42 - Palkia (Spacial Rift Bottom)
    0x43 - Dark Crater
    0x44 - Deep Dark Crater
    0x45 - Darkrai and gang (Dark Crater Pit)
    0x46 - Concealed Ruins
    0x48 - Marine Resort

    Wonder Mail Dungeons:
    0x49 - Bottomless Sea
    0x4A - Kyogre (Bottomless Sea)
    0x4B - Shimmer Desert
    0x4C - Groudon (Shimmer Desert)
    0x4D - Mt. Avalanche
    0x4E - Articuno (Mt. Avalanche)
    0x4F - Giant Volcano
    0x50 - Heatran (Giant Volcano)
    0x51 - World Abyss
    0x52 - Giratina (World Abyss)
    0x53 - Sky Stairway
    0x54 - Rayquaza (Sky Stairway)
    0x55 - Mystery Jungle
    0x56 - Mew (Mystery Jungle)

    Spinda's Drink Stand/Recycle/Rescue Mission Dungeons:
    0x57 - Serenity River
    0x58 - Landslide Cave
    0x59 - Lush Prairie
    0x5A - Tiny Meadow
    0x5B - Labyrinth Cave
    0x5C - Oran Forest
    0x5D - Lake Afar
    0x5E - Happy Outlook
    0x5F - Mt. Mistral
    0x60 - Shimmer Hill
    0x61 - Lost Wilderness
    0x62 - Midnight Forest
    0x67 - Zero Isle Center
    0x68 - Destiny Tower
    0xAE - Star Cave

    Master */Master **/Master ***/Guildmaster Rank Dungeons:
    0x6B - Oblivion Forest
    0x6C - Treacherous Waters
    0x6D - Southeastern Isladns
    0x6E - Inferno Cave

    Sky Peak/Station Clearings:
    0x6F - 1st Station Pass
    0x70 - 2nd Station Pass
    0x71 - 3rd Station Pass
    0x72 - 4th Station Pass
    0x73 - 5th Station Pass
    0x74 - 6th Station Pass
    0x75 - 7th Station Pass
    0x76 - 8th Station Pass
    0x77 - 9th Station Pass
    0x78 - Station Pass Summit
    0x79 - Muk & Grimer (Sky Peak)
    0x7A - Carnivine (5th Station Clearing)

    Special Episode Dungeons:
    0x7B - Star Cave
    0x7C - Deep Star Cave
    0x7D - Team Rouge [Snover, Bagon, and Gligar] (Deep Star Cave)
    0x7E - Star Cave Depths
    0x7F - Jirachi (Star Cave Pit)
    0x80 - Murky Forest
    0x81 - Eastern Cave
    0x82 - Fortune Ravine
    0x83 - Fortune Ravine Depths
    0x84 - Monster House (Fortune Ravine Pit)
    0x95 - Southern Jungle
    0x96 - Boulder Quarry
    0x97 - Deep Boulder Quarry
    0x98 - Lairon & Aggron (Boulder Quarry Clearing)
    0x99 - Right Cave Path
    0x9A - Left Cave Path
    0x9B - Limestone Cavern
    0x9C - Deep Limestone Cavern
    0x9D - Team AWD [Arbok, Weavile, and Drapion] (Limestone Cavern Depths)
    0x9E - Spring Cave
    0x9F - Haunter I (Upper Spring Cave)
    0xA0 - Upper Spring Cave
    0xA1 - Haunter II (Middle Spring Cave)
    0xA2 - Lower Spring Cave
    0xA3 - Spring Cave Depths
    0xA4 - Haunter III (Spring Cave Pit)

    Demo Dungeons:
    0xA5 - Little Plains
    0xA6 - Mt. Clear Challenge
    0xA7 - Trial Forest
    0xA8 - Guiding Sea
    0xA9 - Hidden Shopkeeper village

    Misc.:
    0xB0 - Luminous Spring
    0xB1 - Hot Spring Rescue

    Marowak Dojo:
    0B2 Normal/Fly Maze
    0B3 Dark/Fire Maze
    0B4 Rock/Water Maze
    0B5 Grass Maze
    0B6 Elec/Steel Maze
    0B7 Ice/Ground Maze
    0B8 Fight/Psych Maze
    0B9 Poison/Bug Maze
    0BA Dragon Maze
    0BB Ghost Maze
    0BC Explorer Maze
    0BD Final Maze

    Beta:
    0x00 - Test Dungeon
    0x47 - Deep Concealed Ruins
    0x69 - [M1]Dummy
    0x6A - [M1]Dummy
    0xAA-0xAC - [M1]Dummy
    0xAD - Star Cave (Crashes the Game)
    0xBE-0xD1 - [M1]Dojo
    0xD2 - [M1]Rescue Dungeon
    0xD3 - [M1]Base
    0xD4 - ???
    0xD5 - Beach
    0xD6 - Unknown
    0xD7-0xDB - [M1]Character Name
    0xDC-0xE9 - [M1]Dummy
    0EA 234 Armaldo's Shelter
    0EB Barren Valley
    0EC Unknown
    0ED Unknown
    0EE Unknown
    0EF Sharpedo Bluff
    0F0 Sharpedo Bluff
    0F1 Sky Peak
    0F2 [M1]Dummy
    0F3 [M1]Dummy
    0F4 [M1]Dummy
    0F5 Treasure Town
    0F6 Treasure Town
    0F7 [M1]Outside
    0F8 [M1]Client
    0F9 [M1]Dummy
    0FA [M1]Dummy
    0FB [M1]Dummy
    0FC [M1]Dummy
    0FD [M1]Dummy
    0FE Waterfall Cave
    0FF Secret Waterfall
    100 Quicksand Desert
    101 [M1]Test Dungeon
    102 [M1]Beach Cave
    103 Beach Cave
    Last edited by Ixkli21; 04-07-2015, 05:56:26 AM.

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