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Helder's Sega Saturn Codes
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You should see if you can make saturn equivalent codes for those normally found on the psx version of Castlevania SOTN. That game is awesome as heck. Also see what you can do for Cotton Boomerang. The graphics in that game are awesome. And I remember that fairy as hot as heck.Last edited by MathUser; 12-07-2012, 06:21:44 AM.
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There should be codes for these games already.
http://cheats.codetwink.com/sat/view/792/
http://cheats.codetwink.com/sat/view/898/
Unless there was something else you wanted besides those codes.
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Hi,
do you have codes for x-men vs street fighter and marvel super heroes vs streetfighter?
Kind regards,
Joost.
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I finally got my AR for Saturn working ( needed a reflash) and started playing some games and noticed that Megaman X4 only has 2! codes wtf! So I made almost the same codes as the PSX version.
Megaman X4 (U)
Code:Joker Command D60549A8 ???? Weapon Fully Charged 360549C7 0002 Fast Weapon Charging D60549C8 0020 360549C8 005A Infinite Health 36054988 0030 Max Health 3605490E 0030 Invincibility 3605498D 00FF Infinite Hovering Time 36054A01 0060 Unlimited Use Of Air Dashing/Hovering 360549B2 0000 No Boss Invincibility 36054D0E 00B6 1 Hit Kill Bosses (Press Y) D60549A8 0040 16054D10 0101 Full Armor 360549D3 00FF All Weapons 360549E5 00FF All Sub Tanks 36054922 00FF Fill Energy Sub Tank (Press Z) D60549A8 0800 16054924 A0A0 Infinite Nova Strike 360549D4 0030 Infinite Lighting Web 360549D5 0030 Infinite Frost Tower 360549D6 0030 Infinite Soul Body 360549D7 0030 Infinite Rising Fire 360549D8 0030 Infinite Ground Hunter 360549D9 0030 Infinite Aiming Laser 360549DA 0030 Infinite Double Cyclone 360549DB 0030 Infinite Twin Slasher 360549DC 0030 ????: 0002 - Left 0008 - Down 0001 - Right 0004 - Up 0080 - A 0100 - B 0020 - C 0010 - X 0040 - Y 0800 - Z 0400 - L 0200 - R
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Yabause v0.9.11.1 is released.
http://www.emucr.com/2011/12/yabause-v09111.html
The am737.emul entry is:
Code:Yabause 0.9.11.1;Yabause.exe;51aee05a68a749a7a654a64ec204fcd3 ;Work RAM Low 1Mb;00200000;YABAUSE.EXE+P001BE900;100000 ;Work RAM High 1Mb;06000000;YABAUSE.EXE+P001B28C0;100000
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Thanks, that answered my question. Yabause has built in ram search but only for the hi ram the low ram is a pain to search for unless you use something like artmoney to help find the address.
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//helder for SSF emulator, you just need RMB - Edit, check "Emul. address":

To make its working on the emulator Yabause must uncheck the "reverse" and add offset -1h

PS. Also try graphics filters for SSF (d3d9 SSF Filters v0.1.5.4): http://www.mediafire.com/download.php?ucomc979kf5umrz Unzip into SSF directory.
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Thanks for the info now here is a question: how do I convert that address I find in art money to a standard Saturn memory address? I messed with the options that I could see and there is no exporting of any kind or it showing the actual Saturn ram address instead of the artmoney addresses.
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Yabause v0.9.11 is released. Yabause is a Sega Saturn Emulator(SS Emulator) for Linux, Windows and Mac OS X.Yabause support booting games using Saturn cds or iso files.
http://yabause.org/
Yabause uses normal bytes order (unlike real Saturn console and emulator called SSF, which uses the reverse bytes order).
The am737.emul entry is:
Code:Yabause 0.9.11;Yabause.exe;1105e0589f68e2b81f4c3fed6a0dc6f2 ;Work RAM Low 1Mb;00200000;YABAUSE.EXE+P001F85A0;100000 ;Work RAM High 1Mb;06000000;YABAUSE.EXE+P001EC560;100000
Last edited by iddqd; 11-28-2011, 02:32:15 PM.
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Thanks, and keep the requests coming! I plan on going back and doing some asm versions of the codes and possibly an Invincibility code to just breeze through the game.
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Thank you Helder - I was the one who made the request that ReyVGM kindly reposted here (thanks also to you good sir).
Those codes will very much come in handy. I managed after much perseverance to clock the game without extra lives, but there's a whole bunch of unlockables based on your final score, so that 999 score is just the trick!
I'm sure this will also come in handy for future players - I thought it was a fairly challenging platformer on normal mode. Perhaps modern games have just made me soft. I was searching Youtube and there's no walkthrough vids, in fact there's very few vids to begin with. And it's such a nice game too. Really lovely 2D visuals with proper transparencies.
I'm new to this forum, but I think what you guys are doing is great. Because something like the Saturn just missed the mass expansion of the internet in the late 1990s, there wasn't (in my view) much opportunity for such things as AR codes to end up recorded online. Most would have been in magazines, which somewhat locks away the information, unless you've got an archive SS Mags in your loft. So I think it's really neat that there's a community of people trying to dig this stuff up. Keep up the fine work.
Last edited by Sketcz; 10-12-2011, 02:54:03 AM.
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hmm I think this is the game, its the same name and all it starts some girl in a bunny outfit? here are some codes to get you started:
Code:9999 Bunnies Collected 1020004E 270F 99 Lives 30200013 0063 999 Points 10200006 03E7
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