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  • #91
    Originally posted by ReyVGM View Post
    Hey Tony, could you also make an invincibility code for Master of Weapon? The one already on the site doesn't seem to be working and as far as I know, there's only one version of the rom, so I don't know what the problem is.

    Also, could you make a code to automatically beat levels in Flicky? To finish a level all you have to do is touch the small chickens in the stage and lead them to the door. I actually found the address that controls this (FFD883), but when I set the value to zero, it doesn't seem to do anything.

    Sorry for the delay. Just got back from vacation (Hawaii).

    You're right about the invincibility GG code in the DB for Master of Weapon. It doesn't seem to work.

    Give this one a try...

    Master of Weapon (Genesis/MD)

    AA2A-AA4T
    Invincibility.

    I'll take a look at Fucky... I mean Flicky a little later. :-)
    The Code Hut: http://codehut.gshi.org/

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    • #92
      Thanks man! Worked perfectly.

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      • #93
        This game uses strange programming. Anyways...

        Flicky (Genesis/MD)

        ATBT-AA4L
        Master Code (use if you get a blank/red screen).


        RFET-C6ZW
        Only need to bring one chicken to an exit to advance to next level. NOTE: Some emulators- You must use the master code AND reset the game (with the codes active) or else the codes won't work.


        BKVT-CA4T
        No cats. NOTE: Some emulators- You must use the master code AND reset the game (with the codes active) or else the codes won't work.


        EDIT: I only tried these codes on Gens. You might not need the master code with Kega Fusion, but you will need to reset the game with the code active.
        Last edited by Tony H; 06-27-2012, 01:03:23 PM.
        The Code Hut: http://codehut.gshi.org/

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        • #94
          Worked perfectly in Gens, without using the master code. Thanks a lot!

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          • #95
            Originally posted by ReyVGM View Post
            Worked perfectly in Gens, without using the master code. Thanks a lot!
            Glad to hear the codes worked. I changed the code descriptions to read "some" emulators.

            When I first tried the RFET-C6ZW code it didn't work. It wasn't until 30 minutes and 7 more codes later that I finally realized that because of the way the game is programmed, I needed to reset the game. Actually, if you enter the code quick enough upon loading the ROM, you're OK, but it was easier for me to just reset.
            The Code Hut: http://codehut.gshi.org/

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            • #96
              More Road Rash codes.

              Road Rash 2 (Genesis)


              4B6T-D8FC
              Walk faster (can get back on your bike faster when you crash).


              4B6T-CNZC
              Walk (run) MUCH faster. When you're off your bike, you can actually walk/run faster than the other bikes.

              --------------------------

              With the second code, I was actually walking fast enough to get "air" off some of the jumps, and I did most of the race on foot and walked (ran) across the finish line in third place.
              Last edited by Tony H; 06-29-2012, 06:30:17 PM.
              The Code Hut: http://codehut.gshi.org/

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              • #97
                Road Rash (Genesis)


                4AJA-DYHR
                Walk faster (Can get back on your bike faster when you crash).


                4AJA-DNSR
                Walk (run) MUCH faster. When you're off your bike, you can actually walk/run faster than the other bikes.
                Last edited by Tony H; 06-29-2012, 06:35:41 PM.
                The Code Hut: http://codehut.gshi.org/

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                • #98
                  Road Rash 3 (Genesis)

                  4DTT-D8BW
                  Walk faster (can get back on your bike faster when you crash).


                  4DTT-DTKW
                  Walk (run) MUCH faster. When you're off your bike, you can actually walk/run faster than the other bikes.
                  The Code Hut: http://codehut.gshi.org/

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                  • #99
                    Spent waaay too much time figuring out this one.

                    Road Rash 2 (Genesis)

                    AGBA-CAEY +
                    AGBA-CAE8
                    Your bike stays much closer to you when you crash (don't have to run as far to get back on your bike).

                    -----------------------

                    I noticed that the other riders use a different sub routine for getting back on their bikes. I think a code to make it so that the other riders (and cops) will never be able to get back on their bikes would be cool. May work on that next.
                    The Code Hut: http://codehut.gshi.org/

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                    • I'm not going to add this code to the db because while it's very funny to watch, it's really not that useful.

                      Road Rash 2

                      ACBA-CAFJ
                      When a CPU rider gets knocked off their bike, they will chase after their bike but will never catch it. Only works while they are in view? (they will eventually get back on their bike).

                      When you knock a rider off, immediately stop your bike and watch. The rider keeps chasing their bike, but the bike keeps sliding away from him. Unfortunately, there must be another sub routine that will eventually let the rider get back on the bike. Damn.

                      EDIT: I think I'll just change the code description and add it to the db...

                      ACBA-CAFJ
                      When you knock another rider off their bike, it will take them much longer to get back on.
                      Last edited by Tony H; 06-30-2012, 02:45:50 PM.
                      The Code Hut: http://codehut.gshi.org/

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                      • Add it. That sounds really funny!

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                        • I added it (with a better description), and added a note about watching them trying to catch their bike.

                          More Road Rash codes. This one is VERY useful.

                          Road Rash 2

                          A4XA-CA34
                          All traffic is gone (no cars).
                          The Code Hut: http://codehut.gshi.org/

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                          • Road Rash 3


                            A2KT-EA92
                            All traffic is gone (no cars). Also, almost all of the cops are gone.

                            EDIT: Changed code description.
                            Last edited by Tony H; 06-30-2012, 07:56:30 PM.
                            The Code Hut: http://codehut.gshi.org/

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                            • ^that code don't work! i still see cops!

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                              • Originally posted by Sly Hedgehog View Post
                                ^that code don't work! i still see cops!
                                When you say it "don't work", do you mean it doesn't work at all, or the traffic is gone but the cops are still there?
                                The Code Hut: http://codehut.gshi.org/

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