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New Game Genie, N64, GC, Wii, & PS2 Codes

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  • Tony H
    replied
    Megaman: The Wily Wars (E) (Genesis/MD)

    L2DT-CCDW
    Small health power ups make you instantly finish the level and get the weapon from that level.


    RADT-CCDW
    Small health power ups give you the Magnet Beam (M) in Megaman 1. The Magnet Beam is the floating platform.


    PAJA-GCHL
    Magnet Beam lasts twice as long. Works on Megaman 1 and Wily Tower. The Magnet Beam is the floating platform.

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  • Tony H
    replied
    Megaman: The Wily Wars (E) (Genesis/MD)

    2TDT-CADW
    Small health power ups give you an extra life instead.


    8TDT-CADW
    Small health power ups give you an energy tank instead. Doesn't work on Megaman 1.

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  • Tony H
    replied
    Originally posted by Unicode View Post
    MegaMan - Dr. Willy Wars: Health / Weapon Capsules Gives Half / Double / Triple Amount of Health / Current Special Weapon Refill for Mega Man
    Megaman: The Wily Wars (E) (Genesis/MD)

    FEDT-D2ZG
    Small health power ups give you 3x as much health.


    GNDT-D206
    Small weapon power ups give you 3x as much weapon energy.


    DTEA-CAA2
    Large weapon power ups completely fill up your weapon energy.
    Last edited by Tony H; 09-19-2015, 09:35:13 PM.

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  • Tony H
    replied
    Originally posted by Unicode View Post
    MegaMan - Dr. Willy Wars: Health / Weapon Capsules refills MegaMan's Health / Mega Man's Current Special Weapon Bar Completely
    Finally figured out the pointers for the power ups.


    Megaman: The Wily Wars (E) (Genesis/MD)

    WJDT-CCDW
    Small health power ups completely fill your health.


    WJDT-CCDY
    Large health power ups completely fill your health.
    Last edited by Tony H; 09-19-2015, 07:01:08 PM.

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  • Combusto Dragon
    replied
    nevermind
    Last edited by Combusto Dragon; 09-17-2015, 01:49:39 PM.

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  • Tony H
    replied
    Megaman: The Wily Wars (E) (Genesis/MD)

    RHVT-A6TY +
    RHWA-A6VR
    Always have all weapons. Megaman 1 only. Note that when you first use the code, all weapons will be fully charged.

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  • Tony H
    replied
    Megaman: The Wily Wars (E) (Genesis/MD)

    A5YA-AA6T +
    B5YT-AA62
    Always have all weapons and all items. Megaman 2 only. Note that when you first use the code, all weapons and items will be fully charged.

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  • Tony H
    replied
    Megaman: The Wily Wars (E) (Genesis/MD)


    A51T-AA50 +
    RH2T-A6ZN
    Always have all weapons and all Rush items. Megaman 3 only. Note that when you first use the code, all weapons and Rush items will be fully charged.
    Last edited by Tony H; 09-12-2015, 04:07:17 PM. Reason: Changed/updated code description

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  • Combusto Dragon
    replied
    not yet..

    actually i made a mistake, i will just let Rolf and Nei stay on ice planet. they just met Lutz.

    that enough for now. i need to play Phantasy Star IV. however, i don't like Phantasy Star III so i skipped this one. the truth is Phantasy Star II and IV are better than III
    Last edited by Combusto Dragon; 09-12-2015, 02:26:00 PM.

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  • Tony H
    replied
    Originally posted by GokaiGold View Post
    i have a request for Pkantasy Star II-

    Start game with Infinite HP and TP & Level 99
    BD3A-AA9N
    Everyone in your party will level-up to level 99 after one battle

    ------------

    I haven't had time to test it. Let me know if it works.

    EDIT: Tested and code works fine.
    Last edited by Tony H; 09-12-2015, 08:46:32 PM. Reason: Tested code.

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  • Tony H
    replied
    Megaman: The Wily Wars (E) (Genesis/MD)


    RH0A-A6WN +
    9X0A-BGCR +
    BH0A-AACT
    Always have 9 energy tanks. Megaman 3 only.

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  • Tony H
    replied
    Megaman: The Wily Wars (E) (Genesis/MD)


    AM0A-AA4N +
    HH0A-BEWT
    Pause the game to add an energy tank to your inventory. Megaman 3 only.

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  • Tony H
    replied
    Unicode, waaaaay to many requests. I'll look into any that seem interesting.

    GokaiGold, Should have time to work on those this weekend. If I remember correctly, Phantasy Star 4 has a routine that checked your experience points to make sure you didn't go over the upper limit. I was able to take advantage of that and make a single code so that everyone in your party would level up to level 99 after the first battle. Hopefully PS2 will have the same thing.
    Last edited by Tony H; 09-12-2015, 07:58:41 AM.

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  • Combusto Dragon
    replied
    i have a request for Pkantasy Star II-

    Start game with Infinite HP and TP & Level 99

    by the way, i play this game that started with ice planet, now Nei is there! don't need go back to Mota lol
    Last edited by Combusto Dragon; 09-11-2015, 12:47:40 PM.

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  • Unicode
    replied
    Hey, Tony Hedstrom...

    Can you do codes for these requests?

    MegaMan - Dr. Willy Wars: Mega Man Can Have up to 255 Maximum Health / Special Weapon Units (All 4 games) Instead of 28, Can't Die Instantly From Falling Off Screen (a.k.a protection against falling into a pits), Health / Weapon Capsules Gives Half / Double / Triple Amount of Health / Current Special Weapon Refill for Mega Man, Health / Weapon Capsules refills MegaMan's Health / Mega Man's Current Special Weapon Bar Completely, Can Have Up To 255 Energy Tanks in All Games Except Mega Man 1 (Where these doesn't exist).

    Mercs: 255 Maximum Health Units / Mega Crash Bombs For Player, Double / Triple Health Gained By Health Pickups (including ones in the shop).

    Twin Cobra: Press (that combination of buttons) to Change Current Player's Weapon (Yellow / Red / Blue / Green), Press (that combination of buttons) to Change Current Player's Weapon Level, Speed Up / Slowdown Passing Scenery Scrolling, Press (that combination of buttons) To Stop / Resume Level Forward Scrolling, One Hit Kill.

    Zoom!: Have 50 / 60 / 80 / 90 / 100 / 120 / 150 /160 / 180 / 200 / 240 / 250 Seconds For Every Field in Every Stage, Press (that combination of buttons) for Invincibility Power-up / Freeze Enemies Sand clock Power-up / Slowdown Enemies Mushroom Power-up / Add (Number of seconds) Seconds To The Timer.

    Thanks you in advance! I'm sure these codes stills doesn't exist...
    Last edited by Unicode; 12-19-2019, 04:57:40 PM.

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