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NES FCEUD codes by Abystus

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  • Jaws (U) GG FCEUX

    Collect Shells From Anywhere
    AANZPTTZ
    Not taking any requests at this time.

    Bored? Watch some of my hacks here.

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    • Kaiketsu Yanchamaru 3 - Taiketsu! Zouringen (J) GG FCEUX

      Enemies Automatically Die (Based on bomb effect. Excludes Bosses.)
      ENXOYZEI
      Last edited by Abystus; 08-16-2011, 01:17:08 AM.
      Not taking any requests at this time.

      Bored? Watch some of my hacks here.

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      • With your new "Invincibility" AAVGKKYZ + AAVKVKZP GG code I succefully passed the middle boss in stage 6. "Enemies Automatically Die" GG code ENXOYZEI also is cool.

        I also thanks for your "Invincibility" code for top-view stages for "Super C" game - it work properly.

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        • G.I. Joe (U) GG FCEUX

          Hit Anywhere (Gun/Grenade/Projectile)
          AEXTTXAZ
          AEXVZZGZ
          AEUTTXAP
          AEUTZXGP

          Enemies Continually Hit Anywhere (Not dependent on selected weapon.)
          AEOVTZAL
          AEXTTXAZ
          AEXVZZGZ
          AEUTTXAP
          AEUTZXGP
          Not taking any requests at this time.

          Bored? Watch some of my hacks here.

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          • I have a request for original NES Contra game - it's most weird...

            Normally, in each room in Stage 2 (Base 1) and Stage 4 (Base 2) I have to destroy all orbs (like a eyes) in each room. Before I break all orbs, these electrical barriers stop my character from passing forwards (even if I use an Invincibility code), as I can't jump over them, too. When all orbs in the current room are destroyed, the electrical barrier in that room turns off and then I can go advance in the next room with pressing Up from direction pad. Whether is possible a GameGenie allowing the player can passes the electrical barriers without destroying all orbs in every room, i.e. while they're enabled yet? If that code would cause an any issues in the game, please tell me.
            Attached Files
            Last edited by Unicode; 08-20-2011, 05:56:46 PM.

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            • I also want a "Enemies Continually Being Hit Anywhere" GameGenie code for game "Guerrilla War". But WARNING! In every stage of this game, there's a black-yellow people that are a hostages (not a bad guys). When you run into them without shooting them, you'll get 1,000 points (shown on the right of the both screenshots below), but you'll got only 500 points (the half) if you kill any of these black-yellow hostages with your weapon. Also, in two of the later stages ends with a two giant persons that throws you and they also must be kept because without them you can't advance to the next level. That's why I want a "Enemies Continually Being Hit Anywhere" code which have no effect on giant people which throw you to the next stage or the hostages that adds 1,000 points to your score, but it still do auto hit anywhere all other human and mechanical enemies that can kill you - such as soldiers, cannons, tanks, helicopters, bosses and e.t.c. until they die.
              Attached Files
              Last edited by Unicode; 09-27-2011, 02:47:08 PM. Reason: Grammar

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              • Originally posted by Unicode View Post
                I have a request for original NES Contra game - it's most weird...

                Normally, in each room in Stage 2 (Base 1) and Stage 4 (Base 2) I have to destroy all orbs (like a eyes) in each room. Before I break all orbs, these electrical barriers stop my character from passing forwards (even if I use an Invincibility code), as I can't jump over them, too. When all orbs in the current room are destroyed, the electrical barrier in that room turns off and then I can go advance in the next room with pressing Up from direction pad. Whether is possible a GameGenie allowing the player can passes the electrical barriers without destroying all orbs in every room, i.e. while they're enabled yet? If that code would cause an any issues in the game, please tell me.
                Here ya go:

                Contra (U) GG FCEUX

                Turn Off Electric Barrier in Base Areas (Allows you to progress without killing any enemies as the barrier is off.)
                ALSKXIEY

                Tested stages 2 & 4.
                Last edited by Abystus; 08-21-2011, 06:30:50 PM.
                Not taking any requests at this time.

                Bored? Watch some of my hacks here.

                Comment


                • I like the idea of Unicode's request for a Game Genie code for (NES) Contra that allows the player to "walk through electric barrier" before having to destroy the 'orbs' in Stage 2 (Base 1) and Stage 4 (Base 2).
                  Last edited by OldSchoolGamer; 08-20-2011, 08:38:41 PM.
                  Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

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                  • Guerrilla War (U) GG FCEUX

                    One Hit Kills (Includes bosses.)
                    AYSVOGEI
                    Not taking any requests at this time.

                    Bored? Watch some of my hacks here.

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                    • Added.

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                      • Originally posted by nolberto82 View Post
                        Added.
                        Thanks.

                        Originally posted by Unicode View Post
                        I also want a "Enemies Continually Being Hit Anywhere" GameGenie code for game "Guerrilla War". But WARNING! In every stage of this game, there's a black-yellow people that are a hostages (not a bad guys). When you run into them without shooting them, you'll get 1,000 points, but you'll got only 500 points (the half) if you kill any of these black-yellow hostages with your weapon. Also, in two of the later stages ends with a two giant persons that throws you and they also must be kept because without them you can't advance to the next level. That's why I want a "Enemies Continually Being Hit Anywhere" code which have no effect on giant people which throw you to the next stage or the hostages that adds 1,000 points to your score, but it still do auto hit anywhere all other human and mechanical enemies that can kill you - such as soldiers, cannons, tanks, helicopters, bosses and e.t.c. until they die.

                        Not sure this one is entirely possible (especially the exclusion of certain types of enemies, characters). I am having a bit of difficulty making a hit anywhere because with this game you and your enemies share the same hit routine, so I'm trying to sort it out atm. I am not going to promise a code for this one, but I will try.
                        Last edited by Abystus; 08-21-2011, 12:38:36 AM.
                        Not taking any requests at this time.

                        Bored? Watch some of my hacks here.

                        Comment


                        • Originally posted by nolberto82 View Post
                          Added.
                          Nolberto,
                          I made a correction in the Contra code "Turn Off Electric Barrier in Base Areas" a few posts up from here after some extended testing with different conditions. If you get a chance to update its code in the database it would be appreciated.
                          Not taking any requests at this time.

                          Bored? Watch some of my hacks here.

                          Comment


                          • Originally posted by Abystus
                            Nolberto,
                            I made a correction in the Contra code "Turn Off Electric Barrier in Base Areas" a few posts up from here after some extended testing with different conditions. If you get a chance to update its code in the database it would be appreciated.
                            I update it with the new one.

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                            • Originally posted by nolberto82 View Post
                              I update it with the new one.
                              Thanks for the quick response and update.
                              Not taking any requests at this time.

                              Bored? Watch some of my hacks here.

                              Comment


                              • You're welcome.

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