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Does the Sega Genesis Collection (PSP) have some kind of Protection against Cheat Hacking?
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LEGO Star Wars II - The Original Trilogy PAL-M6 AL7P NDS
Code:Take studs anywhere 020950F4 E3A00001
LEGO Star Wars - The Complete Saga PAL-E YLGP NDS
Code:Take studs anywhere 020572C8 E1A00000
LEGO Indiana Jones - The Original Adventures PAL-E YLJP NDS
Code:Take studs anywhere 0202B89C E1A00000
LEGO Batman - The Videogame PAL-E YJBP NDS
Code:Take studs anywhere 02038A20 E1A00000
LEGO Indiana Jones 2 - The Adventure Continues PAL-E BLJP NDS
Code:Take studs anywhere 0206B908 E1A00000
LEGO Harry Potter - Years 1-4 PAL-M6 BLHP NDS
Code:Take studs anywhere 0210889C E1A00000
LEGO Star Wars III - The Clone Wars PAL-M6 BL9P NDS
Code:Take studs anywhere 0212DC80 E1A00000
LEGO Pirates of the Caribbean - The Video Game PAL-E BZDP NDS
Code:Take studs anywhere 02110428 E1A00000
LEGO Harry Potter - Years 5-7 PAL-E B83P NDS
Code:Take studs anywhere 02133760 E1A00000
LEGO Batman 2 - DC Super Heroes PAL-M7 B6FP NDS
Code:Take studs anywhere 02141C1C E1A00000
LEGO The Lord of the Rings PAL-M7 TLRP NDS
Code:Take studs anywhere //English dubbed 0214BD10 E1A00000
LEGO Legends of Chima - Laval's Journey PAL-M7 TCBP NDS
Code:Take studs anywhere //English dubbed 0214D9D8 E1A00000
LEGO Marvel Super Heroes - Universe in Peril PAL-M7 TLMP NDS
Code:Take studs anywhere //English dubbed 02169AE4 E1A00000
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LEGO Star Wars II - The Original Trilogy PAL-M6 ULES-00479 PSP
Code:Take studs anywhere 0x201D6270 0x0A275915
LEGO Harry Potter - Years 1-4 PAL-M6 ULES-01351 PSP
Code:Take studs anywhere //Code works on both v1.02 and v2.01 0x2017A4F8 0x1000001F
LEGO Star Wars III - The Clone Wars PAL-M6 ULES-01446 PSP
Code:Take studs anywhere 0x201ED084 0x10000048
LEGO Harry Potter - Years 5-7 PAL-M7 ULES-01532 PSP
Code:Take studs anywhere 0x201DEE60 0x100000A3
LEGO Pirates of the Caribbean - The Video Game PAL-M9 ULES-01528 PSP
Code:Take studs anywhere 0x201A BD9C 0x10000053
LEGO Indiana Jones 2 - The Adventure Continues PAL-M6 ULES-01370 PSP
Code:Take studs anywhere 0x20081B94 0x00000000
LEGO Indiana Jones - Original Adventures PAL-M6 ULES-01086 PSP
Code:Take studs anywhere 0x202A7AD0 0x0A8AA7D2
LEGO Batman - The Video Game PAL-M6 ULES-01151 PSP
Code:Take studs anywhere 0x202C0FC4 0x0A2B0499
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Lego Star Wars - The Videogame PAL-M7 SLES-53194 PS2
Code:Take studs anywhere 202CFF78 080B400C
Lego Star Wars II - The Original Trilogy PAL-M6 SLES-54221 PS2
Code:Take studs anywhere 2033A6B0 080CEA2C
Lego Batman - The Videogame PAL-M6 SLES-55135 PS2
Code:Take studs anywhere - strong effect 202E047C 00000000 202E04E8 10000063 Take studs anywhere - light effect 202E04E8 10000063
LEGO Indiana Jones - The Original Adventures PAL-M6 SLES-55133 PS2
Code:Take studs anywhere - strong effect 202C865C 00000000 202C86A8 10000059 Take studs anywhere - light effect 202C86A8 10000059
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Harry Potter and The Philosopher's Stone PAL-M11 SLES-52056 PS2
Code:Take beans anywhere 2012B5A0 00000000 2012B5F8 00000000 No damage and no reaction to hits 2014D3C8 08053318 20251DE8 00000000 When Harry falls he doesn't lose life 20155198 10000015 Buy items even without beans 2014DC9C 00000000 Hit enemies anywhere with lumos magic 20121D50 00000000 20121D90 00000000 20121DA4 00000000
Harry Potter and The Chamber of Secrets PAL-I SLES-51196 PS2
Code:No damage 203532D0 03E00008 No need of silver coins to buy items 202BFD98 34020000
Harry Potter and the Prisoner of Azkaban PAL-M7 SLES-52440 PS2
Code:Always invulnerable (activate after seeing the dementor on the train) 201B8854 34050001
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NiGHTS Into Dreams... PAL-E MK81020-50 SATURN
Code:The alarm clock never appears 16034D08 0009 Moonjump //The longer you hold it down the higher you jump 160235EC FFF0 16023648 FFF0 1 orb to destroy the spheres 1603F096 E000 1603F10E E000 Infinite time levels (Never Night Over) 1602F544 A043
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Hi, when I can I'll create codes for the games you have indicated.Originally posted by Liquidpolicenaut View PostHey again! I was wondering since you did the impossible and found codes for those other games, would you be willing to try and hack some hex-edit codes for these pce-cds?
Cotton (US)
Kaze Kiri
Faussete Amour
Strider Hiryuu
Thanks in advance for any efforts!
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Pandemonium! PAL-E MK81090-50 SATURN
Code:Always invulnerable //go through enemies //without flashing effect 1602F58E A004 1602F57E 0009 1602F674 0200 1602F676 0000 1602F59C 212B Power always active //you can always shoot 36066252 0001 Jump higher 160663D6 3733 Move faster 160663EE 3778 Move faster when in the air //0074 for super effect 360663F3 0024 Disable jump height limit //The longer you hold it down the higher you jump 3606640A 00FF
Last edited by luc-ita; 07-08-2020, 10:11:44 AM. Reason: Deleted Jump in midair code and fixed codetype of Disable jump height limit, Power always active and Move faster when in the air codes. Thanks lee4.
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Bonk's Adventure NTSC-U PCE
Code:AoB == Array of Bytes To apply the codes: Open the ROM with a hexadecimal editor of your choice Look for the AoB line Replace the values as indicated Always invulnerable //Flashing effect 7263 A9 FF 8D AoB -> F0 48 CE 03 2C Change F0 48 CE to A9 FF 8D Disable flashing effect from invulnerable code F806 EA EA AoB -> 09 02 9D 60 26 60 Change 09 02 to EA EA Moonjump //The longer you hold it down the more you jump 6E69 A0 2A EA AoB -> AC B6 2D BD A0 26 Change AC B6 2D to A0 2A EA Change AC B6 2D to A0 54 EA, to jump much higher 1HitKill //Except for bosses DC1A 80 0E AoB -> 90 20 BD 60 26 Change 90 20 to 80 0E 1HitKill First Boss 4BF7 EA EA 4C32 EA EA 4C68 EA EA AoB -> 90 76 38 E9 18 Change 90 76 to EA EA AoB -> 90 3B 38 E9 18 Change 90 3B to EA EA AoB -> C9 18 90 05 A9 01 99 C0 25 Change 90 05 to EA EA Take objects anywhere D699 80 AoB -> F0 09 E8 E0 18 Change F0 to 80
Bonk's Revenge NTSC-U PCE
Code:AoB == Array of Bytes To apply the codes: Open the ROM with a hexadecimal editor of your choice Look for the AoB line Replace the values as indicated Take objects anywhere //Except for butterflies 97C0 EA EA AoB -> F0 03 4C AF 99 60 Change F0 03 to EA EA Always invulnerable (without flashing) //Lava causes damage 875F A9 FE 8D 9A 2E AoB -> AD 9A 2E F0 19 3A D0 03 Change AD 9A 2E F0 19 to A9 FE 8D 9A 2E 1HitKill //Except for bosses B9D1 A9 05 EA 64EB EA EA AoB -> B9 33 BA 9D 64 2F Change B9 33 BA to A9 05 EA AoB -> D0 0A B9 4E 68 F0 03 Change D0 0A to EA EA Moonjump //The longer you hold it down the higher you jump 9003 EA EA EA AoB -> 8D 6B 2E 90 03 EE 6C 2E A5 C6 Change 8D 6B 2E to EA EA EA The lava and spikes do not hurt A7BF 60 AoB -> 48 20 67 A8 Change 48 to 60
Bonk III - Bonk's Big Adventure NTSC-U PCE
Code:AoB == Array of Bytes To apply the codes: Open the ROM with a hexadecimal editor of your choice Look for the AoB line Replace the values as indicated Take objects anywhere 96FA 80 AoB -> F0 08 E8 E0 16 D0 CD Change F0 to 80 Bonk always giant //With Bonk always giant, some levels are impossible to complete 422A A9 02 9D 87 2B EA EA AoB -> BD 87 2B C9 02 D0 03 4C 88 42 Change BD 87 2B C9 02 D0 03 to A9 02 9D 87 2B EA EA Always invulnerable //Except for piranhas 8D38 A9 FF 9D B6 29 AoB -> BD B6 29 F0 57 BD B6 29 C9 50 Change BD B6 29 F0 57 to A9 FF 9D B6 29 Disables flashing from invulnerable effect F88D EA EA AoB -> 09 02 9D 48 25 60 Change 09 02 to EA EA 1HitKill //Except for bosses D7B6 EA EA AoB -> 90 1E B3 04 48 25 Change 90 1E to EA EA Moonjump //The longer you hold it down the higher you jump 88F5 A9 FF EA AoB -> BD 3B 2A 85 00 Change BD 3B 2A to A9 FF EA You don't need to have smileys to play the bonus levels BAD4 EA EA AoB -> 90 14 38 AD 8B 2B Change 90 14 to EA EA
Bloody Wolf NTSC-U PCE
Code:AoB == Array of Bytes To apply the codes: Open the ROM with a hexadecimal editor of your choice Look for the AoB line Replace the values as indicated Always invulnerable without flashing and immune to damage when on the motorbike 95B6 A9 80 85 C0 85 C1 80 14 64BF 80 AoB -> 7F C0 1B A5 C5 C9 40 F0 Change 7F C0 1B A5 C5 C9 40 F0 to A9 80 85 C0 85 C1 80 14 AoB -> D0 05 64 E8 20 9A 65 60 Change D0 to 80 Fuel does not go down on its own when you are on the motorbike ABF3 62 AoB -> 1A 8D D7 28 C9 FF D0 1F Change 1A to 62 Infinite shotgun ammo A3AA A9 FF AoB -> E9 01 8D 19 25 D0 09 62 8D 17 25 A9 FF 8D 19 25 D8 20 C7 A3 Change E9 01 to A9 FF Infinite grenades A700 A9 99 AoB -> E9 01 8D 1A 25 D8 20 B7 Change E9 01 to A9 99 Rapid fire shotgun //The faster you press the faster you shoot 9DF3 64 A43B 64 AoB -> E6 77 60 BF A0 70 20 98 Change E6 to 64 AoB -> C6 77 20 1F 6A 80 D3 AF Change C6 to 64 Rapid fire grenades //The faster you press the faster you launch grenades A714 64 A7D3 64 AoB -> E6 7A A9 10 85 AF A5 AA Change E6 to 64 AoB -> C6 7A A2 15 20 B0 E2 20 Change C6 to 64
Drop Off NTSC-U PCE
Code:AoB == Array of Bytes To apply the codes: Open the ROM with a hexadecimal editor of your choice Look for the AoB line Replace the values as indicated Always invulnerable //With flashing 499F A9 A0 EA 80 13 AoB -> AD 69 23 D0 0F AD 6A 23 D0 Change AD 69 23 D0 0F to A9 A0 EA 80 13 Deactivate flashing effect from invulnerable code 49CD 9C AoB -> EE 6B 23 AD 6B 23 29 08 D0 07 Change EE to 9C Blocks never break 6D79 80 AoB -> F0 2F 3A 99 2E 22 20 74 6E 9C Change F0 to 80 Rewind even without UPs 5B24 80 AoB -> D0 03 4C D3 5C AD 01 22 85 8E Change D0 to 80
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Hey again! I was wondering since you did the impossible and found codes for those other games, would you be willing to try and hack some hex-edit codes for these pce-cds?
Cotton (US)
Kaze Kiri
Faussete Amour
Strider Hiryuu
Thanks in advance for any efforts!
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Thank you soooooo much luc-ita! All the codes work wonderfully! You truly have some incredible skills!
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The Fairly Odd Parents - Shadow Showdown PAL-E SLES-52857 PS2
Code:Jump in mid-air 2017E0C0 08028000 200A0000 C4810004 200A0004 3C1B4158 200A0008 00000000 200A000C 0805F832 E00100FF 0048D30E 200A0008 AC9B0004 Take stars anywhere //Activate after the tutorial 201CF238 00000000 Take coins anywhere 20219754 00000000 Suit Spray shoot even without ammo 201855A0 00000000 GodMode 201C82E8 03E00008 201C82EC 00000000 Infinite sprint to run 2016A828 00000000
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Filling requests Liquidpolicenaut
Ginga Fukei Densetsu - Sapphire NTSC-J HCD5080 PCE CD
Code:AoB == Array of Bytes To apply the codes: Open the CD image with a hexadecimal editor of your choice Look for the AoB line Replace the values as indicated Untouchable 419F EA EA AoB -> F0 20 9E 06 C0 Change F0 20 to EA EA Infinite ammo for super attack //If you're out of ammo they go negative 4A0D EA EA AoB -> F0 1A BD B9 26 Change F0 1A to EA EA 1HitKill //Except for some bosses 6AA3 9E AoB -> 9D E0 D1 30 09 D0 05 BD C0 D1 F0 08 D0 46 Change 9D to 9E
Mugen Senshi Valis - Legend of a Fantasm Soldier NTSC-J TJCD2023 PCE CD
Code:AoB == Array of Bytes To apply the codes: Open the CD image with a hexadecimal editor of your choice Look for the AoB line Replace the values as indicated Timer stopped 61B3 EA EA AoB -> F0 01 60 38 A5 1A Change F0 01 to EA EA Moonjump //The more you hold down the more you jump 6685 64 AoB -> 85 08 18 AD 09 Change 85 to 64 Always invulnerable //Flashing effect 5FA7 EA EA AoB -> F0 1E 3A 85 14 29 01 Change F0 1E to EA EA 1HitKill B1C7 80 AoB -> 90 14 F0 12 A0 13 Change 90 to 80
Valis 2 NTSC-U TGXCD1006 PCE CD
Code:AoB == Array of Bytes To apply the codes: Open the CD image with a hexadecimal editor of your choice Look for the AoB line Replace the values as indicated Jump in mid-air 4F54 EA EA AoB -> F0 2D CE FA 28 Change F0 2D to EA EA Untouchable 9345 80 AoB -> D0 51 EF 34 4E Change D0 to 80 1HitKill 71F4 80 71EC EA EA AoB -> B0 1C 38 BD 18 2C F9 51 29 9E 18 2C Change B0 to 80 AoB -> D0 08 B9 51 29 Change D0 08 to EA EA
Valis 3 NTSC-U TGXCD1024 PCE CD
Code:AoB == Array of Bytes To apply the codes: Open the CD image with a hexadecimal editor of your choice Look for the AoB line Replace the values as indicated Timer stopped 5252 EA EA EA AoB -> 20 78 CA Change 20 78 CA to EA EA EA Jump in mid-air 4A95 EA EA AoB -> F0 2C CE 9B 23 Change F0 2C to EA EA Untouchable C739 80 AoB -> D0 42 EF 26 3F AD 78 23 Change D0 to 80 1HitKill C7C2 80 AoB -> B0 21 BD F9 26 Change B0 to 80
Valis 4 NTSC-J TJCD1017 PCE CD
Code:AoB == Array of Bytes To apply the codes: Open the CD image with a hexadecimal editor of your choice Look for the AoB line Replace the values as indicated Timer stopped 892B EA EA AoB -> F0 04 CE 02 23 Change F0 04 to EA EA Moonjump //To activate it play a new game or load a saved game //If you are in game, die once or change level to activate //Quickly press and release the button to jump higher, press and hold the button to jump normally //When in the air hold down the jump button to stop the effect and go down 84C9 03 AoB -> A9 06 8D 87 23 Change 06 to 03 Change 06 to 01 for a super moonjump effect Jump in mid-air with slow descent 5D91 EA EA EA AoB -> AD 86 23 18 6D 87 23 Change AD 86 23 to EA EA EA Untouchable 5BE8 EA EA EA AoB -> 20 21 71 9C 7C 23 Change 20 21 71 to EA EA EA 1HitKill 6DAA 80 AoB -> B0 01 60 D7 04 Change B0 to 80
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Many thanks.Originally posted by lee4 View PostMini Ninjas PAL-M6 RNJP4F Wii
https://gamehacking.org/game/129098
EDIT:
Reposting Chi no rinne codes for adding codes for Maria and for distinguishing between codes for Ritcher and Maria
Akumajou Dracula X - Chi no Rinne NTSC-J KMCD3005 PCE CD
Code:AoB == Array of Bytes To apply the codes: Open the CD image with a hexadecimal editor of your choice Look for the AoB line Replace the values as indicated --- HACKS FOR RICHTER: Walk through enemies\untouchable A1F5 80 3D AoB -> F0 3D AD B0 33 Change F0 to 80 Infinite ammo B9A9 EA EA EA AoB -> FD 1D BA D8 85 Change FD 1D BA to EA EA EA Jump multiplier A717 F? AoB -> A9 FB 8D 30 2E AD D0 Change FB to F? ? == between 0 and B --- HACKS FOR MARIA: Walk through enemies\untouchable A249 80 09 AoB -> D0 1A AD B0 33 Change D0 1A to 80 09 Jump multiplier A724 F? AoB -> A9 FC 8D 30 2E AD D0 2C Change FC to F? ? == between 0 and C --- CODE FOR BOTH CHARACTERS: 1HitKill A218 80 AoB -> 90 0F BD A0 31 Change 90 to 80
Last edited by luc-ita; 12-08-2019, 05:19:05 AM.
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