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  • Smoker1
    replied
    Does the Sega Genesis Collection (PSP) have some kind of Protection against Cheat Hacking?

    Leave a comment:


  • luc-ita
    replied
    LEGO Star Wars II - The Original Trilogy PAL-M6 AL7P NDS

    Code:
    Take studs anywhere
    020950F4 E3A00001


    LEGO Star Wars - The Complete Saga PAL-E YLGP NDS

    Code:
    Take studs anywhere
    020572C8 E1A00000


    LEGO Indiana Jones - The Original Adventures PAL-E YLJP NDS

    Code:
    Take studs anywhere
    0202B89C E1A00000


    LEGO Batman - The Videogame PAL-E YJBP NDS

    Code:
    Take studs anywhere
    02038A20 E1A00000


    LEGO Indiana Jones 2 - The Adventure Continues PAL-E BLJP NDS

    Code:
    Take studs anywhere
    0206B908 E1A00000


    LEGO Harry Potter - Years 1-4 PAL-M6 BLHP NDS

    Code:
    Take studs anywhere
    0210889C E1A00000


    LEGO Star Wars III - The Clone Wars PAL-M6 BL9P NDS

    Code:
    Take studs anywhere
    0212DC80 E1A00000


    LEGO Pirates of the Caribbean - The Video Game PAL-E BZDP NDS

    Code:
    Take studs anywhere
    02110428 E1A00000


    LEGO Harry Potter - Years 5-7 PAL-E B83P NDS

    Code:
    Take studs anywhere
    02133760 E1A00000


    LEGO Batman 2 - DC Super Heroes PAL-M7 B6FP NDS

    Code:
    Take studs anywhere
    02141C1C E1A00000


    LEGO The Lord of the Rings PAL-M7 TLRP NDS

    Code:
    Take studs anywhere
    //English dubbed
    0214BD10 E1A00000


    LEGO Legends of Chima - Laval's Journey PAL-M7 TCBP NDS

    Code:
    Take studs anywhere
    //English dubbed
    0214D9D8 E1A00000


    LEGO Marvel Super Heroes - Universe in Peril PAL-M7 TLMP NDS

    Code:
    Take studs anywhere
    //English dubbed
    02169AE4 E1A00000

    Leave a comment:


  • luc-ita
    replied
    LEGO Star Wars II - The Original Trilogy PAL-M6 ULES-00479 PSP

    Code:
    Take studs anywhere
    0x201D6270 0x0A275915


    LEGO Harry Potter - Years 1-4 PAL-M6 ULES-01351 PSP

    Code:
    Take studs anywhere
    //Code works on both v1.02 and v2.01
    0x2017A4F8 0x1000001F


    LEGO Star Wars III - The Clone Wars PAL-M6 ULES-01446 PSP

    Code:
    Take studs anywhere
    0x201ED084 0x10000048


    LEGO Harry Potter - Years 5-7 PAL-M7 ULES-01532 PSP

    Code:
    Take studs anywhere
    0x201DEE60 0x100000A3


    LEGO Pirates of the Caribbean - The Video Game PAL-M9 ULES-01528 PSP

    Code:
    Take studs anywhere
    0x201A BD9C 0x10000053


    LEGO Indiana Jones 2 - The Adventure Continues PAL-M6 ULES-01370 PSP

    Code:
    Take studs anywhere
    0x20081B94 0x00000000


    LEGO Indiana Jones - Original Adventures PAL-M6 ULES-01086 PSP

    Code:
    Take studs anywhere
    0x202A7AD0 0x0A8AA7D2


    LEGO Batman - The Video Game PAL-M6 ULES-01151 PSP

    Code:
    Take studs anywhere
    0x202C0FC4 0x0A2B0499

    Leave a comment:


  • luc-ita
    replied
    Lego Star Wars - The Videogame PAL-M7 SLES-53194 PS2

    Code:
    Take studs anywhere
    202CFF78 080B400C


    Lego Star Wars II - The Original Trilogy PAL-M6 SLES-54221 PS2

    Code:
    Take studs anywhere
    2033A6B0 080CEA2C


    Lego Batman - The Videogame PAL-M6 SLES-55135 PS2

    Code:
    Take studs anywhere - strong effect
    202E047C 00000000
    202E04E8 10000063
    
    Take studs anywhere - light effect
    202E04E8 10000063


    LEGO Indiana Jones - The Original Adventures PAL-M6 SLES-55133 PS2

    Code:
    Take studs anywhere - strong effect
    202C865C 00000000
    202C86A8 10000059
    
    Take studs anywhere - light effect
    202C86A8 10000059

    Leave a comment:


  • luc-ita
    replied
    Harry Potter and The Philosopher's Stone PAL-M11 SLES-52056 PS2

    Code:
    Take beans anywhere
    2012B5A0 00000000
    2012B5F8 00000000
    
    No damage and no reaction to hits
    2014D3C8 08053318
    20251DE8 00000000
    
    When Harry falls he doesn't lose life
    20155198 10000015
    
    Buy items even without beans
    2014DC9C 00000000
    
    Hit enemies anywhere with lumos magic
    20121D50 00000000
    20121D90 00000000
    20121DA4 00000000


    Harry Potter and The Chamber of Secrets PAL-I SLES-51196 PS2

    Code:
    No damage
    203532D0 03E00008
    
    No need of silver coins to buy items
    202BFD98 34020000


    Harry Potter and the Prisoner of Azkaban PAL-M7 SLES-52440 PS2

    Code:
    Always invulnerable (activate after seeing the dementor on the train)
    201B8854 34050001

    Leave a comment:


  • luc-ita
    replied
    NiGHTS Into Dreams... PAL-E MK81020-50 SATURN

    Code:
    The alarm clock never appears
    16034D08 0009
    
    Moonjump
    //The longer you hold it down the higher you jump
    160235EC FFF0
    16023648 FFF0
    
    1 orb to destroy the spheres
    1603F096 E000
    1603F10E E000
    
    Infinite time levels (Never Night Over)
    1602F544 A043

    Leave a comment:


  • luc-ita
    replied
    Originally posted by Liquidpolicenaut View Post
    Hey again! I was wondering since you did the impossible and found codes for those other games, would you be willing to try and hack some hex-edit codes for these pce-cds?

    Cotton (US)
    Kaze Kiri
    Faussete Amour
    Strider Hiryuu

    Thanks in advance for any efforts!
    Hi, when I can I'll create codes for the games you have indicated.

    Leave a comment:


  • luc-ita
    replied
    Pandemonium! PAL-E MK81090-50 SATURN

    Code:
    Always invulnerable
    //go through enemies
    //without flashing effect
    1602F58E A004
    1602F57E 0009
    1602F674 0200
    1602F676 0000
    1602F59C 212B
    
    Power always active
    //you can always shoot
    36066252 0001
    
    Jump higher
    160663D6 3733
    
    Move faster
    160663EE 3778
    
    Move faster when in the air
    //0074 for super effect
    360663F3 0024
    
    Disable jump height limit
    //The longer you hold it down the higher you jump
    3606640A 00FF
    Last edited by luc-ita; 07-08-2020, 10:11:44 AM. Reason: Deleted Jump in midair code and fixed codetype of Disable jump height limit, Power always active and Move faster when in the air codes. Thanks lee4.

    Leave a comment:


  • luc-ita
    replied
    Bonk's Adventure NTSC-U PCE

    Code:
    AoB == Array of Bytes
    
    To apply the codes:
    Open the ROM with a hexadecimal editor of your choice
    Look for the AoB line
    Replace the values as indicated
    
    Always invulnerable
    //Flashing effect
    7263 A9 FF 8D
    AoB -> F0 48 CE 03 2C
    Change F0 48 CE to A9 FF 8D
    
    Disable flashing effect from invulnerable code
    F806 EA EA
    AoB -> 09 02 9D 60 26 60
    Change 09 02 to EA EA
    
    Moonjump
    //The longer you hold it down the more you jump
    6E69 A0 2A EA
    AoB -> AC B6 2D BD A0 26
    Change AC B6 2D to A0 2A EA
    Change AC B6 2D to A0 54 EA, to jump much higher
    
    1HitKill
    //Except for bosses
    DC1A 80 0E
    AoB -> 90 20 BD 60 26
    Change 90 20 to 80 0E
    
    1HitKill First Boss
    4BF7 EA EA
    4C32 EA EA
    4C68 EA EA
    AoB -> 90 76 38 E9 18
    Change 90 76 to EA EA
    AoB -> 90 3B 38 E9 18
    Change 90 3B to EA EA
    AoB -> C9 18 90 05 A9 01 99 C0 25
    Change 90 05 to EA EA
    
    Take objects anywhere
    D699 80
    AoB -> F0 09 E8 E0 18
    Change F0 to 80


    Bonk's Revenge NTSC-U PCE

    Code:
    AoB == Array of Bytes
    
    To apply the codes:
    Open the ROM with a hexadecimal editor of your choice
    Look for the AoB line
    Replace the values as indicated
    
    Take objects anywhere
    //Except for butterflies
    97C0 EA EA
    AoB -> F0 03 4C AF 99 60
    Change F0 03 to EA EA
    
    Always invulnerable (without flashing)
    //Lava causes damage
    875F A9 FE 8D 9A 2E
    AoB -> AD 9A 2E F0 19 3A D0 03
    Change AD 9A 2E F0 19 to A9 FE 8D 9A 2E
    
    1HitKill
    //Except for bosses
    B9D1 A9 05 EA
    64EB EA EA
    AoB -> B9 33 BA 9D 64 2F
    Change B9 33 BA to A9 05 EA
    AoB -> D0 0A B9 4E 68 F0 03
    Change D0 0A to EA EA
    
    Moonjump
    //The longer you hold it down the higher you jump
    9003 EA EA EA
    AoB -> 8D 6B 2E 90 03 EE 6C 2E A5 C6
    Change 8D 6B 2E to EA EA EA
    
    The lava and spikes do not hurt
    A7BF 60
    AoB -> 48 20 67 A8
    Change 48 to 60


    Bonk III - Bonk's Big Adventure NTSC-U PCE

    Code:
    AoB == Array of Bytes
    
    To apply the codes:
    Open the ROM with a hexadecimal editor of your choice
    Look for the AoB line
    Replace the values as indicated
    
    Take objects anywhere
    96FA 80
    AoB -> F0 08 E8 E0 16 D0 CD
    Change F0 to 80
    
    Bonk always giant
    //With Bonk always giant, some levels are impossible to complete
    422A A9 02 9D 87 2B EA EA
    AoB -> BD 87 2B C9 02 D0 03 4C 88 42
    Change BD 87 2B C9 02 D0 03 to A9 02 9D 87 2B EA EA
    
    Always invulnerable
    //Except for piranhas
    8D38 A9 FF 9D B6 29
    AoB -> BD B6 29 F0 57 BD B6 29 C9 50
    Change BD B6 29 F0 57 to A9 FF 9D B6 29
    
    Disables flashing from invulnerable effect
    F88D EA EA
    AoB -> 09 02 9D 48 25 60
    Change 09 02 to EA EA
    
    1HitKill
    //Except for bosses
    D7B6 EA EA
    AoB -> 90 1E B3 04 48 25
    Change 90 1E to EA EA
    
    Moonjump
    //The longer you hold it down the higher you jump
    88F5 A9 FF EA
    AoB -> BD 3B 2A 85 00
    Change BD 3B 2A to A9 FF EA
    
    You don't need to have smileys to play the bonus levels
    BAD4 EA EA
    AoB -> 90 14 38 AD 8B 2B
    Change 90 14 to EA EA


    Bloody Wolf NTSC-U PCE

    Code:
    AoB == Array of Bytes
    
    To apply the codes:
    Open the ROM with a hexadecimal editor of your choice
    Look for the AoB line
    Replace the values as indicated
    
    Always invulnerable without flashing and immune to damage when on the motorbike
    95B6 A9 80 85 C0 85 C1 80 14
    64BF 80
    AoB -> 7F C0 1B A5 C5 C9 40 F0
    Change 7F C0 1B A5 C5 C9 40 F0 to A9 80 85 C0 85 C1 80 14
    AoB -> D0 05 64 E8 20 9A 65 60
    Change D0 to 80
    
    Fuel does not go down on its own when you are on the motorbike
    ABF3 62
    AoB -> 1A 8D D7 28 C9 FF D0 1F
    Change 1A to 62
    
    Infinite shotgun ammo
    A3AA A9 FF
    AoB -> E9 01 8D 19 25 D0 09 62 8D 17 25 A9 FF 8D 19 25 D8 20 C7 A3
    Change E9 01 to A9 FF
    
    Infinite grenades
    A700 A9 99
    AoB -> E9 01 8D 1A 25 D8 20 B7
    Change E9 01 to A9 99
    
    Rapid fire shotgun
    //The faster you press the faster you shoot
    9DF3 64
    A43B 64
    AoB -> E6 77 60 BF A0 70 20 98
    Change E6 to 64
    AoB -> C6 77 20 1F 6A 80 D3 AF
    Change C6 to 64
    
    Rapid fire grenades
    //The faster you press the faster you launch grenades
    A714 64
    A7D3 64
    AoB -> E6 7A A9 10 85 AF A5 AA
    Change E6 to 64
    AoB -> C6 7A A2 15 20 B0 E2 20
    Change C6 to 64


    Drop Off NTSC-U PCE

    Code:
    AoB == Array of Bytes
    
    To apply the codes:
    Open the ROM with a hexadecimal editor of your choice
    Look for the AoB line
    Replace the values as indicated
    
    Always invulnerable
    //With flashing
    499F A9 A0 EA 80 13
    AoB -> AD 69 23 D0 0F AD 6A 23 D0
    Change AD 69 23 D0 0F to A9 A0 EA 80 13
    
    Deactivate flashing effect from invulnerable code
    49CD 9C
    AoB -> EE 6B 23 AD 6B 23 29 08 D0 07
    Change EE to 9C
    
    Blocks never break
    6D79 80
    AoB -> F0 2F 3A 99 2E 22 20 74 6E 9C
    Change F0 to 80
    
    Rewind even without UPs
    5B24 80
    AoB -> D0 03 4C D3 5C AD 01 22 85 8E
    Change D0 to 80

    Leave a comment:


  • Liquidpolicenaut
    replied
    Hey again! I was wondering since you did the impossible and found codes for those other games, would you be willing to try and hack some hex-edit codes for these pce-cds?

    Cotton (US)
    Kaze Kiri
    Faussete Amour
    Strider Hiryuu

    Thanks in advance for any efforts!

    Leave a comment:


  • luc-ita
    replied
    Originally posted by Liquidpolicenaut View Post
    Thank you soooooo much luc-ita! All the codes work wonderfully! You truly have some incredible skills!
    Many thanks to you for the appreciation of my hacks.

    Leave a comment:


  • Liquidpolicenaut
    replied
    Thank you soooooo much luc-ita! All the codes work wonderfully! You truly have some incredible skills!

    Leave a comment:


  • luc-ita
    replied
    The Fairly Odd Parents - Shadow Showdown PAL-E SLES-52857 PS2

    Code:
    Jump in mid-air
    2017E0C0 08028000
    200A0000 C4810004
    200A0004 3C1B4158
    200A0008 00000000
    200A000C 0805F832
    E00100FF 0048D30E
    200A0008 AC9B0004
    
    Take stars anywhere
    //Activate after the tutorial
    201CF238 00000000
    
    Take coins anywhere
    20219754 00000000
    
    Suit Spray shoot even without ammo
    201855A0 00000000
    
    GodMode
    201C82E8 03E00008
    201C82EC 00000000
    
    Infinite sprint to run
    2016A828 00000000

    Leave a comment:


  • luc-ita
    replied
    Filling requests Liquidpolicenaut



    Ginga Fukei Densetsu - Sapphire NTSC-J HCD5080 PCE CD

    Code:
    AoB == Array of Bytes
    
    To apply the codes:
    Open the CD image with a hexadecimal editor of your choice
    Look for the AoB line
    Replace the values as indicated
    
    Untouchable
    419F EA EA
    AoB -> F0 20 9E 06 C0
    Change F0 20 to EA EA
    
    Infinite ammo for super attack
    //If you're out of ammo they go negative
    4A0D EA EA
    AoB -> F0 1A BD B9 26
    Change F0 1A to EA EA
    
    1HitKill
    //Except for some bosses
    6AA3 9E
    AoB -> 9D E0 D1 30 09 D0 05 BD C0 D1 F0 08 D0 46
    Change 9D to 9E


    Mugen Senshi Valis - Legend of a Fantasm Soldier NTSC-J TJCD2023 PCE CD

    Code:
    AoB == Array of Bytes
    
    To apply the codes:
    Open the CD image with a hexadecimal editor of your choice
    Look for the AoB line
    Replace the values as indicated
    
    Timer stopped
    61B3 EA EA
    AoB -> F0 01 60 38 A5 1A
    Change F0 01 to EA EA
    
    Moonjump
    //The more you hold down the more you jump
    6685 64
    AoB -> 85 08 18 AD 09
    Change 85 to 64
    
    Always invulnerable
    //Flashing effect
    5FA7 EA EA
    AoB -> F0 1E 3A 85 14 29 01
    Change F0 1E to EA EA
    
    1HitKill
    B1C7 80
    AoB -> 90 14 F0 12 A0 13
    Change 90 to 80


    Valis 2 NTSC-U TGXCD1006 PCE CD

    Code:
    AoB == Array of Bytes
    
    To apply the codes:
    Open the CD image with a hexadecimal editor of your choice
    Look for the AoB line
    Replace the values as indicated
    
    Jump in mid-air
    4F54 EA EA
    AoB -> F0 2D CE FA 28
    Change F0 2D to EA EA
    
    Untouchable
    9345 80
    AoB -> D0 51 EF 34 4E
    Change D0 to 80
    
    1HitKill
    71F4 80
    71EC EA EA
    AoB -> B0 1C 38 BD 18 2C F9 51 29 9E 18 2C
    Change B0 to 80
    AoB -> D0 08 B9 51 29
    Change D0 08 to EA EA


    Valis 3 NTSC-U TGXCD1024 PCE CD

    Code:
    AoB == Array of Bytes
    
    To apply the codes:
    Open the CD image with a hexadecimal editor of your choice
    Look for the AoB line
    Replace the values as indicated
    
    Timer stopped
    5252 EA EA EA
    AoB -> 20 78 CA
    Change 20 78 CA to EA EA EA
    
    Jump in mid-air
    4A95 EA EA
    AoB -> F0 2C CE 9B 23
    Change F0 2C to EA EA
    
    Untouchable
    C739 80
    AoB -> D0 42 EF 26 3F AD 78 23
    Change D0 to 80
    
    1HitKill
    C7C2 80
    AoB -> B0 21 BD F9 26
    Change B0 to 80


    Valis 4 NTSC-J TJCD1017 PCE CD

    Code:
    AoB == Array of Bytes
    
    To apply the codes:
    Open the CD image with a hexadecimal editor of your choice
    Look for the AoB line
    Replace the values as indicated
    
    Timer stopped
    892B EA EA
    AoB -> F0 04 CE 02 23
    Change F0 04 to EA EA
    
    Moonjump
    //To activate it play a new game or load a saved game
    //If you are in game, die once or change level to activate
    //Quickly press and release the button to jump higher, press and hold the button to jump normally
    //When in the air hold down the jump button to stop the effect and go down
    84C9 03
    AoB -> A9 06 8D 87 23
    Change 06 to 03
    Change 06 to 01 for a super moonjump effect
    
    Jump in mid-air with slow descent
    5D91 EA EA EA
    AoB -> AD 86 23 18 6D 87 23
    Change AD 86 23 to EA EA EA
    
    Untouchable
    5BE8 EA EA EA
    AoB -> 20 21 71 9C 7C 23
    Change 20 21 71 to EA EA EA
    
    1HitKill
    6DAA 80
    AoB -> B0 01 60 D7 04
    Change B0 to 80

    Leave a comment:


  • luc-ita
    replied
    Originally posted by lee4 View Post
    Mini Ninjas PAL-M6 RNJP4F Wii
    https://gamehacking.org/game/129098
    Many thanks.

    EDIT:

    Reposting Chi no rinne codes for adding codes for Maria and for distinguishing between codes for Ritcher and Maria


    Akumajou Dracula X - Chi no Rinne NTSC-J KMCD3005 PCE CD

    Code:
    AoB == Array of Bytes
    
    To apply the codes:
    Open the CD image with a hexadecimal editor of your choice
    Look for the AoB line
    Replace the values ​​as indicated
    
    --- HACKS FOR RICHTER:
    
    Walk through enemies\untouchable
    A1F5 80 3D
    AoB -> F0 3D AD B0 33
    Change F0 to 80
    
    Infinite ammo
    B9A9 EA EA EA
    AoB -> FD 1D BA D8 85
    Change FD 1D BA to EA EA EA
    
    Jump multiplier
    A717 F?
    AoB -> A9 FB 8D 30 2E AD D0
    Change FB to F?
    ? == between 0 and B
    
    
    --- HACKS FOR MARIA:
    
    Walk through enemies\untouchable
    A249 80 09
    AoB -> D0 1A AD B0 33
    Change D0 1A to 80 09
    
    Jump multiplier
    A724 F?
    AoB -> A9 FC 8D 30 2E AD D0 2C
    Change FC to F?
    ? == between 0 and C
    
    --- CODE FOR BOTH CHARACTERS:
    
    1HitKill
    A218 80
    AoB -> 90 0F BD A0 31
    Change 90 to 80
    Last edited by luc-ita; 12-08-2019, 05:19:05 AM.

    Leave a comment:

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