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  • luc-ita
    replied
    Outrun 2006 - Coast 2 Coast PAL-M5 SLES-53998 PS2

    Code:
    Magnet effect on AI
    //when the player is close the AI is rejected or attracted
    201EA510 00000000
    
    Rivals and AI don't move
    201EADC4 00000000

    Leave a comment:


  • luc-ita
    replied
    Ferrari F355 Challenge PAL-M5 SCES-50956 PS2

    Code:
    Timer stopped
    20196AF4 1000002A
    
    Opponents don't move
    201473BC 00000000

    Leave a comment:


  • luc-ita
    replied
    The King of Route 66 PAL-M5 SLES-51615 PS2

    Code:
    Rivals don't move
    //The opponent sometimes advances in the race but in fact does not move and never reaches the finish line
    //Do not use in Rival Chase and Route 66 Challenge modes
    201BAC40 03E00008
    
    Turbo always usable
    201A3288 10000028
    201405D8 10000003
    
    Timer stopped
    20149258 1000004F
    
    Take 66 emblems anywhere
    2014C0BC 00000000

    Leave a comment:


  • luc-ita
    replied
    18 Wheeler - American Pro Trucker PAL-M4 SLES-50214 PS2

    Code:
    Skip intro FMV
    201E2678 03E00008
    
    Time stopped
    20138140 10000004
    2015A35C 10000004
    
    Drive without rival
    201A9400 00000000
    
    Rivals don't move
    201A95B4 00000000
    
    Rivals are slow
    20224A84 3E99999A
    
    Quadruple player acceleration
    203064C0 40800000
    
    Octuple player acceleration
    203064C0 41000000

    Leave a comment:


  • luc-ita
    replied
    Mickey's Speedway USA NTSC-U NMLE N64

    Old codes that I've created as per a request of a user on Discord

    Code:
    Opponents don't move v1
    //In contest mode the opponents move very slowly
    8101CFF4 2400
    81005860 0810
    81005862 0018
    81400060 3C01
    81400062 801A
    81400064 8C2C
    81400066 0744
    81400068 1180
    8140006A 000D
    8140006C 0000
    8140006E 0000
    81400070 4480
    81400072 2000
    81400074 E584
    81400076 00A4
    81400078 8C2C
    8140007A 0748
    8140007C E584
    8140007E 00A4
    81400080 8C2C
    81400082 074C
    81400084 E584
    81400086 00A4
    81400088 8C2C
    8140008A 0750
    8140008C 1180
    8140008E 0004
    81400090 0000
    81400092 0000
    81400094 E584
    81400096 00A4
    81400098 8C2C
    8140009A 0754
    8140009C E584
    8140009E 00A4
    814000A0 03E0
    814000A2 0008
    
    Opponents don't move v2
    //In contest mode the opponents don't move
    8101CFF4 2400
    D12894C0 E604
    812894C0 AE00
    D129A130 E604
    8129A130 AE00
    D12A2AF0 E604
    812A2AF0 AE00
    D12B9F60 E604
    812B9F60 AE00
    D129F510 E604
    8129F510 AE00
    D129CD90 E604
    8129CD90 AE00
    D12ACA70 E604
    812ACA70 AE00
    D127E670 E604
    8127E670 AE00
    D126FA70 E604
    8126FA70 AE00
    D1298850 E604
    81298850 AE00
    D129A940 E604
    8129A940 AE00
    D129C360 E604
    8129C360 AE00
    D1288550 E604
    81288550 AE00
    D12978B0 E604
    812978B0 AE00
    D126D0C0 E604
    8126D0C0 AE00
    D12BAE90 E604
    812BAE90 AE00
    D124A660 E604
    8124A660 AE00
    D12479C0 E604
    812479C0 AE00
    D124F960 E604
    8124F960 AE00
    D1292D80 E604
    81292D80 AE00
    
    Double the speed
    //Hold down Z to go at normal speed
    810577DC 0810
    810577DE 0000
    810577E0 2400
    81400000 8E02
    81400002 0064
    81400004 8043
    81400006 0000
    81400008 1460
    8140000A 0009
    8140000C 0000
    8140000E 0000
    81400010 3C1B
    81400012 C240
    81400014 3C01
    81400016 800D
    81400018 9021
    8140001A F370
    8140001C 3418
    8140001E 0080
    81400020 1438
    81400022 0003
    81400024 0000
    81400026 0000
    81400028 449B
    8140002A 2000
    8140002C E444
    8140002E 0004
    81400030 0801
    81400032 5DF9
    
    Quadruple the speed
    //Hold down Z to go at normal speed
    D1283C10 C1FF
    81283C10 C240
    D1294880 C1FF
    81294880 C240
    D129D240 C1FF
    8129D240 C240
    D12B46B0 C1FF
    812B46B0 C240
    D1299C60 C1FF
    81299C60 C240
    D12974E0 C1FF
    812974E0 C240
    D12A71C0 C1FF
    812A71C0 C240
    D1278DC0 C1FF
    81278DC0 C240
    D126A1C0 C1FF
    8126A1C0 C240
    D1292FA0 C1FF
    81292FA0 C240
    D1295090 C1FF
    81295090 C240
    D1296AB0 C1FF
    81296AB0 C240
    D1244DB0 C1FF
    81244DB0 C240
    D124A0B0 C1FF
    8124A0B0 C240
    D1242110 C1FF
    81242110 C240
    D128D4D0 C1FF
    8128D4D0 C240
    D1282CA0 C1FF
    81282CA0 C240
    D1292000 C1FF
    81292000 C240
    D1267810 C1FF
    81267810 C240
    D12B55E0 C1FF
    812B55E0 C240
    D12AA560 C1FF
    812AA560 C240
    D12C5D60 C1FF
    812C5D60 C240
    D12B3730 C1FF
    812B3730 C240
    D125C770 C1FF
    8125C770 C240
    810577DC 0810
    810577DE 0000
    810577E0 2400
    81400000 8E02
    81400002 0064
    81400004 8043
    81400006 0000
    81400008 1460
    8140000A 0009
    8140000C 0000
    8140000E 0000
    81400010 3C1B
    81400012 C240
    81400014 3C01
    81400016 800D
    81400018 9021
    8140001A F370
    8140001C 3418
    8140001E 0080
    81400020 1438
    81400022 0003
    81400024 0000
    81400026 0000
    81400028 449B
    8140002A 2000
    8140002C E444
    8140002E 0004
    81400030 0801
    81400032 5DF9

    Leave a comment:


  • luc-ita
    replied
    Originally posted by luc-ita View Post

    Wipeout 64 NTSC-U N64

    Code:
    Opponents move very slowly
    8101ECB4 0810
    8101ECB6 0000
    81400000 3C01
    81400002 801B
    81400004 3C02
    81400006 801C
    81400008 343B
    8140000A C120
    8140000C 1370
    8140000E 0002
    81400010 0000
    81400012 0000
    81400014 AC40
    81400016 C17C
    81400018 343B
    8140001A C228
    8140001C 1370
    8140001E 0002
    81400020 0000
    81400022 0000
    81400024 AC40
    81400026 C284
    81400028 343B
    8140002A C330
    8140002C 1361
    8140002E 0002
    81400030 0000
    81400032 0000
    81400034 AC40
    81400036 C38C
    81400038 343B
    8140003A C438
    8140003C 1370
    8140003E 0002
    81400040 0000
    81400042 0000
    81400044 AC40
    81400046 C494
    81400048 343B
    8140004A C540
    8140004C 1370
    8140004E 0002
    81400050 0000
    81400052 0000
    81400054 AC40
    81400056 C59C
    81400058 343B
    8140005A C648
    8140005C 1370
    8140005E 0002
    81400060 0000
    81400062 0000
    81400064 AC40
    81400066 C6A4
    81400068 343B
    8140006A C750
    8140006C 1370
    8140006E 0002
    81400070 0000
    81400072 0000
    81400074 AC40
    81400076 C7AC
    81400078 343B
    8140007A C858
    8140007C 1370
    8140007E 0002
    81400080 0000
    81400082 0000
    81400084 AC40
    81400086 C8B4
    81400088 343B
    8140008A C960
    8140008C 1370
    8140008E 0002
    81400090 0000
    81400092 0000
    81400094 AC40
    81400096 C9BC
    81400098 343B
    8140009A CA68
    8140009C 1370
    8140009E 0002
    814000A0 0000
    814000A2 0000
    814000A4 AC40
    814000A6 CAC4
    814000A8 343B
    814000AA CB70
    814000AC 1370
    814000AE 0002
    814000B0 0000
    814000B2 0000
    814000B4 AC40
    814000B6 CBCC
    814000B8 343B
    814000BA CC78
    814000BC 1370
    814000BE 0002
    814000C0 0000
    814000C2 0000
    814000C4 AC40
    814000C6 CCD4
    814000C8 343B
    814000CA CD80
    814000CC 1370
    814000CE 0002
    814000D0 0000
    814000D2 0000
    814000D4 AC40
    814000D6 CDDC
    814000D8 343B
    814000DA CE88
    814000DC 1370
    814000DE 0002
    814000E0 0000
    814000E2 0000
    814000E4 AC40
    814000E6 CEE4
    814000E8 343B
    814000EA CF90
    814000EC 1370
    814000EE 0002
    814000F0 0000
    814000F2 0000
    814000F4 AC40
    814000F6 CFEC
    814000F8 03E0
    814000FA 0008


    A year ago I did a 64-line subroutine, uselessly.
    Today I took the code back into my hands, recreated the cheat to do a "opponents don't move" code, modifying only one line.
    I'm in continuous learning.


    Wipeout 64 NTSC-U N64

    Code:
    Opponents don't move
    81020F30 03E0
    81020F32 0008

    Leave a comment:


  • luc-ita
    replied
    Originally posted by lee4 View Post
    btw look like you forget to add codetype in recent saturn codes
    You're right.
    0X code type is "write only once at boot of the system", but emulators like Yabause doesn't support that.
    So I'm goin to fix my codes now.
    Many thanks lee4.

    Leave a comment:


  • lee4
    replied
    btw look like you forget to add codetype in recent saturn codes

    Leave a comment:


  • luc-ita
    replied
    Maximum Force PAL-M4 T-25417H-50 SATURN

    Code:
    Start with 20 ammo
    160246A0 E014
    
    Unlimited ammo
    1602645E 0009
    
    Infinite life points
    16026DC8 0009
    
    Untouchable
    16025C24 0009
    
    Hit enemies anywhere
    160257F6 0009
    
    Start with 99 life points
    16021600 E163
    Last edited by luc-ita; 06-22-2020, 02:46:37 AM. Reason: Code type fix. Thanks lee4.

    Leave a comment:


  • luc-ita
    replied
    Area 51 PAL-E T-25408H-50 SATUN

    Code:
    Start with 20 ammo
    160246A0 E014
    
    Unlimited ammo
    16023674 0009
    
    Infinite life points
    16023EC2 0009
    
    Untouchable
    16023054 0009
    
    Hit enemies anywhere
    16022AA2 0009
    
    Unlimited bombs
    16022838 0009
    
    Throw bombs even when you don't have them
    160227F6 A002
    
    Start with 10 life points
    16024654 E40A
    Last edited by luc-ita; 06-22-2020, 02:47:31 AM. Reason: Code type fix. Thanks lee4.

    Leave a comment:


  • luc-ita
    replied
    Maximum Force PAL-M4 SLES-01001 PSX

    Code:
    Untouchable
    8001B0D2 1000
    
    Hit enemies anywhere
    8001AAD2 2400
    
    Start with 14 ammo
    8002C4BC 000E
    8002C4BE 2402
    
    Start with 9 life points
    800279C4 0009
    800279C6 2402
    
    Infinite life points
    8001CD34 0000
    
    Unlimited ammo
    8001BE08 0000

    Leave a comment:


  • luc-ita
    replied
    Area 51 PAL-E SLES-00578 PSX

    Code:
    Unlimited bombs
    8001AB50 0000
    
    Always have bombs
    80022156 1000
    8001AB02 2400

    Leave a comment:


  • luc-ita
    replied
    Sonic 3D - Flickies' Island PAL-E MK81062-50 SATURN

    Code:
    Have access to special stages even without rings
    1604A2CC A002
    1604A3A8 0009
    
    999 rings in special stages
    160FFC94 03E7
    Last edited by luc-ita; 07-09-2020, 12:40:28 PM. Reason: Fixed codes. Thanks lee4.

    Leave a comment:


  • luc-ita
    replied
    Bug! PAL-E MK81004-50 SATURN

    Code:
    *All codes are compatible for both the PAL version and the NTSC version*
    
    Master code
    F6017588 C305
    
    Untouchable (ASM)
    16025228 A01C
    
    Untouchable (RAM)
    36054A3A 005A
    
    Level skip, moonjump and move anywhere (ASM)
    //Hold L and press UP to go to the next level
    //Hold L and press DOWN to return to the previous level
    //Hold Y to levitate
    //Hold down Y and use the D-Pad to move anywhere
    160183F8 0009
    16027A88 A004
    
    Level skip, moonjump and move anywhere (RAM)
    //Hold L and press UP to go to the next level
    //Hold L and press DOWN to return to the previous level
    //Hold Y to levitate
    //Hold down Y and use the D-Pad to move anywhere
    16053F4A 0003
    
    Jump higher
    160271D0 1080
    
    Jump much higher
    160271D0 2080
    
    If you fall into the void you don't die
    //To be used with moonjump/move anywhere code
    1601855A A013
    
    When you die, you don't lose lives
    16025584 0009
    
    Each gem worth 20 gems
    16025142 A004
    16025150 7B14
    
    ZAP power always active
    //You can shoot even without having power
    //Don't shoot some bosses otherwise they get stuck
    160273E6 0009
    160272DE 0009
    
    STUNT mode always active
    1601860A 0009
    
    You don't get crushed by the platforms
    //To be used with moonjump/move anywhere code
    1602530E A004
    
    You can always spit
    //The default spit is the purple one
    1602741A 0009
    1602743A 0009

    Leave a comment:


  • luc-ita
    replied
    Chou Aniki NTSC-J NSCD2013 PCECD

    Code:
    AoB == Array of Bytes
    To apply the codes:
    Load the game with mednafen or magic engine, or any other emulator
    Look for the AoB line with Cheat Engine
    Replace the values as indicated
    
    Invulnerable
    //Do not activate in pre-final boss battle
    //otherwise you can't kill him
    //Each level has its address
    67B9 80
    72E5 80
    7965 80
    6814 80
    6812 80
    AoB -> 10 53 FF 01 04
    Change 10 to 80
    
    1HitKill
    //Each level has its address
    787C 9E
    83A8 9E
    8A28 9E
    78D7 9E
    78D5 9E
    AoB -> 9D 29 2E BD 69 2E E9 00 9D 69 2E FA E8 E0 3C
    Change 9D to 9E

    Leave a comment:

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