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Help me please create codes for some games Sega Genesis for what I are not able to

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  • #46
    Guys, I'd really like to ask you to help make the codes for the games mentioned above, I can not find the exact numbers on them, please, if you do not complicate this I am very grateful to you

    1. Puggsy invincible the hero was able to kill the enemy

    2. Ottifants Endless flights in the entire game here PAR codes FF87AF:0C + FFB470:02CB have to do Game Genie

    3. Judge Dredd Flights from start game now also PAR codes FF317E:0001 are necessary to make Game Genie

    4. The Ooze Need a code of Invincible

    I'm sorry if that is not for them but I can not find the exact numbers

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    • #47
      FANAT, here's one of your requests. Made and tested on Gens.

      Judge Dredd

      HGBA-BEZJ
      Start a new game with flight ability.
      The Code Hut: http://codehut.gshi.org/

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      • #48
        Tony Hedstrom, Great thanks

        By the way, I learned how to do the same Master codes here is the code of my work

        Chester Cheetah - Too Cool to Fool (USA)

        Master Code for Kega Fusion

        R01A-A6VJ

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        • #49
          Good job FANAT. I'm guessing you're addicted to hacking now like the rest of us. :-)
          Last edited by Tony H; 08-25-2012, 08:11:15 PM.
          The Code Hut: http://codehut.gshi.org/

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          • #50
            Yes, just do it and create codes

            Just do not know whether you can make Master Code is two games Forgotten Worlds and King of Fighters '99 (Unl) the fact that the game Forgotten Worlds starts well before the game but always beats a Game Over in King of Fighter 99 black screen and the words in Chinese and these two games do not work on Fusion
            Last edited by FANAT; 08-25-2012, 08:20:14 PM.

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            • #51
              FANAT, I just tried Forgotten Worlds version 1.1 with Fusion emulator and it doesn't seem to need a master code. I played the game for about 2 minutes and didn't have any problems.
              Last edited by Tony H; 08-25-2012, 08:52:17 PM.
              The Code Hut: http://codehut.gshi.org/

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              • #52
                Tony Hedstrom

                But when I have it running on Fusion works prior to the first stage and as soon as he always knocks to start Game Over, and the game is launched from the beginning and all the time

                This happens to me on any version of the game
                Last edited by FANAT; 08-25-2012, 09:04:23 PM.

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                • #53
                  That's not because of a master code. There may be another problem. Do you have any of your codes turned on? One of them may be causing the problem.

                  Also, I just tried King of Fighters 99 on Fusion and it won't run, but it runs fine on Gens. Fusion doesn't have a debugger, so there's no easy way to find out what's wrong. Just use Gens to play King of Fighters.
                  Last edited by Tony H; 08-25-2012, 09:25:30 PM.
                  The Code Hut: http://codehut.gshi.org/

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                  • #54
                    Tony Hedstrom

                    When I ran the Forgotten Worlds, I did not put the game run without codes codes
                    _______________
                    And you look today the code that I wrote? Will you have the time?

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                    • #55
                      FANAT, yes I saw your code requests... several times. I've already made lots of codes for you. I will get to the others when I have time, and if they interest me.
                      The Code Hut: http://codehut.gshi.org/

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                      • #56
                        Tony Hedstrom, OK!

                        And you would be able to generate code for Puggsy him to have invincible while he could kill enemies jumping on top when you press down?

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                        • #57
                          Tony Hedstrom, Hello I have a code for the game from the start mr.nutz flying games but when flying it slowly weapon nuts can I do that so that he threw them quickly as it should?

                          9DDT-BA0N when flying slowly fly nuts into enemies please check
                          Last edited by FANAT; 08-26-2012, 03:25:15 PM.

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                          • #58
                            FANAT, I don't understand what you're asking
                            The Code Hut: http://codehut.gshi.org/

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                            • #59
                              OK! easier to explain

                              Need to revise the code to Mr. Nutz on flights he throws nuts when flying slowly that you have to change the code so that it cast faster 9DDT-BA0N (Can so you understand?)

                              Throws nuts when flying slow to be throwing at enemies flying fast
                              Last edited by FANAT; 08-26-2012, 05:14:15 PM.

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                              • #60
                                How do you get him to fly?
                                The Code Hut: http://codehut.gshi.org/

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