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Help me please create codes for some games Sega Genesis for what I are not able to

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  • #31
    Tony Hedstrom

    Thank you so much there is the master code for Dynamite Hedy I have not looked at that link Work codes for Fusion Dynamite Headdy

    But can `t find the Master Code for the game Uzu Keobukseon (Korea) there is also a red screen
    Last edited by FANAT; 08-24-2012, 08:03:08 PM.

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    • #32
      Tony Hedstrom

      Can you help with this?

      The question of infinite energy Puggsy need such that when he came in contact with the enemy would just blink for a while but do not kill them

      Originally posted by FANAT View Post
      I've got another question for you is it possible to make such a game Puggsy invincible when Puggsy to jump on the enemy while pressing the down arrow key would kill them?
      Last edited by FANAT; 08-24-2012, 08:09:38 PM.

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      • #33
        Originally posted by FANAT View Post
        But can `t find the Master Code for the game Uzu Keobukseon (Korea) there is also a red screen
        Making a master code for that game is almost exactly the same as the method I described in the guide: http://codehut.gshi.org/ImprovedMasterCodes.txt

        I understand that you have to use Google translation, so I'll try to explain it simply...

        Make an assembly trace log of the game starting.

        Open up the log and search for ($018E). The very first match looks like this:

        00:037C B0 78 CMP.W ($018E),D0

        This is the instruction that compares the checksums.

        The very next instruction looks like this:

        00:0380 67 28 BEQ #$28 [00:03AA]

        We want it to ALWAYS follow this branch, so just change the 6728 to 6028.

        Enter 000380:6028 into your Game Genie conversion program and it will give you your Game Genie code. I haven't tried it, but I'm 100% sure it will work.
        The Code Hut: http://codehut.gshi.org/

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        • #34
          It's all clear but clearly one 1. I start the game before a red run on the emulator screen Fusion. As described there to wait for five seconds so early to write the number 5? and when it is red screen 0? to get the first PAR code?

          I just do first PAR codes emulator Kega Fusion
          Last edited by FANAT; 08-24-2012, 09:10:20 PM.

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          • #35
            I don't use PAR codes to make master codes.
            The Code Hut: http://codehut.gshi.org/

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            • #36
              Well I'll try to create his own master code center Did you look today codes to those aforementioned games? need the codes that I have described 1. Puggsy invincible but to be able to kill enemies 2. Ottifants Start the game with the flight and going to another stage without losing the ability to flight 3. Judge Dredd Start the game with the flight
              Last edited by FANAT; 08-24-2012, 09:51:40 PM.

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              • #37
                I'll take a look at those other codes.

                Not sure if you saw it...

                Uzu Keobukseon (Korea)

                FABT-AA6A
                Master code.
                The Code Hut: http://codehut.gshi.org/

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                • #38
                  Tony Hedstrom

                  Thank you very much for the code

                  Is it possible to make a master data center for the game King of Fighter 99 (Unlicensed) where a black screen on the emulator Fusion

                  And I do not know what the game Forgotten Worlds needs whether it Master Code? there as you start to play and before to begin the first phase always knocks Game Over the emulator Fusion

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                  • #39
                    Originally posted by Tony Hedstrom View Post
                    I'll take a look at those other codes.

                    Not sure if you saw it...

                    Uzu Keobukseon (Korea)

                    FABT-AA6A
                    Master code.
                    Emulator Kega Fusion does not work

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                    • #40
                      Originally posted by FANAT View Post
                      Emulator Kega Fusion does not work
                      I just tested the master code with Gens emulator and it works fine. Fusion does not have a debugger, so there's no way to find out what's wrong.
                      The Code Hut: http://codehut.gshi.org/

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                      • #41
                        Just turn the codes ON after the sega logo and the codes will work on Fusion, also isn't there an option to fix checksum?
                        Spoiler Alert! Click to view...

                        THE BAD GUY!!!!!!

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                        • #42
                          So it is still possible to somehow change the numbers to work for Fusion in the same way I did and that if those codes work on Gens and the Fusion not. Search comes through Infinite Energy Code Invincible and found the same if he could not do any code

                          The most interesting thing I've created codes always somehow fit for Gens and Kega Fusion in most cases
                          Last edited by FANAT; 08-25-2012, 11:44:41 AM.

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                          • #43
                            helder

                            Is it possible to do what some way or Invincible Energy on the game The Ooze

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                            • #44
                              And yet I managed to make Мастер Code for Fusion для Uzu Keobukseon (Korea)

                              I only changed one number code FABT-AA7A was 000380:6028 changed the number 8 on the A 0003A0:6028

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                              • #45
                                It is a pity that I could not find the code invincible Uzu Keobukseon (Korea) found only where an enemy is also invulnerable please look I really look powerless RZFT-A60N

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