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request codes to sega genesis sonic classics

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  • request codes to sega genesis sonic classics

    i see no codes for this can anybody do some codes for this.

  • #2
    Did you check these?

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    • #3
      those are PAR not GG codes

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      • #4
        I noticed that several of those codes are ROM addresses. Any of those codes that don't start with "FF" should work as Game Genie codes once converted. Try entering them into a Game Genie conversion program and see if they work.

        Conversion program: http://gamehacking.org/downloads/ggconv.zip

        Also, if you don't have the ability to use that program (no computer, etc), I think there are some programs that work online (in your browser). Here's one: http://games.technoplaza.net/ggencoder/java/
        The Code Hut: http://codehut.gshi.org/

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        • #5
          im using the real sega genesis system not the cpu.

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          • #6
            Originally posted by daminmancejin View Post
            im using the real sega genesis system not the cpu.
            I realize that. Some of those PAR codes can be converted into Game Genie codes that should work on your genesis.
            The Code Hut: http://codehut.gshi.org/

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            • #7
              Well Here are the codes that are rom for Sonic 1 that were in that section all other sections are Ram codes:


              Code:
              Makes Sonic Invulnerable To Enemies, Bullets, And Spikes Until He Picks Up Another Shield
              2E6T-BCHT
              
              Aerial View of A Level
              DT6T-AGH6
              
              Gives Sonic Turbo Shoes With Every TV He Breaks
              JLVT-AA48
              
              Begin With Several Hundred Rings On Each Level
              CA3A-AA4C
              
              Begin The Game With 99 Lives
              NN3T-AACL
              
              Infinite Lives
              GJ6A-CA7A
              Spoiler Alert! Click to view...

              THE BAD GUY!!!!!!

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              • #8
                the game i got its called SONIC CLASSICS

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                • #9
                  According to my ROM source, it's the same game (Sonic Classics = Sonic Compilation). Did you try all the codes that Helder converted for you?
                  Last edited by Tony H; 05-28-2012, 01:57:16 PM.
                  The Code Hut: http://codehut.gshi.org/

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                  • #10
                    yes they are not for that sonic 1

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                    • #11
                      the sonic 1 game is stored in different rom addresses in the sonic classics/sonic compilation game, which is why the Sonic 1 alone game genie codes will never work with the sonic classics/compilation edition of sonic 1.

                      try this code for Infinite Lives for Sonic 1 game in Sonic Classics/Compilation:
                      GJ6C-CA46

                      and to begin the Sonic 1 game with 99 lives:
                      NN3W-AAAG

                      remember: do NOT activate any game genie codes until after you select a game from the sonic classics/compilation game selection screen or the game may freeze.

                      I'll post up more when I have more time.
                      Last edited by erpster7; 05-30-2012, 10:12:10 PM.

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                      • #12
                        Here is a master code for Sonic Classics/Compilation. This should allow you to leave the Game Genie turned on without the game freezing. Also, it's an "improved" master code (meaning it will make the game load much faster).

                        Sonic Classics/Compilation

                        Improved master code. May or may not be needed on real hardware (only use if you get a blank/red screen).
                        RYDC-T610
                        Last edited by Tony H; 05-30-2012, 10:50:12 PM.
                        The Code Hut: http://codehut.gshi.org/

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                        • #13
                          thanks Tony.

                          more Sonic 1 GG codes for Sonic Classics/Compilation:
                          2E6W-BCFN > Invulnerable To Enemies, Bullets, And Spikes
                          2E6W-BCP2 > Aerial View of A Level
                          JLVW-AA24 > Gives Sonic Turbo Shoes With Every TV He Breaks

                          also important to note that Sonic Classics/Compilation has Sonic 2 rev. 02, which has the "super sonic stuck at goalpost" bug fixed. so all game genie codes from Sonic 2 alone rev. 00 and 01 will not work with the sonic classics version of sonic 2.

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                          • #14
                            hell yea the codes work finally

                            the invulnerable code works but when you get the invincible tv star hes not invincible anymore

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                            • #15
                              Originally posted by daminmancejin View Post
                              hell yea the codes work finally

                              the invulnerable code works but when you get the invincible tv star hes not invincible anymore
                              well it's like that in the original sonic 1 game alone. not a big deal. you could use PAR code FFFE2C:0101 to keep the invincible effect whether you got the invincible power-up or not.

                              here are more Sonic 1 GG codes for Sonic Classics:

                              AE2C-AAGG > enable debug mode [based of Tony Hedstrom's AE2T-AAAL code for turning on debugger]
                              AJ3C-AA2C > enable stage select menu (hold A and press START at the Title screen to enter level select) [based of Galoob's AJ3A-AA4G code]
                              AWRW-AA3R > never lose rings when hit by enemy or when touching lava/spikes [based of the AWRT-AA5W code]
                              SCRC-BAVW > rings worth 8 [based of Galoob's SCRA-BAX0 code]
                              DDLW-AAEG > superjump [based of Galoob's DDLT-AAGL code]

                              in some future post, I'll be mentioning Sonic 2 GG codes instead for just Sonic 1.
                              Last edited by erpster7; 06-04-2012, 11:02:41 AM.

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