i see no codes for this can anybody do some codes for this.
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request codes to sega genesis sonic classics
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I noticed that several of those codes are ROM addresses. Any of those codes that don't start with "FF" should work as Game Genie codes once converted. Try entering them into a Game Genie conversion program and see if they work.
Conversion program: http://gamehacking.org/downloads/ggconv.zip
Also, if you don't have the ability to use that program (no computer, etc), I think there are some programs that work online (in your browser). Here's one: http://games.technoplaza.net/ggencoder/java/The Code Hut: http://codehut.gshi.org/
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I realize that. Some of those PAR codes can be converted into Game Genie codes that should work on your genesis.Originally posted by daminmancejin View Postim using the real sega genesis system not the cpu.The Code Hut: http://codehut.gshi.org/
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Well Here are the codes that are rom for Sonic 1 that were in that section all other sections are Ram codes:
Code:Makes Sonic Invulnerable To Enemies, Bullets, And Spikes Until He Picks Up Another Shield 2E6T-BCHT Aerial View of A Level DT6T-AGH6 Gives Sonic Turbo Shoes With Every TV He Breaks JLVT-AA48 Begin With Several Hundred Rings On Each Level CA3A-AA4C Begin The Game With 99 Lives NN3T-AACL Infinite Lives GJ6A-CA7A
Spoiler Alert! Click to view...
THE BAD GUY!!!!!!
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the sonic 1 game is stored in different rom addresses in the sonic classics/sonic compilation game, which is why the Sonic 1 alone game genie codes will never work with the sonic classics/compilation edition of sonic 1.
try this code for Infinite Lives for Sonic 1 game in Sonic Classics/Compilation:
GJ6C-CA46
and to begin the Sonic 1 game with 99 lives:
NN3W-AAAG
remember: do NOT activate any game genie codes until after you select a game from the sonic classics/compilation game selection screen or the game may freeze.
I'll post up more when I have more time.Last edited by erpster7; 05-30-2012, 10:12:10 PM.
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Here is a master code for Sonic Classics/Compilation. This should allow you to leave the Game Genie turned on without the game freezing. Also, it's an "improved" master code (meaning it will make the game load much faster).
Sonic Classics/Compilation
Improved master code. May or may not be needed on real hardware (only use if you get a blank/red screen).
RYDC-T610Last edited by Tony H; 05-30-2012, 10:50:12 PM.The Code Hut: http://codehut.gshi.org/
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thanks Tony.
more Sonic 1 GG codes for Sonic Classics/Compilation:
2E6W-BCFN > Invulnerable To Enemies, Bullets, And Spikes
2E6W-BCP2 > Aerial View of A Level
JLVW-AA24 > Gives Sonic Turbo Shoes With Every TV He Breaks
also important to note that Sonic Classics/Compilation has Sonic 2 rev. 02, which has the "super sonic stuck at goalpost" bug fixed. so all game genie codes from Sonic 2 alone rev. 00 and 01 will not work with the sonic classics version of sonic 2.
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well it's like that in the original sonic 1 game alone. not a big deal. you could use PAR code FFFE2C:0101 to keep the invincible effect whether you got the invincible power-up or not.Originally posted by daminmancejin View Posthell yea the codes work finally
the invulnerable code works but when you get the invincible tv star hes not invincible anymore
here are more Sonic 1 GG codes for Sonic Classics:
AE2C-AAGG > enable debug mode [based of Tony Hedstrom's AE2T-AAAL code for turning on debugger]
AJ3C-AA2C > enable stage select menu (hold A and press START at the Title screen to enter level select) [based of Galoob's AJ3A-AA4G code]
AWRW-AA3R > never lose rings when hit by enemy or when touching lava/spikes [based of the AWRT-AA5W code]
SCRC-BAVW > rings worth 8 [based of Galoob's SCRA-BAX0 code]
DDLW-AAEG > superjump [based of Galoob's DDLT-AAGL code]
in some future post, I'll be mentioning Sonic 2 GG codes instead for just Sonic 1.Last edited by erpster7; 06-04-2012, 11:02:41 AM.
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