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miguelo pro action replay codes for genesis & sms games

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  • #46
    golden axe 1,2, 2beta and 3 par codes

    hi to all. i have here some few new codes!. this time for the golden axe saga...

    golden axe rev01 -genesis- (tested in kegafusion):
    ---------------------------------------------------------
    FFFE83:00XX player 1 select body
    FFFE93:00XX player 2 select body
    XX=
    00= ax battler
    01= tyris flare
    02= gilius thunderhead
    note: lose a life for change the character. this codes allow you use clone chars.

    FFFE2D:00XX select stage
    XX=
    00= beginning
    01= turtle village
    02= giant turtle head
    03= giant eagle path
    04= bridge of the giant eagle
    05= death adder
    06= dark passage
    07= final battle - death bringer
    08 & others= duel stages and others.


    Golden Axe 2 (JUE) [!] (AND ALSO GAXE2 BETA VERSION) -genesis- (tested in kegafusion):
    --------------------------------------------------------------------------------------------------------
    FF07A8:00XX p1 & p2 chars auto-selected in characters screen (clone chars)
    XX=
    01= ax battler auto-selected in character screen (for 1 or 2 players)
    02= tyris flare auto-selected in character screen (for 1 or 2 players)
    03= gilius thunderhead auto-selected in character screen (for 1 or 2 players)
    note: this "cursor" code auto-select the char in the select character screen for player 1 & 2. it not works during continue. use this code in the begin of a 2 players game, and play as clone chars!


    --SELECT CHAR CODES-- (different codes of these from up, that also allow you play as clone chars)
    FF07AA:0001 p1 selected char - ax battler
    FF07AA:0002 p1 selected char - tyris flare
    FF07AA:0003 p1 selected char - gilius thunderhead

    FF07AB:0001 p2 selected char - ax battler
    FF07AB:0002 p2 selected char - tyris flare
    FF07AB:0003 p2 selected char - gilius thunderhead
    note: combine both codes for can select clone chars!.

    FF07E7:00XX select stage
    XX=
    00= ravaged village
    01= mountains
    02= ancient ruins
    03= fire cavern
    04= bridge
    05= final stage. dark guld castle
    06= final battle - dark guld
    07 & others= duel stages, test unfinished stages...


    Golden Axe III (JE) [!] -genesis- (tested in kegafusion):
    --------------------------------------------------------------
    note: as you have the select player cursor codes for p1 and p2, enjoy now my body codes!

    FFC8D5:0001 p1 select char (body code). 01= eagle
    FFCA35:0001 p2 select char (body code). 01= eagle
    XX=
    00= wrestler
    01= eagle
    02= ax battler
    03= werepanther
    04= tyris flare
    05= lance enemy (faster). used in stage 1 the palette loads ok. it have magic but only hits you!
    06= fat enemy (faster). used in stage 1 the palette loads ok.
    07 & others= more playable enemys, however they only works ok if the game have these enemy in that stage, and then that palette was loaded or something like that. just the exactly thing that happens with the eagle.

    note 1: eagle looks bad in arcade mode, when you are in a normal stage that not have the eagle boss enemy. in duel works perfect.
    note 2: dont try throw the magic with enemys!, or the game crash. i suggest you use the potions code with 00 potions, for avoid crash the game.

    i dont notice until now, that this new codes allow you play as enemys!!, like these other game genie super cool code!.
    now we can see the raison... in golden axe 3 the enemys was programmed as playable chars. i supposed they do that for do some type of test or something ¿?. however like i explain up, this playable enemys only works in these stage with those cpu enemys, and then that colour plalette load or something related.


    ps for gshi staff:
    ------------------
    guys, i think in one idea/suggestion if you like it.

    i think about the hard work you performed of add the codes from the forum posts to the database, then i think that maybe can help this little thing:

    when you already copy the codes from one post in the forum to the database, maybe you can add to that post one image of a seal. (something like that old nintendo 8 bits seal of quality).

    then when you want to test if these codes are already added or not to the database, you can see these seal in one side of that lone post, in that treat. so you easy noticed if you already copy that codes to the database or not.

    is a easy thing, that maybe can help you...

    bye


    EDIT 18310:
    guys like i see cool hacks related nowadays in bare knuckle 3 (bikes hack directors cut/chars hack in bombergames or sor.net) i talk about the golden axe 3 select enemy chars code there...
    and glisp tell me that other guys also find this codes.

    i made one post there, for if some hacker are interested in make one hack of gaxe 3 with this:
    http://www.streetsofrage.net/forum/v...8&p=7996#p7996

    and here you can read all these information of the same codes i found for gaxe 3 body chars:
    http://www.x-cult.org/newegg/games/1...yable_Enemies/

    can be fantastic if someone do a hack with this, several enemys can be playable then...

    also, i dont now it can be possible make a code for make the palette info are always loaded for play as eagle always, or with other enemy char, but i think that this must be more hard than only use one code... :P
    Last edited by miguelo; 03-18-2010, 07:33:31 AM. Reason: gaxe 3 enemys chars playable info
    par codes!http://www.mamecheat.co.uk/forums/vi...lection#p10000

    Comment


    • #47
      hi again. i have here the last code, this time for the other golden axe game, their futuristic version: "alien storm".
      enjoy


      alien storm (genesis). tested in kegafusion:
      -------------------------------------------------
      FFCE1F:00XX p1 select character
      FFCE9F:00XX p2 select character
      XX=
      00= woman
      01= man
      02= robot
      note: of course, this allow you play as clone chars.

      FFFF17:0003 can play during intros!.
      note 1: you can play during intro and save that civilians!. remenber that the code must be enabled before the intro appears.
      note 2: you only are there just some little seconds, so the best is used the magic for fast kill all the enemys there.

      bye
      Last edited by miguelo; 03-18-2010, 08:37:59 AM.
      par codes!http://www.mamecheat.co.uk/forums/vi...lection#p10000

      Comment


      • #48
        lobo prototype genesis par codes

        hi to all. i finally notice that prototype of lobo for genesis. so i find some codes...
        the required for p2 energy, and also 2 select char body codes.


        lobo (genesis) prototype rom. (codes tested in kegafusion):
        --------------------------------------------------------------------
        FF8315:00FF p2 inf energy 1/2.
        FF8319:00FF p2 inf energy 2/2.


        FF849D:00XX p1 select body
        FF849F:00XX p2 select body

        note 1: play history mode with else char!.
        note 2: you can change the character beetwhen stages, or even when you lose one of your life bars. however the last way, cause some palette fails.

        XX=
        00= lobo
        01= loo
        02= kringle
        03= dox
        04= nitro
        05= shaola

        thats all. enjoy
        par codes!http://www.mamecheat.co.uk/forums/vi...lection#p10000

        Comment


        • #49
          hi, well this is a little offtopic, but i think maybe you guys are interested in know this....

          like sonic retro hackers do all the dreamed sonic hacks (and even more) possible, almost all the cool things are now possible... like for example play with tails or knuckles in sonic 1 and many others things.

          but i always really miss one thing: play with tails in sonic & knuckles alone game. (not in the sonic3 + knuckles).

          well, like you already know, by using these body codes i find, and that are already posted here in this treat (just some post ago) i see that tails exist in sonic & knuckles, but without sprites, and thats mean are playable, but invisible.


          well, the news now are that by using that cool hack of "sonic 3 complete", and in title screen, "1 player" if you push B+start, then the title screen changes from sonic 3, to sonic & knuckles.
          HOWEVER, the game still dont allow you use tails there (only sonic or knuckles).


          but like this hack are maked to be the sonic 3 game that was, before sega split it into 2 games (s3 and s&k), the tails aprites are re-entered in the game.

          so you only need to use my par codes from before in this treat, for play as "sonic & tails", or as "tails only" in the sonic & knuckles game, by using this hack.

          interesting right?

          anyway is a pity thay they dont make a hack for the part of "sonic and knuckles" and add tails directly to the character select (not only sonic or knuckles avaliable). or if not, even do a hack for this directly into a sonic & knuckles hacked game.

          but hey, after all now we can finally enjoy of play with tails in sonic & knuckles game, thanks to all this.


          well, for make this more easy for else person interested, follow my steps:

          1) download the sonic 3 complete hack here in sonic retro:
          http://info.sonicretro.org/Sonic_3_Complete_%28hack%29

          note: i also recommended save the website info along witht the rom. because have lot of info and also cheats. and dont forget that in this game hack, the super/hyper transformation are enable or dissable by push B+C and not by double jump as always.
          but tails only can transforms in super if him have 14 emeralds, you know...

          2) use kegafusion emulator and load the rom, then push B+start in "1player" title screen for change sonic 3 titlle screen to sonic & knuckles titlke screen.

          3) now with this kegafusion emulator and not other, use my previous par codes:

          (note for gshi staff: dont pay attention to this codes, i just repeat here some of my previous codes in this post, just for make this little guide more easy for all)

          FFFFE0:0001 SELECT STAGE MENU - (enable sound test option) (also A+start go to select stage menu)
          FFFFDB:0001 DEBUG MODE
          FFFFE1:0001 SLOW MOTION & A + START = RESET GAME
          note: this make you have the other debug mode features, as B + start = slow motion & A + start = reset game.

          FFFFB0:0007 BE "SUPER" & HAVE 7 EMERALDS
          FFFFB1:0007 BE "HYPER" & HAVE 14 EMERALDS

          FFFE21:0063 RINGS 99

          FFFF09:0000 SELECT BODY - SONIC & TAILS
          FFFF09:0002 SELECT BODY - TAILS

          and you can play as "sonic & tails" or as "tails alone". and like this hack HAVE the sprites of tails re-enabled, then you FINALLY can play as him there! . and tails not are more invisible.

          thats all, enjoy
          Last edited by miguelo; 03-26-2010, 11:31:49 AM.
          par codes!http://www.mamecheat.co.uk/forums/vi...lection#p10000

          Comment


          • #50
            Originally posted by miguelo View Post
            hi to all. i have here some few new codes!. this time for the golden axe saga...

            golden axe rev01 -genesis- (tested in kegafusion):
            ---------------------------------------------------------
            FFFE83:00XX player 1 select body
            FFFE93:00XX player 2 select body
            XX=
            00= ax battler
            01= tyris flare
            02= gilius thunderhead
            note: lose a life for change the character. this codes allow you use clone chars.

            FFFE2D:00XX select stage
            XX=
            00= beginning
            01= turtle village
            02= giant turtle head
            03= giant eagle path
            04= bridge of the giant eagle
            05= death adder
            06= dark passage
            07= final battle - death bringer
            08 & others= duel stages and others.


            Golden Axe 2 (JUE) [!] (AND ALSO GAXE2 BETA VERSION) -genesis- (tested in kegafusion):
            --------------------------------------------------------------------------------------------------------
            FF07A8:00XX p1 & p2 chars auto-selected in characters screen (clone chars)
            XX=
            01= ax battler auto-selected in character screen (for 1 or 2 players)
            02= tyris flare auto-selected in character screen (for 1 or 2 players)
            03= gilius thunderhead auto-selected in character screen (for 1 or 2 players)
            note: this "cursor" code auto-select the char in the select character screen for player 1 & 2. it not works during continue. use this code in the begin of a 2 players game, and play as clone chars!


            --SELECT CHAR CODES-- (different codes of these from up, that also allow you play as clone chars)
            FF07AA:0001 p1 selected char - ax battler
            FF07AA:0002 p1 selected char - tyris flare
            FF07AA:0003 p1 selected char - gilius thunderhead

            FF07AB:0001 p2 selected char - ax battler
            FF07AB:0002 p2 selected char - tyris flare
            FF07AB:0003 p2 selected char - gilius thunderhead
            note: combine both codes for can select clone chars!.

            FF07E7:00XX select stage
            XX=
            00= ravaged village
            01= mountains
            02= ancient ruins
            03= fire cavern
            04= bridge
            05= final stage. dark guld castle
            06= final battle - dark guld
            07 & others= duel stages, test unfinished stages...


            Golden Axe III (JE) [!] -genesis- (tested in kegafusion):
            --------------------------------------------------------------
            note: as you have the select player cursor codes for p1 and p2, enjoy now my body codes!

            FFC8D5:0001 p1 select char (body code). 01= eagle
            FFCA35:0001 p2 select char (body code). 01= eagle
            XX=
            00= wrestler
            01= eagle
            02= ax battler
            03= werepanther
            04= tyris flare
            05= lance enemy (faster). used in stage 1 the palette loads ok. it have magic but only hits you!
            06= fat enemy (faster). used in stage 1 the palette loads ok.
            07 & others= more playable enemys, however they only works ok if the game have these enemy in that stage, and then that palette was loaded or something like that. just the exactly thing that happens with the eagle.

            note 1: eagle looks bad in arcade mode, when you are in a normal stage that not have the eagle boss enemy. in duel works perfect.
            note 2: dont try throw the magic with enemys!, or the game crash. i suggest you use the potions code with 00 potions, for avoid crash the game.

            i dont notice until now, that this new codes allow you play as enemys!!, like these other game genie super cool code!.
            now we can see the raison... in golden axe 3 the enemys was programmed as playable chars. i supposed they do that for do some type of test or something ¿?. however like i explain up, this playable enemys only works in these stage with those cpu enemys, and then that colour plalette load or something related.


            ps for gshi staff:
            ------------------
            guys, i think in one idea/suggestion if you like it.

            i think about the hard work you performed of add the codes from the forum posts to the database, then i think that maybe can help this little thing:

            when you already copy the codes from one post in the forum to the database, maybe you can add to that post one image of a seal. (something like that old nintendo 8 bits seal of quality).

            then when you want to test if these codes are already added or not to the database, you can see these seal in one side of that lone post, in that treat. so you easy noticed if you already copy that codes to the database or not.

            is a easy thing, that maybe can help you...

            bye


            EDIT 18310:
            guys like i see cool hacks related nowadays in bare knuckle 3 (bikes hack directors cut/chars hack in bombergames or sor.net) i talk about the golden axe 3 select enemy chars code there...
            and glisp tell me that other guys also find this codes.

            i made one post there, for if some hacker are interested in make one hack of gaxe 3 with this:
            http://www.streetsofrage.net/forum/v...8&p=7996#p7996

            and here you can read all these information of the same codes i found for gaxe 3 body chars:
            http://www.x-cult.org/newegg/games/1...yable_Enemies/

            can be fantastic if someone do a hack with this, several enemys can be playable then...

            also, i dont now it can be possible make a code for make the palette info are always loaded for play as eagle always, or with other enemy char, but i think that this must be more hard than only use one code... :P

            I only found how to change the colour of the player's sprites for golden axe 3.
            http://gamesystemsheadquartersintern...alette-hacking
            Last edited by silentkiller; 04-06-2010, 01:38:50 AM.
            Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

            Comment


            • #51
              Thanks for the golden axe 3 characters codes.
              Last edited by silentkiller; 04-07-2010, 04:37:53 AM.
              Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

              Comment


              • #52
                Silentkiller: the same i say about all these new codes you make
                par codes!http://www.mamecheat.co.uk/forums/vi...lection#p10000

                Comment


                • #53
                  mercs genesis par codes

                  hi. im really busy right now, but i have here some codes that i can find in a few free days i got... and some of them are really interesting.

                  is a collection of new codes, for 2 good games: Mercs and Growl.

                  enjoy it people


                  ps: also today i add the last note (well, that i hope :P) there with that s&K and s3&k codes.

                  because FINALLY i discover WHY when you select stage and doomsday zone, along with the 14 emeralds code (be hyper), the game always crash during the ending...

                  for fix that you only need to use both 7 and 14 emerald codes together.
                  this make the game not crash during ending and you see the 14 emeralds ending, since you have 14 and not 7 emeralds.




                  MERCS (w) ! (genesis): -par codes tested in kegafusion.
                  ----------------------
                  there exist codes for arcade, original modes and also for select stage. notice that some codes works in both modes. well, lets go...


                  FFC349:003F arcade/original modes. inf energy
                  note: this code can also be used in original mode, and make all team menbers have inf energy.

                  FFC348:0001 arcade/original modes. inf energy (alt).
                  note 1: this code can also be used in original mode, and make all team menbers have inf energy.
                  note 2: only works ok in this 01 position, but also causes some graphic fails in the pause menu.

                  FFC347:0009 arcade mode. maximun shot
                  note: this code can also be used in original mode, with 09 to make all chars have maximun shot when are selected. but be careful! because it crash the game with the last character "homing". for him use this same code, but ended in 02.

                  FFC3B7:0004 arcade mode. maximun speed
                  note 1: select speed number beetwhen 00 to 04. where 00 is the normal arcade game speed, and 04 is the maximun speed from the original mode.
                  note 2: this code can also be used in original mode ended with 04, and it gives all team menbers the maximun speed of the game, even to the more slow limited chars!.

                  FFC351:0090 arcade mode. inf bombs
                  note: this code can also be used in original mode, without none problem.


                  FFC3C2:0001 arcade/original modes. have gas mask
                  FFC3C4:0001 arcade/original modes. have bulletproof
                  note for equipment: this codes works in arcade or original modes. in arcade mode you dont notice you have it, but it reduces the amount of damage received.


                  FFC5BC:0009 arcade mode. inf time 900 sec
                  FFC5BD:0099 arcade mode. inf time 99 sec

                  FFC343:0024 arcade mode. inf continues
                  note: every continue jumps from 4 digits. 04= 1 continue, 08= 2 continues, etc...


                  FFC353:00XX arcade/original modes. select weapon
                  XX=
                  00= rifle
                  02= laser (sprites dont works ok in arcade mode)
                  04= burner
                  08= missile launcher
                  0F= homing missiles (dont use in original mode with 1st char or game crash!)
                  14= multiple balls

                  note 1= this code allow you change the weapon in arcade or original modes for all team menbers. however in original mode the sprites for the weapons looks bad, because every char have programmed the sprites for only one weapon.

                  note 2= dont use in original mode with the 1st char or the game crash!!


                  FFC355:0001 arcade/original modes. invulnerable
                  XX=
                  00= vulnerable
                  01= invulnerable

                  note 1= this code works in else mode and with else char. however the mines still can kill you.

                  note 2= the code also makes invulnerable all the vehicles, with the exception of the turrets. but anyway you lose else vehicle when you reach the limit part for it in the level.



                  FFC356:0001 select pause/game mode.
                  XX=
                  00= arcade mode (start= pause only)
                  01= original mode (start= select team menber)

                  note 1= for use the team members in one arcade mode play, enable the code only after stage 1 starts, or you cant continue your way through the cabins part in stage 1. the rest of the game dont give you problems.

                  note 2= if you play with the team in arcade mode, when you are near the end (destroy the plane for rescue the president), you can do 2 things:
                  1) change the code and put 00 (arcade) for see the arcade ending or...
                  2) keep playing with 01 (original) in the code, for now end the arcade mode part and continue playing the original mode stages, followed in the same play!.

                  note 3= you cant play original mode with only 1 char by uses 00 (arcade), but you can change the original mode ending to the arcade ending by uses 00 in the final boss.


                  FFC329:0000 select stage (arcade mode -stage 1)
                  FFC329:0001 select stage (arcade mode -stage 2)
                  FFC329:0002 select stage (arcade mode -stage 3)
                  FFC329:0003 select stage (arcade mode -stage 4)
                  FFC329:0004 select stage (arcade mode -stage 5)
                  FFC329:0005 select stage (arcade mode -stage 6)
                  FFC329:0006 select stage (arcade mode -stage 7: the airplane)

                  FFC329:0007 select stage (original mode -stage 1)
                  FFC329:0008 select stage (original mode -stage 2)
                  FFC329:0009 select stage (original mode -stage 3)
                  FFC329:000A select stage (original mode -stage 4)
                  FFC329:000B select stage (original mode -stage 5)
                  FFC329:000C select stage (original mode -stage 6)
                  FFC329:000D select stage (original mode -stage 7)
                  FFC329:000E select stage (original mode -stage 8-1)
                  FFC329:000F select stage (original mode -stage 8-2)
                  000000:0000 note: enable only in the map screen or it crash the game!.
                  FFC329:0010 select stage (original mode -stage 8-3: the rocket)
                  FFC329:0011 select stage (original mode -stage 1 fail -no boss- & with all team menbers)

                  note 1: the select stage code is buggy if you play in arcade mode and try to load one stage from the original mode, or the reverse. but if works in some cases, however with fails...

                  note 2: when you select stage in original mode, you also automatically have the other menbers of the team. the first menber comes in begin part of the stage 2.


                  FFC3BF:0099 original mode. inf medals (money)

                  FFC375:003F original mode. char rifle refill energy at pause menu (not inf energy)
                  FFC371:0009 original mode. char rifle maximun shot
                  FFC373:0004 original mode. char rifle maximun speed
                  FFC379:0090 original mode. char rifle inf bombs
                  FFC37A:0001 original mode. char rifle have gas mask
                  FFC37C:0001 original mode. char rifle have bulletproof

                  FFC383:003F original mode. char burner refill energy at pause menu (not inf energy)
                  FFC37F:0009 original mode. char burner maximun shot
                  FFC381:0004 original mode. char burner maximun speed (over the limit 3 of the char!)
                  FFC387:0090 original mode. char burner inf bombs
                  FFC388:0001 original mode. char burner have gas mask
                  FFC38A:0001 original mode. char burner have bulletproof

                  FFC391:003F original mode. char launcher refill energy at pause menu (not inf energy)
                  FFC38D:0009 original mode. char launcher maximun shot
                  FFC38F:0004 original mode. char launcher maximun speed (over the limit 2 of the char!)
                  FFC395:0090 original mode. char launcher inf bombs
                  FFC396:0001 original mode. char launcher have gas mask
                  FFC398:0001 original mode. char launcher have bulletproof

                  FFC39F:003F original mode. char laser refill energy at pause menu (not inf energy)
                  FFC39B:0003 original mode. char laser maximun shot
                  FFC39D:0004 original mode. char laser maximun speed (over the limit 4 of the char!)
                  FFC3A3:0090 original mode. char laser inf bombs
                  FFC3A4:0001 original mode. char laser have gas mask
                  FFC3A6:0001 original mode. char laser have bulletproof

                  FFC3AD:003F original mode. char homing refill energy at pause menu (not inf energy)
                  FFC3A9:0002 original mode. char homing maximun shot
                  FFC3AB:0004 original mode. char homing maximun speed (over the limit 3 of the char!)
                  FFC3B1:0090 original mode. char homing inf bombs
                  FFC3B2:0001 original mode. char homing have gas mask
                  FFC3B4:0001 original mode. char homing have bulletproof

                  note for indivivual equipment codes (gas mask & bulletproof): this code version only works in original mode.


                  FFF0B1:FFFF original mode. final boss dont shot missiles
                  FFF0B2:FFFF original mode. final boss dont shot missiles (alt)
                  FFF6F0:00FF original mode. final boss shots many fake missiles that not hurts you


                  FFC3B8:0000 original mode. char rifle is always alive/dead
                  FFC3B9:0000 original mode. char burner is always alive/dead
                  FFC3BA:0000 original mode. char launcher is always alive/dead
                  FFC3BB:0000 original mode. char laser is always alive/dead
                  FFC3BC:0000 original mode. char homing is always alive/dead
                  XX=
                  00= character is alive/avaliable
                  FF= character is dead

                  note: this codes make you can still select that char. however you dont have energy, so with only one hit you die. but you can keep playing with that char always.
                  this code not gives you all the chars since the begin, just keep them alive when they must be death.


                  FFC36F:0008 original mode. select character (cursor)
                  XX=
                  00= char rifle
                  02= char burner
                  04= char launcher
                  06= char laser
                  08= char homing

                  note: this code allow you to select else char, even if you dont have it in your team.


                  FFC3C7:0008 original mode. have all 5 team menbers!

                  FFE029:0006 secret level select

                  note 1: this code controls the cursor position and what is selected in the main menu.
                  note 2: dont forget disable the code or it freezes!

                  XX=
                  00= arcade mode
                  02= original mode
                  04= options
                  06= secret level select (arcade mode)
                  par codes!http://www.mamecheat.co.uk/forums/vi...lection#p10000

                  Comment


                  • #54
                    well, lets continue with the growl codes...

                    Growl (JUE) [!] (genesis): -par codes tested in kegafusion
                    --------------------------
                    FF3A31:0003 inf energy. (effects 1 only square, but works)
                    FF085B:0009 inf continues
                    FF3A29:0003 inf bullets

                    FF7B8B:0000 multi-shot
                    note: make weapons can shot more than 1 time. the rocket only shots 2 times as maximun.


                    FF3A27:00XX have weapon
                    XX=
                    00= bare hands
                    01= knife
                    02= stick
                    03= sword
                    04= gun
                    05= machine gun
                    06= bazooka
                    07= whip
                    08= grenades
                    09= barrel (not works, even with ammo)
                    0A= box (not works, even with ammo)
                    0B= rock (not works, even with ammo)

                    note 1: this code is very buggy!. after been attacked or by use the special attack, let you out of the screen. there you can use the special attack (C button) for move up or down in the screen. you cant punch enemys, however you still can use weapons as machine gun or rocket to kill enemys, but they can hurt you.

                    note 2: bare hands not allow you to move up with C button.


                    FF3A0F:0001 motion cancel/can move during intro!
                    note: this code causes the same "out of screen" effect than the have weapon code, but it let you can move during intro!. you can kill the blue knife guy, however the grenade girl is invencible.
                    also with this code you can shot several rockets followed.


                    useless, but funny codes:
                    -------------------------
                    FF3A13:0001 not go to the ground during intro.
                    FF3A10:0001 code 2 (needed)
                    note: funny code that make you eat the intro grenade :P. the first code only works enabled after stage appears. but with both codes it works always.

                    FF3A13:0000 go to the ground.
                    note: use this code after, for can continue playing...


                    thats all. i hope you like this new codes for that 2 games
                    par codes!http://www.mamecheat.co.uk/forums/vi...lection#p10000

                    Comment


                    • #55
                      hi guys. i have 2 new interesting codes for "sonic 3 & knuckles" and "sonic 2 rev 00".

                      i put this 2 new codes along the old sonic codes that i already posted in previous pages.
                      but also i repeat these 2 codes here for the lazy people...


                      sonic 3 & knuckles:
                      -------------------
                      FFFFE2:0001 disable limitations in select stage menu
                      FFFFE3:0001 disable limitations in select stage menu (alt)
                      note 1: this disable all the limitations in select stage menu, for can select else stage, or can select else char in else stage.
                      note 2: this code works in s3, s&k and s3&k but is only useful with s3&k game, because only that game have all stages and chars avaliable.


                      sonic 2 rev 00:
                      ---------------
                      FFB02A:0000 sonic never freezes in middle air when become super at the end of stage.
                      note: sonic become super directly, and dont fly one second as always do. this avoid the game freezes after become super when you pass one stage.



                      i can find this s3&k code thanks to that cool sonic 3 complete hack, that disable all limitations when you perform the debug mode cheat...

                      is not needed say, that this allow you to play easily the knuckles levels with sonic or viceversa, and even is very useful for that 3 blue knuckles game genie codes.

                      however, the sprites for tails and knuckles in doomsday zone, only exist in this new april 4 vers of sonic 3 complete hack. but anyway that level is playable in normal rom even with the sprites bad...

                      enjoy


                      ps:

                      extra: s2 - tails in flying fortress & death egg
                      -------------------------------------------------
                      this is a simple, but interesting and very funny sonic 2 hack.

                      http://forums.sonicretro.org/index.php?showtopic=15684

                      i found it one day, very hidden in sonic retro forum.

                      it allow you to use tails in sky chase, flying fortress and death egg zones.

                      yes!, with this you can play with sonic & tails in all stages!


                      i put this here because i now is a very rare hack, for you guys/girls can enjoy it.
                      and also because i try without none luck find this thing with par codes... but nothing of nothing :P.

                      i cant find this damn hard thing as par code, for use it in else other sonic 2 version or sonic 2 hacks (or if works also for s2 & knuckles rom).


                      can some valiant find these code in par or game genie (or even both)?


                      i think these can be a interesting code. and after all those par/gg codes that you and me does, i think this are one of these little codes that still we dont have in gshi .


                      also, maybe by that code (or maybe are by use another ) we can do rare things as play tails & tails, or even tails & sonic... that can be really funny of play and see.

                      bye people

                      cabo-hicks/miguelo

                      ps: maybe i do a request for this sonic 2 thing...
                      par codes!http://www.mamecheat.co.uk/forums/vi...lection#p10000

                      Comment


                      • #56
                        Originally posted by miguelo View Post
                        hi again guys/girls

                        thanks to the weapons code that Helder does, then i can imagine how can works the game , and i finally found 2 interesting cheats!. i hope you enjoy it:


                        GUNSTAR HEROES (U) !
                        ------------------------------

                        FFA4CB:00XX P1 select character (body)
                        FFA6CB:00XX P2 select character (body)

                        XX positions:

                        00= gunstar red (free shot)
                        04= gunstar blue (fixed shot)
                        18, 1C or 38= gunstar blue ship (the one for the space "shot em up" mission)

                        10, 14, y 30 38= gunstar blue ship with no weapons.

                        note: is curious, this ship with no weapons version works as failed character ¿?, and not like ship during normal stages. but it WORKS in the mine stage, you have there the ship, but without weapons (cant shot).

                        this is rare, since the normal ship code (with shot) not works in the mine stage... (crash game). maybe this ship with no weapons can be used for the ending secuence.
                        however saddly you cant change the character there...


                        note about change chars/ship code:
                        -------------------------------------------
                        you can change the char to the other directly, however there are some problems with the ship, that not are alowed to be changed directly when you already are in the stage, and also not are alowed to stay in some stages, like for example the mine.
                        but you can play with her in other stages like the stage 1!.

                        and also you can use this code for have 2 ships with the 2 players. but only in normal stages, in the space stage it works as always. you cant play there with normal chars, only with 1 ship and the other player as orb.

                        remenber that this game only allow you to control one single ship, an the other player must control one orb. with this codes you can control 2 ships, one for every player, but only in normal stages.

                        give me some time, im not sure, but maybe i can change this by find other code...



                        FFA205:00XX select stage

                        00 stage 1
                        04 stage 2 (mine)
                        08 stage 3
                        0C stage 4
                        10 stage 5
                        14 stage 6 (space)
                        18 stage 7 (final stage)

                        FFA21F:00XX select zone.

                        00= zone 1
                        04= zone 2
                        08= zone 3
                        0C= zone 4
                        10= zone 5

                        ...and continue the XX list at the same way. the normal stages have only a few zones as maximun, however the stage 4 "the black dice fortress" have a lots of zones...

                        note: yes, again other code that jumps from 4 to 4...



                        important note for the cheat finder brothers
                        -----------------------------------------------------
                        as you can see, every new position with one char jumps from 4 to 4 digits.

                        since sometime i can see that same thing in some games, like sor2, art of fighting, samurai shodown for some examples...
                        so my advice to you guys is remenber pay attention to this!.

                        if you try find one select char code in one game, but you cant, try to count the second char as 04, and the first as 00. and maybe these game are one of these type, and you can find the code...



                        right now,i remenber one sentence joke from one friend of mine, that always give me laughs:

                        "you have less disguise, that one power ranger in one wake..."


                        yeah, now its time for "go go power rangers!..." :roll: LOL


                        POWER RANGERS - THE MOVIE:
                        ---------------------------------------

                        FF3404:00XX P1 SELECT CHAR (CURSOR)
                        FF3408:00XX P2 SELECT CHAR (CURSOR)

                        --XX LIST SELECT CHAR (CURSOR):

                        00= BLUE RANGER
                        01= YELLOW RANGER
                        02= RED RANGER
                        03= WHITE RANGER
                        04= PINK RANGER
                        05= BLACK RANGER (last normal char)

                        - Robots (freezes when start the stage, so needs the "jump intro/cancel move" code)
                        also changes the palette colour when encounter the first purple enemys (oozeman).

                        06= NINJA MEGAZORD
                        07= FALCONZORD
                        08= THUNDER MEGAZORD
                        09= WHITE TIGERZORD



                        FF40A0:00XX P1 SELECT CHAR (BODY)
                        FF340A:00XX P2 SELECT CHAR (BODY)

                        --XX LIST SELECT CHAR (BODY):

                        00= BLUE RANGER
                        01= YELLOW RANGER
                        02= RED RANGER
                        03= WHITE RANGER
                        04= PINK RANGER
                        05= BLACK RANGER (last normal char)

                        - Robots (freezes when start the stage, so needs the "jump intro/cancel move" code)
                        also changes the palette colour when encounter the first purple enemys (oozeman).

                        06= NINJA MEGAZORD
                        07= WHITE TIGERZORD
                        08= THUNDER MEGAZORD
                        09= FALCONZORD

                        -Enemys (not controlable, because are CPU A.I chars)

                        0A= mass zed.
                        0B= goldar
                        0C= hornitron
                        0D= s.sentinel neck
                        0E= s.sentinel ring
                        0F= s.sentinel ear
                        10= scorpitron
                        11= ivan ecto-m
                        12= oozeman
                        13= ivan ooze atacking
                        14= rare dragon
                        15= gladiator statue
                        16= rare thing 1
                        17= white ranger falling. can be used for attack a few the 1st oozeman with motion cancel code.
                        18= civilian
                        19= rangers symbol 1 (item icon)
                        1A= rangers symbol 2 (item icon)
                        1B= rangers symbol 3 (item icon)
                        1C= rangers symbol 4 (item icon)
                        1D= rangers symbol 5 (item icon)
                        1F= rare thing (the attack of black ranger throwing the axe?)
                        20= ray animation


                        FF6032:0000 P1 COMBAT INTRO DONE/MOTION CANCEL. (USE THIS FOR CAN MOVE WITH ROBOTS!)
                        FF6132:0000 P2 COMBAT INTRO DONE/MOTION CANCEL. (USE THIS FOR CAN MOVE WITH ROBOTS!)


                        instructions=
                        ----------------
                        now you can move with robots chars!. this code is needed to be set 1 time (on & off), for make the robots chars end the combat intro/motion cancel thing and finally can moves.

                        dissable the code is important, because it causes rare fails as permanently move in one direction, or fly if you try to jump, or be atacked by enemys, or something like that.


                        notes about robots fails:
                        -----------------------------
                        the palette colors change when you reach the first purple enemys (oozeman). this happens with all the robots.

                        some robots attacks dont works with normal size enemys. for example, this happens with the robot eagle (FALCONZORD) and these first purple enemys (oozeman).

                        in stage 1, in the middle part of stage, ooze appears and attack the chars. if you have there one robot the game freezes. so change before the char after dies one time. use one energy code or time code at 00 for make that easily.

                        you cant change the chars directly, only if dies or pass the stage.



                        FF1D1F:00XX SELECT STAGE

                        XX LIST=

                        00= stage 1 (power rangers)
                        01= stage 2 (power rangers)
                        02= stage 3 (robots)
                        03= stage 4 (power rangers)
                        04= stage 5 (robots)
                        05= stage 6 (power rangers)
                        06= stage 7 (robots)
                        07= stage 8 (power rangers)
                        08= stage 9 (robots)
                        09= stage 10 (robots) -final stage-


                        well thats all. il be back.

                        sayonara babys
                        Nice gunstar heroes codes.
                        Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

                        Comment


                        • #57
                          hi, im back!. new streets of rage 1 body codes nº2

                          hi. long time no see...

                          here i have 2 new interesting codes for streets of rage 1.

                          they are for select player body again. but this time they works different that the 1st codes i post before. now both codes can be used together for a much better effect of the select character cheat. (please, read the notes)


                          FFFF1E:0000 p1 select character (body) 2 -axel
                          FFFF1E:0001 p1 select character (body) 2 -adam
                          FFFF1E:0002 p1 select character (body) 2 -blaze
                          FFFF1F:0000 p2 select character (body) 2 -axel
                          FFFF1F:0001 p2 select character (body) 2 -adam
                          FFFF1F:0002 p2 select character (body) 2 -blaze

                          NOTE1: this 2nd body code works different than the 1st... meanwhile the 1st works after lose a life. the 2nd works before starts one stage, or when you continue. so you can use both codes together.
                          NOTE2: only the second body code change your identity. so if you take the bad ending ways, use this 2nd code for change the character in the ending.
                          NOTE3: also dont forget remenber than with the 1st code, until you lose a live, you moves bad. this maybe causes you cant move, and that you have to wait to the time up. (for this, better use the speed up option in kegafusion emulator).


                          ps:
                          someone loves the streets of rage saga? well... there are GREAT NEWS!!

                          the hacker gsaurus, definitelly drop the bomb. him launch a tool (named pancake) for can EDIT your own characters for play they into streets of rage 2 rom.

                          if you want it, and also play with some of those hacks (with chars like the punisher, four sor3 bosses in sor2, knuckles, ed209 from robocop, and many more) then go to streets of rage online website.

                          there you can download the pancake sor2 edition tool, programmed in flash, for can make your own chars. and also all those sor2 hacks that i talk about, in ips patches for avoid copyright rom problems.


                          however, notice that due to several hacker attacks one week ago, now all the downloads need password.
                          but you can obtain in easily in the main page of the forum, in a post up named "site downloads"




                          ps2: one good example that the sor2 hacking scene is taking off... right now, the more new hack in development by red crimsom and other hackers, is simply incredible.
                          his name? "streets of rage 2 syndicate wars".

                          and what have? well, it allows you to play with ELSE enemie character PLAYABLE!.

                          Click image for larger version

Name:	SOR2-SW-select player.gif
Views:	1
Size:	4.6 KB
ID:	162165

                          here you can enjoy one video of this awesome hack:
                          http://www.youtube.com/watch?v=--Hi_VvGKY4

                          bye
                          par codes!http://www.mamecheat.co.uk/forums/vi...lection#p10000

                          Comment


                          • #58
                            Originally posted by miguelo View Post
                            hi. long time no see...

                            here i have 2 new interesting codes for streets of rage 1.

                            they are for select player body again. but this time they works different that the 1st codes i post before. now both codes can be used together for a much better effect of the select character cheat. (please, read the notes)


                            FFFF1E:0000 p1 select character (body) 2 -axel
                            FFFF1E:0001 p1 select character (body) 2 -adam
                            FFFF1E:0002 p1 select character (body) 2 -blaze
                            FFFF1F:0000 p2 select character (body) 2 -axel
                            FFFF1F:0001 p2 select character (body) 2 -adam
                            FFFF1F:0002 p2 select character (body) 2 -blaze

                            NOTE1: this 2nd body code works different than the 1st... meanwhile the 1st works after lose a life. the 2nd works before starts one stage, or when you continue. so you can use both codes together.
                            NOTE2: only the second body code change your identity. so if you take the bad ending ways, use this 2nd code for change the character in the ending.
                            NOTE3: also dont forget remenber than with the 1st code, until you lose a live, you moves bad. this maybe causes you cant move, and that you have to wait to the time up. (for this, better use the speed up option in kegafusion emulator).


                            ps:
                            someone loves the streets of rage saga? well... there are GREAT NEWS!!

                            the hacker gsaurus, definitelly drop the bomb. him launch a tool (named pancake) for can EDIT your own characters for play they into streets of rage 2 rom.

                            if you want it, and also play with some of those hacks (with chars like the punisher, four sor3 bosses in sor2, knuckles, ed209 from robocop, and many more) then go to streets of rage online website.

                            there you can download the pancake sor2 edition tool, programmed in flash, for can make your own chars. and also all those sor2 hacks that i talk about, in ips patches for avoid copyright rom problems.


                            however, notice that due to several hacker attacks one week ago, now all the downloads need password.
                            but you can obtain in easily in the main page of the forum, in a post up named "site downloads"




                            ps2: one good example that the sor2 hacking scene is taking off... right now, the more new hack in development by red crimsom and other hackers, is simply incredible.
                            his name? "streets of rage 2 syndicate wars".

                            and what have? well, it allows you to play with ELSE enemie character PLAYABLE!.

                            [ATTACH=CONFIG]1647[/ATTACH]

                            here you can enjoy one video of this awesome hack:
                            http://www.youtube.com/watch?v=--Hi_VvGKY4

                            bye

                            Where is the streets of rage 1 hack?
                            Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

                            Comment


                            • #59
                              sor1 hack? you mean this sor2 syndicate hack, right?

                              well, there is no download for it by now. because is still a work in progress right now. but dont worry, all the hacks must be avaliable in there (soronline).

                              for more info, search in bombergames, offtopic "sor hacks" treat, or brawlers avenue (search this website name + syndicate hack in google), or directly in soronline forum/hacks treat.

                              by the way, syndicate hack is a kind of "spin off" of another on the way wip hack: sor2 red crimsom hack, with some bosses playable (barbon, zamza, r.bear and shiva), but this hack is separated because have new things/attacks added from the original chars.
                              for example the normal hero chars like axel, can run in that hack. but theres also no donwload for red crimsom hack by now.

                              the two hacks are separated also, because syndicate must have "only" all the enemies chars playable, BUT with their original attacks only. (i mean that they not have new features for the chars like the sor2 red crimsom hack).


                              one update:
                              -----------
                              today appear one little patch for correct errors in streets of rage 3, and a new version of pancake editor in streetsofrageonline.

                              my advice to all, is visit soronline every some days. because right now, there appears new interesting hacks and things every only a few days or a even a week as too much!... is fantastic! .

                              the only "bad thing", is that you must run if you really want to finish all the hacks, because there appears new hacks really faster... he he

                              greetings
                              Last edited by miguelo; 05-04-2012, 03:05:33 AM.
                              par codes!http://www.mamecheat.co.uk/forums/vi...lection#p10000

                              Comment


                              • #60
                                I now found that all codes from this thread isn't added and they're was completely ignored. I verify most of @miguelo's PAR and GameGenie codes and I unable to find any of his codes to exists on database, even earliest posted since 2009, 2010 and 2011 years.

                                Comment

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