Sonic and Knuckles & Sonic 2 (W) [!]:
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FFFF08:0001 SELECT STAGE MENU - PUSH A & START
FFFFDA:0001 DEBUG MENU
FFFF09:0001 SLOW MOTION & A + START = RESET GAME
FFFFB1:0007 BE "SUPER" & HAVE 7 EMERALDS
FFFE21:0063 RINGS 99
FFFE20:0063 RINGS (PLUS 1000)
FFFE21:0000 RINGS 0 ALWAYS
FFFFD1:0001 demo mode on
FFFFD1:0000 demo mode off
FFFE12:0063 Infinite 99 Lives
FFFE12:0001 lose 1 life & game over. you must put 01 & not 00. (00 are inf lives)
FFFE18:0063 Infinite 99 Continues
FFFE23:0000 Infinite Time minutes (08= 8 minutes infinite)
FFFE24:0000 Infinite Time seconds (just 1 second pass)
FFFE24:003C Infinite Time 00 seconds (minutes pass from sec to sec so in 10 sec you die! XD)
FFFE25:0000 Freeze time
FFFE10:XXYY SELECT STAGE & ACT. note: works exactly as the other s2 revision code you have...
FFFE11:0000 SELECT ACT (ONLY). 00 act 1, 01 act2, 02 act3.
useless codes. (only for curiosity):
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FFFF72:0000 SELECT SONIC & TAILS IN CURSOR OPTIONS
FFFF73:0000 SELECT BODY - SONIC & TAILS
--important explanation--:
this 2 codes are useless, since it works, but in s2&k programmers erase sonic and tails characters. so only exist knuckles as character in all the positions.
the only left thing is that by this codes you can have the tails lifes icon, but of course you play as knuckles.
Sonic 3D Blast (W) [!]:
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FF040D:0001 Enable Select Stage Menu -push START in "start" to go.
FF0A8E:0001 Select Stage Menu (alt)
note 1: disable for can select any stage.
note 2: this alternate vers show before a rare text screen ¿?.
-INSTRUCTIONS FOR SELECT STAGE MENU (ALTERNATE VERS)-
start a new game and when you start the stage, voila. remeber that not exist debug mode in this sonic game, only the stage select.
FF0681:0009 Inf 9 Lives
FF0A57:0099 Inf 9 Rings - 1/2 - use the 2 ring codes!
FF0A5B:0099 Inf 9 Rings - 2/2 - use the 2 ring codes!
-NOTE ABOUT THE 2 RING CODES-:
code 1 display 9 rings, (real rings) but if you are hit by one enemy, in the 2º hit you die!.
code 2 make you always have 9 rings, so you can be hit always and you not die, but with this code there not display the rings nº in the rings counter (you see 0 rings). so better use both codes together.
FF0A8F:0005 Nº of Flickies you transport (Invisible)
note: this code causes several glitches in the stage, and even crash the game. so is better use the 2º code.
FF0A93:0005 all 5 flickies collected in the big ring (can pass the zone).
FF06A3:0007 Have All 7 Chaos Emeralds.
note 1: this code make you gain 1 life for do the bonus stage.
-IMPORTANT NOTE ABOUT EMERALDS-:
unfortunate, if you finish the game with the 7 emeralds or not, not exist none diference durind the ending (not appears robotnick with the left emeralds you cant get). and also dont exist super sonic here
.i think this happens, because this game not have been totally completed. only half-finished just for be selling. this explain why the game even dont have super sonic!. grrr

FFA17D:0009 Inf 9 Rings in Bonus stages 1/2. use the 2 codes!
FFA181:0009 Inf 9 Rings in Bonus stages 2/2. use the 2 codes!
note: exactly equal like in the normal stages 2 rings codes. you need the 2 codes for inf rings in bonus stage. if not you can die if you dont have rings. plus the codes cause the rings multiply!.
FF0BA9:0000 final boss robotnick one 1 touch and death.
FF06A1:0031 knuckles have 50 rings (is needed 50 rings for enter in bonus stage)
FF069F:0031 tails have 50 rings (is needed 50 rings for enter in bonus stage)
note 1: take one real ring to make it works!
Sonic Spinball (E) [!]:
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FF579E:0009 9 inf lives
FFF20C:0009 3 inf balls in bonus game
FF57A0:0009 9 inf rings (not appears, are only points)
NOTE: the rings give you points when lose 1 life or ends one stage. disable for can continue playing.
FF75B1:00XX select stage
XX=
00= Stage 1
01= Stage 2
02= Stage 4
03= Stage 4 (final stage)
FFF8F8:0001 enable level select
intructions: now in main menu push... A+start= stage2, B+start= stage3, c+start= stage4.
FFABBB:0000 final boss robotnick one touch and death
note: like always, this codes are tested in kegafusion. however notice that this cheat also works with gens.
note 2: unfortunate bonus stages dont appears for be selectable. so you can only play the 4 bonus stages when you finish normal stages.
multiball stage: also if you grab all the rings in one stage (or use the rings code i think), there appear one multiball stage, in some spot of the stage, with a circle of rings.
enter there and you go to the last and 5 bonus stage, the multiball.
note about the sonic codes (and in special for sonic spinball):
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i make this compilation in the passed summer, for post all the sonic codes i have in sonic retro (without none luck as i explain before), bombergames and also here in gshi.
however, saddly i dont post the codes until now, because the lack of time, and also because in here i need before do the veryfication of what of these codes you already have in your database...
and by the way this result as a good thing. due to thanks to that delay, i spend the time for find really hard/cool codes for many games that always resist me. (these already are posted in this post).
back to sonic codes, when i do this compilation i dont notice that you ALREADY HAVE some of my sonic spinball codes.
anyway after all, i post all my sonic spinball codes here. because i do all for the (E) version and not the (U) of the game.
however, some of them works in else version where others not (these codes are for same thing, but are different codes).
the codes that works in else version (E) and (U), are the infinite rings and precisely these 2 that i make without know that you already have it: the infinite lives & the enable level select codes.
so notice that some codes of sonic spinball works in else version (E and U) where others only works in only one of the versions...
well i hope you enjoy this. il be back soon with the rest of the sonic codes i have.
bye all


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