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  • #16
    Use PS2savebuilder to convert it to an action replay format save.
    July 7, 2019

    https://www.4shared.com/s/fLf6qQ66Zee
    https://www.sendspace.com/file/jvsdbd

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    • #17
      Ok, and then I just place them all on my memory card by using uLaunchELF, and use mcpaste, or do I just use ARMAX? If so, do I just overwrite them to my memory card by using "uncrush" or do I just copy? I don't know. Between, is this this live dump code for Dynasty Warriors 5 correct?

      Dump
      D031BF58 0000FFFB (R3)
      2012285C 08028000 <--- dump address
      D031BF58 0010FFFB (R3)
      2012285C 03E00008 <--- dump address

      Correct?
      Last edited by Hei1; 11-13-2011, 05:04:35 PM.

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      • #18
        It should be correct since it gave you corrupted files. Just uncrush the save with AR Max.
        July 7, 2019

        https://www.4shared.com/s/fLf6qQ66Zee
        https://www.sendspace.com/file/jvsdbd

        Comment


        • #19
          Just uncrush the save with AR Max.
          Can I uncrush all of them, just to make sure that one of them is the correct file, instead of trying all one by one? And do I overwrite it/them to my memory card when I use uncrush?
          Last edited by Hei1; 11-13-2011, 05:19:59 PM.

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          • #20
            Try them all. It's your stuff, do what you need to.
            July 7, 2019

            https://www.4shared.com/s/fLf6qQ66Zee
            https://www.sendspace.com/file/jvsdbd

            Comment


            • #21
              Try them all. It's your stuff, do what you need to.
              Yes, but do I overwrite my memory card with them?
              Last edited by Hei1; 11-13-2011, 05:33:39 PM.

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              • #22
                What do you mean by "overwrite my memory card?"
                July 7, 2019

                https://www.4shared.com/s/fLf6qQ66Zee
                https://www.sendspace.com/file/jvsdbd

                Comment


                • #23
                  What do you mean by "overwrite my memory card?"
                  I mean, do I overwrite the save files to my memory card when I use "UNCRUSH"? Or would I just use normal copy? I don't know.
                  Last edited by Hei1; 11-13-2011, 07:35:51 PM.

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                  • #24
                    It shouldn't be asking you to overwrite things if you are uncrushing a file unless you already have the file, and in that case you would hve spotted the black cube with CMP on it. You'd need to go to the CMP site and ask Skiller since it's his thing I'm guessing.
                    July 7, 2019

                    https://www.4shared.com/s/fLf6qQ66Zee
                    https://www.sendspace.com/file/jvsdbd

                    Comment


                    • #25
                      Done but still doesn't work. This is what I did:

                      1. I opened PS2SaveBuilder, opened the .cbs files one by one, and saved them in the .max save format.
                      2. I placed the .max files on my USB flash drive.
                      3. I started up ARMAX, went to MAXMemory, went to "My Devices", selected my USB flash drive and uncrushed them all to the memory card I use.
                      4. Once that was done, I shut off my PS2, started it up without a disc inside, went to "Browser" and selected the memory card I uncrushed them to.
                      5. When I was there, I could see 4 black cubes with the letter "CMP Dumper Save" on them.
                      6. After that, I started up Swap Magic 3.8, enabled the live dump code for this game, started the game, went to "CAMP", went to Zhao Yun's weapon info and pressed R3 to do a dump there.
                      7. After that was done, I started up my PS2 again without a disc in it, went to "Browser" and selected the memory card I use once again, but once I was there, I saw no changes. I could see all the things that I had on my memory card previously, but no new icons.

                      What could be wrong now?
                      Last edited by Hei1; 11-14-2011, 07:30:29 AM.

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                      • #26
                        What is the whole code you have, I'll check it with the guide.
                        July 7, 2019

                        https://www.4shared.com/s/fLf6qQ66Zee
                        https://www.sendspace.com/file/jvsdbd

                        Comment


                        • #27
                          D031BF58 0000FFFB
                          2012285C 08028000
                          D031BF58 0010FFFB
                          2012285C 03E00008
                          Last edited by Hei1; 11-14-2011, 03:57:41 PM.

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                          • #28
                            Only those 4 lines? If so, you're missing everything http://www.codemasters-project.net/p...?content.165.3

                            There are many lines to this code.
                            July 7, 2019

                            https://www.4shared.com/s/fLf6qQ66Zee
                            https://www.sendspace.com/file/jvsdbd

                            Comment


                            • #29
                              If so, you're missing everything
                              Yeah I just checked. I am missing these things, right?

                              SceMcSync
                              SceMcOpen
                              SceMcWrite
                              SceMcClose
                              Start And Stop
                              Save to CMP
                              Memcard Sub

                              If so, I wouldn't know how to find them. I know that there's a guide on that site explaining how you would find them, but I am confused about it. Could you explain them to me, easier?
                              Last edited by Hei1; 11-15-2011, 08:48:02 AM.

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                              • #30
                                First you need all of this stuff that never changes from 1 game to another:

                                200A0000 27BDFFC0
                                200A0004 3C06000A
                                200A0008 FFB20020
                                200A0010 FFB10010
                                200A0014 24C60104
                                200A0018 FFB00000
                                200A0020 FFBF0030
                                200A0028 24070203
                                200A002C 0040802D
                                200A0030 0220282d
                                200A0034 0240302d
                                200A003C 0200202d
                                200A0040 3C050010
                                200A0044 0200202D
                                200A004C 3C060070
                                200A0050 0220282D
                                200A0054 0240302D
                                200A005C 0200202D
                                200A0064 0200202D
                                200A0068 0200282D
                                200A006C 0200302D
                                200A0074 0200202D
                                200A0078 DFBF0030
                                200A007C DFB20020
                                200A0080 DFB10010
                                200A0084 DFB00000
                                200A0088 03E00008
                                200A008C 27BD0040

                                MemCardSlot-Slot 1-2 = (witch memslot u saving to)
                                200A001C 24050000 (24050001 = slot 2)

                                Start And Stop
                                200A0040 3C050010 <-- Start address (3C040010 starts dumping at address 00100000, 3C040020 starts dumping at address 00200000)
                                200A004C 3C060070 <--- Stop in MB Address (Assuming you start dumping at address 00100000, 3C060020 stops dumping at address 00200000 and is 1MB, 3C060030 stops dumping at address 00300000 and is 2MB)
                                The rest of it he has the patterns to search for in PS2Dis.

                                sceMcClose = 030005240100062430000824
                                sceMcSync = 6000bfff1000b1ff030040140000b0ff
                                SceMcWrite = 2328020221182202 or 2410430023104400
                                sceMcOpen & sceMcClose = 3000001038ff0224 (You should have already found sceMcClose)

                                When you find those patterns, just go to the top of the function. You'll know the first line of the function, it always says "FNC_????". When you are on that line, change the code to a jal to the line you are on to get the correct value you need.

                                SceMcSync
                                200A0038 0C??????
                                200A0070 0C??????
                                200A0058 0C?????? (All 3 are the same exact value of the jal you found by using the pattern, going to the first line of the function, and making a jal to that address)

                                SceMcOpen
                                200A0024 0C??????

                                SceMcWrite
                                200A0048 0C??????

                                SceMcClose
                                200A0060 0C??????
                                July 7, 2019

                                https://www.4shared.com/s/fLf6qQ66Zee
                                https://www.sendspace.com/file/jvsdbd

                                Comment

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