Use PS2savebuilder to convert it to an action replay format save.
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IGmassdumper help!
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Ok, and then I just place them all on my memory card by using uLaunchELF, and use mcpaste, or do I just use ARMAX? If so, do I just overwrite them to my memory card by using "uncrush" or do I just copy? I don't know. Between, is this this live dump code for Dynasty Warriors 5 correct?
Dump
D031BF58 0000FFFB (R3)
2012285C 08028000 <--- dump address
D031BF58 0010FFFB (R3)
2012285C 03E00008 <--- dump address
Correct?Last edited by Hei1; 11-13-2011, 05:04:35 PM.
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It should be correct since it gave you corrupted files. Just uncrush the save with AR Max.
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Try them all. It's your stuff, do what you need to.
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What do you mean by "overwrite my memory card?"
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It shouldn't be asking you to overwrite things if you are uncrushing a file unless you already have the file, and in that case you would hve spotted the black cube with CMP on it. You'd need to go to the CMP site and ask Skiller since it's his thing I'm guessing.
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Done but still doesn't work. This is what I did:
1. I opened PS2SaveBuilder, opened the .cbs files one by one, and saved them in the .max save format.
2. I placed the .max files on my USB flash drive.
3. I started up ARMAX, went to MAXMemory, went to "My Devices", selected my USB flash drive and uncrushed them all to the memory card I use.
4. Once that was done, I shut off my PS2, started it up without a disc inside, went to "Browser" and selected the memory card I uncrushed them to.
5. When I was there, I could see 4 black cubes with the letter "CMP Dumper Save" on them.
6. After that, I started up Swap Magic 3.8, enabled the live dump code for this game, started the game, went to "CAMP", went to Zhao Yun's weapon info and pressed R3 to do a dump there.
7. After that was done, I started up my PS2 again without a disc in it, went to "Browser" and selected the memory card I use once again, but once I was there, I saw no changes. I could see all the things that I had on my memory card previously, but no new icons.
What could be wrong now?Last edited by Hei1; 11-14-2011, 07:30:29 AM.
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What is the whole code you have, I'll check it with the guide.
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Only those 4 lines? If so, you're missing everything http://www.codemasters-project.net/p...?content.165.3
There are many lines to this code.
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Yeah I just checked. I am missing these things, right?If so, you're missing everything
SceMcSync
SceMcOpen
SceMcWrite
SceMcClose
Start And Stop
Save to CMP
Memcard Sub
If so, I wouldn't know how to find them. I know that there's a guide on that site explaining how you would find them, but I am confused about it. Could you explain them to me, easier?Last edited by Hei1; 11-15-2011, 08:48:02 AM.
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First you need all of this stuff that never changes from 1 game to another:
The rest of it he has the patterns to search for in PS2Dis.200A0000 27BDFFC0
200A0004 3C06000A
200A0008 FFB20020
200A0010 FFB10010
200A0014 24C60104
200A0018 FFB00000
200A0020 FFBF0030
200A0028 24070203
200A002C 0040802D
200A0030 0220282d
200A0034 0240302d
200A003C 0200202d
200A0040 3C050010
200A0044 0200202D
200A004C 3C060070
200A0050 0220282D
200A0054 0240302D
200A005C 0200202D
200A0064 0200202D
200A0068 0200282D
200A006C 0200302D
200A0074 0200202D
200A0078 DFBF0030
200A007C DFB20020
200A0080 DFB10010
200A0084 DFB00000
200A0088 03E00008
200A008C 27BD0040
MemCardSlot-Slot 1-2 = (witch memslot u saving to)
200A001C 24050000 (24050001 = slot 2)
Start And Stop
200A0040 3C050010 <-- Start address (3C040010 starts dumping at address 00100000, 3C040020 starts dumping at address 00200000)
200A004C 3C060070 <--- Stop in MB Address (Assuming you start dumping at address 00100000, 3C060020 stops dumping at address 00200000 and is 1MB, 3C060030 stops dumping at address 00300000 and is 2MB)
sceMcClose = 030005240100062430000824
sceMcSync = 6000bfff1000b1ff030040140000b0ff
SceMcWrite = 2328020221182202 or 2410430023104400
sceMcOpen & sceMcClose = 3000001038ff0224 (You should have already found sceMcClose)
When you find those patterns, just go to the top of the function. You'll know the first line of the function, it always says "FNC_????". When you are on that line, change the code to a jal to the line you are on to get the correct value you need.
SceMcSync
200A0038 0C??????
200A0070 0C??????
200A0058 0C?????? (All 3 are the same exact value of the jal you found by using the pattern, going to the first line of the function, and making a jal to that address)
SceMcOpen
200A0024 0C??????
SceMcWrite
200A0048 0C??????
SceMcClose
200A0060 0C??????
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