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I updated your file with 1856 games, only with new games 9-Type .
http://1drv.ms/1DYDTkHLast edited by Leonildo; 09-14-2015, 08:39:55 PM.
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1. How large is the flash drive? Is it formatted as FAT32?
16 GB and formatted to FAT32. I even reformatted it to be on the safe side before I wrote my stuff above
2. Does a progress bar appear before the program crashes?
Yes, the progress bar appers, but right after that, it freezes.
3. Does it prompt you for overwriting the CBS file on the flash drive? Assuming the file already on the drive has the same name.
Yes it does. It asks for overwriting and then the progress bar comes up and it freezes
4. Are you using a 3rd party memory card or an official Sony one?
Official Sony one
5. After importing a save from a CBS generated by PS2 Save Builder, can you export it to a PSU file without issue?
Yes, even overwriting the old file works
Additional info:
The PS2 model I have is a SCPH-39004, in case it MIGHT have something to do with it, but as you said... Highly unlikelyLast edited by LegendaryHawk; 08-05-2015, 03:18:15 PM. Reason: Fixed question 3... (I was an idiot, haha)
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OK, I downloaded .MAX saves for those games, converted them to .CBS using PS2 Save Builder and copied them to a flash drive. They transferred to the memory card using the save manager without issue, as you found. I then exported them from the memory card back to the flash drive as a CBS file and it didn't freeze. Can you let me know a little more about your setup so I can narrow down what might be causing the issue?
1. How large is the flash drive? Is it formatted as FAT32?
2. Does a progress bar appear before the program crashes?
3. Does it prompt you for overwriting the CBS file on the flash drive? Assuming the file already on the drive has the same name.
4. Are you using a 3rd party memory card or an official Sony one?
5. After importing a save from a CBS generated by PS2 Save Builder, can you export it to a PSU file without issue?
I'd greatly appreciate your answers to these questions. It may also be an incompatibility with PAL systems, but it seems unlikely.
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The games I used are all PAL versions (in case that matters...)
- Persona 4
- Resident Evil 4 (the system data, no actual save, but that shouldn't matter)
- Shadow Hearts 2
- Tekken 5
I exported all saves to .PSU and moved them over to my computer. Then, I converted all .PSU files to .CBS with PS2 Save Builder v0.8 and moved them back on my flash drive.
Importing the .CBS files works. No problems at all.
But as I wrote earlier, exporting makes the whole program freeze... Or maybe it does something and I have to let it work for 10 minutes or something, haha.
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Hmm, I've tested exporting about 30 saves from my memory card to a flash drive in .CBS format without any issues. What games did you try to create a save file for? Can you extract a .CBS save to a memory card from the flash drive?
Thanks for your continued support
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Did a little testing on my PS2 as usual and stumbled upon a problem with the .CBS expoting feature.
Whenever I want to select a save (it doesn't matter which one I select) and want to export as .CBS, the program freezes and the only thing I can do is to reset the console. The resulting file has a size of 0 kB.
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Version 1.2 has been released!
Changes
General
* Add version number to about menu
* Replace miniz with zlib
* Add release target to Makefile.
Save Manager
* Add support for CodeBreaker saves (.CBS) in the save manager
* Improved Shift-JIS conversion for save names
* Display device name in save list
* Display save name when copying a save
* Display error if no saves were found on a device
Download is in the first post. Enjoy.Last edited by root670; 08-04-2015, 01:20:22 PM.
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It's working fine on my end. What file are you trying to convert? As a test, I extracted cheats from your 565 game CDB then created a new CDB and the result was identical to your original CDB. Make sure you're using 'cdb-util c' to create a CDB and 'cdb-util e' to extract cheats from a CDB.
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I can not convert CDB file to text cheats with this cdb-util v1.2 works exactly the same as version April 6, 2015. you could put the text file of these 1485 games.
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Updated the first post with a new version of cdb-util (formerly makecdb), which adds support for extracting text cheats from CDB files! The command-line usage has changed a little, requiring the first argument to be 'c' or 'e' depending on if you're creating a CDB from text cheats or extracting text cheats from a CDB.
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I have to save almost all database the Skiller codes, have also saves the codes in format max or cbs that can be placed in the memory card through the action replay or Codebreaker, and also the unlouch made by lee4.
http://1drv.ms/1jLKiQmLast edited by Leonildo; 06-30-2015, 12:18:05 PM.
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I did save using these cb2util, why is my ps2 slim Codebreaker does not accept flashdrive
My Codebreaker saves ps2 PCB, Mcd001 pcsx2, save max or cbs use mymc for emulator.
http://1drv.ms/1jLKiQmLast edited by Leonildo; 06-26-2015, 03:29:45 PM.
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because you need this file from my post in your old thread
http://gamehacking.org/vb/threads/11...3433#post83433Last edited by lee4; 06-26-2015, 01:30:18 PM.
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