I may have a way to directly edit 3DS Powersaves (or at least the backups the device makes on my PC), if I can find where the backups are stored. They are obviously NOT stored in the "Action Replay Powersaves" folder, in Program Files.
Of course, I do this at my own risk, as an improperly edited Powersave could temporarily "brick" my 3DS cartridge, or at the very least show up as a "corrupt save", or whatever.
If, however, I find a way to get this to work (and achieve effects for which Codejunkies hasn't provided saves/codes for), then I will have opened the door for others to try the same thing, and basically leave Codejunkies in the dust...yet again.
If anyone has any info regarding this possibility, please post it in this thread.
UPDATE: I have discovered where the Powersaves backups are stored--Codejunkies, you just revealed your glaring weakness!
Now, if only I could make heads or tails of the seemingly chaotic clumps of gobbledygook amidst all the endless rows of "FF"s...
I've done this before, but not without being able to actually PLAY the game whilst searching for codes/values. This one may be a bit of a tough nut to crack, but if I can find a way to teach a velociraptor how to fire a Nuke Weapon on Turok 2 (for N64), I can figure THIS one out. Besides, Codejunkies oh so kindly provided a really EASY save to hack: "Start game with 999,999,999 P". All I have to do is search for that particular value, and boom, I've opened up the save for editing!
Let the 3DS hacking commence!
UPDATE 2: Turns out there's a little more to this save-editing than first appears. Of course the raw save data looks like a bunch of ASCII garbage--it has to be decrypted! However, the currently existing save de/encrypter tool does NOT recognize .bin files (that's how the Powersaves device stores its saves to PC). Is there anything I can use to actually see the real contents of a 3DS save, or has the encryption algorithm not yet been completely hacked?
Of course, I do this at my own risk, as an improperly edited Powersave could temporarily "brick" my 3DS cartridge, or at the very least show up as a "corrupt save", or whatever.
If, however, I find a way to get this to work (and achieve effects for which Codejunkies hasn't provided saves/codes for), then I will have opened the door for others to try the same thing, and basically leave Codejunkies in the dust...yet again.
If anyone has any info regarding this possibility, please post it in this thread.
UPDATE: I have discovered where the Powersaves backups are stored--Codejunkies, you just revealed your glaring weakness!
Now, if only I could make heads or tails of the seemingly chaotic clumps of gobbledygook amidst all the endless rows of "FF"s...
I've done this before, but not without being able to actually PLAY the game whilst searching for codes/values. This one may be a bit of a tough nut to crack, but if I can find a way to teach a velociraptor how to fire a Nuke Weapon on Turok 2 (for N64), I can figure THIS one out. Besides, Codejunkies oh so kindly provided a really EASY save to hack: "Start game with 999,999,999 P". All I have to do is search for that particular value, and boom, I've opened up the save for editing!
Let the 3DS hacking commence!

UPDATE 2: Turns out there's a little more to this save-editing than first appears. Of course the raw save data looks like a bunch of ASCII garbage--it has to be decrypted! However, the currently existing save de/encrypter tool does NOT recognize .bin files (that's how the Powersaves device stores its saves to PC). Is there anything I can use to actually see the real contents of a 3DS save, or has the encryption algorithm not yet been completely hacked?

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