Announcement

Collapse
No announcement yet.

terpsfan101 Codes (Mostly Genesis)

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #76
    NBA Hang Time (USA) (SNES)

    You can add the hex values to combine codes, like 7EB9CE:60 for Rooftop Court and Powered-Up Player.

    7EB9CE:01 P1 No Tag Arrow
    7EB9CE:02 P1 Jungle Court
    7EB9CE:04 P1 No CPU Assistance
    7EB9CE:08 P1 ?
    7EB9CE:10 P1 ?
    7EB9CE:20 P1 Rooftop Court
    7EB9CE:40 P1 Powered-Up Player
    7EB9CE:80 P1 City Court
    7EB9CE:FF P1 View Grand Champion Ending

    7EB9D0:01 P2 No Tag Arrow
    7EB9D0:02 P2 Jungle Court
    7EB9D0:04 P2 No CPU Assistance
    7EB9D0:08 P2 ?
    7EB9D0:10 P2 ?
    7EB9D0:20 P2 Rooftop Court
    7EB9D0:40 P2 Powered-Up Player
    7EB9D0:80 P2 City Court
    7EB9D0:FF P2 View Grand Champion Ending

    7EB9D2:01 P3 No Tag Arrow
    7EB9D2:02 P3 Jungle Court
    7EB9D2:04 P3 No CPU Assistance
    7EB9D2:08 P3 ?
    7EB9D2:10 P3 ?
    7EB9D2:20 P3 Rooftop Court
    7EB9D2:40 P3 Powered-Up Player
    7EB9D2:80 P3 City Court
    7EB9D2:FF P3 View Grand Champion Ending

    7EB9D4:01 P4 No Tag Arrow
    7EB9D4:02 P4 Jungle Court
    7EB9D4:04 P4 No CPU Assistance
    7EB9D4:08 P4 ?
    7EB9D4:10 P4 ?
    7EB9D4:20 P4 Rooftop Court
    7EB9D4:40 P4 Powered-Up Player
    7EB9D4:80 P4 City Court
    7EB9D4:FF P4 View Grand Champion Ending

    7E7CD0:51 P1 Infinite Turbo
    7E7CF4:51 P2 Infinite Turbo
    7E7D18:51 P3 Infinite Turbo
    7E7D3C:51 P4 Infinite Turbo

    7EB984:FF Infinite Time to Enter Codes at Tonight's Matchup Screen (Turn off to go to the start of the game)

    7E9CBC:0A Create Player - Max Height (Disable once you save player)
    7E9CBD:0A Create Player - Max Weight (Disable once you save player)
    7E9CBE:0A Create Player - Max Speed (Disable once you save player)
    7E9CBF:0A Create Player - Max Power (Disable once you save player)
    7E9CC0:0A Create Player - Max Shoot (Disable once you save player)
    7E9CC1:0A Create Player - Max Dunks (Disable once you save player)
    7E9CC2:0A Create Player - Max Steal (Disable once you save player)
    7E9CC3:0A Create Player - Max Block (Disable once you save player)
    7E9CC8:00 Create Player - Privilege 1 - No Tag Arrow (Disable once you save player)
    7E9CC8:01 Create Player - Privilege 1 - Stealth Turbo (Disable once you save player)
    7E9CC8:02 Create Player - Privilege 1 - Hide Attributes (Disable once you save player)
    7E9CC8:03 Create Player - Privilege 1 - Super Rebound (Disable once you save player)
    7E9CC8:04 Create Player - Privilege 1 - Smarter Drone (Disable once you save player)
    7E9CC9:00 Create Player - Privilege 2 - No Tag Arrow (Disable once you save player)
    7E9CC9:01 Create Player - Privilege 2 - Stealth Turbo (Disable once you save player)
    7E9CC9:02 Create Player - Privilege 2 - Hide Attributes (Disable once you save player)
    7E9CC9:03 Create Player - Privilege 2 - Super Rebound (Disable once you save player)
    7E9CC9:04 Create Player - Privilege 2 - Smarter Drone (Disable once you save player)
    Last edited by terpsfan101; 01-13-2014, 04:49:25 PM. Reason: Adding more codes

    Comment


    • #77
      NBA Hang Time (USA) (SNES)

      Codes that I would like to find, but can't:

      Create Player - Infinite/Max Attribute Points (80 points would be the max value)
      Create Player - Be able to select more than 2 privileges

      Secret Number Codes Entered on the Tonight's Matchup Screen (for all 4 players):

      111 = Tournament Mode
      120 = Fast Pass
      273 = Stealth Turbo
      284 = Max Speed
      390 = No Pushing
      461 = Infinite Turbo
      552 = Hyper Speed
      616 = Max Block
      709 = Max Steal
      802 = Max Power
      937 = Goaltending Allowed

      Comment


      • #78
        Olympic Gold (Europe)

        Sources:

        http://www.ign.com/faqs/2002/gold-me...oughfaq-377218
        GamesMaster Issue 01 January 1993 (p123)

        JBJA-AEBW Players are more powerful
        2BJA-AABW Players are less powerful
        BKSA-AA3T Player never tires in Swimming
        AEMT-AABW Archery consists of 1 Shot, instead of 6 (1 of 2)
        AGFT-AACJ Archery consists of 1 Shot, instead of 6 (2 of 2)
        AJMT-AABW Archery consists of 2 Shots (1 of 2)
        ALFT-AACJ Archery consists of 2 Shots (2 of 2)
        ANMT-AABW Archery consists of 3 Shots (1 of 2)
        ARFT-AACJ Archery consists of 3 Shots (2 of 2)
        ATMT-AABW Archery consists of 4 Shots (1 of 2)
        AWFT-AACJ Archery consists of 4 Shots (2 of 2)
        BAMT-AABW Archery consists of 8 Shots (1 of 2)
        BCFT-AACJ Archery consists of 8 Shots (2 of 2)
        BJMT-AABW Archery consists of 10 Shots (1 of 2)
        BLFT-AACJ Archery consists of 10 Shots (2 of 2)
        BTMT-AABW Archery consists of 12 Shots (1 of 2)
        BWFT-AACJ Archery consists of 12 Shots (2 of 2)
        AYHA-BA2C Player always in Lane 6 - Training Mode
        AFPA-CAEL Hammer Throw and Archery consist of 1 Round - Mini and Full Olympics
        AKPA-CAEL Hammer Throw and Archery consist of 2 Rounds - Mini and Full Olympics
        AZPA-CAEL Hammer Throw and Archery consist of 5 Rounds - Mini and Full Olympics
        A7PA-CAEL Hammer Throw and Archery consist of 7 Rounds - Mini and Full Olympics
        BFPA-CAEL Hammer Throw and Archery consist of 9 Rounds - Mini and Full Olympics
        AFTT-CAHL 1 Attempt at each Pole Vault Height - Mini and Full Olympics (1 of 2)
        87VA-CAFR 1 Attempt at each Pole Vault Height - Mini and Full Olympics (2 of 2)
        AKTT-CAHL 2 Attempts at each Pole Vault Height - Mini and Full Olympics (1 of 2)
        B7VA-CAFR 2 Attempts at each Pole Vault Height - Mini and Full Olympics (2 of 2)
        AZTT-CAHL 5 Attempts at each Pole Vault Height - Mini and Full Olympics (1 of 2)
        B7VA-CAFR 5 Attempts at each Pole Vault Height - Mini and Full Olympics (2 of 2)
        A7TT-CAHL 7 Attempts at each Pole Vault Height - Mini and Full Olympics (1 of 2)
        B7VA-CAFR 7 Attempts at each Pole Vault Height - Mini and Full Olympics (2 of 2)
        BFTT-CAHL 9 Attempts at each Pole Vault Height - Mini and Full Olympics (1 of 2)
        B7VA-CAFR 9 Attempts at each Pole Vault Height - Mini and Full Olympics (2 of 2)
        AFPA-CAD4 Diving consists of 1 Round - Mini and Full Olympics
        AKPA-CAD4 Diving consists of 2 Rounds - Mini and Full Olympics
        APPA-CAD4 Diving consists of 3 Rounds - Mini and Full Olympics
        AVPA-CAD4 Diving consists of 4 Rounds - Mini and Full Olympics
        Last edited by terpsfan101; 03-17-2015, 06:34:07 PM.

        Comment


        • #79
          Pac-Mania (USA, Europe)

          KBFA-ATK2 Ghosts stay in their home

          Source: MEGA Issue 05 February 1993 (p68)

          Comment


          • #80
            Road Rash II (USA, Europe)

            FF0A66:0040 P1 Instantly Win Race (credit Aether Knight)
            FF0AD3:00FF P1 Can't Wreck Bike
            FF068B:0000 P1 Infinite Bike Health
            FF0ABE:000A P1 Infinite Health
            FF0A7B:0001 P1 Bike can reach Max Possible Speed
            FF0A74:007F P1 Max Current Speed (327 MPH, Set to a lower value for a drivable bike)
            FFF4DC:270F P1 Infinite Money

            FF0EE6:0040 P2 Instantly Win Race (credit Aether Knight)
            FF0F53:00FF P2 Can't Wreck Bike
            FF068F:0000 P2 Infinite Bike Health
            FF0F3E:000A P2 Infinite Health
            FF0EFB:0001 P2 Bike can reach Max Possible Speed
            FF0EF4:007F P2 Max Current Speed (327 MPH, Set to a lower value for a drivable bike)
            FFF4DE:270F P2 Infinite Money

            FF05BF:00?? P1 Infinite Nitro
            FF05CF:00?? P2 Infinite Nitro

            04: Banzai 600 N
            05: Banzai 750 N
            06: Shuriken 1000 N
            07: Banzai 7.11 N
            08: Diablo 1000 N

            FF0ACD:00?? P1 Weapon Modifier
            FF0F4D:00?? P2 Weapon Modifier

            20: None
            22: Club
            24: Chain

            FFF503:00?? P1 Bike Modifier
            FFF505:00?? P2 Bike Modifier

            00: Shuriken 400
            01: Panda 500
            02: Shuriken TT 250
            03: Panda 900
            04: Banzai 7.11
            05: Banzai 600 N
            06: Banzai 750 N
            07: Shuriken 1000 N
            08: Banzai 7.11 N
            09: Diablo 1000 N
            0A: Panda 600
            0B: Banzai 600
            0C: Banzai 750
            0D: Shuriken 1000
            0E: Diablo 1000
            0F: Wild Thing 2000

            FFF4D1:00?? P1 Level Modifier
            FFF4D3:00?? P2 Level Modifier

            01: Level 1
            02: Level 2
            03: Level 3
            04: Level 4
            05: Level 5
            06: Secret Level 6 (race against the cops)

            FF0A53:0000 Freeze Timer
            Last edited by terpsfan101; 02-25-2018, 01:32:15 AM.

            Comment


            • #81
              Forgotten Worlds (World) (v1.1)

              Source: GamesMaster Issue 006 June 1993 (p107)

              ATGA-CA24 Infinite Health against Enemy Attacks - Both Players
              AVCA-CA8E Infinite Health against Obstacle Entrapment - Both Players
              AD8T-BAFA Tiny coin is worth 1,000 Zenny, instead of 100
              AD8T-BAZE Regular coin is worth 5,000 Zenny, instead of 500
              AH8T-AAFG Large coin is worth 11,000 Zenny, instead of 1,000
              A18T-AAFL Huge coin is worth 50,000 Zenny, instead of 10,000
              ANWA-CAGL P1 Start with 32,500 Zenny, instead of 2,500
              ANWT-CAB6 P2 Start with 32,500 Zenny, instead of 2,500
              Last edited by terpsfan101; 03-17-2015, 06:38:27 PM.

              Comment


              • #82
                Bare Knuckle II - Shitou heno Chingonka ~ Streets of Rage II (Japan, Europe)

                Source: Sega Force Issue 19 July 1993 (p54)

                AW7T-AA7J Infinite Lives - both players
                PBFA-AAHA Apple pick-up restores all health
                LBFT-AEAY Cash bag worth 25,000, instead of 1,000
                PKFA-BN0J 1-up worth 3 lives, instead of 1
                Last edited by terpsfan101; 03-17-2015, 06:47:48 PM.

                Comment


                • #83
                  Street Racer (USA) (SNES)

                  Source: Super Play Issue 39 January 1996 (p67)
                  Source: Super Play Issue 32 June 1995 (p65)
                  Source: Super Play Issue 31 May 1995 (p63)
                  Source: GamesMaster Issue 29 May 1995 (p88)

                  7E1833:00 Infinite Time
                  7E53B4:01 Secret Tracks
                  7E1821:00 P1 Infinite Energy
                  7E5382:00 P1 Infinite Energy (alt)
                  7E1823:00 P2 Infinite Energy
                  7E5384:00 P2 Infinite Energy (alt)
                  7E1825:00 P3 Infinite Energy
                  7E5386:00 P3 Infinite Energy (alt)
                  7E1827:00 P4 Infinite Energy
                  7E5388:00 P4 Infinite Energy (alt)
                  7E16F1:63 P1 Infinite Nitros
                  7E16F1:00 P1 No Nitros
                  7E16F3:63 P2 Infinite Nitros
                  7E16F3:00 P2 No Nitros
                  7E16F5:63 P3 Infinite Nitros
                  7E16F5:00 P3 No Nitros
                  7E16F7:63 P4 Infinite Nitros
                  7E16F7:00 P4 No Nitros
                  7E1D2A:03 P1 Infinite Credits
                  7E1D2C:03 P2 Infinite Credits
                  7E1D2E:03 P3 Infinite Credits
                  7E1D30:03 P4 Infinite Credits
                  7E5372:00 P1 No Weapons
                  7E5374:00 P2 No Weapons
                  7E5376:00 P3 No Weapons
                  7E5378:00 P4 No Weapons
                  7E537A:00 P1 No Fighting
                  7E537C:00 P2 No Fighting
                  7E537E:00 P3 No Fighting
                  7E5380:00 P4 No Fighting
                  7E538A:00 P1 No Collisions
                  7E538C:00 P2 No Collisions
                  7E538E:00 P3 No Collisions
                  7E5390:00 P4 No Collisions
                  7E1BCF:05 P1 On Last Lap
                  7E1BD1:05 P2 On Last Lap
                  7E1BD3:05 P3 On Last Lap
                  7E1BD5:05 P4 On Last Lap

                  Comment


                  • #84
                    Micro Machines (Europe) (Master System and Game Gear)

                    00DC09:09 Infinite Lives
                    00DC46:01 Enable Hard Mode
                    00DC46:02 Enable Rock Hard Mode
                    00D6D0:09 Enable Track Select
                    00DF88:01 Enable "Super Grip" Cheat

                    Micro Machines 2 - Turbo Tournament (Europe) (Game Gear)

                    00DE20:09 Infinite Lives

                    Comment


                    • #85
                      Shinobi III - Return of the Ninja Master (USA)
                      Super Shinobi II, The (Japan, Korea)

                      FF000A:0041 Enable 6-Button Mode

                      Comment


                      • #86
                        Here's the rest of the video game magazine codes:

                        Tiny Toon Adventures - Buster's Hidden Treasure (Europe)

                        Source: Sega Force Mega Issue 06 December 1993

                        ADTA-AAXY Invincibility
                        ABWT-BJAE Crystal prize provides much more invincibility (1 of 2)
                        ABWT-BJAT Crystal prize provides much more invincibility (2 of 2)

                        Ayrton Senna's Super Monaco GP II (Japan, Europe) (En,Ja)

                        Source: Sega Force Mega Issue 05 November 1993

                        RE5T-C6Z6 Your position is always reported as 1st place, not when you choose rival (switchable)
                        BJAA-CAFG Faster low end acceleration and higher top speed
                        DAAA-CACL Faster high end acceleration and higher top speed

                        World of Illusion Starring Mickey Mouse and Donald Duck (Europe)

                        Source: Sega Force Mega Issue 05 November 1993

                        AX2A-AA6Y Infinite Health (1 of 2)
                        DM2A-AA8N Infinite Health (2 of 2)
                        BM2A-AA9L Infinite Lives
                        AJST-EAHY Start on stage 2 (1 of 2)
                        HAPA-BEWA Start on stage 2 (2 of 2)
                        ANST-EAHY Start on stage 3 (1 of 2)
                        HAPA-BJWA Start on stage 3 (2 of 2)
                        ATST-EAHY Start on stage 4 (1 of 2)
                        HAPA-BNWA Start on stage 4 (2 of 2)
                        AYST-EAHY Start on stage 5 (1 of 2)
                        HAPA-BTWA Start on stage 5 (2 of 2)

                        Splatterhouse 2 (Europe)

                        Source: Sega Force Mega Issue 02 September 1993 (p66)

                        AX2T-AA68 Infinite Energy
                        AX2T-AA8Y Infinite Lives
                        HH2T-BLY8 Hits Hurt Twice as Much
                        AE0A-AAGA Start with 1 Life
                        AY0A-AAGA Start with 5 Lives
                        BE0A-AAGA Start with 9 Lives

                        Cannon Fodder (Europe) (SNES)

                        Source:

                        Super Play Issue 35 September 1995 (p60)
                        Super Play Issue 33 July 1995 (p65)

                        7E15C6:03 Infinite Grenades
                        7E15CC:06 Infinite Missiles
                        7E0919:00 Number of Men Away is 0
                        7E05AB:0F Leader Becomes General

                        International Superstar Soccer (USA) (SNES)

                        Source:

                        Super Play Issue 34 August 1995 (p64)
                        Super Play Issue 33 July 1995 (p65)

                        7E1774:00 Opponent's Goals Don't Count
                        7E1A46:55 Infinite Time
                        7E1FA2:00 3 Minute Game, instead of 5 Minutes (International Cup and World Series Modes)
                        7E1FA2:02 7 Minute Game (International Cup and World Series Modes)
                        7E1F96:01 No Fouls (International Cup and World Series Modes)
                        7E1F98:01 No Cards (International Cup and World Series Modes)
                        7E1F90:01 No Offside (International Cup and World Series Modes)
                        7E1F92:00 Always Sunny (International Cup and World Series Modes)
                        7E1F92:01 Always Rain (International Cup and World Series Modes)
                        7E1F92:02 Always Snow (International Cup and World Series Modes)
                        7E1E38:30 Stop Clock (Training Mode)
                        7E1E3C:30 Stop Bonus Clock (Training Mode)
                        7E1F9F:03 Black Ball and Noob Saibot Referee (Open Game Mode)

                        Demon's Crest (USA) (SNES)

                        Source: Super Play Issue 33 July 1995 (p63)

                        C93B-140F Infinite Health

                        Batman Returns (USA) (SNES)

                        Source: Super Play Issue 32 June 1995 (p65)

                        7E008C:05 Infinite Lives

                        Desert Fighter (Europe) (SNES)

                        Source: Super Play Issue 25 November 1994

                        7E0806:20 Infinite Energy
                        7E081E:27 Infinite Weapons

                        Super Tennis (USA) (SNES)

                        Source:

                        Super Play Issue 14 December 1993 (p82)
                        Super Play Issue 11 September 1993 (p82)

                        7E0802:40 P1 Play as Don J (Boss Player)
                        7E0842:40 P2 Play as Don J (Boss Player)
                        7E0882:40 P3 Play as Don J (Boss Player)
                        7E08C2:40 P4 Play as Don J (Boss Player)
                        7E00EF:00 CPU Can't Hit the Ball
                        7E00EC:00 CPU Scared of the Ball

                        Shadowrun (USA) (SNES)

                        Source: Super Play Issue 14 December 1993 (p82)

                        7E0A5A:09 Infinite Cannons
                        7E3C30:63 Infinite Armor

                        Rampart (USA) (SNES)

                        Source: Super Play Issue 10 August 1993

                        7E0A5A:03 Infinite Cannons
                        7E09AF:18 Infinite Time

                        NHLPA Hockey 93 (USA) (SNES)

                        Source: Super Play Issue 10 August 1993

                        7E13F5:FF CPU Always Pulls Goalie

                        U.N. Squadron (USA) (SNES)

                        Source: Super Play Issue 10 August 1993

                        Super Play Issue 02 December 1992

                        7E1008:08 Infinite Fuel

                        Virtua Racing (USA)

                        Source:?

                        FF908D:0000 No Damage to Car
                        Last edited by terpsfan101; 02-28-2018, 04:55:45 AM.

                        Comment


                        • #87
                          Combat Cars (USA, Europe)

                          Some of the P1 cheats here had already been found by Rune

                          FF10D4:0006 P1 Infinite Time (1 of 2)
                          FF10D5:00D6 P1 Infinite Time (2 of 2)
                          FF1172:0006 P2 Infinite Time (1 of 2)
                          FF1173:00D6 P2 Infinite Time (2 of 2)
                          FF10D1:0009 P1 Infinite Weapon
                          FF116F:0009 P2 Infinite Weapon
                          FF0020:270F P1 Infinite Money
                          FF0022:270F P2 Infinite Money
                          FF0039:0007 P1 Max Tires
                          FF003B:0007 P1 Max Engine
                          FF003D:0007 P1 Max Turbo Charge
                          FF003F:0007 P1 Max Special Powerup
                          FF0041:0007 P2 Max Tires
                          FF0043:0007 P2 Max Engine
                          FF0045:0007 P2 Max Turbo Charge
                          FF0047:0007 P2 Max Special Powerup

                          Comment


                          • #88
                            DEcapAttack (USA, Europe)

                            A dumbed down version of the Japanese version Magical Hat no Buttobi Turbo! Daibouken. The English release uses different RAM addresses than the Japanese title. I used Whipon's item descriptions since I have no clue what to call the items:

                            FFC267:0004 Infinite Health
                            FFC27E:3939 Infinite Lives
                            FFC264:1212 Infinite Time (Item Usage)
                            FFC26E:3939 Infinite Red Marbles
                            FFC270:3939 Infinite Blue Marbles
                            FFC272:3939 Infinite Yellow Marbles
                            FFC274:3939 Infinite Green Marbles
                            FFC277:0031 Have Chalet? Item
                            FFC278:3939 Infinite M Bottle
                            FFC27A:3939 Infinite S Bottle
                            FFC27C:3939 Infinite B-Coins
                            Last edited by terpsfan101; 12-26-2013, 12:55:17 AM.

                            Comment


                            • #89
                              this brings up an interesting point these codes printed in magazines should be documented in some form and technically as image files may be available but maybe a bit cumbersome and physical copies are limited in number. as for credit is there any submission note or does the magazine take credit for the codes

                              RIP MOM 6-27-52 - 12-25-10

                              Comment


                              • #90
                                will those codes be added to the database? I thought only hackers of this forum and hackers that give permission.
                                Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

                                Comment

                                Working...
                                X