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Codes by BigBossman

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  • Super Mario Bros. 3 - NES - GG

    Start Every Stage with Invincibility
    ONXYUIAA
    NOTE: Causes Mario to look glitched on the map screen & makes a weird sound for about a second. Starman Power-Up isn't needed in your inventory anymore with this code.

    Piranha Plant Fireballs Always Travel Upward
    EANXEELE

    Different Map to Stage Transition Effect
    TXVGEKSE
    Last edited by BigBossman; 01-08-2016, 04:05:18 PM.
    Hacking games is always fun because you don't know what's hidden in the game.

    Comment


    • Super Mario Bros. 3 - NES - GG

      Adds Coins, Blocks, & Bricks to Most Stages
      AAXKULTA
      NOTE: This code will add coin blocks, coins, wooden blocks, music note blocks, & bricks to most stages. This code might be best used with other codes such as a jump higher or fireballs turn objects into coins. Some stages might be unbeatable depending on the placement of blocks & bricks.

      Adds Even More Coins, Blocks, & Bricks to Most Stages
      AAXKXUSZ
      NOTE: This code will add even more coin blocks, coins, wooden blocks, music note blocks, & bricks to most stages. This code might be best used with other codes such as a jump higher or fireballs turn objects into coins. Some stages might be unbeatable depending on the placement of blocks & bricks.

      Raccoon & Tanooki Mario's Tail Swipe Won't Kill Most Enemies
      UTUOULSX
      NOTE: It can still kill piranha plants.

      P-Meter is Always Full
      YEKAIGEY
      NOTE: The meter won't show that it's full, but you'll hear the sound. Raccoon & Tanooki Mario can fly constantly. You won't be able to run faster holding the B button.

      Changes Stage Palettes on Most Stages
      AEEKOUYL
      NOTE: This will change coloring on most stages. Stage 1-1 will have a dark blue sky, with reddish landscape. Desert stages with sand will appear green or white sometimes with a night sky. Lava looks like green slime. It will also change palettes of some enemies too.

      1-Ups from Most Shell Attacks
      ALKAESVN

      All Coins are Coin Blocks
      APKGELTP
      Last edited by BigBossman; 01-11-2016, 08:38:03 AM.
      Hacking games is always fun because you don't know what's hidden in the game.

      Comment


      • Double Dragon 2 - NES - GG

        Flashing Colors
        PYKILESX
        Hacking games is always fun because you don't know what's hidden in the game.

        Comment


        • P.O.W. - NES - RAW

          Defeat Enemy #4 With 1 Hit
          0514:00

          2nd & 3rd Stage Bosses Die Instantly
          0510:00

          Enemy #4 Attacks Faster
          0564:01

          Enemy #4 Modifier
          0574:??
          Hacking games is always fun because you don't know what's hidden in the game.

          Comment


          • Double Dragon 2 - NES - RAW

            Advance Through the Game in Seconds
            0424:01
            NOTE: Enemies will disappear & you'll keep getting a go ahead signal, then the stage will suddenly end. Then you'll appear on the next stage for a few seconds & so on. In order to see the game's true ending, be sure that the difficulty is set on Master.
            Last edited by BigBossman; 01-18-2016, 07:37:05 AM.
            Hacking games is always fun because you don't know what's hidden in the game.

            Comment


            • Double Dragon 2 - NES - GG

              Fast Tempo Music
              VYEGAGYE

              Music is Missing Most Beats Almost Unrecognizable
              OOIGLYGS

              Faster Movement & Attack Animations
              PSLOUYII

              Have Longer Reach When Attacking to the Left
              YSAUIGNY
              NOTE: This only applies to unarmed standing attacks. You can attack enemies that are standing to the left of you without actually touching them.

              Enemies Don't Flash When They are Killed
              ONKEXZEI
              NOTE: Enemies will just lay on the ground for a short time & then disappear instead of flashing (Similar to Streets of Rage).

              Enemies Disappear Instantly When Killed
              AEUEXXZA

              Most Enemies Make Weird Poses Before Dying
              PSIAEZEO
              Hacking games is always fun because you don't know what's hidden in the game.

              Comment


              • Double Dragon IV (UNL) - NES - RAW

                Enemies Die With 1-Hit
                0406:00
                0407:00
                0408:00

                Most Enemies Can't Attack
                03F6:FF
                03F7:FF
                03F8:FF

                Always Have Bat in Hand
                03EF:08
                NOTE: Might make it difficult to pick up hearts.
                Hacking games is always fun because you don't know what's hidden in the game.

                Comment


                • Boogerman: A Pick and Flick Adventure - SNES - PAR

                  Score Modifier
                  7E021E:??
                  7E021F:??
                  7E0220:??

                  Collect 1 Plunger to get 99
                  7E021B:01

                  Skip Straight to the Title Screen
                  7E022D:01
                  NOTE: This will bypass the Interplay screen & the part where Boogerman is popping out of the toilet.

                  FAKE Always Have Chili Pepper
                  7E022B:01

                  FAKE Always Have Milk
                  7E0229:01

                  Always Have Chili Pepper
                  7E022A:01

                  Always Have Milk
                  7E0228:01
                  Hacking games is always fun because you don't know what's hidden in the game.

                  Comment


                  • Chavez - SNES - PAR

                    Trunks Color Modifier
                    7E0E69:??
                    Last edited by BigBossman; 01-20-2016, 06:08:26 PM.
                    Hacking games is always fun because you don't know what's hidden in the game.

                    Comment


                    • Natsume Championship Wrestling - SNES - PAR

                      Player 1 Modifier ???? Glitchy
                      7E133B:??
                      I'm not sure what to make of this code. At first I thought it was a player modifier because they wrestler looks different from who you choose, but there are glitches galore. The name below the energy meter is garbled. The character moves extremely fast when walking. So much to the point where it's hard to properly get your character in position to pin your opponent. Also running into the ropes can cause your character to get stuck. Performing some moves will cause your character to move to the bottom of the screen, almost as if he's out of the ring (but isn't since the ref isn't counting). In order to fix it, just move as far to the upper left or upper right that you can & climb the turnbuckle, & you'll appear back in the ring.

                      Player 1 Can't Win Grapples
                      7E1347:00
                      NOTE: If you win a grapple move, you'll end up doing the move you were attempting to yourself.
                      Hacking games is always fun because you don't know what's hidden in the game.

                      Comment


                      • Natsume Championship Wrestling - SNES - PAR

                        Player 1's Partner Never Wins Grapples
                        7E1447:01

                        Player 2 Never Wins Grapples
                        7E1547:02

                        Player 2's Partner Never Wins Grapples
                        7E1647:03

                        Player 1's Partner Modifer ???? Glitchy
                        7E143B:??

                        Player 2 Modifier ???? Glitchy
                        7E153B:??

                        Player 2's Partner Modifier ???? Glitchy
                        7E163B:??

                        Attacks Do Massive Damage to Player 1
                        7E1366:01
                        NOTE: If the player gets put in a submission hold, he'll submit a matter of seconds.

                        Attacks Do Massive Damage to Player 1's Partner
                        7E1466:01

                        Attacks Do Massive Damage to Player 2
                        7E1566:01

                        Attacks Do Massive Damage to Player 2's Partner
                        7E1666:01
                        Hacking games is always fun because you don't know what's hidden in the game.

                        Comment


                        • Saturday Night Slam Masters - SNES - PAR

                          Player 1 Can Escape Grapples Much Easier
                          7E0891:01
                          NOTE: This also allows the player to easily perform Gunlock's & Biff's Sonic Fist & Grater's Patty Cake Slap.

                          Player 2 Can Escape Grapples Much Easier
                          7E0A91:01

                          Player 3 Can Escape Grapples Much Easier
                          7E0C91:01

                          Player 4 Can Escape Grapples Much Easier
                          7E0E91:01

                          Player 1 Can Knock Opponents Down With 1 Hit
                          7E08A3:01

                          Player 2 Can Knock Opponents Down With 1 Hit
                          7E0AA3:01

                          Player 3 Can Knock Opponents Down With 1 Hit
                          7E0CA3:01

                          Player 4 Can Knock Opponents Down With 1 Hit
                          7E0EA3:01

                          Player 1 Can Exit the Ring From Anywhere
                          7E08A1:01
                          NOTE: To exit, just tap right on the control pad twice. In order to get back in the ring, tap right on the control pad twice again. You won't be able to dash to the right when this code is active. This only works in singles matches.

                          Player 2 Can Exit the Ring From Anywhere
                          7E0AA1:01
                          Hacking games is always fun because you don't know what's hidden in the game.

                          Comment


                          • Zen-Nihon Pro Wrestling (J) - SNES - PAR

                            Player 1 Modifier ???? Glitchy
                            7E133B:??
                            NOTE: I'm not sure what to make of this code. At first I thought it was a player modifier because they wrestler looks different from who you choose, but there are glitches galore. The name below the energy meter is garbled. The character moves extremely fast when walking. So much to the point where it's hard to properly get your character in position to pin your opponent. Also running into the ropes can cause your character to get stuck. Performing some moves will cause your character to move to the bottom of the screen, almost as if he's out of the ring (but isn't since the ref isn't counting). In order to fix it, just move as far to the upper left or upper right that you can & climb the turnbuckle, & you'll appear back in the ring.

                            Player 1's Partner Modifer ???? Glitchy
                            7E143B:??

                            Player 2 Modifier ???? Glitchy
                            7E153B:??

                            Player 2's Partner Modifier ???? Glitchy
                            7E163B:??

                            Player 1 Can't Win Grapples
                            7E1347:00
                            NOTE: If you win a grapple move, you'll end up doing the move you were attempting to yourself.

                            Player 1's Partner Never Wins Grapples
                            7E1447:01

                            Player 2 Never Wins Grapples
                            7E1547:02

                            Player 2's Partner Never Wins Grapples
                            7E1647:03

                            Attacks Do Massive Damage to Player 1
                            7E1366:01
                            NOTE: If the player gets put in a submission hold, he'll submit a matter of seconds.

                            Attacks Do Massive Damage to Player 1's Partner
                            7E1466:01

                            Attacks Do Massive Damage to Player 2
                            7E1566:01

                            Attacks Do Massive Damage to Player 2's Partner
                            7E1666:01
                            Last edited by BigBossman; 01-21-2016, 04:39:50 PM.
                            Hacking games is always fun because you don't know what's hidden in the game.

                            Comment


                            • Zen-Nihon Pro Wrestling - Sekai Saikyou Tag (J) - SNES - PAR

                              Freeze Timer
                              7E1800:59

                              Player 1 Infinite Health
                              7E135A:B8

                              Player 1's Partner Infinite Health
                              7E145A:B8

                              Player 2 Infinite Health
                              7E155A:B8

                              Player 2's Partner Infinite Health
                              7E165A:B8

                              Attacks Do Massive Damage to Player 1
                              7E1366:01
                              NOTE: If the player gets put in a submission hold, he'll submit a matter of seconds.

                              Attacks Do Massive Damage to Player 1's Partner
                              7E1466:01

                              Attacks Do Massive Damage to Player 2
                              7E1566:01

                              Attacks Do Massive Damage to Player 2's Partner
                              7E1666:01
                              Last edited by BigBossman; 01-22-2016, 06:59:39 AM.
                              Hacking games is always fun because you don't know what's hidden in the game.

                              Comment


                              • Natsume Championship Wrestling - SNES - PAR

                                Player 1's Partner Infinite Health
                                7E145A:B8

                                Player 2's Partner Infinite Health
                                7E165A:B8
                                Hacking games is always fun because you don't know what's hidden in the game.

                                Comment

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