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Codes by BigBossman

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  • Power Moves - SNES - PAR

    Player 1 Has Faster Attacks
    7E08D5:01
    NOTE: This also makes it to where blocking is ineffective.

    Player 2 Has Faster Attacks
    7E08D6:01

    Player 2 Controls the Computer Controlled Opponents
    7E08EA:01

    Player 2 Automatically Takes Damage & Dies
    7E0907:01

    Player 1 Wins All Fights
    7E0912:02
    NOTE: Player 1 will advance to the next fight even if he loses.

    Player 2 Can't Win Rounds
    7E0913:00

    Player 2 Performs the Same Attack Repeatedly
    7E091D:01
    NOTE: It varies from character to character. Sometimes the perform the same attack, other times they just jump.

    Computer Controlled Opponents Just Stand Still
    7E0927:01

    Screen Auto Scrolls Left
    7E093E:01
    NOTE: Sort of gives you the feeling that your character is about to be pushed off the screen, but doesn't. The Stage will slowly scroll to the left until it gets to the edge of the screen & loop from the right again.

    Never Reach the Edge of the Stage
    7E08F4:01
    NOTE: You can keep moving backward or forward. The stage will loop.
    Hacking games is always fun because you don't know what's hidden in the game.

    Comment


    • Ninja Gaiden Trilogy - SNES - PAR

      Ninja Gaiden
      Bosses Have No Health
      7E0066:00

      ---------------------------

      Ninja Gaiden 2
      Infinite Health
      7E0080:10

      Wind Direction Modifier
      7E0066:??
      NOTE: This affects you in all stages.
      Values -
      00 - Normal
      02 - Wind is blowing to the left
      04 - Wind is blowing to the right
      Hacking games is always fun because you don't know what's hidden in the game.

      Comment


      • Strike Gunner S.T.G - SNES - PAR

        Screen Doesn't Scroll
        7E0207:01

        Player 1 Has Rapid Fire Special Weapons
        7E0217:01
        NOTE: This is most effective when used with Adhesive Bomb, Photon Torpedo, Sonic Shooter, Sonic Wave, & Anti Air Mine. Be careful as it will quickly drain your special meter.

        One Enemy Appears on Screen at a Time
        7E0225:00

        Enemies Come Out Clumped Together
        7E0224:01

        Enemies Come Out in More Aggressive Formations
        7E0227:01
        NOTE: Normally when enemies come out they are spaced apart. But with this code active, they come at you much faster & almost seemingly more numerous.

        Player 2 Shot Modifier
        7E0246:??

        Player 2 Special Weapon Modifier
        7E0247:??
        Hacking games is always fun because you don't know what's hidden in the game.

        Comment


        • Ninja Gaiden Trilogy - SNES - PAR

          Ninja Gaiden 2
          Score Modifier 100's
          7E0A01:??

          Score Modifier 1,000's
          7E0A02:??

          Score Modifier 10,000's
          7E0A03:??

          Score Modifier 100,000's
          7E0A04:??

          Infinite Time
          7E00B0:01

          Untouchable
          7E00BE:01

          Extreme Challenge Code
          7E00B6:01
          NOTE: The player gets only 1 life & starts with no ninja power points. The maximum number of points is at "0". The maximum can be raised by obtaining a scroll, but most of the game will have to be played using mostly your sword & not the sub-weapons.
          Hacking games is always fun because you don't know what's hidden in the game.

          Comment


          • WWF Royal Rumble - Genesis - PAR

            Number of Wrestlers in the Ring Modifier
            FFD40B:00??
            NOTE: Determines how many wrestlers are allowed in the ring at any given time.
            Values -
            00 - 1
            02 - 2
            04 - 3
            06 - 4
            08 - 5
            0A - 6


            Royal Rumble Clone Survival Match
            FFD2E9:00??
            NOTE: Only use values 00, 02, 04, 06, 08, & 0A. The player starts with 1 opponent in the ring. The next opponents that enter will be clones of the same wrestler. It doesn't matter how many you eliminate, they'll just keep on coming with no end. It becomes a question of how long can you survive.
            Last edited by BigBossman; 01-29-2016, 07:22:05 AM.
            Hacking games is always fun because you don't know what's hidden in the game.

            Comment


            • WWF Raw - Genesis - PAR

              Number of Wrestlers in the Ring Modifier
              FF9AA1:00??
              NOTE: Determines how many wrestlers are allowed in the ring at any given time.
              Values -
              00 - 1
              02 - 2
              04 - 3
              06 - 4
              08 - 5
              0A - 6


              Royal Rumble Clone Survival Match
              FF997D:00??
              NOTE: Use values 00-0B. The player starts with 1 opponent in the ring. The next opponents that enter will be clones of the same wrestler. It doesn't matter how many you eliminate, they'll just keep on coming with no end. It becomes a question of how long can you survive.
              Hacking games is always fun because you don't know what's hidden in the game.

              Comment


              • Ninja Gaiden Trilogy - SNES - PAR

                Ninja Gaiden 2
                Cutscene Modifier
                7E00CB:??
                NOTE: A cutscene plays in place of where it tells you what act you're on. It also skips any further cutscenes in the game. Use values 01 - 0E. Using value "0F" will briefly bring up the sound test mode, then it will say "Game Over".
                Hacking games is always fun because you don't know what's hidden in the game.

                Comment


                • WWF Royal Rumble - Genesis - PAR

                  Matches Never End
                  FFD47D:00

                  CPU Doesn't Fight Much in a Grapple
                  FFD477:01
                  NOTE: When the difficulty is set on "1", the computer won't really try to win grapples. When the difficulty is set at "10", the computer might make some effort, but nothing overwhelming. You can also continue choking as the computer without them breaking the choke hold.

                  No Grapple Meter During Grapples
                  FFD446:01
                  NOTE: This also seems make your character act as if the computer is running at you. You'll be able to perform attacks such as a clothesline, drop kick, & hip toss without the opponent actually running at you. This might cause some freezing during a Royal Rumble.
                  Hacking games is always fun because you don't know what's hidden in the game.

                  Comment


                  • Double Dragon 2 (J) - Genesis - PAR

                    Player 1 Score Modifier
                    FF6032:00??
                    FF6035:00??

                    Player 1 Infinite Lives
                    FF6038:09
                    Hacking games is always fun because you don't know what's hidden in the game.

                    Comment


                    • Saturday Night Slam Masters - Genesis - PAR

                      Player 1 Color Modifier
                      FFB8BD:00??
                      NOTE:
                      Values -
                      00 - Default Color
                      01 - Alternate Color 1
                      02 - Alternate Color 2
                      03 - Alternate Color 3


                      Player 2 Color Modifier
                      FFB8BF:00??

                      Player 2 Can ReSelect a Character After Winning During a Normal Game
                      FFB8BB:0000
                      Normally, when a player wins during a normal game & the other player continues, the winning player is stuck with the character they originally won with. With this code, Player 2 can choose another character if Player 1 continues.

                      Player 2 is Controlled by the CPU
                      FFB8B9:0000
                      NOTE: This comes in most handy if you're playing death match mode since it is normally a 2 player mode. If you don't use a character modifier, Gunloc will be the character you play against.
                      Hacking games is always fun because you don't know what's hidden in the game.

                      Comment


                      • Ninja Gaiden Trilogy - SNES - PAR

                        Ninja Gaiden
                        Score Modifier 100's
                        7E0060:??

                        Score Starts at 25,600
                        7E0061:01

                        Scrambles Stages & Enemies
                        7E0069:01
                        NOTE: Stages are unbeatable

                        Infinite Lives
                        7E0076:09

                        Fewer Enemies
                        7E00B4:01
                        Turn off before facing bosses.

                        Most Enemies are Duplicated
                        7E00B7:01
                        7E00B8:01
                        7E00B9:01
                        7E00BA:01
                        NOTE: Enemies are clumped together in one area.

                        Mostly Boxers
                        7E00DE:01
                        NOTE: Turn off before facing bosses.

                        No Enemies
                        7E00DB:01
                        NOTE: Turn off before facing bosses.

                        Power-Ups are Out of Place
                        7E00D6:01

                        No Power-Ups
                        7E00D5:01
                        Hacking games is always fun because you don't know what's hidden in the game.

                        Comment


                        • Ninja Gaiden Trilogy - SNES - PAR

                          Ninja Gaiden 3
                          Footing Slides Back & Forth
                          7E0060:01
                          NOTE: When sitting still, you'll slide to the right & then to the left.

                          Enemy Palette Modifier
                          7E0069:??
                          NOTE:
                          Values -
                          00 - Default
                          01 - Blue
                          02 - Red
                          03 - Gray
                          Etc.


                          Turns Off Auto Scrolling
                          7E006A:00
                          NOTE: Needs work. Turn on when on a stage that has auto scrolling. However stage becomes glitched.

                          Untouchable
                          7E009B:00

                          Boss' Health is Low
                          7E00A8:01
                          NOTE: Turn off when facing a boss to beat him.

                          Freeze Timer
                          7E00BF:01

                          Freeze Timer (Alternate)
                          7E00CF:01

                          Infinite Time
                          7E00C5:09
                          7E00C6:09
                          7E00C7:09

                          Infinite Lives
                          7E00C4:09

                          Timer Makes Ticking Noise
                          7E00D0:02
                          NOTE: Almost as if time is low.

                          Enemies & Power-Ups Fall Through the Floor
                          7E00E1:08
                          NOTE: Turn off before facing boss.

                          Score Modifier 100,000's
                          7E00C0:??

                          Score Modifier 10,000's
                          7E00C1:??

                          Score Modifier 1,000's
                          7E00C2:??

                          Score Modifier 100's
                          7E00C3:??
                          Hacking games is always fun because you don't know what's hidden in the game.

                          Comment


                          • Championship Pro-Am - Genesis - PAR

                            Track Obstacle & Power-Up Modifiers
                            FF07CE:00??
                            FF07DA:00??
                            FF07E6:00??
                            FF07F2:00??
                            FF07FE:00??
                            FF0816:00??
                            FF0822:00??
                            FF082E:00??
                            FF083A:00??
                            FF0852:00??
                            FF085E:00??
                            FF0862:00??
                            FF0876:00??
                            FF0882:00??
                            FF088E:00??
                            FF089A:00??
                            FF08A6:00??
                            FF08B2:00??
                            FF08BE:00??
                            FF08CA:00??
                            FF08D6:00??
                            FF08E2:00??
                            FF08EE:00??
                            FF08FA:00??
                            FF0906:00??
                            FF0912:00??
                            FF091E:00??
                            FF0936:00??
                            NOTE: Allows you to modify any obstacle or any power-up that you can get on the track. Making something into a power-up will keep it on the track permanently during the game. Running over a star, missile, bomb will boost your ammo considerably. Running over a skull also deplete your ammo considerably too. Some of the turbo pads might be turned around in different directions.
                            Values -
                            00 - Nothing
                            01 - Water Puddle
                            02 - Oil Slick
                            03 - Turbo Pad
                            04 - Missile / Bomb
                            05 - Engine
                            06 - Carburator
                            07 - Roll Cage
                            08 - Tire
                            09 - ?
                            0A - Rain Shower (Stationary)
                            0B - Rain Shower (Stationary)
                            0C - ?
                            0D - Pop Up Barrier
                            0E - Pop Up Barrier
                            0F - Star
                            10 - Skull
                            11 - Star / Skull
                            12 - Letter
                            13 - Bomb
                            14 - Missile
                            15 - Froze
                            Last edited by BigBossman; 02-03-2016, 03:36:45 PM.
                            Hacking games is always fun because you don't know what's hidden in the game.

                            Comment


                            • RC Pro-Am - NES - Raw

                              Race Length Modifier
                              044E:??
                              NOTE: Using "00" will cause the game to freeze.

                              Track Obstacle & Power-Up Modifiers
                              047D:??
                              047E:??
                              047F:??
                              0480:??
                              0481:??
                              0482:??
                              0483:??
                              0484:??
                              0485:??
                              0486:??
                              0487:??
                              0488:??
                              0489:??
                              048A:??
                              048B:??
                              048C:??
                              048D:??
                              048E:??
                              048F:??
                              0490:??
                              0491:??
                              0492:??
                              0493:??
                              0494:??
                              0495:??
                              0496:??
                              0497:??
                              0498:??
                              0499:??
                              049A:??
                              049B:??
                              NOTE: Allows you to modify any obstacle or any power-up that you can get on the track. Making something into a power-up will keep it on the track permanently during the game. Running over a star, missile, bomb will boost your ammo considerably. Running over a skull also deplete your ammo considerably too. Some of the turbo pads might be turned around in different directions.
                              Values -
                              00 - Nothing
                              01 - Water Puddle
                              02 - Oil Slick
                              03 - Turbo Pad
                              04 - Missile / Bomb
                              05 - Engine
                              06 - Carburator
                              07 - Roll Cage
                              08 - Tire
                              09 - ?
                              0A - Rain Shower (Stationary)
                              0B - Rain Shower (Stationary)
                              0C - ?
                              0D - Pop Up Barrier
                              0E - Pop Up Barrier
                              0F - Star
                              10 - Skull
                              11 - Star / Skull
                              12 - Letter
                              13 - Bomb
                              14 - Missile
                              15 - Froze


                              Surprisingly the values for the NES version are the same as the Genesis version.
                              Hacking games is always fun because you don't know what's hidden in the game.

                              Comment


                              • Rolling Thunder 3 - Genesis - PAR

                                Have 99 Lives in Options
                                FF00D2:0063
                                Hacking games is always fun because you don't know what's hidden in the game.

                                Comment

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