Originally posted by 47iscool
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47iscool's Wii & GameCube Codes
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did you try different values for different effects?lee4 Does Not Accept Codes Requests !
When lee4 asks a question it does not mean lee4 will look at your game
*How to create and use SegaCD codes >click here<*
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Thanks for the reply Lee4.
I hoped you had the code but it was not posted. And I will make it clear that the codes used together before separating them and the result was the same. I edit the cheat File to 5 years. The QOOB functions like the Action Replay not only needs to be encrypted and have the id of the game.
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Yep. Does the same thing.Originally posted by lee4 View Postdid you try different values for different effects?
It freezes on one level but most of them should work fine. I may take another approach to this code, maybe an ASM version.
But at the the moment my hands are worn down/sore from playing Marvel vs. Capcom on retroarch Wii. So if I do it may be later today or in the week.Last edited by 47iscool; 07-28-2014, 05:51:24 PM.
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Take a look at your request thread, lee4 was able to properly port it. The code also works on all levels with no freezes.Originally posted by meshariddr9 View PostI tested Invincibility code. Ricco harbor Episode 1 level is frozen when it was enabled. Maybe some more levels will freeze too, but I didn't test all of the levels yet. Can you edit the invincibility code to make all levels playable in Super Mario Sunshine?Last edited by 47iscool; 07-28-2014, 08:42:12 PM.
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GameCube
GMSE01
Super Mario Sunshine
Yeah I know that Mathew_Wi of Gecko Codes already made one but mine is shorter. Five lines where his is 20Code:Raising Jump (Hold A) 28404454 00000100 48000000 8040E0E0 DE000000 80008180 140000A8 42000000 E0000000 80008000 Raising Jump (AR Max) (Hold A) N8FQ-F45U-JMVR3 M7Q3-K9TB-EBMKN 1XNQ-GBJV-WUEJT 5FJJ-ZZ3H-8KJMF
Last edited by 47iscool; 07-28-2014, 08:57:04 PM.
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thanks to you
made me dig up
gc apps
i had put awaylee4 Does Not Accept Codes Requests !
When lee4 asks a question it does not mean lee4 will look at your game
*How to create and use SegaCD codes >click here<*
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Well, if I would have had the DOL or a RAM dump I could have ported it.Originally posted by lee4 View Postthanks to you
made me dig up
gc apps
i had put away
But hey you're the code types expert here. Also, if you had given me some time I might could have made one myself. Also, I didn't ask for the code or ask you to make it. So you can't blame me
Last edited by 47iscool; 07-28-2014, 08:51:52 PM.
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it have nothing do with codetype here.Originally posted by 47iscool View PostBut hey you're the code types expert here.
true, having RAM dump makes life easier.Originally posted by 47iscool View PostWell, if I would have had the DOL or a RAM dump I could have ported it.
no one stoping you from do so.Originally posted by 47iscool View PostAlso, if you had given me some time I might could have made one myself.
making alt or different version
I didnt ment to offend you, I just trying help outOriginally posted by 47iscool View PostAlso, I didn't ask for the code or ask you to make it. So you can't blame me
lee4 Does Not Accept Codes Requests !
When lee4 asks a question it does not mean lee4 will look at your game
*How to create and use SegaCD codes >click here<*
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Originally posted by andross89 View Post47iscool, you will revisit the European Assault (NTSC)? This code was the only one that did not work completely. The NFSU2 (mustang gt in slot 1) and NFSMW codes always work. No rush. Thank you.
I do have some bad news news. Unfortunately I can't go to the first level of North Africa because the disc I have is too scratched, and when I copied it some of the game data is corrupted. So the only thing I can do is ask that you test these and let me know if they work on all levels.
Possible MOH European Assault Inf Health Codes:
Code 1
4353d2a4 01d043C8
4353d2a4 01d10000
Code 2
435a3780 01d043C8
435a3780 01d10000
Code 3
435a3848 01d043C8
435a3848 01d10000
Code 4
435a3858 01d043C8
435a3858 01d10000
Code 5
435a3a98 01d043C8
435a3a98 01d10000
Code 6
435a3ab4 01e843C8
435a3ab4 01e90000Last edited by 47iscool; 07-29-2014, 01:41:56 PM.
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those pointer addresses look kinda high.lee4 Does Not Accept Codes Requests !
When lee4 asks a question it does not mean lee4 will look at your game
*How to create and use SegaCD codes >click here<*
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47iscool,
I tried all the codes and they do not work. The code "official" remains the best. I tested all stages and it did not work in the following stages:
North Africa - 1st stage
Russia - 1st stage
Battle of The Bulge - 1st stage
Many thanks for trying. One more thing: "Infinite Health" for Frontline converted to Action Replay is "42194854 03C003E7" or I did wrong?
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Well this is the actual first one in the list it gave me:Originally posted by lee4 View Postthose pointer addresses look kinda high.
42574308 01e843C8
42574308 01e90000
Which as you see is the one I posted. Pointer Search V4 gives all the exact same addresses as gcnppc.
Actually I'm not sure how to convert from gecko to AR, lee4 may know how though. I do know that 42XXXXXX where XX is the 80 RAM address but I'm not sure about the YYYY as in YYYY03E7.Originally posted by andross89 View Post47iscool,
I tried all the codes and they do not work. The code "official" remains the best. I tested all stages and it did not work in the following stages:
North Africa - 1st stage
Russia - 1st stage
Battle of The Bulge - 1st stage
Many thanks for trying. One more thing: "Infinite Health" for Frontline converted to Action Replay is "42194854 03C003E7" or I did wrong?
I'll show you what I mean:
Original code given to me by gcnppc:
42574308 01e843C8
Now converted with ARtoWiird:
48000000 80574308
DE000000 80008180
120003D0 000043C8
E0000000 80008000
The ones in bold are different and it has me confused.Last edited by 47iscool; 07-29-2014, 09:24:46 PM.
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