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Abystus' Codes

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  • Managed to snag some of my older codes from archive.org (GSC). Figured I should move them here since that site is down, and they would have been forever lost outside of Rune's personal copies if I didn't. I realize they are not encrypted for GG, but that is the nature of the beast with these types of codes (especially if you don't know the names of the songs). If anyone would like to document the song names/values I'll share credit for creation, otherwise I feel they will remain in this thread since they are not suitable for the database in their current state (which is why I didn't post them initially).

    Bass Master Classics (U) [SNES]
    Code:
    Intro/Title Music Modifier (00-08)
    80811A ??
    Flying Hero - Bugyuru no Daibouken (J) [SNES]
    Code:
    Title Screen Music/SFX Modifier
    00A947 ??
    Lady Stalker - Kako Kara No Chousen (J) [SNES]
    Code:
    Title/Selection Screen Music Modifier
    E600D2 A9
    E600D3 ??
    The Adventures of Batman and Robin (U) [SNES]
    Code:
    Title Screen Music/SFX Modifier (Music and Sounds are stored by 4s.  Ex: 00, 04, 08, 0C, 10, etc...)
    88876D ??
    Not taking any requests at this time.

    Bored? Watch some of my hacks here.

    Comment


    • Mortal Kombat 4 (version 3.0) [MAME]
      Code:
      <cheat desc="Always Get Secret MK5 Greatest Warrior Announcement">
        <comment>Activate before Greatest Warrior announcement.</comment>
        <script state="run">
          <action>maincpu.pd@01B62D=6A040000</action>
        </script>
        <script state="off">
          <action>maincpu.pd@01B62D=6A040006</action>
        </script>
      </cheat>
      Secret MK5 Greatest Warrior Announcement
      Not taking any requests at this time.

      Bored? Watch some of my hacks here.

      Comment


      • Mortal Kombat II (rev L3.1) [MAME]
        Code:
        <cheat desc="Ball Breaker Mode">
            <comment>Johnny Cage can ball break anyone.</comment>
            <script state="run">
              <action>maincpu.mw@000E904=0300</action>
              <action>maincpu.mw@000E90A=0300</action>
              <action>maincpu.mw@000E912=0300</action>
              <action>maincpu.mw@000E91E=0300</action>
            </script>
            <script state="off">
              <action>maincpu.mw@000E904=CA25</action>
              <action>maincpu.mw@000E90A=CA22</action>
              <action>maincpu.mw@000E912=C81E</action>
              <action>maincpu.mw@000E91E=CA18</action>
            </script>
        </cheat>
        Another successful hack with Branch Finder's "Log Compare" feature . Thanks for naming this code Hacc!

        Ball Breaker Mode:


        Not taking any requests at this time.

        Bored? Watch some of my hacks here.

        Comment


        • Mortal Kombat II (rev L3.1) [MAME]
          Code:
          <cheat desc="Remove Jade's Projectile Invulnerability">
              <script state="run">
                <action>maincpu.mw@0016D6A=0300</action>
              </script>
              <script state="off">
                <action>maincpu.mw@0016D6A=CA03</action>
              </script>
          </cheat>
          Projectile Invulnerability All Gone:

          Not taking any requests at this time.

          Bored? Watch some of my hacks here.

          Comment


          • Figured I'd post here to let anyone interested know that I've made the secret characters playable in Mortal Kombat II Arcade (rev 3.1). This is accomplished similar to how I did it for the SNES game by dissecting the moveset, and only pulling the controller mapping section from playable characters needed to control them (allowing all their special abilities to remain intact). The cheat is a work in progress, so I am unable to post a completed cheat at this time. Anyone interested in the current cheat (it is going to be updated quite a lot to fix bugs) can view it here. I've also created some videos of the characters in action which can be seen below (limit of 2 videos so Noob Saibot is a link instead):

            Smoke:


            Jade:


            Noob Saibot
            Not taking any requests at this time.

            Bored? Watch some of my hacks here.

            Comment


            • While FINALLY getting around to my msg. board, I saw the message from you, Abystus, requesting me to try this GG code for legend of Zelda: A Link to the past,(6D35-AFD6...One-Hit Kilz) and I can't remember if I replied or not. (back in February)

              Well, I don't want you to think I'm some kinda assbag who asks for something & never replies or thanks someone if my question is answered, so I'm making sure to reply now..

              I used the code on ZSNES 1.51 & it worked perfectly. THANX for making the code!

              I'll now try it on SNES9X 1.5 & tell ya how it does.
              I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

              Comment


              • I played the game all the way thru on SNES9X with your code, and it worked perfectly on that emu as well.

                Again, THANX!
                I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

                Comment


                • Hey Abystus, did you find out anything about that Robocop 2 code I posted before?

                  Comment


                  • Originally posted by Unicode View Post
                    Abystus, you can make these codes:

                    Next requests are for a NES game that still has NO CODES available (there isn't neither PAR or GameGenie hacked) for it at all - Pocket Monster (Unl):
                    • Infinite Lives;
                    • Invincibility;
                    • Jump In Midair / Moon Jump;
                    • Defeat Enemies Automatically;
                    • Infinite Flashes.
                    Infinite Energy
                    AEOSUTPA
                    AAUYIAPA

                    Inifnite Lives
                    AAVLIPPA
                    Start with lives
                    2-PAKGTAZA
                    5-GAKGTAZA
                    7-TAKGTAZA
                    10-PAKGTAZE

                    Infinite Flash attack
                    SXVSUUVK


                    Invincibile
                    ENKVXTEI
                    ENUTEYEI
                    EINYIZEY

                    RIP MOM 6-27-52 - 12-25-10

                    Comment


                    • Most of these codes that @Hybrid posted are already made. I've added his "Start With # Lives" codes and the "Invincible" code though since they didn't existed yet.

                      Comment


                      • Originally posted by Phil The Hammer View Post
                        I played the game all the way thru on SNES9X with your code, and it worked perfectly on that emu as well.

                        Again, THANX!
                        No problem. Glad it worked for you.


                        Originally posted by ReyVGM View Post
                        Hey Abystus, did you find out anything about that Robocop 2 code I posted before?
                        I did not unfortunately.


                        NBA Jam (rev 3.01 04/07/93) [MAME]
                        Code:
                        <cheat desc="[COLOR="#800080"][B]Disable In-Game Play Tip Popups[/B][/COLOR]">
                            <script state="run">
                              <action>maincpu.mw@00214F6=C008</action>
                              <action>maincpu.mw@0021D16=C01D</action>
                            </script>
                            <script state="off">
                              <action>maincpu.mw@00214F6=CA08</action>
                              <action>maincpu.mw@0021D16=C41D</action>
                            </script>
                        </cheat>
                        
                        <cheat desc="[COLOR="#800080"][B]Never Miss A Shot[/B][/COLOR]">
                            <comment>All players. Ball must hit the rim at some point during the shot.</comment>
                            <script state="run">
                              <action>maincpu.mw@000FE56=CB76</action>
                              <action>maincpu.mw@00102D6=C400</action>
                            </script>
                            <script state="off">
                              <action>maincpu.mw@000FE56=C676</action>
                              <action>maincpu.mw@00102D6=C600</action>
                            </script>
                        </cheat>
                        
                        <cheat desc="[COLOR="#800080"][B]Dunk/Glide Shot/Layup From Anywhere[/B][/COLOR]">
                            <comment>All players. Which one you get will be random. You will not be able to perform normal shots with this code active.</comment>
                            <script state="run">
                              <action>maincpu.mw@000C7DE=C001</action>
                              <action>maincpu.mw@000C7E6=C001</action>
                              <action>maincpu.mw@000C86C=C01C</action>
                              <action>maincpu.mw@000C8F6=C00F</action>
                              <action>maincpu.mw@000C966=C00F</action>
                              <action>maincpu.mw@000C9A0=C001</action>
                            </script>
                            <script state="off">
                              <action>maincpu.mw@000C7DE=C500</action>
                              <action>maincpu.mw@000C7E6=C500</action>
                              <action>maincpu.mw@000C86C=C61C</action>
                              <action>maincpu.mw@000C8F6=C40F</action>
                              <action>maincpu.mw@000C966=C40F</action>
                              <action>maincpu.mw@000C9A0=CB00</action>
                            </script>
                        </cheat>
                        Not taking any requests at this time.

                        Bored? Watch some of my hacks here.

                        Comment


                        • Killer Instinct Gold (U) v1.0/v1.1 GS/AR [N64]
                          Code:
                          [COLOR="#800080"][B]Enable Finishers During Round[/B][/COLOR] (Works in both Practice and Training modes as well.)
                          D11BC170 1180
                          811BC170 2400
                          D11BC178 95CD
                          811BC178 2400
                          Killer Instinct Gold (U) v1.2 GS/AR [N64]
                          Code:
                          [COLOR="#800080"][B]Enable Finishers During Round[/B][/COLOR] (Works in both Practice and Training modes as well.)
                          D11BC1DC 1180
                          811BC1DC 2400
                          D11BC1E4 95CD
                          811BC1E4 2400
                          Killer Instinct Gold (E) GS/AR [N64]
                          Code:
                          [COLOR="#800080"][B]Enable Finishers During Round[/B][/COLOR] (Works in both Practice and Training modes as well.)
                          D11BC1A8 1180
                          811BC1A8 2400
                          D11BC1B0 95CD
                          811BC1B0 2400
                          Thanks to lee4 for porting my code to 1.0/1.1 and E revisions of the game.
                          Not taking any requests at this time.

                          Bored? Watch some of my hacks here.

                          Comment


                          • Alright, the code has been updated with conditionals now so it should work flawlessly on your system lee4. I have removed our testing posts (tidying my thread up) as they are kinda irrelevant now (conditionals didn't even cross my mind lol). I will be working on the one button thing when I get some time, and will let you know when it is ready for testing (I will be gone until next Tuesday starting tomorrow, so hopefully it will be sometime shortly after that.) Thanks again for testing out my codes on actual hardware.
                            Not taking any requests at this time.

                            Bored? Watch some of my hacks here.

                            Comment


                            • Mortal Kombat 4 (version 3.0) [MAME]
                              Code:
                              <cheat desc="[COLOR="#800080"][B]Enable Finishers From Any Distance[/B][/COLOR]">
                                <script state="run">
                                  <action>maincpu.pd@017D97=6A070000</action>
                                  <action>maincpu.pd@017DC3=6A070000</action>
                                  <action>maincpu.pd@017DFF=6A090000</action>
                                  <action>maincpu.pd@017E03=6A070000</action>
                                  <action>maincpu.pd@017E05=6A090000</action>
                                  <action>maincpu.pd@017E09=6A090000</action>
                                  <action>maincpu.pd@017E10=6A090000</action>
                                  <action>maincpu.pd@017E17=6A090000</action>
                                </script>
                                <script state="off">
                                  <action>maincpu.pd@017D97=6A0701E9</action>
                                  <action>maincpu.pd@017DC3=6A0701BD</action>
                                  <action>maincpu.pd@017DFF=6A090181</action>
                                  <action>maincpu.pd@017E03=6A07017D</action>
                                  <action>maincpu.pd@017E05=6A09017B</action>
                                  <action>maincpu.pd@017E09=6A090177</action>
                                  <action>maincpu.pd@017E10=6A090170</action>
                                  <action>maincpu.pd@017E17=6A090169</action>
                                </script>
                              </cheat>
                              
                              <cheat desc="[COLOR="#800080"][B]Enable Finishers During Round[/B][/COLOR]">
                                <comment>Works on any round. Can be interrupted by opponent. Do not use with "Infinite Time" cheat, or the round will never end.</comment>
                                <script state="run">
                                  <action>maincpu.pd@017E1A=6A050000</action>
                                  <action>maincpu.pd@017E1C=6A060000</action>
                                  <action>maincpu.pd@017E23=6A060000</action>
                                  <action>maincpu.pd@017E28=6A060000</action>
                                </script>
                                <script state="off">
                                  <action>maincpu.pd@017E1A=6A050166</action>
                                  <action>maincpu.pd@017E1C=6A060164</action>
                                  <action>maincpu.pd@017E23=6A06015D</action>
                                  <action>maincpu.pd@017E28=6A060158</action>
                                </script>
                              </cheat>
                              Not taking any requests at this time.

                              Bored? Watch some of my hacks here.

                              Comment


                              • Marvel vs. Capcom 2: New Age of Heroes (U) {SLUS-20486} [PS2]
                                Code:
                                [B][COLOR="#800080"]Disable Blocking[/COLOR][/B][COLOR="#800080"][/COLOR] (Both Players)
                                2018B028 00000000
                                Not taking any requests at this time.

                                Bored? Watch some of my hacks here.

                                Comment

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