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New Game Genie, N64, GC, Wii, & PS2 Codes

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  • Double Dragon 3 (Genesis)

    AB9T-AABE
    No motorcycles in the 2nd level.


    P.S. I hate those damn motorcycles. :-)

    EDIT:

    AF9T-AAAC
    Only have to fight 1 enemy at a time (instead of 3) in the 1st fight scene.
    Last edited by Tony H; 08-24-2013, 10:30:55 AM.
    The Code Hut: http://codehut.gshi.org/

    Comment


    • Double Dragon 3 (Genesis)

      RGMT-A6Z2
      Can go thru exit doors without having to kill any enemies.


      EDIT:

      RGNT-A608
      Instantly finish some levels (1st motorcycle level, mission 2, etc). Can turn code on or off at any time.
      Last edited by Tony H; 08-24-2013, 07:59:40 PM. Reason: Changed description, added code
      The Code Hut: http://codehut.gshi.org/

      Comment


      • Radical Rex (Genesis)


        JS2T-2AAW
        Select "Options" to go to a Level Select screen.


        JS2T-2ABL
        Select "2 Players" to go to a Level Select screen. Must be a 1 player game.
        The Code Hut: http://codehut.gshi.org/

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        • Radical Rex (Genesis)

          AAMA-5V9C
          Jump higher.


          AAMA-5P9C
          Jump much higher. May want to use the "Auto Warp" code (RE7A-46T0) with this one. Keeps you from bumping into ledges above you.


          RE7A-46T0
          Auto warp to higher ledges when walking into walls, jumping, or skateboarding. When jumping (especially with the high jump codes), you will sometimes hit a ledge above you and be knocked back down. This code warps you to the top of that ledge. When skateboarding, you will be warped to the top of some half loops.
          Last edited by Tony H; 08-25-2013, 03:26:19 PM. Reason: Changed "Auto Warp" code description
          The Code Hut: http://codehut.gshi.org/

          Comment


          • Radical Rex (Genesis)

            AJLA-4A92
            Don't fall when walking off ledges ("Walk on air"). If you are walking uphill and walk off a ledge, you will continue to move upwards until you press the jump button. If you let go of the directional pad, you will slowly float back down. When walking off a straight ledge, you will slowly float down, but can still press Jump. Good for walking over lava.


            BGZA-2AGT
            Player 1 starts with 9 lives ("Easy" difficulty).


            CWZA-2AGT
            Player 1 starts with 20 lives ("Easy" difficulty).
            Last edited by Tony H; 08-25-2013, 03:35:57 PM. Reason: Changed "Walk on air" code description
            The Code Hut: http://codehut.gshi.org/

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            • Radical Rex (Genesis)

              RZFT-46X6
              Invincibility (non flashing). Can walk thru enemies. Doesn't protect you from lava.


              RE5A-46VL
              Invincibility (flashing). Can walk thru enemies. Doesn't protect you from lava.
              The Code Hut: http://codehut.gshi.org/

              Comment


              • This was one of those codes that almost took longer to find the right replacement instruction than it did to actually make the code. Ugh.

                Radical Rex (Genesis)

                SWZA-3GK8 +
                ARZA-2ACA
                Start with more fire power (longer flame).


                SWZA-3GK8 +
                A0ZA-2ACA
                Start with max fire power (much longer flame).
                The Code Hut: http://codehut.gshi.org/

                Comment


                • Techno Clash (Genesis)

                  RZNA-A6X0
                  Can walk and shoot thru anything (walls, rocks, etc). Also keeps you from falling and dying when walking off ledges (like in level 6).
                  Last edited by Tony H; 08-31-2013, 09:12:41 AM.
                  The Code Hut: http://codehut.gshi.org/

                  Comment


                  • Techno Clash (Genesis)

                    JV6A-AA5N
                    Start a new game with 25 of everything.
                    The Code Hut: http://codehut.gshi.org/

                    Comment


                    • Gargoyles (U) [!]

                      Genesis
                      FF007C:0100 - infinite energy
                      FF00DA:030A - infinite lives
                      FF16D2:03E8 - invincibility
                      Last edited by HuMaNNoS; 09-01-2013, 09:26:21 AM.

                      Comment


                      • can you make a invincibility code for Techno Clash? because Galoob's Almost invincible and Infinite invincibility spells codes don't work

                        Comment


                        • Originally posted by Sly Hedgehog View Post
                          can you make a invincibility code for Techno Clash? because Galoob's Almost invincible and Infinite invincibility spells codes don't work
                          I'll take a look at it.

                          I already made an invincibility code that lets you walk thru enemies and enemy fire goes right thru you without any damage, but it had one tiny little side effect... it also made enemies invincible. Ugh.
                          The Code Hut: http://codehut.gshi.org/

                          Comment


                          • Here's a new invincibility code that seems to work fine...

                            Techno Clash (Genesis)

                            RGRT-A6Z8
                            Invincibility.

                            =========

                            Also, here's the invincibility code that completely turns off collision detection between you, enemies, and weapons. Not very useful, but will post it anyways (although I probably won't add it to the db). Enemies and bullets pass thru you and vice versa.

                            AVRA-AA4G

                            ==================

                            Also, on the subject of the difference between Invincibility and Invulnerability... In this game, when you use "Invulnerability" from the pause menu, you are still "hit" by enemies and enemy fire, but you take no damage. Since there still seems to be some confusion on this subject, I'm going to continue to specifically label my invincibility codes with "can walk thru enemies" if that's the case. That way, there's less confusion.
                            Last edited by Tony H; 09-01-2013, 10:34:20 AM.
                            The Code Hut: http://codehut.gshi.org/

                            Comment


                            • look like Invincibility only works on 1 Player, not Player 2/CPU if the other guy follow you after you complete the first level

                              Comment


                              • Shining in the Darkness (Genesis)

                                AKRT-AA34
                                No random battles.
                                The Code Hut: http://codehut.gshi.org/

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