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New Game Genie, N64, GC, Wii, & PS2 Codes

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  • Tony H
    replied
    Test2

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  • Tony H
    replied
    Test

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  • Tony H
    replied
    Another request fill...

    Phantasy Star 3 (Genesis)

    ACFT-GTCT
    Makes the Nei Bow a one handed weapon.

    EDIT: Code added.
    Last edited by Tony H; 08-29-2017, 07:45:33 PM.

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  • Tony H
    replied
    Request fill...

    Phantasy Star 3 (Genesis)


    ACEA-GTFA
    Makes the Nei Sword a one handed weapon.


    EDIT: Code added.
    Last edited by Tony H; 08-26-2017, 11:41:39 AM.

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  • Tony H
    replied
    Road Rash 3 (Genesis)

    AMDT-AA6A
    Always level-up after a race. You normally have to finish all 5 tracks (in 3rd place or better) before you level-up. Works even if you finish in last place, get busted by the cops, or if your bike gets wrecked and blows up.

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  • Tony H
    replied
    Flink (Genesis/MD) (A.K.A. The Misadventures of Flink)

    AB3A-AEY2
    Jump higher.


    AB3A-BAN2
    Jump much higher.

    ===========

    More new codes for Flink here: http://gamehacking.org/vb/threads/17...624#post107624
    Last edited by Tony H; 08-13-2017, 09:34:36 PM.

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  • Tony H
    replied
    Road Rash 3 (Genesis)

    ABGA-DJ4A +
    AC1A-AA8T
    Always finish in 1st place. Works even if you get busted by the cops, or if your bike gets wrecked and blows up. You can save code space by eliminating the second code (AC1A-AA8T). The only difference will be that you won't see the qualifying screen.

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  • Tony H
    replied
    Star Cruiser (with English patch) (Genesis/MD)

    AVDT-CACR
    Makes Shot Laser twice as strong.


    BKDT-CACR
    Makes Shot Laser 5 times stronger.


    HVDT-CAH4
    Makes Homing Missile 1 twice as strong.


    W3DT-CAH4
    Makes Homing Missile 1 five times stronger. This makes it 50% stronger than Homing Missile 3.

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  • Tony H
    replied
    Star Cruiser (with English patch) (Genesis/MD)

    BKAT-CA3J
    1 shot kills enemy. Only tested with the Shot Laser at the beginning of the game, but may work with other weapons as well.


    AJ9A-CA6W
    Infinite Homing Missile 1. May work on other weapons as well.


    CL9T-AA5L
    No key needed to open gates.
    Last edited by Tony H; 08-06-2017, 12:44:59 PM.

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  • Tony H
    replied
    Star Cruiser (with English patch) (Genesis/MD)


    JEAT-DGZA
    Shields will take much less damage from enemy attacks. Your shields will be about 3 times stronger in the beginning of the game.

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  • Tony H
    replied
    Star Cruiser (with English patch) (Genesis/MD)

    RH0T-A6TJ
    Don't lose any energy when your ship moves. Possibly infinite energy? Not familiar with the game, so not sure if other things cause your energy to drain.


    REAT-C6ZA
    Shields will take less damage from enemy attacks. Your shields will be about 30% stronger in the beginning of the game.


    D2AT-CA9W
    Infinite shields.
    Last edited by Tony H; 08-05-2017, 02:21:40 PM.

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  • Tony H
    replied
    Request fill...

    Double Dragon 2 (Genesis/MD)

    9THT-BGRL +
    EAHT-AAGN +
    96HT-AAGR +
    AAHT-AA8T
    Infinite energy player 1. Does not give infinite energy to enemies.

    ==========

    There's an Infinite Energy code in the db, but it gives infinite energy to enemies as well. I've added a note to it saying so.
    Last edited by Tony H; 08-03-2017, 07:49:10 PM.

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  • Tony H
    replied
    Pirates of Dark Water (Genesis)

    R1TT-A60R
    Don't fall when you walk off ledges ("walk on air"). Press jump to move up higher. Turn code off to drop back down. If you get too high you may take damage when you drop back down.

    Didn't have much time to test this code, but seems to work fine.
    Last edited by Tony H; 08-03-2017, 07:40:32 PM.

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  • Combusto Dragon
    replied
    yes, i can turn the code off like i did with other emulators.

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  • Tony H
    replied
    Pirates of Dark Water (Genesis)

    AB2A-AAT4
    Jump higher.

    This code works on both versions of the game.

    Combusto, With this code you can easily jump across the gap in your save state. In order for the code to take effect in your save state, you'll need to walk off the edge of the platform and fall in the water. Once you're back on the platform, the jump code will start working.

    Also, I have a "Walk on air" code but you'll have to turn the code off to get your character to drop down. Every time you press the jump button, he'll keep going higher. Do you have the ability to turn the code off? If so, I'll post the code.

    EDIT: Some interesting info... The characters in the January 1994 version of the game jump higher than in the May 1994 version.
    Last edited by Tony H; 08-01-2017, 11:44:53 PM.

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