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  • Tony H
    replied
    Originally posted by terpsfan101 View Post
    Tony H, how did you know that Hybrid and I were trying to find a code to enable the debug menu in the Japanese version of Hellfire. We probably never would have found it had you not posted that Zero Wing debug menu code:
    Lol, glad I could help. I like the "Enable Debug Invincibility and Weapons Select" codes.

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  • terpsfan101
    replied
    Tony H, how did you know that Hybrid and I were trying to find a code to enable the debug menu in the Japanese version of Hellfire. We probably never would have found it had you not posted that Zero Wing debug menu code:

    Hellfire (Japan) (Genesis)

    AANA-BE5C Pause the game, press C, then unpause for Debug menu
    GAZT-AA32 Enable Debug Invincibility

    Hellfire (USA) (Genesis)

    GAYT-AA5E Enable Debug Invincibility

    Hellfire (Europe) (Genesis)

    GAYT-AA44 Enable Debug Invincibility

    Hellfire (Japan)
    Hellfire (USA)
    Hellfire (Europe)

    FF0001:0018 Enable Debug Invincibility
    FF0001:0010 Disable Debug Invincibility

    Note: Debug Menu is only accessible in the Japanese version of Hellfire.
    Last edited by terpsfan101; 12-05-2017, 07:30:56 PM.

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  • Tony H
    replied
    Zero Wing (E) (Genesis/MD)

    AAHA-BE9N
    Pause the game, press C, then unpause for Debug menu. The Debug menu has invincibility, level select, weapon power-up, etc.

    EDIT: Code added.
    Last edited by Tony H; 12-04-2017, 10:51:53 PM.

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  • Tony H
    replied
    Shadow Blasters (Genesis)

    ABNA-AA9N
    Activates hidden level select screen

    EDIT: Code added.
    Last edited by Tony H; 12-03-2017, 10:12:25 PM.

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  • Tony H
    replied
    Shadow Blasters (Genesis)


    AL3T-AA5Y
    Final boss doesn't cause any damage if you touch him. You normally can die very quickly while you're touching him.


    E42A-AAG4
    Start the final fight (final boss) with twice as much health.


    EDIT: Codes added.
    Last edited by Tony H; 12-03-2017, 09:00:04 PM.

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  • Tony H
    replied
    Someone requested these...

    Shadow Blasters (Genesis)


    AC2T-AAFR
    Final boss dies automatically.


    AG2T-AAFR
    Final boss dies with 1 hit.


    A02T-AAFR
    Final boss dies with 5 hits.


    EDIT: Codes added.
    Last edited by Tony H; 12-03-2017, 11:13:01 AM.

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  • Tony H
    replied
    Prince of Persia 2: The Shadow and the Flame (E) (Proto) (Genesis/MD)

    RENT-A6YW
    Don't fall when you walk off ledges ("walk on air"). To get down, you can press down while standing on an edge, walk into a wall, or turn the code off.


    EDIT: Code added.
    Last edited by Tony H; 11-27-2017, 07:25:45 PM.

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  • Tony H
    replied
    Some really good people over at Sega-16 were looking for a fix for a sizable bug in a prototype game of The Prince of Persia 2. Here is a link to the thread that shows how we fixed it. Make sure you read to the end, as there was an initial fix that wasn't correct, and then ultimately the correct fix:

    http://www.sega-16.com/forum/showthr...-2-(Proto)-Bug


    Here is the final code and description...


    Prince of Persia 2: The Shadow and the Flame (E) (Proto) (Genesis/MD)


    RF1T-A6VW
    Fixes the bug in level 9 where there is no way to exit to the next level. Go to the second to last screen just before the horse while up on top of the platforms. Go to the left most platform as far left as you can go without falling off. Press A + Left together to jump to the next screen and you will land on the horse and ride off to the next level.


    EDIT: Code added.
    Last edited by Tony H; 11-26-2017, 09:55:00 PM.

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  • Tony H
    replied
    Sonic Spinball (US version)


    DDFA-4A5N
    Don't die when you fall between the flippers into lava or other hazards. You can't jump when you're in the lava, so you have to bounce your way out. The code doesn't work on the first level where there is a sea monster under the flippers. Here is a code to prevent the sea monster from eating you: AB6A-6AEJ.


    EDIT: Code added.
    Last edited by Tony H; 11-25-2017, 06:28:08 PM.

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  • Tony H
    replied
    Sonic Spinball (US version)

    A9MT-4RB6
    Slows Sonic way down. Makes the game easier to play.


    EDIT: Code added.
    Last edited by Tony H; 11-25-2017, 09:33:46 AM.

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  • Tony H
    replied
    Originally posted by Alaziel View Post
    Thanks Tony
    codes working fines
    Thanks Alaziel.

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  • Tony H
    replied
    Sonic Spinball (US version)


    AHPA-5E7W +
    AHPA-5E8T
    Allows much more control over Sonic when trying to "steer" him around the screen. This makes the game much easier because you can easily direct him when he's curled up in a ball.

    ==========

    Have tried numerous times to make this code in the past but have always failed. With all the movement in the game, it was too difficult to make the code. Finally decided to make a "immune to lava" code, and another code to stop Sonic from bouncing around. I then let Sonic fall between some flippers into a lava pit where it was nice and level. Fairly easy to make the codes then. Should have thought of that years ago. lol.

    EDIT: Code added.
    Last edited by Tony H; 11-24-2017, 04:54:01 PM.

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  • Alaziel
    replied
    Thanks Tony
    codes working fines

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  • Tony H
    replied
    Pitfall: The Mayan Adventure (Genesis)


    AA3V-CA5G +
    AJ2B-CA4T
    Don't fall into tar pits. Tar pits are the square black bubbling things on levels like Copan Temple.


    EDIT: Code added.
    Last edited by Tony H; 11-23-2017, 07:36:59 PM.

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  • Tony H
    replied
    Pitfall: The Mayan Adventure (Genesis)

    AJ2B-CA4T
    Don't fall when you walk off ledges ("walk on air"). Press jump to drop down. Very useful when you're up in trees, or on levels like Copan Temple where you have to jump on the little ledges with fire.


    EDIT: Code added.
    Last edited by Tony H; 11-21-2017, 06:56:32 PM.

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