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nolberto82 codes

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  • Code:
    [COLOR="#0000FF"]Gradius (PlayChoice-10) - MAME[/COLOR]
    
      <cheat desc="Hit Anywhere">
        <script state="run">
          <action>cart.mb@BFC5=00</action>
          <action>cart.mb@BFD2=00</action>
        </script>
    
        <script state="off">
          <action>cart.pb@BFC5=10</action>
          <action>cart.mb@BFD2=03</action>
        </script>
      </cheat>

    Comment


    • The "PlayChoice-10" arcade games have no differences than their NES versions. It's the "Vs System" arcade games that sometimes have the minor differences. Right?

      Example: (Vs. System) Super Mario Bros. do not have some of the warp zones that the (NES) Super Mario Bros. has.
      Last edited by OldSchoolGamer; 06-12-2012, 01:05:56 AM.
      Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

      Comment


      • Originally posted by OldSchoolGamer
        The "PlayChoice-10" arcade games have no differences than their NES versions. It's the "Vs System" arcade games that sometimes have the minor differences. Right?

        Example: (Vs. System) Super Mario Bros. do not have some of the warp zones that the (NES) Super Mario Bros. has.
        There are no differences in the graphics or gameplay.

        Code:
        [COLOR="#0000FF"]Super Valis IV - SNES[/COLOR]
        
        Hit Anywhere
        DD8D-DD0D
        DDAB-D4DF
        
        Get Items From Anywhere
        6D8A-AF67

        Comment


        • Code:
          [COLOR="#0000FF"]Valis: The Fantastic Soldier (J) - NES[/COLOR]
          
          Hit Anywhere
          GKSIGPES
          VNSIIPIV
          OSSITPSL
          
          Invincibility
          ATSIPPSZ
          Last edited by nolberto82; 06-13-2012, 08:02:04 PM.

          Comment


          • Code:
            [COLOR="#0000FF"]Bio Miracle Bokutte Upa (J) - NES[/COLOR]
            
            Hit Anywhere Normal Enemies
            AEOLVGTZ
            AAKTZTIG

            Comment


            • Code:
              [COLOR="#0000FF"]Jackie Chan's Action Kung Fu - NES[/COLOR]
              
              Hit Anywhere
              GKKEAZSK
              OVKEPXPA
              XEKEZZEP
              
              Jump in Midair
              AEOTTIGA

              Comment


              • Code:
                [COLOR="#0000FF"]Jackie Chan's Action Kung Fu - PCE[/COLOR]
                
                Hit Anywhere
                031AB1:000
                
                Get Items From Anywhere
                011C6C:234
                
                Enemies Die Automatically
                011CF4:000
                Last edited by nolberto82; 06-14-2012, 12:18:24 AM.

                Comment


                • Code:
                  [COLOR="#0000FF"]Wonder Boy - MAME[/COLOR]
                  
                    <cheat desc="Hit Anywhere">
                      <script state="run">
                        <action>maincpu.mb@2103=00</action>
                        <action>maincpu.mb@2127=00</action>
                        <action>maincpu.ob@20D0=C9</action>
                      </script>
                  
                      <script state="off">
                        <action>maincpu.mb@2103=6E</action>
                        <action>maincpu.mb@2127=42</action>
                        <action>maincpu.ob@20D0=FD</action>
                      </script>
                    </cheat>
                  
                    <cheat desc="Get Items From Anywhere">
                      <script state="run">
                        <action>maincpu.ob@395A=00</action>
                        <action>maincpu.ob@4577=00</action>
                      </script>
                  
                      <script state="off">
                        <action>maincpu.ob@395A=D0</action>
                        <action>maincpu.ob@4577=D0</action>
                      </script>
                    </cheat>
                  Last edited by nolberto82; 06-16-2012, 10:52:48 PM.

                  Comment


                  • Originally posted by OldSchoolGamer View Post
                    Request please for the 3 games in the series (Genesis) Road Rash
                    • Center Your Bike By Pressing ?
                      • This code might be too difficult/time consuming to make, so don't worry about it if it's not feasible. There was this type of cheat code for some arcade game in MAME that I saw/used and it was pretty cool and very useful. What the code did was center your vehicle in the middle of the road. So if your driving and your vehicle is about to hit a wall or obstacle, you press a given button, and your vehicle instantly gets transported to the middle of the road. Pretty neat.
                    This code isn't what you wanted, but a step in the right direction. It causes the bike to completely straighten up, but it doesn't go to the center of the road.

                    Road Rash 2 (REV00)

                    BB6A-EACG
                    Starting bike (SHURIKEN 400) will instantly accelerate to 140 MPH. Also, if you think you are about to slide out in a turn, just press the "accelerate" button and your bike will straighten up and will not slide out. Note that the bike handles a little differently when accelerating (which I think is actually better than normal).
                    The Code Hut: http://codehut.gshi.org/

                    Comment


                    • Code:
                      [COLOR="#0000FF"]Wing of Madoola, The (J) - NES[/COLOR]
                      
                      Hit Anywhere
                      AAOGEVPA
                      PZOGKTSN
                      AAOGSVZI
                      
                      Invincibility
                      SXKGXTSA
                      
                      One Hit Kills
                      APXKETSV
                      APXKOVEE
                      Last edited by nolberto82; 06-17-2012, 12:16:41 AM.

                      Comment


                      • Code:
                        [COLOR="#0000FF"]Art of Fighting - MAME[/COLOR]
                        
                          <cheat desc="Hit Anywhere Both Players">
                            <script state="run">
                              <action>maincpu.mw@010CAC=6012</action>
                            </script>
                        
                            <script state="off">
                              <action>maincpu.mw@010CAC=6E2A</action>
                            </script>
                          </cheat>
                        Last edited by nolberto82; 06-17-2012, 10:55:57 PM.

                        Comment


                        • Code:
                          [COLOR="#0000FF"]Art of Fighting 2 - MAME[/COLOR]
                          
                            <cheat desc="Hit Anywhere Both Players">
                              <script state="run">
                                <action>maincpu.mw@0F6BA6=6012</action>
                              </script>
                          
                              <script state="off">
                                <action>maincpu.mw@0F6BA6=6E2E</action>
                              </script>
                            </cheat>
                          Last edited by nolberto82; 06-17-2012, 10:55:39 PM.

                          Comment


                          • Code:
                            [COLOR="#0000FF"]Lucky Dime Caper,The: Starring Donald Duck (E) - SMS[/COLOR]
                            
                            Hit Anywhere(With the hammer thing.)
                            378-8FC-A29

                            Comment


                            • How about start making "Walk/Move Faster" codes for games? There are alot of games that can use a code like that. Platform games in which the character walks too slow, such as the "Valis" game series.
                              Last edited by OldSchoolGamer; 06-18-2012, 02:13:09 AM.
                              Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

                              Comment


                              • Originally posted by OldSchoolGamer View Post
                                How about start making "Walk/Move Faster" codes for games? There are alot of games that can use a code like that. Platform games in which the character walks too slow, such as the "Valis" game series.
                                I actually looked into this recently on some games and it can be done on some but not all, unless we jump to an empty area or unused area of memory to write our routine but that would make the code huge.
                                Spoiler Alert! Click to view...

                                THE BAD GUY!!!!!!

                                Comment

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