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Hacking Sequential codes PSX

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  • Helder
    replied
    You mod player 2.

    Leave a comment:


  • jin299
    replied
    Helder in order for the music modifier to work do I use player 1 or player 2?

    Leave a comment:


  • olala
    replied
    uh it maybe just becouse your cd
    did you have the origin cd?
    if you used iso,make sure your iso is full.not rip one
    it may replace some adress with dummy
    you can ask iddq,he's guru of artmoney

    offtop=
    yae its razor dood!
    hes not badguys,only very naughtydood:P

    Leave a comment:


  • Helder
    replied
    I did have that issue but it needed to be restarted and have the correct emulator options which for some reason doesn't include iddqd's latest emulator options and you must add them manually. Send him a PM and whatever emulator and version of the emulator and he will help you.

    Leave a comment:


  • jin299
    replied
    That's cool take your time there's no rush.

    So any idea why I'm having this problem with Art Money?

    I take it you never encountered this problem before, when using Art Money.
    Last edited by jin299; 04-25-2013, 10:04:33 PM.

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  • Helder
    replied
    Use shin M.Bison character mod at the loading screen and it will load the music. I wont have time to look at it for a few days.

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  • jin299
    replied
    No luck so far with art money but one thing's for sure it's definitely the right emulator i'm using, so I don't know what the problem?
    could be

    Hey helder is there any way to play Shin Bisons music, or Ryu or Ken's final battle music, or even the special music played when your fighting in a team battle?
    Last edited by jin299; 04-25-2013, 09:52:24 PM.

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  • Helder
    replied
    Make sure it has the correct emulator chosen, best bet is to update to newest Artmoney and look at iddqd's thread about Artmoney Options for latest emulator options. I also looked at Street Fighter Alpha 3 and have a sure fire way to make the game load the music and its all dependent on the character you are facing. Basically you use a Joker code along with the Character Modifier for P2 and when the loading screen shows right before the stage starts press the button to activate the code and it will play the characters music. I tried looking at it through the debugger when it was at the loading screen but real life took my time away from getting any further results besides this method.

    Leave a comment:


  • olala
    replied
    Huh,that's very strange dood
    Unknown value button always work fine
    Did you usin more than 1 core?
    Sometimes the unknown search only get problem like,cannot handled ram error

    Leave a comment:


  • jin299
    replied
    The exact value search works fine, but what I noticed is when I try and use the filter option after doing an unknown search, all it keeps saying is sorry but you found nothing try again?

    Leave a comment:


  • olala
    replied
    mostly videogames programer always set the player 1 in first container(example pl0000)not at all,but mostly:P
    if you mention it by usin cheat finder for hackin charcter modifier
    well unfortunaly i dunt know about this method lol:P
    im news in this way
    artmoney its graet good dood!
    just tryin to get more experience to usin certain favorite cheat finding programs
    the key is patience and keep learnin:P

    dood

    Leave a comment:


  • jin299
    replied
    Alright, hey I have a question to ask you about Art Money, I'm hacking a character modifier, and I know the first value of the player in hex is 0000, but in Art Money I don't know the values that represent 0000 are?

    Also I'm having trouble searching for addresses,on Art Money, for some strange reason whenever I search for unknown value in art money, It keeps coming back with nothing found?
    Last edited by jin299; 04-25-2013, 12:23:39 PM.

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  • Helder
    replied
    Like I said it was hacked in the arcade mode and the game only loads 7 characters to fight and that code I made makes it possible to choose the the music from those 7. This game is programmed oddly in terms of music or it could just be a way to optimize the memory the game occupies as this is the worst of all Alpha 3 Ports because of memory constraints. My bet would be to make a code to edit who you fight or what background to load since I think that might have something to do with it.

    Leave a comment:


  • jin299
    replied
    Helder I tried out the music modifier code you hacked for Street Fighter Alpha 3, but for some reason all the code does is mute the character select music, it doesn't change the fight music?

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  • Helder
    replied
    Dont double post, and you can find many codes observing the memory and many times you find other codes in the process. Stop asking questions go put these suggestions to work and see for yourself.

    Leave a comment:

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