Hi guys!
I was trying to make a PAL2NTSC code for Devil May Cry (PS2), because PAL version is just a pile of cra* compared to the NTSC one (a PAL2NTSC code seems to be the only way to get it in NTSC - all others ones failed).
Thanks to your tutorials, I almost made it. But I'm experimenting a very weird graphic glitch. See pictures :


As you can see, a part of the pic is misplaced, making the game very incomfortable to play. This part seems to be related to the HUD - like if it wasnt "patched" to be forced in NTSC.
(To your information, Im using PS2rd on real hardware)
Would you have any suggestion to fix this? Thanx!
I was trying to make a PAL2NTSC code for Devil May Cry (PS2), because PAL version is just a pile of cra* compared to the NTSC one (a PAL2NTSC code seems to be the only way to get it in NTSC - all others ones failed).
Thanks to your tutorials, I almost made it. But I'm experimenting a very weird graphic glitch. See pictures :


As you can see, a part of the pic is misplaced, making the game very incomfortable to play. This part seems to be related to the HUD - like if it wasnt "patched" to be forced in NTSC.
(To your information, Im using PS2rd on real hardware)
Would you have any suggestion to fix this? Thanx!

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