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i dunt facing any problem with kai yet,you need to swap what kind cartdridge memory for working propely
or if theres some bugs,tried the newest revision/mod one
i dunt facing any problem with kai yet,you need to swap what kind cartdridge memory for working propely
or if theres some bugs,tried the newest revision/mod one
The issue is on constructing the cheat file, UO kai which is the one i use has the problem that no one has any idea on how to make proper GS or AR headers, only CB.
well im rarely play gameboy games
i just tried once on mi device
but i saw theres new updated for gpsp which more updatin feature
you can try to get new update one and see what you need for
are you talking about this kind of header?
PAR_V3 'CODENAMEHERE'
CODEGOES HEREXXXXXX
THIS IS FOR AR V3 AND BTW I've never seen gb/gbc games run on kai...
and also if this is the header you mean what is the one for CB?I have not figured that one out.
This is a cht file I made for breath of fire 2 gba,almost all of the codes work
just remove the .txt from it
are you talking about this kind of header?
PAR_V3 'CODENAMEHERE'
CODEGOES HEREXXXXXX
THIS IS FOR AR V3 AND BTW I've never seen gb/gbc games run on kai...
and also if this is the header you mean what is the one for CB?I have not figured that one out.
This is a cht file I made for breath of fire 2 gba,almost all of the codes work
just remove the .txt from it
Yeah, but i cant figure the GS one, is it GS_Vx or Game_SHark_Vx followed on the below line, thanks for that .cht i can use it as a template for other one.
for code breaker is similar, it's CBA or similar, tomorrow i'll fetch you my CB file of FE8 so you can use it as a template.
Anyway the no mistake code works, the last round doesnt, that is all i wanted to say.
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