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ReyVGM and Silentkiller's Codes

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  • ReyVGM and Silentkiller's Codes

    Like the title says, use this thread to post your codes if you don't feel like creating separate threads for each game or if you don't feel like creating your own one-stop thread because you don't plan on doing a lot codes anyways.

    This way the mods will have an easier time tracking down all the submissions, instead of looking at a dozen of single posts. I'm sure we've all encountered old single-code threads in which the cheats weren't added because by the time the mods got around to adding the codes, that thread was on the 2nd or 3rd page already.

    Just a few simple rules:

    -Remember to put the system the cheats are for.
    -Your username will be used as credit, unless you specify otherwise.
    -If you are going to cheats for a lot of games (30+), then by all means create your own topic.

    It would be great if this was stickied (sic). Any mod is free to edit the title or thread to add/remove any information.

  • #2
    [GameBoy] Super Robot Taisen (J)

    Starts with 255 Power
    01EB4AC1

    Starts with 255 HP
    01DC4BC1

    Starts with 255 Speed
    01ED4CC1

    Starts with 255 Charisma
    01A94DC1

    Starts with 255 Bonus Points (Noted: Infinite Use)
    01FF4EC1
    Last edited by silentkiller; 08-01-2012, 07:52:10 PM.
    Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

    Comment


    • #3
      I think it's better if you put the name of the game right in the post and not in the topic of the post.

      Comment


      • #4
        OK... This is odd. Why is it every time a thread about code posting goes up... Somebody posts codes in that thread.

        Though yes. The post silentkiller made is a pretty good example.

        Comment


        • #5
          I don't understand what you mean LMZ? What is odd about this thread?

          Comment


          • #6
            Firemen (SNES) (E)

            Invincibility
            7E08C902

            Comment


            • #7
              [GameBoy] Super Robot Taisen (J)

              Number of Turns always 0
              01007FC1
              0100B2C3
              Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

              Comment


              • #8
                [GameBoy] Super Robot Taisen (J)

                Player's 1st unit current hp always 255
                01FF0BC4

                Player's 1st unit base hp always 255
                01FF0CC4
                Last edited by silentkiller; 08-02-2012, 10:05:35 PM.
                Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

                Comment


                • #9
                  [Super NES] Populous

                  Automatic Win (Turn on once the mission starts, turn off after it ends.)
                  7E008E00
                  Last edited by ReyVGM; 08-03-2012, 07:07:09 PM.

                  Comment


                  • #10
                    [GameBoy] Super Robot Taisen (J)

                    Player's 1st unit max level is 31
                    011F08C4
                    Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

                    Comment


                    • #11
                      Hey Abystus, you credited to SilentKiller the Firemen (SNES) code I posted :P

                      Comment


                      • #12
                        [GameBoy] Nectaris GB (J)

                        Usually Kill Enemies with One Hit (Works the other way around too)
                        010089DA

                        Some Units Have Infinite Turns
                        0100C3D7


                        [GameBoy] Roadster

                        Quick Win Lap Races (When you start, start going back and forth near the middle of the finish line. Make sure you cross it back and forth right in the middle and only a by a little margin. If done right, you'll laps will be reduced until you win the race. Don't go too far back and forth or else you might increase the laps. Disable for non-lap races.)
                        01001CFC

                        Comment


                        • #13
                          Originally posted by ReyVGM View Post
                          Hey Abystus, you credited to SilentKiller the Firemen (SNES) code I posted :P
                          How come I get the credits for this game "Firemen"?
                          http://gamehacking.org/?s=v2&m=h&hid=809&sys=6&gid=7324
                          Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

                          Comment


                          • #14
                            That's... what I said.

                            Comment


                            • #15
                              The code entry is fixed.
                              I only bother with things that interest me.

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