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ReyVGM and Silentkiller's Codes

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  • #31
    Originally posted by Abystus View Post
    Ya sorry for jumpin' on em so fast. I'll relax, and give you a few hours/days if you want. I got the latest modification in your last code post.
    No no, that's not why I said it. You can continue to add them quickly if you wish.

    Originally posted by OldSchoolGamer View Post
    If you are going to continue to post all these Game Boy codes, you might as well just create your own Game Boy thread. But whatever is fine.
    I do have my own thread, but for some reason codes in this thread are added almost automatically :P

    Comment


    • #32
      [PC Engine] Lemmings (J) (CD)

      Always Have Enough Lemmings Rescued
      F8200A 100

      Time Modifier
      F82069 ??
      F8206A ??
      F8206B ??
      Last edited by ReyVGM; 08-05-2012, 12:49:22 PM.

      Comment


      • #33
        [PC Engine] Bonanza Bros. (J) (CD)

        Invincibility
        F83BED 06

        Comment


        • #34
          [PC Engine] Downtown Nekketsu Monogatari (J) (CD)

          Infinite Energy
          F829C2 63

          Infinite Money
          F829CB 09

          Comment


          • #35
            [PC Engine] Kato Chan & Ken Chan (J)

            Don't Get Pushed Back By Enemies
            F82B1D 02
            Last edited by ReyVGM; 08-06-2012, 12:56:48 AM.

            Comment


            • #36
              Why are PC Engine codes now being added specifying that they are for Magic Engine? As far as I know those codes work with any other emu that accepts PAR codes.

              Also, why are colons being added to the codes again? For example, this last contribution: http://gamehacking.org/?s=v2&sys=51&gid=8313

              Comment


              • #37
                These codes were personally given to me by Kung Fu Furby. He gave me permission to post them here and credit should be given to him.

                [Super NES] Populous 2 (Europe)

                Reset To See The Ending
                80801106


                [Super NES] Populous 2 (Japan)

                Reset To See The Ending
                80800B06


                [Super NES] Sangokushi Senshi Tenbu Spirits (J)

                Reset To See The Ending
                808059E0


                [Super NES] Daisenryaku Expert (J)

                Reset To See The Ending
                80801053


                [Super NES] Daisenryaku Expert: WW2 - War in Europe (J)

                Reset To See The Ending
                80801057


                [Super NES] Aero Fighters

                See The Bad Endings (After the McO'RIVER logo)
                81AFB9??
                81AFBAA8
                81AFBB8E

                ??:
                34 = Bad Ending 1
                9B = Bad Ending 2


                [Super NES] Steven Seagal is the Final Option

                Start The First Level To See The Ending
                80B482A6
                80B4838F
                Last edited by ReyVGM; 08-08-2012, 05:33:55 PM.

                Comment


                • #38
                  This is an addendum to the [SNES] Populous (U) code I made.

                  1- Add this code (7E009800) next to mine. This makes it so you don't have to turn on/off my code all the time.
                  2- Remove the note from the code, since it is not necessary anymore.
                  3- Add Kung Fu Furby to the credits, since he made the code, we should share the credit.
                  Last edited by ReyVGM; 08-08-2012, 10:36:26 AM.

                  Comment


                  • #39
                    Originally posted by ReyVGM View Post
                    These codes were personally given to me by Kung Fu Furby. He gave me permission to post them here and credit should be given to him.

                    ]snip[

                    [Super NES] Steven Seagal is the Final Option

                    Start The First Level To See The Ending
                    80B482A6
                    80B483BF
                    What Beta version is he using? My copy goes to a black screen and nothing happened after 20 - 40 seconds.

                    Comment


                    • #40
                      Originally posted by Rune View Post
                      What Beta version is he using? My copy goes to a black screen and nothing happened after 20 - 40 seconds.
                      From what I've noticed, most people are using the last official release of VBA, which is Visual Boy Advance 1.8 (Beta 3). IIRC, you are using the last official stable version of VBA, which is Visual Boy Advance 1.7.2. You've been encountering problems with getting the codes to work in that version. So it appears that some codes are not compatible between versions. If that is the case, then I suggest a note be included with the codes identifying which emulator it was made on.
                      Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

                      Comment


                      • #41
                        Originally posted by OldSchoolGamer View Post
                        From what I've noticed, most people are using the last official release of VBA, which is Visual Boy Advance 1.8 (Beta 3). IIRC, you are using the last official stable version of VBA, which is Visual Boy Advance 1.7.2. You've been encountering problems with getting the codes to work in that version. So it appears that some codes are not compatible between versions. If that is the case, then I suggest a note be included with the codes identifying which emulator it was made on.
                        I haven't tested those GB codes again with the older emulator, but I suspect that the Steven Seagal code that KFK posted was made on a different ROM than I was using. I was testing the code on SNES 9x-1.53-x64 but it may need ZSNES like Madden NFL '96 did.
                        Last edited by Rune; 08-07-2012, 11:54:57 PM.

                        Comment


                        • #42
                          Originally posted by ReyVGM View Post
                          These codes were personally given to me by Kung Fu Furby. He gave me permission to post them here and credit should be given to him.

                          [Super NES] Populous 2 (Europe)

                          Reset To See The Ending
                          80801106


                          [Super NES] Populous 2 (Japan)

                          Reset To See The Ending
                          80800B06


                          [Super NES] Sangokushi Senshi Tenbu Spirits (J)

                          Reset To See The Ending
                          808059E0


                          [Super NES] Daisenryaku Expert (J)

                          Reset To See The Ending
                          80801053


                          [Super NES] Daisenryaku Expert: WW2 - War in Europe (J)

                          Reset To See The Ending
                          80801057


                          [Super NES] Aero Fighters

                          See The Bad Endings (After the McO'RIVER logo)
                          81AFB9??
                          81AFBAA8
                          81AFBB8E

                          ??:
                          34 = Bad Ending 1
                          9B = Bad Ending 2


                          [Super NES] Steven Seagal is the Final Option

                          Start The First Level To See The Ending
                          80B482A6
                          80B483BF
                          These should have been converted before posting. I was nice enough to do it this time to get them added. In the future please convert ROM codes before posting them (your own or any other code that you post) if you expect them to get added.

                          Converted:

                          Code:
                          [Super NES] Populous 2 (Europe)
                          
                          Reset To See The Ending
                          D16F-4D0D
                          
                          
                          [Super NES] Populous 2 (Japan)
                          
                          Reset To See The Ending
                          D16D-44AD
                          
                          
                          [Super NES] Sangokushi Senshi Tenbu Spirits (J)
                          
                          Reset To See The Ending
                          3D69-440D
                          
                          
                          [Super NES] Daisenryaku Expert (J)
                          
                          Reset To See The Ending
                          976F-4DDD
                          
                          
                          [Super NES] Daisenryaku Expert: WW2 - War in Europe (J)
                          
                          Reset To See The Ending
                          956F-4DDD
                          
                          
                          [Super NES] Aero Fighters
                          
                          See Bad Ending 1 (After the McO'RIVER logo)
                          70C8-3405
                          C6C8-3465
                          63C8-34A5
                          
                          See Bad Ending 2 (After the McO'RIVER logo)
                          B8C8-3405
                          C6C8-3465
                          63C8-34A5
                          
                          [Super NES] Steven Seagal is the Final Option
                          
                          Start The First Level To See The Ending
                          C186-4D6F
                          8E86-4DAF
                          Not taking any requests at this time.

                          Bored? Watch some of my hacks here.

                          Comment


                          • #43
                            Originally posted by ReyVGM View Post
                            This is an addendum to the [SNES] Populous (U) code I made.

                            1- Add this code (7E008E00) next to mine. This makes it so you don't have to turn on/off my code all the time.
                            2- Remove the note from the code, since it is not necessary anymore.
                            3- Add Kung Fu Furby to the credits, since he made the code, we should share the credit.
                            Not quite sure I follow. The code you listed was the original code in the database already here, and also the same as listed in the original post:

                            Originally posted by ReyVGM View Post
                            [Super NES] Populous

                            Automatic Win (Turn on once the mission starts, turn off after it ends.)
                            7E008E00
                            I am waiting on the other modifications you requested due to the first one not being possible. Let me know when you have things sorted out.
                            Last edited by Abystus; 08-08-2012, 01:30:09 AM.
                            Not taking any requests at this time.

                            Bored? Watch some of my hacks here.

                            Comment


                            • #44
                              Justice League Task Force (Genesis)
                              Able to Select All Characters in Hero Mode
                              ALHT-CR34
                              BCHT-CR8T
                              (Character icons will not be visible just go past Green Arrow or before superman to get to boss characters)

                              RIP MOM 6-27-52 - 12-25-10

                              Comment


                              • #45
                                Originally posted by Abystus View Post
                                These should have been converted before posting. I was nice enough to do it this time to get them added. In the future please convert ROM codes before posting them (your own or any other code that you post) if you expect them to get added.
                                Converted? I don't understand. I posted PAR codes just like I've always done, why do I need to convert them to Game Genie? I see that they start with an "80", is that what you mean?


                                Not quite sure I follow. The code you listed was the original code in the database already here, and also the same as listed in the original post:
                                Sorry, I pasted the wrong code. This is the correct one:
                                7E009800

                                I modified my original post with the correct code too.
                                Last edited by ReyVGM; 08-08-2012, 10:40:02 AM.

                                Comment

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