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  • #16
    That is indeed how you get the game ID that was used for any particular AR MAX codes.
    Missing LiquidManZero since 1685.

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    • #17
      Thanks to everyone who helped me. I hope that I can be a help to them someday. not being an administrator/moderator I can't do this officially but as far as I am concern this thread is closed.

      Last edited by OLD1; 05-30-2012, 10:27:28 AM.
      OLD1 Thanks You

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      • #18
        lastest version of omniconvert (v1.1.0) can be found here
        lee4 Does Not Accept Codes Requests !
        When lee4 asks a question it does not mean lee4 will look at your game
        *How to create and use SegaCD codes >click here<*
        >)

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        • #19
          First

          My first code conversion didn't work. I thought I would convert the code that y'all convert for me then if I got the same results I would know that I done it right. this is what I done. using Omniconvert version 1.0.3 and the game ID 0274(for grand theft auto 3)then I clicked input>codebreaker>version 7+ and put in this codebreaker code for the game
          2A3B113B 03E00008
          2A27113B 00000000
          then I clicked output>action replay>Max then clicked convert and got this MEFE-QHA1-NEQPX Target device does not support the all-off test command. but when y'all done it y'all got this code
          9E9D-FPCV-U1XKQ
          4AK4-P9N8-P0ZQ3
          46VN-VR49-BH6D7

          that works fine could not work better,what did I do wrong?
          OLD1 Thanks You

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          • #20
            Originally posted by OLD1 View Post
            [CENTER]I clicked input>codebreaker>version 7+ and put in this codebreaker code for the game
            2A3B113B 03E00008
            2A27113B 00000000

            then I clicked output>action replay>Max then clicked convert and got this Target device does not support the all-off

            what did I do wrong?
            the codes are codebreaker v1 format

            input>codebreaker>version 1+


            Hint:
            Codebreaker 7+ Enable Code:
            starts with this B4336FA9 4DFEFB79

            Code Breaker 1+ Enable Code:
            starts with these FA7A006E 32C67C41 or 9ACC4493 181E2AD5

            When converting codes always check the Enable Code / Master Code / Must Be On / (M) they hold the key infomation what format the codes are in.
            Last edited by lee4; 05-30-2012, 10:45:55 PM.
            lee4 Does Not Accept Codes Requests !
            When lee4 asks a question it does not mean lee4 will look at your game
            *How to create and use SegaCD codes >click here<*
            >)

            Comment


            • #21
              This could have gone in your other thread since its pretty much the same request/problem so I'm merging.
              Spoiler Alert! Click to view...

              THE BAD GUY!!!!!!

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              • #22
                Originally posted by lee4 View Post
                the codes are codebreaker v1 format

                input>codebreaker>version 1+


                Hint:
                Codebreaker 7+ Enable Code:
                starts with this B4336FA9 4DFEFB79

                Code Breaker 1+ Enable Code:
                starts with these FA7A006E 32C67C41 or 9ACC4493 181E2AD5

                When converting codes always check the Enable Code / Master Code / Must Be On / (M) they hold the key infomation what format the codes are in.
                I don't understand something. the site I got these codes off of (codebreakers web site)said they was for version seven and up. but y'all say they are for version 1+.
                Please don't get me wrong I'm not saying y'all are wrong I'm just confused. and how do you tell what version they are for. also ARM must be on code are hiden so how do I git there must be on codes. I am sorry to be so munch of a pain but I what to learn how to convert codes right. then later even how to hack.but I'll be asking a lot of question. Now I'm even more confused. I just tried converting the same codes I tried to convert last night. but this time on the input I use version 1+ instead of version 7+ and got the same results as y'all did. but why did codebreakers site say they was version 7+? also I did not use the must be on code that you mention just the game ID so as I said I'm even more confused.
                Last edited by OLD1; 05-31-2012, 10:57:43 AM.
                OLD1 Thanks You

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                • #23
                  They are in fact CB v1+ codes. And the enable codes lee4 was referring to are CB's codes, and they are plainly listed on every game entry. Re-read his hint carefully. And not to be a stickler here, but centering all of your text makes your posts somewhat difficult to read.
                  Missing LiquidManZero since 1685.

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                  • #24
                    Hi everyone I did not get help and run. I have just been very busy. I want to thank you all for your help. I now (thanks to y'all) can convert codes left and right. so now I'll be watching the site to help someone else convert codes.
                    OLD1 Thanks You

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