I was asked @Abystus for making some codes for that pinball game, but he didn't had a success for making them. Here I copy my requests for that game + the screenshots from my original post in "NES FCEUD codes By Abystus" thread:
@Abystus was suggested me I ask @BeyondTheStatic for making these codes. But any codes for that game by anybody else are welcome also.
- flippers can hit and throw the ball upwards from anywhere (i. e. you can hit the ball even if it is not onto a flipper);
- low gravity for ball;
- gates marked with red circles on screenshot 1 and 5 are always opened (i. e. they are never closed);
- complete whole 3-way letter set marked with light-green rectangles on screenshots 1 and 4 when ball pass through one of its three paths (i. e. you can complete lettered 3-ways set target after ball passes one lettered way without passing the other two ways of the set to complete it);
- when ball passes the "SLOT" way target marked with yellow rectangle on screenshot 4, all of three cards that marked with black rectangle on same picture always gives a same item (i. e. if first card stops at any item, the other two also stops on the same item and you always get a bonus);
- hit one of the three targets on any of the sets marked with light-gray rectangles on screenshots 1 and 2 to complete whole set;
- hit all four button-like targets simultaneously to complete any set marked with yellow circles on screenshot 5 when ball hit one of them (i. e. you can complete any of these sets without have to hit the other three buttons of the set);
- on three flippers located on left numbered with 1, 2 and 3 on screenshot 3 that normally moves when you press any button on d-pad - disabling moving for the flipper marked with 2 (i. e. while you're on the screen shown on screenshot 3, pressing any button on d-pad activates only flippers 1 and 3, but not 2). I want this because that flipper (located on the screen above one on which you start with every ball) often interferes to ball goes upwards on way above the flipper;
- the hole marked with a white square on screenshots 2 and 4 always throws the ball upwards (i. e. that hole never throws the ball downwards).
@Abystus was suggested me I ask @BeyondTheStatic for making these codes. But any codes for that game by anybody else are welcome also.

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