Originally posted by Unicode
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lol that looks like someones dong, wonder how that got in there?
I'll keep trying.~~~ Fireball Manipulation ~~~ Very Low-Bouncing Fireballs NNKLGTAS [B]NOTE: They can't possibly skip over enemies' heads on a flat surface.[/B]
~~~ Enemy Modification ~~~ Kicked Shells Move Slowly LAEIVZPA [B]NOTE: They will slide as fast as a Koopa can march, but can no longer bounce off of blocks.[/B] Kicked Shells Move Very Quickly XPEIVZPE [B]NOTE: Too fast to catch up with! They cannot bounce off of blocks anymore.[/B] Enemies & Mushrooms Move Very Quickly (yet another hard mode) ZPNKEZAE [B]NOTE: Mario suddenly realizes that his pasta diet isn't helping him keep up with everything :S[/B] All Enemies Behave Like Hammer Bros. OZEGSPSU IAEGVPTP [B]NOTE: Enemies still retain their basic appearance (and some of their dynamics)... but now they ALL wield hammers, jump, and target YOU specifically! They'll often alter their animations while throwing hammers, and will sometimes kill themselves. Good luck beating the game with only this one cheat >:D Is compatible with the "All Enemies Are" cheats.[/B] All Enemies Are Bloopers (squid) OXNGPPOU YENGZOOT [B]NOTE: Out of the water, these enemies can be stomped. Pirahna plants, fire bars and Bowser are unaffected. Will take effect as new enemies are loaded.[/B] All Enemies Are Jumping Fish! OXNGPPOU GONGZOOT [B]NOTE: Run, for your Princess's sake! Pirahna plants, fire bars and Bowser are unaffected. Will take effect as new enemies are loaded.[/B] All Enemies Are Randomly-Spawning Bullet Bills OXNGPPOU YONGZOOT [B]NOTE: Probably not so difficult.. until it is. Pirahna plants, fire bars and Bowser are all unaffected. Will take effect as new enemies are loaded.[/B] All Enemies Are Fire Bars (CCW) OXNGPPOU TONGZOOV [B]NOTE: You know, the ones you see in castles. This will change your tactics somewhat :) Pirahna plants, fire bars and Bowser are unaffected. Will take effect as new enemies are loaded.[/B] All Enemies Are... (insert enemy here) OXNGPPOU ??NGZOO(T/V) [B]NOTE: See Data Crystal's RAM map for this game, though not all values are entirely accurate. Pirahna plants, fire bars and Bowser are all unaffected. Will take effect as new enemies are loaded.[/B]
~~~ Misc. ~~~ Powerups Keep Rising ASKLOGEP [B]NOTE: They'll continue to rise into the air when they should have stayed put. Sometimes they fall suddenly after reaching the top of the screen, and other times you can't grab 'em even when you do catch up with the suckers. [/B]
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