Thanks for the tool, Abystus! I could probably use this when (or if) I decide to make some more SNES Codes.
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SNES GG Codes by Abystus
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Killer Instinct 1.0 (U) GG
Code:Disable CPU Special Moves/Danger Moves (Does not affect normal moves.) CB24-CFDF DD24-CF0F
Killer Instinct 1.1 (U) GG
Code:Disable CPU Special Moves/Danger Moves (Does not affect normal moves.) CB2A-170F DD2A-176F
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Mr. Nutz (U) GG
Code:Hit Anywhere (Projectiles. Enemies invincible to projectiles may prevent you from hitting other enemies on the screen due to the targetting system used.) 6DCB-3F61 F1CB-3FA1 Collect Items Anywhere 6D86-4460 FB86-44A0
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Ganbare Goemon 3 - Shishi Juurokubei no Karakuri Manjigatame (J) GG
Code:Hit Anywhere (Top Down View.) 6DEF-3DB1 40E4-3DB1 6DE4-3421 Hit Anywhere (Side Scrolling Levels.) 40E1-3F21 6DE1-37B1 6DE5-3421 Walk Through Walls (Top Down View. Game will freeze/crash if you attempt to go to areas of the game that do not exist.) 403E-4F62 403E-1F63
Last edited by Abystus; 02-05-2012, 02:34:46 AM.
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