Alright, I'm having the same problem with Gauntlet for the SMS that I had with Gauntlet II for the NES. The game doesn't end and randomly regenerates older levels the further you get into the game.
Someone in the following thread has the addresses that control what stage you start on:
http://www.smspower.org/forums/viewtopic.php?p=58137
I made a code to always have a key, which I will post in my SMS thread later.
What I am requesting is a code that might be able to make exits appear in place of all the other objects on the screen. I know the original Gauntlet for NES turned all the objects into exits if you did not move for a couple minutes, so I wonder if it is possible to make a code for SMS Gauntlet where there are exits all over the place.
I messed around with the level select codes and set them at various values, but I noticed with some of the higher values I would finish whatever level I started at and the next one would go back to Level 1.
I figure if I can just keep taking exits, I can "naturally" progress through the game (without messing with level select codes) and see if the game ever naturally returns to Level 1.
The code is probably impossible to make, but figured I'd make a request if someone wants a real challenge. It pisses me off that a game like this would cheat the player out of a real ending and pull crap like randomly repeating levels.
Someone in the following thread has the addresses that control what stage you start on:
http://www.smspower.org/forums/viewtopic.php?p=58137
I made a code to always have a key, which I will post in my SMS thread later.
What I am requesting is a code that might be able to make exits appear in place of all the other objects on the screen. I know the original Gauntlet for NES turned all the objects into exits if you did not move for a couple minutes, so I wonder if it is possible to make a code for SMS Gauntlet where there are exits all over the place.
I messed around with the level select codes and set them at various values, but I noticed with some of the higher values I would finish whatever level I started at and the next one would go back to Level 1.
I figure if I can just keep taking exits, I can "naturally" progress through the game (without messing with level select codes) and see if the game ever naturally returns to Level 1.
The code is probably impossible to make, but figured I'd make a request if someone wants a real challenge. It pisses me off that a game like this would cheat the player out of a real ending and pull crap like randomly repeating levels.

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