There's probably a few duplicated codes in this set, but it's kind of old and I don't really want to look for all of the potential duplicates.
I have a ton of game addresses that I just never converted into usable PAR codes. I may get to work on them, but I have some simple little files that contain all the work already posted.
http://www.angelfire.com/nc/ugetab/
Get the "UGE Module Reader & File Editor" and
the preliminary files. The ZIP size is a hefty 504kb, and includes addresses for SNES, NES, Gameboy and Genesis emulators. SNES=ZSnes, NES=Nesticle x.xx, Gameboy=No$Gmb(muliple versions used), Genesis=Genecyst x.xx
If you use the Module Reader to load an SNES module with a corresponding ZSNES file, you can edit the variables to your liking, and use the 'Get PAR Codes' button to get the codes needed to freeze the address to that value. Several of the documents with the modules include a few codes of interest near the top of the text.
I'm particularly pround of having defeated the Demon's Quest anti-cheat mechanisms, one of the few SNES games that could truely claim to have defense against GG/PAR codes.
The documents for the modules the codes were made from were initially made more than 5 years ago, and contain a number of rants that aren't related to the code addresses, so just wade through them or ignore the documentation.
#-E List
This is most of the #-E list that i've made.
I'll get on to the other ones soon.
7th Saga
Wind Rune Access: Lemele: 7E50E001
Wind Rune Access: Rablesk: 7E50E102
Wind Rune Access: Bonro: 7E50E203
Wind Rune Access: Zellis: 7E50E303
Wind Rune Access: Melenam: 7E50E404
Wind Rune Access: Eygus: 7E50E505
Wind Rune Access: Pell: 7E50E606
Wind Rune Access: Guntz: 7E50E707
Wind Rune Access: Patrof: 7E50E808
Wind Rune Access: Bone: 7E50E909
Wind Rune Access: Dowaine: 7E50EA0A
Wind Rune Access: Belaine: 7E50EB0B
Wind Rune Access: Telaine: 7E50EC0C
Wind Rune Access: Luze: 7E50ED0D
Wind Rune Access: Pang: 7E50EE0E
Wind Rune Access: Padal: 7E50EF0F
Wind Rune Access: Baran: 7E50F010
Wind Rune Access: Polasu: 7E50F111
Wind Rune Access: Tiffana: 7E50F212
Wind Rune Access: Bilthem: 7E50F313
Wind Rune Access: Pandam: 7E50F414
Wind Rune Access: Brush: 7E50F515
Wind Rune Access: Valenca: 7E50F616
Wind Rune Access: Bugask: 7E50F717
Wind Rune Access: Guanta: 7E50F81A
Wind Rune Access: Gorfun: 7E50F91B
Wind Rune Access: Pharano: 7E50FA1C
Wind Rune Access: Pasanda: 7E50FB1D
Wind Rune Access: Ligena: 7E50FC1E
Wind Rune Access: Guanas: 7E50FD1F
Wind Rune Access: Palsu: 7E50FE20
Wind Rune Access: Melenam: 7E50FF21
Wind Rune Access: AIRSHIP: 7E510022
Combine the following 3 codes to instantly win battles.....well, sort of instantly.
7E1E9F40 = Enemy 1 automatically Dead
7E1F1F40 = Enemy 2 automatically Dead
7E1F9F40 = Enemy 3 automatically Dead
Actraiser
7E001C98:MAX 99 Lives
7E001D18:Inf. Body HP
7E001E18:MAX Body HP
7E0282FF:Inf. 255 SP
7E0284FF:MAX. 255 SP
7E028618:Inf. Angel HP
7E028718:MAX Angel HP
7E029563:Inf. 99 Magic Points
7E02A205:Inf. Source of Life(Increases Life)
7E02A306:Inf. Source of Magic(Increases Magic)
7E02A707:Inf. Bread(For Terry)
7E02A808:Inf. Wheat(Teach them how to grow Wheat, Use on a crop)
7E02A909:Inf. Herb(Cures Plague)
7E02AA0A:Inf. Bridge(Teaces about Bridges)
7E02AB0B:Inf. Harmonious Music(Cures Dispute and Discouragement
7E02AC0D:Inf. Ancient Tablet(Hit the "Bird Shaped Island" in Marahna with Lightning, then use this)
7E02AD0E:Inf. Magic Skull(Can Seal the Red Demon gate in Bloodpool. Quite handy if used quickly.)
7E02AE0F:Inf. Sheeps Fleece(For area's with cold weather)
7E02AF12:Inf. Bomb!(Destroys Flying Monsters that are on the screen)
7E02B013:Inf. Compass(Teaches Sea Navigation)
7E02B114:Inf. Strength of Angel(Temporarily Increases Arrow Power)
Items:
0-Nothing
1-4=Spells(Don't keep as "Items")
5-Source of Life(Increases Life)
6-Source of Magic(Increases Magic)
7-Loaf of Bread(For teddy)
8-Wheat(Changes a crop to Wheat)
9-Herb(Cures Plague)
10-Bridge(Teach how to build bridges)
11-Harmonius Music(Cures Disputes and discuragement)
12-Ancient Tablet(Useless)
13-Ancient Tablet(Blast the "Bird Shaped Island" in Marahna with Lightning, and then use this.)
14-Magic Skull(Can Seal the Red Demon gate in Bloodpool. Quite handy if used quickly.)
15-Sheep's Fleece(For area's with cold weather)
16-Bomb!(Useless)
17-Bomb!(Useless)
18-Bomb!(Destroys Flying Monsters that are on the screen)
19-Compass(Teaches about Compasses and Sea Navigation)
20-Strength of Angel(Temporarily Increases Arrow Power)
Aliens 3
7E0F7001:Activates Invincible Cheat(If the Invincible and No Damage cheats are on, the only way)
7E0F7202:Activates No Damage Cheat(a face hugger can touch you is if it drops from the ceiling)
7E0F7404:Activates Inf. Ammo Cheat
7E0FDEFF:Mission 1 Completed(Only Stage 1 has 8 missions)
7E0FF0FF:Mission 2 Completed
7E0FF2FF:Mission 3 Completed
7E0FF4FF:Mission 4 Completed
7E0FF6FF:Mission 5 Completed
7E0FF8FF:Mission 6 Completed
7E0FFAFF:Mission 7 Completed
7E0FFCFF:Mission 8 Completed
7E0F6EFF:Can Finish Stage(If you use this and all of the other codes, using a terminal ends the stage)
7E10A400:Always Red Flame(Average, rounded mix. Bleah! WAY too boring.)
7E10A420:Always Green Flame(I think it's the quickest for Welding. Not worth it.)
7E10A440:Always Blue Flame(Best against the Aliens, best in my opinion.)
Barts Nightmare
7E09380A:Inf. 10 Lives(During the "Flying Bart" Stage, and the stage with Cats and Mice. The "Flying Bart" stage is a good choice to get the final page in. The "Flying Bart" stage may be found by jumping on the papers on the ground, and going through a blue door.)
7E0F180F:Inf. Life(Used during the "Flying Bart" Stage, and the "Itchy & Scratchy" Stage, the one with the cat, the mouse and LOTS of mallets)
7E010009:Score Digit 1 is 9(Your final grade depends on your score. This code alone gives you an A+, which is the best)
7E010109:Score Digit 2 is 9
7E010209:Score Digit 3 is 9
7E010309:Score Digit 4 is 9
7E010409:Score Digit 5 is 9
7E010509:Score Digit 6 is 9
7E010609:Score Digit 7 is 9
7E04E6DE:Always Have Z #1(There are actually 2 ways to die in the area where you use Zs. If you run out of Zs, you die, if the Hit counter reaches 0, you die.)
7E04E8DE:Always Have Z #2
7E04EADE:Always Have Z #3
7E04ECDE:Always Have Z #4
7E04EEDE:Always Have Z #5
7E04F0DE:Always Have Z #6
7E04F2DE:Always Have Z #7
7E04F4DE:Always Have Z #8
7E04F6DE:Always Have Z #9
7E04F8DE:Always Have Z #10
7E04FADE:Always Have Z #11
7E05140B:Inf. Hits(For Zs. The Z codes are useless if you don't have this code on with them)
7E013763:Inf. 99 Watermelon seeds left
7E013D63:Inf. 99 Gum Left
7E013F08:All Pages(If you want to see the best game ending, use this code, the Score Digit 1 Code, and the Inf. Life code, then go play the "Flying Bart" Stage. When you beat it, you win the best ending)
7E013F00:No Pages
Bomberman 4
7E0340??:Your Speed
7E0341??:# of Bombs you can Place
7E03430?:Bomb Type(0-5)
7E0344??:Bomb's Blast Rang(#+2 spaces)
7E034AFF:Can move bombs
7E034BFF:Ignore Obstacles
7E039703:Inf. Insulation(Bomb blasts don't hurt you)
7E1EAC08:Inf. Lives
7E1ED204:Inf. 4 Minutes
Breath of Fire 2
7E12DC00:No Random Battles
7E52020F:P.1 Str. 9999
7E520327:P.1 Str. 9999
7E52420F:P.2 Str. 9999
7E524327:P.2 Str. 9999
7E52820F:P.3 Str. 9999
7E528327:P.3 Str. 9999
7E52C20F:P.4 Str. 9999
7E52C327:P.4 Str. 9999
7E128C60:Inf. Rod Power(This makes fishing a LOT easier, but dosen't guarantee a catch)
7E5670FF:Have All Warp Points
7E5671FF:Have All Warp Points
7E5672FF:Have All Warp Points
7E5673FF:Have All Warp Points
7E5695FF:Have All Shamans
Menu Access
7E0C8605:Access character select menu(You MUST have at least 4 characters before you enter the menu, or you won't be able to exit it!)
7E522400:Have 2nd player on List
7E564300:Have 3rd Player on List
7E53A400:Have Last player on list(Usually the Secret Character "Bleu")
Bust a Move
7E084400: Always 0 Seconds
7E08620C: Always Shoot B.Clr(Clears the screen of the Bubble type you hit)
7E086E0C: Spare Always B.Clr(Clears the screen of the Bubble type you hit)
7E099264: Win game with 1 LV
7E099263: Boss after 1 Level(10,000,000 points for beating boss. Beat 10 times for full score)
7E0AAC01: 1 Hit kills Boss(Excellent whan used with above code)
Super Ceaser's Palace
7E0C300A:Can Access all the High Roller Areas
7E188EE7:Inf. 999 Gold Chips
7E188F03:Inf. 999 Gold Chips
Claymates
7E84F904:Inf. Hits
7EF70604:Inf. Lives
7EF70C05:Inf. Time out of water
Contra 3
7E1F840?:Gun 1 Powerup(0-5)
7E1F860?:Gun 2 Powerup(0-5)
7E1F88FF:Always Invincible
7E1F8A64:Inf. 99 Lives
7E1F8C09:Inf. 9 Bombs
Chrono Trigger
7E009A03:Inf. Speed Boosts
7E00BA00:Instantly enable Next Speed Boost
7E2837FF:Have All of Chrono's Techs
7E2838FF:Have All of Marle's Techs
7E2839FF:Have All of Lucca's Techs
7E283AFF:Have All of Robo's Techs
7E283BFF:Have All of Frog's Techs
7E283CFF:Have All of Ayla's Techs
7E283DFF:Have All of Magus's Techs
7E283EFF:Have All Double Techs
7E283FFF:Have All Double Techs
7E2840FF:Have All Double Techs
7E2841FF:Have All Double Techs
7E2842FF:Have All Double Techs
7E2843FF:Have All Double Techs
7E2844FF:Have All Double Techs
7E2845FF:Have All Double Techs
7E2846FF:Have All Double Techs
7E2847FF:Have All Double Techs
7E2848FF:Have All Double Techs
7E2849FF:Have All Double Techs
7E284AFF:Have All Double Techs
7E284BFF:Have All Double Techs
7E284CFF:Have All Double Techs
7E284DFF:Have All Triple Techs
7E284EFF:Have All Triple Techs
7E284FFF:Have All Triple Techs
7E2850FF:Have All Triple Techs
7E2851FF:Have All Triple Techs
7E2852FF:Have All Triple Techs
7E2853FF:Have All Triple Techs
7E2854FF:Have All Triple Techs
7E2855FF:Have All Triple Techs
7E2856FF:Have All Triple Techs
7F0052FF:Inf. 255 Silver Points
7F0053FF:Have All Cats
7F005DFF:Have All PoYoZo's
7F005EFF:Have All Clones
7F00A607:All Portals Open
Dragon Ball Z: Legend of the Super Saiyans
No Random Battles: 7E00AA05
Card 1 Speed 1 7E01430?
Card 1 Speed 2 7E01440?
Card 1 Type(0-7) 7E01450?
Card 2 Speed 1 7E01490?
Card 2 Speed 2 7E014A0?
Card 2 Type(0-7) 7E014B0?
Card 3 Speed 1 7E014F0?
Card 3 Speed 2 7E01500?
Card 3 Type(0-7) 7E01510?
Card 4 Speed 1 7E01550?
Card 4 Speed 2 7E01560?
Card 4 Type(0-7) 7E01570?
Card 5 Speed 1 7E015B0?
Card 5 Speed 2 7E015C0?
Card 5 Type(0-7) 7E015D0?
9999 Money 7E01B40F + 7E01B527
P.1 999 HP 7E0B03E7 + 7E0B0403
P.1 999 KI 7E0B05E7 + 7E0B0603
P.1 999 BP 7E0B07E7 + 7E0B0803
P.1 40 BP 2 7E0B0928
P.1 999 MAX HP 7E0B0AE7 + 7E0B0B03
P.1 999 MAX KI 7E0B0CE7 + 7E0B0D03
P.2 999 HP 7E0B23E7 + 7E0B2403
P.2 999 KI 7E0B25E7 + 7E0B2603
P.2 999 BP 7E0B27E7 + 7E0B2803
P.2 40 BP 2 7E0B2928
P.2 999 MAX HP 7E0B2AE7 + 7E0B2B03
P.2 999 MAX KI 7E0B2CE7 + 7E0B2D03
P.3 999 HP 7E0B43E7 + 7E0B4403
P.3 999 KI 7E0B45E7 + 7E0B4603
P.3 999 BP 7E0B47E7 + 7E0B4803
P.3 40 BP 2 7E0B4928
P.3 999 MAX HP 7E0B4AE7 + 7E0B4B03
P.3 999 MAX KI 7E0B4CE7 + 7E0B4D03
P.4 999 HP 7E0B63E7 + 7E0B6403
P.4 999 KI 7E0B65E7 + 7E0B6603
P.4 999 BP 7E0B67E7 + 7E0B6803
P.4 40 BP 2 7E0B6928
P.4 999 MAX HP 7E0B6AE7 + 7E0B6B03
P.4 999 MAX KI 7E0B6CE7 + 7E0B6D03
P.5 999 HP 7E0B83E7 + 7E0B8403
P.5 999 KI 7E0B85E7 + 7E0B8603
P.5 999 BP 7E0B87E7 + 7E0B8803
P.5 40 BP 2 7E0B8928
P.5 999 MAX HP 7E0B8AE7 + 7E0B8B03
P.5 999 MAX KI 7E0B8CE7 + 7E0B8D03
P.6 999 HP 7E0BA3E7 + 7E0BA403
P.6 999 KI 7E0BA5E7 + 7E0BA603
P.6 999 BP 7E0BA7E7 + 7E0BA803
P.6 40 BP 2 7E0BA928
P.6 999 MAX HP 7E0BAAE7 + 7E0BAB03
P.6 999 MAX KI 7E0BACE7 + 7E0BAD03
P.7 999 HP 7E0BC3E7 + 7E0BC403
P.7 999 KI 7E0BC5E7 + 7E0BC603
P.7 999 BP 7E0BC7E7 + 7E0BC803
P.7 40 BP 2 7E0BC928
P.7 999 MAX HP 7E0BCAE7 + 7E0BCB03
P.7 999 MAX KI 7E0BCCE7 + 7E0BCD03
P.8 999 HP 7E0BE3E7 + 7E0BE403
P.8 999 KI 7E0BE5E7 + 7E0BE603
P.8 999 BP 7E0BE7E7 + 7E0BE803
P.8 40 BP 2 7E0BE928
P.8 999 MAX HP 7E0BEAE7 + 7E0BEB03
P.8 999 MAX KI 7E0BECE7 + 7E0BED03
P.9 999 HP 7E0C03E7 + 7E0C0403
P.9 999 KI 7E0C05E7 + 7E0C0603
P.9 999 BP 7E0C07E7 + 7E0C0803
P.9 40 BP 2 7E0C0928
P.9 999 MAX HP 7E0C0AE7 + 7E0C0B03
P.9 999 MAX KI 7E0C0CE7 + 7E0C0D03
Demon's Quest
[Disable ANTI-Cheat]
7E0EEE00: Fixes Firing(Actually it makes your "Bullets" do damage)
7E0EED00: Fixes Menu(Pressing Start was supposed to do something? ...I Hate ANTI-cheat games!)
[These can be safely enabled after ANTI-Cheat codes are in effect:]
7E106214:Infinite 20 Life Points(Inf. 20 Life)
7E1E5014:Maximum Life(Max. 20 Life)
7E103C30:Invincible(Don't lose energy, don't get thrown back from hits.
Made because of final boss)
7E1063E7: Inf. 999 GP
7E106403: Inf. 999 GP
7E1E3002: Inf. HOLD Spells
7E1E3104: Inf. DEATH Spells
7E1E3206: Inf. SHOCK Spells
7E1E3308: Inf. IMP Spells
7E1E340A: Inf. SHADOW Spells
7E1E350C: Inf. HERB Potions
7E1E360E: Inf. GINSENG Potions
7E1E3710: Inf. MERCURY Potions
7E1E3812: Inf. SULFER Potions
7E1E3914: Inf. ELIXER Potions
7E1E51FF: Equipment Set 1(The Equipment Set codes enable you to Hold/Use 5 Spells/Potions,)
7E1E52FF: Equipment Set 2(Gives you all Powers, Crests, Talismen and Jewels.)
7E1E53FF: Equipment Set 3(If these cause any problems with the game, tell me.)
E.V.O.: The Search for Eden
7E009620:Inf. Reverse Evo Option
7E00C599:Inf. Life
7E00C609:Inf. Life
7E00C799:MAX. Life
7E00C809:MAX. Life
7E00CAFF:Max Biting Power
7E00CBFF:Max Strength
7E00CCFF:Max Kick
7E00CDFF:Max Strike
7E00CEFF:Max Horn
7E00D0FF:Max Defense
7E00D11E:Good Speed
7E00D213:Good Jump Height
7E00D40F:Tons of EVO Points
F-I List
Final Fantasy 2(4j)
7E068600:No Random Battles
7E1283??:At the Hex address 1283, you can find a switch for the Jap. version bug in the Babil Tower. Add 2 to the # you find there, and when you exit the tower, you get to continue on in the game.
If you want to edit the file to do this, go to the Decimal Address 7830 in the ZSnes Save-State and add 2 to the number at that address, then load the game again, try to go out through the bottom of the tower.
Final Fantasy 3(6j)
7E3BFC00: Enemy 1 No Health
7E3BFD00: Enemy 1 No Health
7E3BFE00: Enemy 2 No Health
7E3BFF00: Enemy 2 No Health
7E3C0000: Enemy 3 No Health
7E3C0100: Enemy 3 No Health
7E3C0200: Enemy 4 No Health
7E3C0300: Enemy 4 No Health
7E3C0400: Enemy 5 No Health
7E3C0500: Enemy 5 No Health
7E3C0600: Enemy 6 No Health
7E3C0700: Enemy 6 No Health
7E1FA100: No Random Battles(This is just as good as the next code at removing random battles, but this one dosen't increase your speed)
7E11DF22: Sprint Shoes and Moogle Charm Effects always ON(Double Speed and No Random Battles)
7E11DF??: You can put in different values to get different Relic Effects(Cancels Above Code)
7E1CF6FF: Inf. Morph Time(This keeps the meter at full while out of a battle)
7E3F31FF: Inf. Morph(Battle)(This keeps the meter at full while in a battle)
7E186600: No Steps Taken
7E186700: No Steps Taken
7E186800: No Steps Taken
7E1A69FF:Have ALL Espers
7E1A6AFF:Have ALL Espers
7E1A6BFF:Have ALL Espers
7E1A6CFF:Have ALL Espers
7E021B??:Hours Playing
7E021C??:Minutes Playing
7E021D??:Seconds Playing
7E021D??:Milliseconds Playing
7E1EBAC7:Best S. Item Set 1(This helps. Really. Talk to Cid about 3 times and you've saved)
7E1EBBFF:Best S. Item Set 2(him, always have only the good or non-harmful special items)
7E1EBC0F:Best S. Item Set 3
7E1CF7FF:All "SwdTech"s
7E1D28FF:All "Blitz"s
7E1D29FF:All "Lore"s
7E1D2AFF:All "Lore"s
7E1D4CFF:All "Dance"s
7E1D2BFF:All "Rage"s
7E1D2CFF:All "Rage"s
7E1D2DFF:All "Rage"s
7E1D2EFF:All "Rage"s
7E1D2FFF:All "Rage"s
7E1D30FF:All "Rage"s
7E1D31FF:All "Rage"s
7E1D32FF:All "Rage"s
7E1D33FF:All "Rage"s
7E1D34FF:All "Rage"s
7E1D35FF:All "Rage"s
7E1D36FF:All "Rage"s
7E1D37FF:All "Rage"s
7E1D38FF:All "Rage"s
7E1D39FF:All "Rage"s
7E1D3AFF:All "Rage"s
7E1D3BFF:All "Rage"s
7E1D3CFF:All "Rage"s
7E1D3DFF:All "Rage"s
7E1D3EFF:All "Rage"s
7E1D3FFF:All "Rage"s
7E1D40FF:All "Rage"s
7E1D41FF:All "Rage"s
7E1D42FF:All "Rage"s
7E1D43FF:All "Rage"s
7E1D44FF:All "Rage"s
7E1D45FF:All "Rage"s
7E1D46FF:All "Rage"s
7E1D47FF:All "Rage"s
7E1D48FF:All "Rage"s
7E1D49FF:All "Rage"s
7E1D4AFF:All "Rage"s
7E1D4BFF:All "Rage"s
7E1DD10C:Activate "Morph"
7E1FD063:Have 99 Pieces of Coral
7E00F7??:Character Pose Modifier(Works only on the MAP)
<Pose(0-?)>
This is the current character pose.
They made a LOT. One number for each pose
times the number of characters there are.
Most are Left and Right and a few also
have Front and Back values.
You'll probably want to use the world map
stuff since you can change all the details
about which character, the palette and the
pose, all in one go.
I had intended to only do a few, but
i ended up getting carried away.
If I had made that many unused graphics
i'd feel sorry for everyone involved.
There are some glitchy numbers.
Keep going and you might find more.
Description of following number areas:
Value Number-Value Description(Any Comments)
-----------------------
Left/Top Turned Forward in most:
0-Forward, Walking 1
1-Forward, Standing
2-Forward, Walking 2
3-Backward, Walking 1
4-Backward, Standing
5-Backward, Walking 2
6-Side, Walking 1
7-Side, Standing
8-Side, Walking 2
9-Weak
A-Attack Pose
B-Attacked Pose
C-Idle in Battle Pose
D-Walking in Battle Pose
E-Arms Raised, Walking
F-Arms Raised, Jumping
10-Spell Cast 1
11-Spell Cast 2
12-Fallen
13-Eyes closed
14-Winking
14-Turned to side, Eyes Closed
16-Front, Arms Up
17-Back, Arms Up
18-Attitude
19-Front, Waving 1
1A-Front, Waving 2
1B-Back, Waving 1
1C-Back, Waving 2
1D-Laughing 1
1E-Laughing 2
1F-Surprised
20-Front, Head Down
21-Back, Head Down
22-Side, Head Down
23-Front, Head Turned
24-Mad/Embarassed 1
25-Mad/Embarassed 2
26-Unhappy Emotion(I think this is only for Normal Terra)
7E11FB??:Char. Map Icon
7E11FC??:Char. Map Icon Shade
Map Icon #s Icon Shade #s(Either Comments or Non-Used Values)
----------------------------------
0-Terra 2-Normal(0-Blond, One of the few unused values that looks right)
1-Locke 1
2-Cyan 4
3-Shadow 4
4-Edgar 0-Normal 1-Gerad Outfit
5-Sabin 0
6-Celes 0
7-Strago 3
8-Relm 3
9-Setzer 4
10-Mog 5
11-Gau 1
12-Gogo 3
13-Umaro 5(Not Surprisingly, the spell chanting values work.)
14-Soldiers,Vicks/Wedge 0-Green Outfit 1-Brown, Normal Outfit 4-Commander, Black(Same as Above)
15-Imp 0
16-Leo 0
17-Banon 3
18-"Morph"ed Terra 5
19-Locke, the Merchant 0(It's in Locke's Scenario)
20-Spirit ?
21-Kefka 3
22-Gestahl 3
23-Loony old guy 0(The old guy in the shack in Sabin's Scenario)
24-Town Guy ?
25-Interceptor,Dog 4
26-Opera Celes 0(5-Statue Colored)
27-Unfamiliar Guy ?
28-Draco 4(From the play)
29-Arvis 4(The Returner who removes the slave crown at the start of the game)
30-Returner 1(Normal Returner)
31-Ultros 5(
32-Well-Dresses Gau 0=Normal? (3 seems to fit too...)
33-Dancer/Bar Attandant 2
34-Can't Remember ?
35-Unfamiliar Man ?
36-Duncan's Wife ???(TOO MANY FIT!!!)
37-Town Woman 3?
38-Little Boy 3
39-Little Girl 1?
40-A Bird ?
41-Rachael 0(Seen after you get the Phoeneix)
42-Cathrene 0(In the town terra stays at in the "World Of Ruin")
43-Impresario? 4(Phantom Train/Setzer Area)
44-Elder 4(From the Esper World)
45-Yara? 4(Seen in the Esper World, Strago area)
46-Siegfried/Ziegfried 4
47-Cid 3
48-Maduin 2(Interesting...the same color palette as Terra...)
49-Bandit/Zozo Person 3
50-Vargas? 4
51-Animal of some sort 4
52-Narshe Guard 1?
53-Green Guy 0(In the Zone Eater with GOGO)
54-Sailor 0
55-Fairy-Like Esper 2?
56-Beo-Wolf 4
57-Dragon 0-Black 1-Red 2-Darker Red 3-Blue 4-Green 7-White 8-Black(They work...)
58-.....a FISH!!! 4?(6-Tropical Fish)
59-An unfamiliar guy ?
60-Daryl 2
61-Chupon 5(Attacks your airship with Ultros)
62-Sentry 2-Sentry 4-Kefka Follower(Found in Vector and the Tower of Kefka)
Final Fantasy 5
7E16A900:No Random Battles
7E0C28FF:Have All Jobs
7E0C29FF:Have All Jobs
7E0C2AFF:Have All Jobs
7E0AFA7F:Top speed
7E0950FF:Have All Sword Magic
7E0951FF:Have All Sword Magic
7E0952FF:Have All Sword/White Magic
7E0953FF:Have All White Magic
7E0954FF:Have All White/Black Magic
7E0955FF:Have All Black/DmMgc Magic
7E0956FF:Have All Black/DmMgc Magic
7E0957FF:Have All DmMgc Magic
7E0958FF:Have All DmMgc Magic
7E0959FF:Have All Esper Magic
7E095AFF:Have All Song/Esper Magic
7E095BFF:Have All Song Magic
7E095CFF:Have All Song Magic
7E095FFF:Have All Blue Magic
7E0960FF:Have All Blue Magic
7E0961FF:Have All Blue Magic
7E0962FF:Have All Blue Magic
7E0963FF:Have All Blue Magic
7E0964FF:Have All Blue Magic
Final Fantasy Mystic Quest
7E0E9E10:Inf. 99 Cure Potions
7E0E9F63:Inf. 99 Cure Potions
7E0EA010:Inf. 99 Heal Potions
7E0EA163:Inf. 99 Heal Potions
7E0EA210:Inf. 99 Seeds
7E0EA363:Inf. 99 Seeds
7E0EA410:Inf. 99 Refreshers
7E0EA563:Inf. 99 Refreshers
7E0EA6FE:Have Most Items(Enable the codes, Save the game, disable the codes, Load the Game)
7E0EA77F:Have Most Items
7E101863:P.1 Inf. 99 White MP
7E101963:P.1 Inf. 99 Black MP
7E101A63:P.1 Inf. 99 Wizard MP
7E101B63:P.1 MAX. 99 White MP
7E101C63:P.1 MAX. 99 Black MP
7E101D63:P.1 MAX. 99 Wizard MP
7E103063:P.1 Inf. Bombs
7E1032FF:P.1 All Weapons
7E1033FF:P.1 All Weapons
7E1035FF:P.1 All Armor
7E1036FF:P.1 All Armor
7E1037FF:P.1 Cupid Locket
7E1038FF:P.1 All Black&White Magic
7E1039FF:P.1 All Wizard Magic
7E10B8FF:P.2 All Black&White Magic
7E10B9FF:P.2 All Wizard Magic
The Following Codes Become Active after you change your
current weapon, and the "Elemental"/"Special" become active
when you enter a battle.
7E36997F:P.1 MAX. Permanant Attack
7E369A79:P.1 MAX. Perm. Defense
7E369B7B:P.1 MAX. Perm. Speed
7E369C76:P.1 MAX. Perm. Magic
7E369D7F:P.1 MAX. Perm. Evade
7E36A0FF:P.1 All Elemental Def.
7E36A1FF:P.1 All Special Def.
Final Fight
7E0D1450: Infinite Life
7E101400: Enemy 1 No Life
7E10B400: Enemy 2 No Life
7E115400: Enemy 3 No Life
7E11F400: Boss No Life
7E11F500: Boss No Life
Illusion of Gaia
7E0AA2FF:Have All Dark Powers
7E0AB050:Gem Holds 80 Gems
7E0ACAE7:MAX. 999 HP
7E0ACB03:MAX. 999 HP
7E0ACEE7:Inf. 999 HP
7E0ACDE7:Inf. 999 HP
7E0AD400:Normal Form(Only use one Form code at a time. The graphics may be buggy when switching)
7E0AD401:Knight Form(Characters, but it's nothing to worry about)
7E0AD402:Flaming Form
7E0AD6E7:Inf. DP/S
7E0AD709:Inf. DP/S
7E0ADEC8:MAX. 200 Strength(There may be times when you "Kill" stationary stuff like switches.)
7E0ADE64:MAX. 100 Strength(If that happens, either reload the save or re-enter the room with the 100 Strength code on)
Ignition Factor
This is actually a pretty fun game...
give it a try for a change from RPG puzzles,
and instead challenge yourself into destroying
EVERY fire in the building
7E1CBA00:Inf. Minutes
7E1CB900:Inf. Seconds
7E1CB800:Inf. Milliseconds(Interesting...The codes refresh the value every 02 Milliseconds.)
7E069703:Inf. Fire Trucks(These help control "Extra" fires from when you get there...i think)
7E069800:No Item Weight(Always have full abilities, no matter how many items you carry)
7E0669F9:Inf. Health(Always have 996 Health)
7E069AF9:MAX. Health(Max Health always 996)
7E068DB4:Inf. Red Extinguisher(Auto Refills, but can still run out JUST when you need it)
7E068EB4:Inf. Green Extinguisher
7E068FB4:Inf. Blue Extinguisher
7E0690B4:Inf. Air Tank
7E0695B4:Inf. CO2 Bombs
7E0696B4:Inf. Plastic Explosives
Do NOT use these codes on spaces with items in them!
You may end up deleting scenario Items.
7E14C2??:Item 1 Type
7E14C6??:Item 2 Type
7E14CA??:Item 3 Type
7E14CE??:Item 4 Type
7E14D2??:Item 5 Type
7E14D6??:Item 6 Type
7E14DA??:Item 7 Type
7E14DE??:Item 8 Type
7E14E2??:Item 9 Type
Usable/Exaustable
2-Chemical Fire Extinguisher(Green Tank)
4-Electrical Fire Extinguisher(Works on Blue Fires)
6-Oxygen Tank and Mask(Avoid damage from Toxic Gasses)
8-Chainsaw(This works just like the rope, but has a neater visual effect)
A-Rope(If the rope hits a wall, you will be pulled to it until you release the button)
C-Axe(Can open most locked doors)
E-Pole(Can check floors to see if they're safe. There is ONE time, late in the game it can be used to access a trapped parson)
10-CO2 Bomb(They put out large areas of normal fire, but the blast can hurt you. Best Game Item.)
12-Plastic Explosives(This can open many thin walls and close gas holes)
Scenario Items
14-Fossile
26-First Aid Kit
L-M List
Lord of Rings
7E022999:Inf. HP
7E022A99:Inf. HP
7E023699:Max. HP
7E023799:Max. HP
7E025098:Max. Str+Def
Lufia 2
7E117000:No random battles on the map(This screws up the "Ability" Graphics, like Arrow and Reset)
7E0C69FF:P.1 Inf. HP
7E11E783:Instant Win Battles(Turn this off while using the menu, and while on the map. The menu glitches, the character won't follow you on the map, and if you get off the boat it stays where it started)
7E0A8D6C:Inf. 98 Gades Blades(Item 1)
7E0A8EC6:Inf. 98 Gades Blades(Item 1)
7E0A8F2B:Inf. 8 Dragon Eggs(Item 2)
7E0A9010:Inf. 8 Dragon Eggs(Item 2)
Super Mario World
7E00190?:Always ? Mario(?=0-3)
7E0DBC??:Spare Item Type(On Map, ?=0-3 Normal, 4=Star)
7E0DBE63:Inf. 99 Lives
7E0DBF63:Inf. 99 Coins
7E0DC2??:Spare Item Type(In Level, ?=0-3 Normal, 4=Star)
7E0F3109:Always 999 Time
7E0F3209:Always 999 Time
7E0F3309:Always 999 Time
7E0F4864:Always 100 Bonus Points
7E143401:Exit Level, Second Exit(Only use on Red Levels, or levels you KNOW have a second exit!)
7E149301:Exit Level, Normal Exit
7E1F2701:Activates Green Blocks (These remove that color switch from it's switch palace and)
7E1F2801:Activates Yellow Blocks(make it so you can only pass it if you use the Level Ender)
7E1F2901:Activates Blue Blocks
7E1F2A01:Activates Red Blocks
7E1F2700
eactivates Green Blocks
7E1F2800
eactivates Yellow Blocks
7E1F2900
eactivates Blue Blocks
7E1F2A00
eactivates Red Blocks
Megaman 7
7E0B8409:Inf. 9 Lives
7E0BA0FF:Inf. E Cans
7E0BA1FF:Inf. W Cans
7E0BA2FF:Inf. S Cans
7E0BA305:Inf. 5 Beats
7E0BA4FF:Have Exit
7E0BA6E7:Inf. 999 Bolts
7E0BA703:Inf. 999 Bolts
Megaman 9
7E0B79FF:Last Area Open
7E0B7B0?:Last Area Level(?=0-3)
7E0B7E09:Inf. 9 Lives
7E0B97FF:Have 1st 5 Units
7E0B98FF:Have CD Sparkle + Info.
7E0B9CE7:Have 999 Bolts
7E0B9D03:Have 999 Bolts
Megaman X
7E0BCF20:Inf. Health(This keeps your health at maximum)
7E1F9A20:MAX. Health(This keeps your health container at maximum)
7E0C0301:MAX. Level Shots(Just charge your shot to the first level for the best shot)
7E1F7385:Have Hadoken(This allows you to use Hadoken at any time)
7E0C2706:Inf. Hadoken(If used with "Have Hadoken", you can fire normally for a Hadoken Attack)
7E1F8009:Inf. 9 Lives
7E1F83FF:Have Sub-Tank 1, Full
7E1F84FF:Have Sub-Tank 2, Full
7E1F85FF:Have Sub-Tank 3, Full
7E1F86FF:Have Sub-Tank 4, Full
7E1F99FF:Have All Equipment
Megaman X2
7E09FF20: Inf. Health(Infinite Maximum Health)
7E1FD120: Max. Health(Always Maximum Health)
7E0D3F01: Kill Boss 1 Hit 1(This makes it so you can kill all the bosses in 1 hit, but
7E0DBF01: Kill Boss 1 Hit 2 you have to turn it off to let the bosses energy fill up.
7E0D7F01: Kill Boss 1 Hit 3 Boss 1 is used most, So try try turning it off first. Boss 2 is sometimes, So try it if boss 1 didn't work, and Boss 3 is used, but i can't remember where.)
7E1FCB5C: Inf. G.Crush(G.Crush is Powerful. This lets you use it as many times as you want.)
7E1FAE0?:Final Base Level(?=0-4)
7E1FB309:Inf. 9 Lives
7E1FB6FF:Have Sub-Tank 1, Full
7E1FB7FF:Have Sub-Tank 2, Full
7E1FB8FF:Have Sub-Tank 3, Full
7E1FB9FF:Have Sub-Tank 4, Full
7E1FD0FF:Have All Equipment
7E1FD680:Have Zero's Legs
7E1FD780:Have Zero's Head
7E1FD880:Have Zero's Body
7E1FB180:Have Shouryuken
<Have Shouryuken>
This is the Megaman X2 Special Attack.
Press Forward, Down, Down-forward+Fire to execute
a high-jumping uppercut attack.
You must have MAX. Life Containers and have Maximum
Life Left to execute the move.
Megaman X3
7E09FF20: Inf. Health(Infinite Maximum Health)
7E1FDF20: Max. Health(Always Maximum Health)
7E0D3F01: Kill Boss 1 Hit 1(This makes it so you can kill all the bosses in 1 hit, but
7E0D7F01: Kill Boss 1 Hit 2 you have to turn it off to let the bosses energy fill up.
7E0DFF01: Kill Boss 1 Hit 3 Boss 1 is used most, So try try turning it off first.
Boss 2 is sometimes, So try it if boss 1 didn't work, and
Boss 3 is used once I think. It was for the Bit&Byte Combo)
7E0A9A01: Inf.Boosts(B,UPX2)(Press Jump, and UP twice to do another jump. This makes it so
you can do all the jumps you want, but you have to be quick.)
7E0A6702: Always Super Shot(This eats up your Hyper.C Energy, but always works)
7E1FE102: Can Call Zero(This allows you to switch Zero/Megaman Infinite times)
7E1F5D00: Can Switch Char.s(When you would normally switch back, the menu just comes up.)
7E1FAF0?
oppler Lab Level(?=0-3)
7E1FB409:Inf. 9 Lives
7E1FB7FF:Have Sub-Tank 1, Full
7E1FB8FF:Have Sub-Tank 2, Full
7E1FB9FF:Have Sub-Tank 3, Full
7E1FBAFF:Have Sub-Tank 4, Full
7E1FD1FF:Have All Equipment
7E1FD7FF:Have All Equipment
7E1FB180:Have Zero's Sword
<Have Zero's Sword>
Get all the equipment so you've
turned gold, then add this.
Charge up to the level beyond
purple, an you'll get 3 shots.
First the spinning gold balls,
then the super shot, then
you'll shoot a beam using zero's
sword.
Don't use this early in the game.
It isn't meant to be found until you're
well into the Final Lair.
If used on some bosses, it freezes the game.
Monopoly
7E08F201:Player 1 Has a "Get out of Jail" Card
7E08F401:Player 2 Has a "Get out of Jail" Card
7E08F601:Player 3 Has a "Get out of Jail" Card
7E08F801:Player 4 Has a "Get out of Jail" Card
7E08FA01:Player 5 Has a "Get out of Jail" Card
7E08FC01:Player 6 Has a "Get out of Jail" Card
7E08FE01:Player 7 Has a "Get out of Jail" Card
7E090001:Player 8 Has a "Get out of Jail" Card
I have a ton of game addresses that I just never converted into usable PAR codes. I may get to work on them, but I have some simple little files that contain all the work already posted.
http://www.angelfire.com/nc/ugetab/
Get the "UGE Module Reader & File Editor" and
the preliminary files. The ZIP size is a hefty 504kb, and includes addresses for SNES, NES, Gameboy and Genesis emulators. SNES=ZSnes, NES=Nesticle x.xx, Gameboy=No$Gmb(muliple versions used), Genesis=Genecyst x.xx
If you use the Module Reader to load an SNES module with a corresponding ZSNES file, you can edit the variables to your liking, and use the 'Get PAR Codes' button to get the codes needed to freeze the address to that value. Several of the documents with the modules include a few codes of interest near the top of the text.
I'm particularly pround of having defeated the Demon's Quest anti-cheat mechanisms, one of the few SNES games that could truely claim to have defense against GG/PAR codes.
The documents for the modules the codes were made from were initially made more than 5 years ago, and contain a number of rants that aren't related to the code addresses, so just wade through them or ignore the documentation.
#-E List
This is most of the #-E list that i've made.
I'll get on to the other ones soon.
7th Saga
Wind Rune Access: Lemele: 7E50E001
Wind Rune Access: Rablesk: 7E50E102
Wind Rune Access: Bonro: 7E50E203
Wind Rune Access: Zellis: 7E50E303
Wind Rune Access: Melenam: 7E50E404
Wind Rune Access: Eygus: 7E50E505
Wind Rune Access: Pell: 7E50E606
Wind Rune Access: Guntz: 7E50E707
Wind Rune Access: Patrof: 7E50E808
Wind Rune Access: Bone: 7E50E909
Wind Rune Access: Dowaine: 7E50EA0A
Wind Rune Access: Belaine: 7E50EB0B
Wind Rune Access: Telaine: 7E50EC0C
Wind Rune Access: Luze: 7E50ED0D
Wind Rune Access: Pang: 7E50EE0E
Wind Rune Access: Padal: 7E50EF0F
Wind Rune Access: Baran: 7E50F010
Wind Rune Access: Polasu: 7E50F111
Wind Rune Access: Tiffana: 7E50F212
Wind Rune Access: Bilthem: 7E50F313
Wind Rune Access: Pandam: 7E50F414
Wind Rune Access: Brush: 7E50F515
Wind Rune Access: Valenca: 7E50F616
Wind Rune Access: Bugask: 7E50F717
Wind Rune Access: Guanta: 7E50F81A
Wind Rune Access: Gorfun: 7E50F91B
Wind Rune Access: Pharano: 7E50FA1C
Wind Rune Access: Pasanda: 7E50FB1D
Wind Rune Access: Ligena: 7E50FC1E
Wind Rune Access: Guanas: 7E50FD1F
Wind Rune Access: Palsu: 7E50FE20
Wind Rune Access: Melenam: 7E50FF21
Wind Rune Access: AIRSHIP: 7E510022
Combine the following 3 codes to instantly win battles.....well, sort of instantly.
7E1E9F40 = Enemy 1 automatically Dead
7E1F1F40 = Enemy 2 automatically Dead
7E1F9F40 = Enemy 3 automatically Dead
Actraiser
7E001C98:MAX 99 Lives
7E001D18:Inf. Body HP
7E001E18:MAX Body HP
7E0282FF:Inf. 255 SP
7E0284FF:MAX. 255 SP
7E028618:Inf. Angel HP
7E028718:MAX Angel HP
7E029563:Inf. 99 Magic Points
7E02A205:Inf. Source of Life(Increases Life)
7E02A306:Inf. Source of Magic(Increases Magic)
7E02A707:Inf. Bread(For Terry)
7E02A808:Inf. Wheat(Teach them how to grow Wheat, Use on a crop)
7E02A909:Inf. Herb(Cures Plague)
7E02AA0A:Inf. Bridge(Teaces about Bridges)
7E02AB0B:Inf. Harmonious Music(Cures Dispute and Discouragement
7E02AC0D:Inf. Ancient Tablet(Hit the "Bird Shaped Island" in Marahna with Lightning, then use this)
7E02AD0E:Inf. Magic Skull(Can Seal the Red Demon gate in Bloodpool. Quite handy if used quickly.)
7E02AE0F:Inf. Sheeps Fleece(For area's with cold weather)
7E02AF12:Inf. Bomb!(Destroys Flying Monsters that are on the screen)
7E02B013:Inf. Compass(Teaches Sea Navigation)
7E02B114:Inf. Strength of Angel(Temporarily Increases Arrow Power)
Items:
0-Nothing
1-4=Spells(Don't keep as "Items")
5-Source of Life(Increases Life)
6-Source of Magic(Increases Magic)
7-Loaf of Bread(For teddy)
8-Wheat(Changes a crop to Wheat)
9-Herb(Cures Plague)
10-Bridge(Teach how to build bridges)
11-Harmonius Music(Cures Disputes and discuragement)
12-Ancient Tablet(Useless)
13-Ancient Tablet(Blast the "Bird Shaped Island" in Marahna with Lightning, and then use this.)
14-Magic Skull(Can Seal the Red Demon gate in Bloodpool. Quite handy if used quickly.)
15-Sheep's Fleece(For area's with cold weather)
16-Bomb!(Useless)
17-Bomb!(Useless)
18-Bomb!(Destroys Flying Monsters that are on the screen)
19-Compass(Teaches about Compasses and Sea Navigation)
20-Strength of Angel(Temporarily Increases Arrow Power)
Aliens 3
7E0F7001:Activates Invincible Cheat(If the Invincible and No Damage cheats are on, the only way)
7E0F7202:Activates No Damage Cheat(a face hugger can touch you is if it drops from the ceiling)
7E0F7404:Activates Inf. Ammo Cheat
7E0FDEFF:Mission 1 Completed(Only Stage 1 has 8 missions)
7E0FF0FF:Mission 2 Completed
7E0FF2FF:Mission 3 Completed
7E0FF4FF:Mission 4 Completed
7E0FF6FF:Mission 5 Completed
7E0FF8FF:Mission 6 Completed
7E0FFAFF:Mission 7 Completed
7E0FFCFF:Mission 8 Completed
7E0F6EFF:Can Finish Stage(If you use this and all of the other codes, using a terminal ends the stage)
7E10A400:Always Red Flame(Average, rounded mix. Bleah! WAY too boring.)
7E10A420:Always Green Flame(I think it's the quickest for Welding. Not worth it.)
7E10A440:Always Blue Flame(Best against the Aliens, best in my opinion.)
Barts Nightmare
7E09380A:Inf. 10 Lives(During the "Flying Bart" Stage, and the stage with Cats and Mice. The "Flying Bart" stage is a good choice to get the final page in. The "Flying Bart" stage may be found by jumping on the papers on the ground, and going through a blue door.)
7E0F180F:Inf. Life(Used during the "Flying Bart" Stage, and the "Itchy & Scratchy" Stage, the one with the cat, the mouse and LOTS of mallets)
7E010009:Score Digit 1 is 9(Your final grade depends on your score. This code alone gives you an A+, which is the best)
7E010109:Score Digit 2 is 9
7E010209:Score Digit 3 is 9
7E010309:Score Digit 4 is 9
7E010409:Score Digit 5 is 9
7E010509:Score Digit 6 is 9
7E010609:Score Digit 7 is 9
7E04E6DE:Always Have Z #1(There are actually 2 ways to die in the area where you use Zs. If you run out of Zs, you die, if the Hit counter reaches 0, you die.)
7E04E8DE:Always Have Z #2
7E04EADE:Always Have Z #3
7E04ECDE:Always Have Z #4
7E04EEDE:Always Have Z #5
7E04F0DE:Always Have Z #6
7E04F2DE:Always Have Z #7
7E04F4DE:Always Have Z #8
7E04F6DE:Always Have Z #9
7E04F8DE:Always Have Z #10
7E04FADE:Always Have Z #11
7E05140B:Inf. Hits(For Zs. The Z codes are useless if you don't have this code on with them)
7E013763:Inf. 99 Watermelon seeds left
7E013D63:Inf. 99 Gum Left
7E013F08:All Pages(If you want to see the best game ending, use this code, the Score Digit 1 Code, and the Inf. Life code, then go play the "Flying Bart" Stage. When you beat it, you win the best ending)
7E013F00:No Pages
Bomberman 4
7E0340??:Your Speed
7E0341??:# of Bombs you can Place
7E03430?:Bomb Type(0-5)
7E0344??:Bomb's Blast Rang(#+2 spaces)
7E034AFF:Can move bombs
7E034BFF:Ignore Obstacles
7E039703:Inf. Insulation(Bomb blasts don't hurt you)
7E1EAC08:Inf. Lives
7E1ED204:Inf. 4 Minutes
Breath of Fire 2
7E12DC00:No Random Battles
7E52020F:P.1 Str. 9999
7E520327:P.1 Str. 9999
7E52420F:P.2 Str. 9999
7E524327:P.2 Str. 9999
7E52820F:P.3 Str. 9999
7E528327:P.3 Str. 9999
7E52C20F:P.4 Str. 9999
7E52C327:P.4 Str. 9999
7E128C60:Inf. Rod Power(This makes fishing a LOT easier, but dosen't guarantee a catch)
7E5670FF:Have All Warp Points
7E5671FF:Have All Warp Points
7E5672FF:Have All Warp Points
7E5673FF:Have All Warp Points
7E5695FF:Have All Shamans
Menu Access
7E0C8605:Access character select menu(You MUST have at least 4 characters before you enter the menu, or you won't be able to exit it!)
7E522400:Have 2nd player on List
7E564300:Have 3rd Player on List
7E53A400:Have Last player on list(Usually the Secret Character "Bleu")
Bust a Move
7E084400: Always 0 Seconds
7E08620C: Always Shoot B.Clr(Clears the screen of the Bubble type you hit)
7E086E0C: Spare Always B.Clr(Clears the screen of the Bubble type you hit)
7E099264: Win game with 1 LV
7E099263: Boss after 1 Level(10,000,000 points for beating boss. Beat 10 times for full score)
7E0AAC01: 1 Hit kills Boss(Excellent whan used with above code)
Super Ceaser's Palace
7E0C300A:Can Access all the High Roller Areas
7E188EE7:Inf. 999 Gold Chips
7E188F03:Inf. 999 Gold Chips
Claymates
7E84F904:Inf. Hits
7EF70604:Inf. Lives
7EF70C05:Inf. Time out of water
Contra 3
7E1F840?:Gun 1 Powerup(0-5)
7E1F860?:Gun 2 Powerup(0-5)
7E1F88FF:Always Invincible
7E1F8A64:Inf. 99 Lives
7E1F8C09:Inf. 9 Bombs
Chrono Trigger
7E009A03:Inf. Speed Boosts
7E00BA00:Instantly enable Next Speed Boost
7E2837FF:Have All of Chrono's Techs
7E2838FF:Have All of Marle's Techs
7E2839FF:Have All of Lucca's Techs
7E283AFF:Have All of Robo's Techs
7E283BFF:Have All of Frog's Techs
7E283CFF:Have All of Ayla's Techs
7E283DFF:Have All of Magus's Techs
7E283EFF:Have All Double Techs
7E283FFF:Have All Double Techs
7E2840FF:Have All Double Techs
7E2841FF:Have All Double Techs
7E2842FF:Have All Double Techs
7E2843FF:Have All Double Techs
7E2844FF:Have All Double Techs
7E2845FF:Have All Double Techs
7E2846FF:Have All Double Techs
7E2847FF:Have All Double Techs
7E2848FF:Have All Double Techs
7E2849FF:Have All Double Techs
7E284AFF:Have All Double Techs
7E284BFF:Have All Double Techs
7E284CFF:Have All Double Techs
7E284DFF:Have All Triple Techs
7E284EFF:Have All Triple Techs
7E284FFF:Have All Triple Techs
7E2850FF:Have All Triple Techs
7E2851FF:Have All Triple Techs
7E2852FF:Have All Triple Techs
7E2853FF:Have All Triple Techs
7E2854FF:Have All Triple Techs
7E2855FF:Have All Triple Techs
7E2856FF:Have All Triple Techs
7F0052FF:Inf. 255 Silver Points
7F0053FF:Have All Cats
7F005DFF:Have All PoYoZo's
7F005EFF:Have All Clones
7F00A607:All Portals Open
Dragon Ball Z: Legend of the Super Saiyans
No Random Battles: 7E00AA05
Card 1 Speed 1 7E01430?
Card 1 Speed 2 7E01440?
Card 1 Type(0-7) 7E01450?
Card 2 Speed 1 7E01490?
Card 2 Speed 2 7E014A0?
Card 2 Type(0-7) 7E014B0?
Card 3 Speed 1 7E014F0?
Card 3 Speed 2 7E01500?
Card 3 Type(0-7) 7E01510?
Card 4 Speed 1 7E01550?
Card 4 Speed 2 7E01560?
Card 4 Type(0-7) 7E01570?
Card 5 Speed 1 7E015B0?
Card 5 Speed 2 7E015C0?
Card 5 Type(0-7) 7E015D0?
9999 Money 7E01B40F + 7E01B527
P.1 999 HP 7E0B03E7 + 7E0B0403
P.1 999 KI 7E0B05E7 + 7E0B0603
P.1 999 BP 7E0B07E7 + 7E0B0803
P.1 40 BP 2 7E0B0928
P.1 999 MAX HP 7E0B0AE7 + 7E0B0B03
P.1 999 MAX KI 7E0B0CE7 + 7E0B0D03
P.2 999 HP 7E0B23E7 + 7E0B2403
P.2 999 KI 7E0B25E7 + 7E0B2603
P.2 999 BP 7E0B27E7 + 7E0B2803
P.2 40 BP 2 7E0B2928
P.2 999 MAX HP 7E0B2AE7 + 7E0B2B03
P.2 999 MAX KI 7E0B2CE7 + 7E0B2D03
P.3 999 HP 7E0B43E7 + 7E0B4403
P.3 999 KI 7E0B45E7 + 7E0B4603
P.3 999 BP 7E0B47E7 + 7E0B4803
P.3 40 BP 2 7E0B4928
P.3 999 MAX HP 7E0B4AE7 + 7E0B4B03
P.3 999 MAX KI 7E0B4CE7 + 7E0B4D03
P.4 999 HP 7E0B63E7 + 7E0B6403
P.4 999 KI 7E0B65E7 + 7E0B6603
P.4 999 BP 7E0B67E7 + 7E0B6803
P.4 40 BP 2 7E0B6928
P.4 999 MAX HP 7E0B6AE7 + 7E0B6B03
P.4 999 MAX KI 7E0B6CE7 + 7E0B6D03
P.5 999 HP 7E0B83E7 + 7E0B8403
P.5 999 KI 7E0B85E7 + 7E0B8603
P.5 999 BP 7E0B87E7 + 7E0B8803
P.5 40 BP 2 7E0B8928
P.5 999 MAX HP 7E0B8AE7 + 7E0B8B03
P.5 999 MAX KI 7E0B8CE7 + 7E0B8D03
P.6 999 HP 7E0BA3E7 + 7E0BA403
P.6 999 KI 7E0BA5E7 + 7E0BA603
P.6 999 BP 7E0BA7E7 + 7E0BA803
P.6 40 BP 2 7E0BA928
P.6 999 MAX HP 7E0BAAE7 + 7E0BAB03
P.6 999 MAX KI 7E0BACE7 + 7E0BAD03
P.7 999 HP 7E0BC3E7 + 7E0BC403
P.7 999 KI 7E0BC5E7 + 7E0BC603
P.7 999 BP 7E0BC7E7 + 7E0BC803
P.7 40 BP 2 7E0BC928
P.7 999 MAX HP 7E0BCAE7 + 7E0BCB03
P.7 999 MAX KI 7E0BCCE7 + 7E0BCD03
P.8 999 HP 7E0BE3E7 + 7E0BE403
P.8 999 KI 7E0BE5E7 + 7E0BE603
P.8 999 BP 7E0BE7E7 + 7E0BE803
P.8 40 BP 2 7E0BE928
P.8 999 MAX HP 7E0BEAE7 + 7E0BEB03
P.8 999 MAX KI 7E0BECE7 + 7E0BED03
P.9 999 HP 7E0C03E7 + 7E0C0403
P.9 999 KI 7E0C05E7 + 7E0C0603
P.9 999 BP 7E0C07E7 + 7E0C0803
P.9 40 BP 2 7E0C0928
P.9 999 MAX HP 7E0C0AE7 + 7E0C0B03
P.9 999 MAX KI 7E0C0CE7 + 7E0C0D03
Demon's Quest
[Disable ANTI-Cheat]
7E0EEE00: Fixes Firing(Actually it makes your "Bullets" do damage)
7E0EED00: Fixes Menu(Pressing Start was supposed to do something? ...I Hate ANTI-cheat games!)
[These can be safely enabled after ANTI-Cheat codes are in effect:]
7E106214:Infinite 20 Life Points(Inf. 20 Life)
7E1E5014:Maximum Life(Max. 20 Life)
7E103C30:Invincible(Don't lose energy, don't get thrown back from hits.
Made because of final boss)
7E1063E7: Inf. 999 GP
7E106403: Inf. 999 GP
7E1E3002: Inf. HOLD Spells
7E1E3104: Inf. DEATH Spells
7E1E3206: Inf. SHOCK Spells
7E1E3308: Inf. IMP Spells
7E1E340A: Inf. SHADOW Spells
7E1E350C: Inf. HERB Potions
7E1E360E: Inf. GINSENG Potions
7E1E3710: Inf. MERCURY Potions
7E1E3812: Inf. SULFER Potions
7E1E3914: Inf. ELIXER Potions
7E1E51FF: Equipment Set 1(The Equipment Set codes enable you to Hold/Use 5 Spells/Potions,)
7E1E52FF: Equipment Set 2(Gives you all Powers, Crests, Talismen and Jewels.)
7E1E53FF: Equipment Set 3(If these cause any problems with the game, tell me.)
E.V.O.: The Search for Eden
7E009620:Inf. Reverse Evo Option
7E00C599:Inf. Life
7E00C609:Inf. Life
7E00C799:MAX. Life
7E00C809:MAX. Life
7E00CAFF:Max Biting Power
7E00CBFF:Max Strength
7E00CCFF:Max Kick
7E00CDFF:Max Strike
7E00CEFF:Max Horn
7E00D0FF:Max Defense
7E00D11E:Good Speed
7E00D213:Good Jump Height
7E00D40F:Tons of EVO Points
F-I List
Final Fantasy 2(4j)
7E068600:No Random Battles
7E1283??:At the Hex address 1283, you can find a switch for the Jap. version bug in the Babil Tower. Add 2 to the # you find there, and when you exit the tower, you get to continue on in the game.
If you want to edit the file to do this, go to the Decimal Address 7830 in the ZSnes Save-State and add 2 to the number at that address, then load the game again, try to go out through the bottom of the tower.
Final Fantasy 3(6j)
7E3BFC00: Enemy 1 No Health
7E3BFD00: Enemy 1 No Health
7E3BFE00: Enemy 2 No Health
7E3BFF00: Enemy 2 No Health
7E3C0000: Enemy 3 No Health
7E3C0100: Enemy 3 No Health
7E3C0200: Enemy 4 No Health
7E3C0300: Enemy 4 No Health
7E3C0400: Enemy 5 No Health
7E3C0500: Enemy 5 No Health
7E3C0600: Enemy 6 No Health
7E3C0700: Enemy 6 No Health
7E1FA100: No Random Battles(This is just as good as the next code at removing random battles, but this one dosen't increase your speed)
7E11DF22: Sprint Shoes and Moogle Charm Effects always ON(Double Speed and No Random Battles)
7E11DF??: You can put in different values to get different Relic Effects(Cancels Above Code)
7E1CF6FF: Inf. Morph Time(This keeps the meter at full while out of a battle)
7E3F31FF: Inf. Morph(Battle)(This keeps the meter at full while in a battle)
7E186600: No Steps Taken
7E186700: No Steps Taken
7E186800: No Steps Taken
7E1A69FF:Have ALL Espers
7E1A6AFF:Have ALL Espers
7E1A6BFF:Have ALL Espers
7E1A6CFF:Have ALL Espers
7E021B??:Hours Playing
7E021C??:Minutes Playing
7E021D??:Seconds Playing
7E021D??:Milliseconds Playing
7E1EBAC7:Best S. Item Set 1(This helps. Really. Talk to Cid about 3 times and you've saved)
7E1EBBFF:Best S. Item Set 2(him, always have only the good or non-harmful special items)
7E1EBC0F:Best S. Item Set 3
7E1CF7FF:All "SwdTech"s
7E1D28FF:All "Blitz"s
7E1D29FF:All "Lore"s
7E1D2AFF:All "Lore"s
7E1D4CFF:All "Dance"s
7E1D2BFF:All "Rage"s
7E1D2CFF:All "Rage"s
7E1D2DFF:All "Rage"s
7E1D2EFF:All "Rage"s
7E1D2FFF:All "Rage"s
7E1D30FF:All "Rage"s
7E1D31FF:All "Rage"s
7E1D32FF:All "Rage"s
7E1D33FF:All "Rage"s
7E1D34FF:All "Rage"s
7E1D35FF:All "Rage"s
7E1D36FF:All "Rage"s
7E1D37FF:All "Rage"s
7E1D38FF:All "Rage"s
7E1D39FF:All "Rage"s
7E1D3AFF:All "Rage"s
7E1D3BFF:All "Rage"s
7E1D3CFF:All "Rage"s
7E1D3DFF:All "Rage"s
7E1D3EFF:All "Rage"s
7E1D3FFF:All "Rage"s
7E1D40FF:All "Rage"s
7E1D41FF:All "Rage"s
7E1D42FF:All "Rage"s
7E1D43FF:All "Rage"s
7E1D44FF:All "Rage"s
7E1D45FF:All "Rage"s
7E1D46FF:All "Rage"s
7E1D47FF:All "Rage"s
7E1D48FF:All "Rage"s
7E1D49FF:All "Rage"s
7E1D4AFF:All "Rage"s
7E1D4BFF:All "Rage"s
7E1DD10C:Activate "Morph"
7E1FD063:Have 99 Pieces of Coral
7E00F7??:Character Pose Modifier(Works only on the MAP)
<Pose(0-?)>
This is the current character pose.
They made a LOT. One number for each pose
times the number of characters there are.
Most are Left and Right and a few also
have Front and Back values.
You'll probably want to use the world map
stuff since you can change all the details
about which character, the palette and the
pose, all in one go.
I had intended to only do a few, but
i ended up getting carried away.
If I had made that many unused graphics
i'd feel sorry for everyone involved.
There are some glitchy numbers.
Keep going and you might find more.
Description of following number areas:
Value Number-Value Description(Any Comments)
-----------------------
Left/Top Turned Forward in most:
0-Forward, Walking 1
1-Forward, Standing
2-Forward, Walking 2
3-Backward, Walking 1
4-Backward, Standing
5-Backward, Walking 2
6-Side, Walking 1
7-Side, Standing
8-Side, Walking 2
9-Weak
A-Attack Pose
B-Attacked Pose
C-Idle in Battle Pose
D-Walking in Battle Pose
E-Arms Raised, Walking
F-Arms Raised, Jumping
10-Spell Cast 1
11-Spell Cast 2
12-Fallen
13-Eyes closed
14-Winking
14-Turned to side, Eyes Closed
16-Front, Arms Up
17-Back, Arms Up
18-Attitude
19-Front, Waving 1
1A-Front, Waving 2
1B-Back, Waving 1
1C-Back, Waving 2
1D-Laughing 1
1E-Laughing 2
1F-Surprised
20-Front, Head Down
21-Back, Head Down
22-Side, Head Down
23-Front, Head Turned
24-Mad/Embarassed 1
25-Mad/Embarassed 2
26-Unhappy Emotion(I think this is only for Normal Terra)
7E11FB??:Char. Map Icon
7E11FC??:Char. Map Icon Shade
Map Icon #s Icon Shade #s(Either Comments or Non-Used Values)
----------------------------------
0-Terra 2-Normal(0-Blond, One of the few unused values that looks right)
1-Locke 1
2-Cyan 4
3-Shadow 4
4-Edgar 0-Normal 1-Gerad Outfit
5-Sabin 0
6-Celes 0
7-Strago 3
8-Relm 3
9-Setzer 4
10-Mog 5
11-Gau 1
12-Gogo 3
13-Umaro 5(Not Surprisingly, the spell chanting values work.)
14-Soldiers,Vicks/Wedge 0-Green Outfit 1-Brown, Normal Outfit 4-Commander, Black(Same as Above)
15-Imp 0
16-Leo 0
17-Banon 3
18-"Morph"ed Terra 5
19-Locke, the Merchant 0(It's in Locke's Scenario)
20-Spirit ?
21-Kefka 3
22-Gestahl 3
23-Loony old guy 0(The old guy in the shack in Sabin's Scenario)
24-Town Guy ?
25-Interceptor,Dog 4
26-Opera Celes 0(5-Statue Colored)
27-Unfamiliar Guy ?
28-Draco 4(From the play)
29-Arvis 4(The Returner who removes the slave crown at the start of the game)
30-Returner 1(Normal Returner)
31-Ultros 5(
32-Well-Dresses Gau 0=Normal? (3 seems to fit too...)
33-Dancer/Bar Attandant 2
34-Can't Remember ?
35-Unfamiliar Man ?
36-Duncan's Wife ???(TOO MANY FIT!!!)
37-Town Woman 3?
38-Little Boy 3
39-Little Girl 1?
40-A Bird ?
41-Rachael 0(Seen after you get the Phoeneix)
42-Cathrene 0(In the town terra stays at in the "World Of Ruin")
43-Impresario? 4(Phantom Train/Setzer Area)
44-Elder 4(From the Esper World)
45-Yara? 4(Seen in the Esper World, Strago area)
46-Siegfried/Ziegfried 4
47-Cid 3
48-Maduin 2(Interesting...the same color palette as Terra...)
49-Bandit/Zozo Person 3
50-Vargas? 4
51-Animal of some sort 4
52-Narshe Guard 1?
53-Green Guy 0(In the Zone Eater with GOGO)
54-Sailor 0
55-Fairy-Like Esper 2?
56-Beo-Wolf 4
57-Dragon 0-Black 1-Red 2-Darker Red 3-Blue 4-Green 7-White 8-Black(They work...)
58-.....a FISH!!! 4?(6-Tropical Fish)
59-An unfamiliar guy ?
60-Daryl 2
61-Chupon 5(Attacks your airship with Ultros)
62-Sentry 2-Sentry 4-Kefka Follower(Found in Vector and the Tower of Kefka)
Final Fantasy 5
7E16A900:No Random Battles
7E0C28FF:Have All Jobs
7E0C29FF:Have All Jobs
7E0C2AFF:Have All Jobs
7E0AFA7F:Top speed
7E0950FF:Have All Sword Magic
7E0951FF:Have All Sword Magic
7E0952FF:Have All Sword/White Magic
7E0953FF:Have All White Magic
7E0954FF:Have All White/Black Magic
7E0955FF:Have All Black/DmMgc Magic
7E0956FF:Have All Black/DmMgc Magic
7E0957FF:Have All DmMgc Magic
7E0958FF:Have All DmMgc Magic
7E0959FF:Have All Esper Magic
7E095AFF:Have All Song/Esper Magic
7E095BFF:Have All Song Magic
7E095CFF:Have All Song Magic
7E095FFF:Have All Blue Magic
7E0960FF:Have All Blue Magic
7E0961FF:Have All Blue Magic
7E0962FF:Have All Blue Magic
7E0963FF:Have All Blue Magic
7E0964FF:Have All Blue Magic
Final Fantasy Mystic Quest
7E0E9E10:Inf. 99 Cure Potions
7E0E9F63:Inf. 99 Cure Potions
7E0EA010:Inf. 99 Heal Potions
7E0EA163:Inf. 99 Heal Potions
7E0EA210:Inf. 99 Seeds
7E0EA363:Inf. 99 Seeds
7E0EA410:Inf. 99 Refreshers
7E0EA563:Inf. 99 Refreshers
7E0EA6FE:Have Most Items(Enable the codes, Save the game, disable the codes, Load the Game)
7E0EA77F:Have Most Items
7E101863:P.1 Inf. 99 White MP
7E101963:P.1 Inf. 99 Black MP
7E101A63:P.1 Inf. 99 Wizard MP
7E101B63:P.1 MAX. 99 White MP
7E101C63:P.1 MAX. 99 Black MP
7E101D63:P.1 MAX. 99 Wizard MP
7E103063:P.1 Inf. Bombs
7E1032FF:P.1 All Weapons
7E1033FF:P.1 All Weapons
7E1035FF:P.1 All Armor
7E1036FF:P.1 All Armor
7E1037FF:P.1 Cupid Locket
7E1038FF:P.1 All Black&White Magic
7E1039FF:P.1 All Wizard Magic
7E10B8FF:P.2 All Black&White Magic
7E10B9FF:P.2 All Wizard Magic
The Following Codes Become Active after you change your
current weapon, and the "Elemental"/"Special" become active
when you enter a battle.
7E36997F:P.1 MAX. Permanant Attack
7E369A79:P.1 MAX. Perm. Defense
7E369B7B:P.1 MAX. Perm. Speed
7E369C76:P.1 MAX. Perm. Magic
7E369D7F:P.1 MAX. Perm. Evade
7E36A0FF:P.1 All Elemental Def.
7E36A1FF:P.1 All Special Def.
Final Fight
7E0D1450: Infinite Life
7E101400: Enemy 1 No Life
7E10B400: Enemy 2 No Life
7E115400: Enemy 3 No Life
7E11F400: Boss No Life
7E11F500: Boss No Life
Illusion of Gaia
7E0AA2FF:Have All Dark Powers
7E0AB050:Gem Holds 80 Gems
7E0ACAE7:MAX. 999 HP
7E0ACB03:MAX. 999 HP
7E0ACEE7:Inf. 999 HP
7E0ACDE7:Inf. 999 HP
7E0AD400:Normal Form(Only use one Form code at a time. The graphics may be buggy when switching)
7E0AD401:Knight Form(Characters, but it's nothing to worry about)
7E0AD402:Flaming Form
7E0AD6E7:Inf. DP/S
7E0AD709:Inf. DP/S
7E0ADEC8:MAX. 200 Strength(There may be times when you "Kill" stationary stuff like switches.)
7E0ADE64:MAX. 100 Strength(If that happens, either reload the save or re-enter the room with the 100 Strength code on)
Ignition Factor
This is actually a pretty fun game...
give it a try for a change from RPG puzzles,
and instead challenge yourself into destroying
EVERY fire in the building
7E1CBA00:Inf. Minutes
7E1CB900:Inf. Seconds
7E1CB800:Inf. Milliseconds(Interesting...The codes refresh the value every 02 Milliseconds.)
7E069703:Inf. Fire Trucks(These help control "Extra" fires from when you get there...i think)
7E069800:No Item Weight(Always have full abilities, no matter how many items you carry)
7E0669F9:Inf. Health(Always have 996 Health)
7E069AF9:MAX. Health(Max Health always 996)
7E068DB4:Inf. Red Extinguisher(Auto Refills, but can still run out JUST when you need it)
7E068EB4:Inf. Green Extinguisher
7E068FB4:Inf. Blue Extinguisher
7E0690B4:Inf. Air Tank
7E0695B4:Inf. CO2 Bombs
7E0696B4:Inf. Plastic Explosives
Do NOT use these codes on spaces with items in them!
You may end up deleting scenario Items.
7E14C2??:Item 1 Type
7E14C6??:Item 2 Type
7E14CA??:Item 3 Type
7E14CE??:Item 4 Type
7E14D2??:Item 5 Type
7E14D6??:Item 6 Type
7E14DA??:Item 7 Type
7E14DE??:Item 8 Type
7E14E2??:Item 9 Type
Usable/Exaustable
2-Chemical Fire Extinguisher(Green Tank)
4-Electrical Fire Extinguisher(Works on Blue Fires)
6-Oxygen Tank and Mask(Avoid damage from Toxic Gasses)
8-Chainsaw(This works just like the rope, but has a neater visual effect)
A-Rope(If the rope hits a wall, you will be pulled to it until you release the button)
C-Axe(Can open most locked doors)
E-Pole(Can check floors to see if they're safe. There is ONE time, late in the game it can be used to access a trapped parson)
10-CO2 Bomb(They put out large areas of normal fire, but the blast can hurt you. Best Game Item.)
12-Plastic Explosives(This can open many thin walls and close gas holes)
Scenario Items
14-Fossile
26-First Aid Kit
L-M List
Lord of Rings
7E022999:Inf. HP
7E022A99:Inf. HP
7E023699:Max. HP
7E023799:Max. HP
7E025098:Max. Str+Def
Lufia 2
7E117000:No random battles on the map(This screws up the "Ability" Graphics, like Arrow and Reset)
7E0C69FF:P.1 Inf. HP
7E11E783:Instant Win Battles(Turn this off while using the menu, and while on the map. The menu glitches, the character won't follow you on the map, and if you get off the boat it stays where it started)
7E0A8D6C:Inf. 98 Gades Blades(Item 1)
7E0A8EC6:Inf. 98 Gades Blades(Item 1)
7E0A8F2B:Inf. 8 Dragon Eggs(Item 2)
7E0A9010:Inf. 8 Dragon Eggs(Item 2)
Super Mario World
7E00190?:Always ? Mario(?=0-3)
7E0DBC??:Spare Item Type(On Map, ?=0-3 Normal, 4=Star)
7E0DBE63:Inf. 99 Lives
7E0DBF63:Inf. 99 Coins
7E0DC2??:Spare Item Type(In Level, ?=0-3 Normal, 4=Star)
7E0F3109:Always 999 Time
7E0F3209:Always 999 Time
7E0F3309:Always 999 Time
7E0F4864:Always 100 Bonus Points
7E143401:Exit Level, Second Exit(Only use on Red Levels, or levels you KNOW have a second exit!)
7E149301:Exit Level, Normal Exit
7E1F2701:Activates Green Blocks (These remove that color switch from it's switch palace and)
7E1F2801:Activates Yellow Blocks(make it so you can only pass it if you use the Level Ender)
7E1F2901:Activates Blue Blocks
7E1F2A01:Activates Red Blocks
7E1F2700
eactivates Green Blocks7E1F2800
eactivates Yellow Blocks7E1F2900
eactivates Blue Blocks7E1F2A00
eactivates Red BlocksMegaman 7
7E0B8409:Inf. 9 Lives
7E0BA0FF:Inf. E Cans
7E0BA1FF:Inf. W Cans
7E0BA2FF:Inf. S Cans
7E0BA305:Inf. 5 Beats
7E0BA4FF:Have Exit
7E0BA6E7:Inf. 999 Bolts
7E0BA703:Inf. 999 Bolts
Megaman 9
7E0B79FF:Last Area Open
7E0B7B0?:Last Area Level(?=0-3)
7E0B7E09:Inf. 9 Lives
7E0B97FF:Have 1st 5 Units
7E0B98FF:Have CD Sparkle + Info.
7E0B9CE7:Have 999 Bolts
7E0B9D03:Have 999 Bolts
Megaman X
7E0BCF20:Inf. Health(This keeps your health at maximum)
7E1F9A20:MAX. Health(This keeps your health container at maximum)
7E0C0301:MAX. Level Shots(Just charge your shot to the first level for the best shot)
7E1F7385:Have Hadoken(This allows you to use Hadoken at any time)
7E0C2706:Inf. Hadoken(If used with "Have Hadoken", you can fire normally for a Hadoken Attack)
7E1F8009:Inf. 9 Lives
7E1F83FF:Have Sub-Tank 1, Full
7E1F84FF:Have Sub-Tank 2, Full
7E1F85FF:Have Sub-Tank 3, Full
7E1F86FF:Have Sub-Tank 4, Full
7E1F99FF:Have All Equipment
Megaman X2
7E09FF20: Inf. Health(Infinite Maximum Health)
7E1FD120: Max. Health(Always Maximum Health)
7E0D3F01: Kill Boss 1 Hit 1(This makes it so you can kill all the bosses in 1 hit, but
7E0DBF01: Kill Boss 1 Hit 2 you have to turn it off to let the bosses energy fill up.
7E0D7F01: Kill Boss 1 Hit 3 Boss 1 is used most, So try try turning it off first. Boss 2 is sometimes, So try it if boss 1 didn't work, and Boss 3 is used, but i can't remember where.)
7E1FCB5C: Inf. G.Crush(G.Crush is Powerful. This lets you use it as many times as you want.)
7E1FAE0?:Final Base Level(?=0-4)
7E1FB309:Inf. 9 Lives
7E1FB6FF:Have Sub-Tank 1, Full
7E1FB7FF:Have Sub-Tank 2, Full
7E1FB8FF:Have Sub-Tank 3, Full
7E1FB9FF:Have Sub-Tank 4, Full
7E1FD0FF:Have All Equipment
7E1FD680:Have Zero's Legs
7E1FD780:Have Zero's Head
7E1FD880:Have Zero's Body
7E1FB180:Have Shouryuken
<Have Shouryuken>
This is the Megaman X2 Special Attack.
Press Forward, Down, Down-forward+Fire to execute
a high-jumping uppercut attack.
You must have MAX. Life Containers and have Maximum
Life Left to execute the move.
Megaman X3
7E09FF20: Inf. Health(Infinite Maximum Health)
7E1FDF20: Max. Health(Always Maximum Health)
7E0D3F01: Kill Boss 1 Hit 1(This makes it so you can kill all the bosses in 1 hit, but
7E0D7F01: Kill Boss 1 Hit 2 you have to turn it off to let the bosses energy fill up.
7E0DFF01: Kill Boss 1 Hit 3 Boss 1 is used most, So try try turning it off first.
Boss 2 is sometimes, So try it if boss 1 didn't work, and
Boss 3 is used once I think. It was for the Bit&Byte Combo)
7E0A9A01: Inf.Boosts(B,UPX2)(Press Jump, and UP twice to do another jump. This makes it so
you can do all the jumps you want, but you have to be quick.)
7E0A6702: Always Super Shot(This eats up your Hyper.C Energy, but always works)
7E1FE102: Can Call Zero(This allows you to switch Zero/Megaman Infinite times)
7E1F5D00: Can Switch Char.s(When you would normally switch back, the menu just comes up.)
7E1FAF0?
oppler Lab Level(?=0-3)7E1FB409:Inf. 9 Lives
7E1FB7FF:Have Sub-Tank 1, Full
7E1FB8FF:Have Sub-Tank 2, Full
7E1FB9FF:Have Sub-Tank 3, Full
7E1FBAFF:Have Sub-Tank 4, Full
7E1FD1FF:Have All Equipment
7E1FD7FF:Have All Equipment
7E1FB180:Have Zero's Sword
<Have Zero's Sword>
Get all the equipment so you've
turned gold, then add this.
Charge up to the level beyond
purple, an you'll get 3 shots.
First the spinning gold balls,
then the super shot, then
you'll shoot a beam using zero's
sword.
Don't use this early in the game.
It isn't meant to be found until you're
well into the Final Lair.
If used on some bosses, it freezes the game.
Monopoly
7E08F201:Player 1 Has a "Get out of Jail" Card
7E08F401:Player 2 Has a "Get out of Jail" Card
7E08F601:Player 3 Has a "Get out of Jail" Card
7E08F801:Player 4 Has a "Get out of Jail" Card
7E08FA01:Player 5 Has a "Get out of Jail" Card
7E08FC01:Player 6 Has a "Get out of Jail" Card
7E08FE01:Player 7 Has a "Get out of Jail" Card
7E090001:Player 8 Has a "Get out of Jail" Card

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