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Resident Evil Outbreak File #2

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  • #31
    Hi everyone, I want to request a code for this game.
    First of all i'm trying to collect codes for the JAP version of the game using 2 PCSX and 2 Cheat Engine with REOf2 and BOf2 (biohazard file 2 Jap). For now i found these:


    Player 1 CODE
    2047C8F8 Model Modifier
    2047C8E0 Type Modifier
    2047C900 Costume Modifier
    2047C8F4 Virus
    2047C270 Life

    I request one code: is there a way to make the window zombie not deadly? I try to explain: when you been grabbed by a Window Zombie, in full energy, after 5 bites you die. I'm trying to find a way to "lock" this counter, but I don't have any idea. I'm trying everything: search increased variables - decreased and so on. Someone can help me to discover this "cheat"? really appreciate . It's ok the code for the US version too.
    Last edited by carlettov; 06-23-2012, 12:10:44 PM.

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    • #32
      So it's not a simple counter of 1, 2, 3, 4, 5? Are you sure it is always 5 bites? If it is then checking by how much health you have might be worthless. The last guess I would have is going with an all or nothing approach. Treat it binary, it either is or isn't. Get a save state, get bit, search for unknown value, get bit again, search for things that didn't change, get bit again, search for things that didn't change, keep going that until you get to the part where it pulls you out the window and then search for things that change. Basically, from bites 1 to 4, search for the same thing, and then once it has pulled you out the window, search for what changed.
      July 7, 2019

      https://www.4shared.com/s/fLf6qQ66Zee
      https://www.sendspace.com/file/jvsdbd

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      • #33
        Moving this to the Last Generation & Retro Hacking section.
        I only bother with things that interest me.

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        • #34
          Originally posted by bungholio View Post
          So it's not a simple counter of 1, 2, 3, 4, 5? Are you sure it is always 5 bites? If it is then checking by how much health you have might be worthless. The last guess I would have is going with an all or nothing approach. Treat it binary, it either is or isn't. Get a save state, get bit, search for unknown value, get bit again, search for things that didn't change, get bit again, search for things that didn't change, keep going that until you get to the part where it pulls you out the window and then search for things that change. Basically, from bites 1 to 4, search for the same thing, and then once it has pulled you out the window, search for what changed.

          If you use infinite health, after 5 bites you die. If you are in danger status, one bite is enough to die. The only thing that I know is that the number of bites is bonded with your health. And I think when you escape from zombie, this "counter" return to normal. I must understand if the counter start to 0, then increase after you're been grabbed or the counter is > 0.

          I can try this maybe: disable infinite energy, loss energy and search decreased variables. Maybe the "window" energy decrease too.

          Oh yeah, i'm almost forgot.

          I was looking to manipulate the camera, but in the end I find the X,Y,Z coordinates, so I post them: (For Biohazard File 2 US Version).
          These are useless, but you have fun because you can look the character and see what happens after they die, for example swallowed by an Hunter or grabbed by a zombie window.

          204C5E48 X
          204C5E50 Y
          204C5E54 Z
          Last edited by carlettov; 06-24-2012, 04:59:06 AM.

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          • #35
            Originally posted by carlettov View Post
            If you use infinite health, after 5 bites you die. If you are in danger status, one bite is enough to die. The only thing that I know is that the number of bites is bonded with your health. And I think when you escape from zombie, this "counter" return to normal. I must understand if the counter start to 0, then increase after you're been grabbed or the counter is > 0.

            I can try this maybe: disable infinite energy, loss energy and search decreased variables. Maybe the "window" energy decrease too.

            Oh yeah, i'm almost forgot.

            I was looking to manipulate the camera, but in the end I find the X,Y,Z coordinates, so I post them: (For Biohazard File 2 US Version).
            These are useless, but you have fun because you can look the character and see what happens after they die, for example swallowed by an Hunter or grabbed by a zombie window.

            204C5E48 X
            204C5E50 Y
            204C5E54 Z
            Sorry for the double post but I found it! It's a byte counter. The trick is this: this counter begin to 0, when you grabbed by a zombie the game make an operation (I think a check on the health). In full health this counter it's 0, when you grabbed the counter goes to 5 and then decrease together with the energy. And now: a zombie still eating me from 5 minutes. Now I verify that this is a counter for the Front Bites. The back bites must have another counter. I'll find it now. And I think this trick works with the Hunter Gamma too. Thanks bungholio. Now i'm trying to find the camera. Maybe I discover the code, but the camera go "crazy" if I freeze the variable.

            Edit: Hunter use the same counters. There are 2 or above counters of "bites". When you been grabbed and escape, the game "trashes" the variable and use a new variable for the bites. For example: 2042CEBE, then 2042DC6E.
            Last edited by carlettov; 06-24-2012, 08:55:04 AM.

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            • #36
              If it is switching addresses, it must be a simple pointer code. Whatever the address is, you can make a dump of the game while the zombie has you, open it up in PS2Dis, Invoke the analyzer, and check the referrers.

              I've wondered about the camera too. A long time ago people wanted to make the camera follow behind them. I would imagine you'd need to find the ASM code that affects the camera, and the player position and angle addresses. You could do something to make the game check where you are and the angle you are facing, and tell the cameras to face that direction just a little distance behind the player. But that sounds too simple. I wouldn't even know how to do that math.
              July 7, 2019

              https://www.4shared.com/s/fLf6qQ66Zee
              https://www.sendspace.com/file/jvsdbd

              Comment


              • #37
                I discovered the camera variables, but they work only if the character is being attacked, for example zombie bite/hunter bite/dog bite. Maybe the camera go crazy for the player position, Idon't know. Must investigate on this too. But I think it will be very hard: REOutbreak use scripted camera. I think that the only way to make a follow-behind camera is modify game's file. And I don't think there is a way to modify the game phisically.

                I discover the second variable of the infinite bites. This variable is used for the 2 players too. If you lock them the enemy will eat you forever unless you press buttons or the energy ran out.

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                • #38
                  can you tell me how to use these cheats?

                  Comment


                  • #39
                    hello
                    This code is interesting

                    Become A Zombie After Death Offline (VirusPunk)
                    00684A6E 00000001
                    00684AF6 00000001 (NTSC)

                    how to get the code PAL ?

                    FFE0D80 offset NTSC to PAL
                    obtained
                    006A3CEE 00000001
                    006A3D76 00000001
                    the code is accepted, but nothing happens

                    offset incorrect or unknown?

                    sorry for my english

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                    • #40
                      Can someone help me please ?

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                      • #41
                        Walk through walls File 2 PAL raw
                        004E5D58 00000000

                        PAL ARMAX
                        ZRZJ-TN9Q-W4UP3
                        UT7X-F62F-MR7XE

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                        • #42
                          NTSC J ?

                          Please can anyone help me? i have searched the web a thousend times but i only found a hand full of working NTSC J Codes for Biohazard Outbreak File 2. so if anyone has some informations or could explain me how to find out cheat codes myself i would be very grateful. thought the chance of answers is almost zero...

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                          • #43
                            you have a specific code you looking for?
                            lee4 Does Not Accept Codes Requests !
                            When lee4 asks a question it does not mean lee4 will look at your game
                            *How to create and use SegaCD codes >click here<*
                            >)

                            Comment


                            • #44
                              well i got a working infection level code, a unlimited ammo code, a 3rd AI code and a result modifier code. so i would like to have a infinite health code and some character modifier codes. but why do i have to be specific?
                              Last edited by TheLaughingManXC; 07-01-2014, 03:31:01 PM.

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                              • #45
                                because its easier know what you want when request for codes

                                I dont know if you been at gamefaqs this topic has codes
                                http://www.gamefaqs.com/boards/92023...ile-2/59599652
                                lee4 Does Not Accept Codes Requests !
                                When lee4 asks a question it does not mean lee4 will look at your game
                                *How to create and use SegaCD codes >click here<*
                                >)

                                Comment

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