All items? Do you mean the official "Have All Items" code or my "Have Items Equipped" code? The official code has caused games to crash for unknown reasons, but I've never had any problems with my codes.
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This is the code I used:Originally posted by bungholio View PostAll items? Do you mean the official "Have All Items" code or my "Have Items Equipped" code? The official code has caused games to crash for unknown reasons, but I've never had any problems with my codes.
E002E264 01358290
712DA3E2 0000006E
712DA3E4 00100CEE
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You aren't going to check anything are you?
All items? Do you mean the official "Have All Items" code or my "Have Items Equipped" code? The official code has caused games to crash for unknown reasons, but I've never had any problems with my codes.Have Item Codes
3 Mask Of Strength
E001E264 01358290
712DA3DA 00000004
4 Mask Of Power
E001E264 01358290
712DA3DA 00000008
5 Cloak Of Force
E001E264 01358290
712DA3DA 00000040
6 Cloak Of Deception
E001E264 01358290
712DA3DA 00000080
7 Flash Arrow
E001E264 01358290
712DA3DC 00000004
8 Whistling Arrow
E001E264 01358290
712DA3DC 00000008
9 Fruit Tree Map
E001E264 01358290
712DA3DD 00000004
10 Lizard Detection Stone
E001E264 01358290
712DA3DD 00000008
11 All Items
E002E264 01358290
712DA3DA 000000CC
712DA3DC 00100C0CFor a simpler thing, you can change the Have Item Equipped Modifiers code to this:Have Item Equipped Modifiers
E002E264 01358290
012DA3E2 000000??
112DA3E4 0000????
Just add things together to set what you want equipped. The items work for both difficulties. These are saveable too.
Bits for 012DA3E2 000000??
02 = Shaman's Mask
04 = Mask Of Strength
08 = Mask Of Power
20 = Shaman's Cloak
40 = Cloak Of Force
80 = Cloak Of Deception
Bits for 112DA3E4 0000????
0001 = Wooden Stick (It's the one you use when fighting colossus 11)
0002 = Normal Bow
0004 = Flash Arrow
0008 = Whistling Arrow
0010 = Harpoon Of Thunder
0020 = Normal Sword
0040 = Sword Of The Sun
0080 = Queen's Sword
0100 = Cloth Of Desperation
0400 = Fruit Tree Map
0800 = Lizard Detection Stone
Have Item Equipped Modifiers
E002E264 01358290
712DA3E2 000000??
712DA3E4 0010????
Nobody knows why the official codes to have all of the items causes the game to freeze for some unknown reason. The official code sets all 8 bits for the items, so it's not an accidental extra bit being set. I never looked into it because the game freezing seemed unpredictably random. You could easily make 4 different game data dumps to compare. 1 normal new game at the temple without going anywhere, 1 normal new game with the time trials beat so you have all of the items for normal difficulty, 1 hard game at the temple without any time trials done, and 1 hard game with all time trials complete. You'd just need to check the bytes in that memory area where the items are and something should stick out. If you could even reliably figure out how exactly to cause the game to freeze with the have all items code, that would make it easy for me to figure it out.
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Which version?
Are the codes above works on PS2 and which version are you using to activate the codes??Originally posted by bungholio View PostFirst things first, do me a favor and delete everything on the page for Shadow Of The Colossus codes. It is a mess and I have things nice and organized. I have been wanting to clean up my mess for a while.
I borrowed the line "E0??E264 01358290" from CMX.
I borrowed the joker "D013D85C 0000????" from Skiller.
1-Hit Kills
E002E264 01358290
412D9824 00130002
43C80000 00000000
Make sure to hit them in a spot that will cause them damage, don't shoot an arrow at their weapon or armor. Wherever the mark is on their body, they will always die from 1 arrow in that spot. I managed to kill every colossus with one arrow in hard mode, it works perfect.
Colossi 11 and 14 still need to have the armor broken off of them so you can hit them.
Colossus 12 doesn't have any easily hit weak points either, you still need to lure it up above the water a little so you can shoot an arrow at it's belly.
Start Game Standing + Have All Save Altars On Your Map
E001E264 01358290
212D9B50 03FFFFFC
If you hate waiting 5 seconds for your guy to stand up when you load a game, this is for you.
The save altars are the green looking things on your map. The save altars can be saved to your memory card.
Horse Modifiers:
These are all saveable, only turn on one.
Normal Black Horse
E001E264 01358290
012DA3E3 00000000
White Horse
E001E264 01358290
012DA3E3 00000001
Brown Horse
E001E264 01358290
012DA3E3 00000002
Normal Black Horse With ICO "I" On It's Forehead
E001E264 01358290
012DA3E3 00000004
Pause Time Trial Timer
E001E264 01358290
01466D80 00000000
The time never increases above 0 in time trial mode. It specifically pauses the timer, it doesn't modify the current time.
Unlock Time Trial Mode + 99 Game Completions
E001E264 01358290
212DA3F4 00000063
It's saveable.
Infinite Health ASM Version
21358390 00000000
Doesn't require that little activation thing all other codes need. Otherwise, it seems redundant.
Disable a lot of Rendering stuff
E002E264 01358290
41270000 04000003
00000000 00000000
This turned off that light bloom effect thing, so you can see outside the temple from inside without the bright light. It removed the black borders that appear at the top and bottom of the screen when there's a little movie playing, and probably removes a lot more I forgot.
Defeat Any Colossus To Beat The Game
E002E264 01358290
012D9B55 00000000
012D9B56 00000000
You can start a new game and finish it by just killing the first colossus. It sets all colossi statues to "destroyed", so the next colossus you kill will beat the game.
Blood Red Dust
2118C1B0 03E00008
2118C1B4 00000000
It just looks interesting, like a very fine blood mist effect.
Invisible Entities
211927D0 03E00008
211927D4 00000000
You, your horse, colossi, and whatever else are completely invisible. It's kind of annoying if you want to find your horse. You can see certain parts of some colossi. The first one's club, feet, and some kind of rings that look like a colossus equivalent of nipple piercings are visible.
Set Game To Normal Difficulty
E001E264 01358290
012DA3FC 00000000
It's saveable.
Set Game To Hard Difficulty
E001E264 01358290
012DA3FC 00000001
It's saveable.
Have Item Equipped Modifiers
E002E264 01358290
012DA3E2 000000??
112DA3E4 0000????
Just add things together to set what you want equipped. The items work for both difficulties. These are saveable too.
Bits for 012DA3E2 000000??
02 = Shaman's Mask
04 = Mask Of Strength
08 = Mask Of Power
20 = Shaman's Cloak
40 = Cloak Of Force
80 = Cloak Of Deception
Bits for 112DA3E4 0000????
0001 = Wooden Stick (It's the one you use when fighting colossus 11)
0002 = Normal Bow
0004 = Flash Arrow
0008 = Whistling Arrow
0010 = Harpoon Of Thunder
0020 = Normal Sword
0040 = Sword Of The Sun
0080 = Queen's Sword
0100 = Cloth Of Desperation
0400 = Fruit Tree Map
0800 = Lizard Detection Stone
Current Colossus Modifier Version 1
E001E264 01358290
112D9B55 0000????
Add the bits together to set which colossi are still alive. Any unset bits set a colossus to "dead". Whatever colossi are set to alive, you will fight them in order. For the code to take effect correctly, save the game with the code on, and then restart the game without the codes on.
Colossi Bits:
0020 = Colossus 1
0010 = Colossus 2
0001 = Colossus 3
0100 = Colossus 4
0002 = Colossus 5
0040 = Colossus 6
4000 = Colossus 7
2000 = Colossus 8
0004 = Colossus 9
0800 = Colossus 10
0200 = Colossus 11
0400 = Colossus 12
0008 = Colossus 13
1000 = Colossus 14
0080 = Colossus 15
8000 = Colossus 16
Time Trial Record Modifiers:
Code:This sets all of them to 0. It doesn't mark them as completed if they aren't already completed though. The values are floats. [COLOR="Yellow"]Colossus 1[/COLOR] E001E264 01358290 212DA408 00000000 [COLOR="Yellow"]Colossus 2[/COLOR] E001E264 01358290 212DA40C 00000000 [COLOR="Yellow"]Colossus 3[/COLOR] E001E264 01358290 212DA410 00000000 [COLOR="Yellow"]Colossus 4[/COLOR] E001E264 01358290 212DA414 00000000 [COLOR="Yellow"]Colossus 5[/COLOR] E001E264 01358290 212DA418 00000000 [COLOR="Yellow"]Colossus 6[/COLOR] E001E264 01358290 212DA41C 00000000 [COLOR="Yellow"]Colossus 7[/COLOR] E001E264 01358290 212DA420 00000000 [COLOR="Yellow"]Colossus 8[/COLOR] E001E264 01358290 212DA424 00000000 [COLOR="Yellow"]Colossus 9[/COLOR] E001E264 01358290 212DA428 00000000 [COLOR="Yellow"]Colossus 10[/COLOR] E001E264 01358290 212DA42C 00000000 [COLOR="Yellow"]Colossus 11[/COLOR] E001E264 01358290 212DA430 00000000 [COLOR="Yellow"]Colossus 12[/COLOR] E001E264 01358290 212DA434 00000000 [COLOR="Yellow"]Colossus 13[/COLOR] E001E264 01358290 212DA438 00000000 [COLOR="Yellow"]Colossus 14[/COLOR] E001E264 01358290 212DA43C 00000000 [COLOR="Yellow"]Colossus 15[/COLOR] E001E264 01358290 212DA440 00000000 [COLOR="Yellow"]Colossus 16[/COLOR] E001E264 01358290 212DA444 00000000
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Well, I have codebreaker v10 and it already came with some codes in it, like infinite health and grip (they work) and some "have items" and "have all items".. The have all items official code doesn't cause my game to freeze, instead, when I activate it, I have lots of strange cutscenes showing the temple and the voice speaking with the subs describing the items... but they just don't appear at all, and they're not in the pool either... I tried your code "have all items equipped", Agro turns white and my character disappears and the other codes from you are not working... by the way, how to use the pool modifier codes? Do I have to input separate codes for each one of the items or I just add lines in the same code?Originally posted by bungholio View PostYou aren't going to check anything are you?
For a simpler thing, you can change the Have Item Equipped Modifiers code to this:
Have Item Equipped Modifiers
E002E264 01358290
712DA3E2 000000??
712DA3E4 0010????
Nobody knows why the official codes to have all of the items causes the game to freeze for some unknown reason. The official code sets all 8 bits for the items, so it's not an accidental extra bit being set. I never looked into it because the game freezing seemed unpredictably random. You could easily make 4 different game data dumps to compare. 1 normal new game at the temple without going anywhere, 1 normal new game with the time trials beat so you have all of the items for normal difficulty, 1 hard game at the temple without any time trials done, and 1 hard game with all time trials complete. You'd just need to check the bytes in that memory area where the items are and something should stick out. If you could even reliably figure out how exactly to cause the game to freeze with the have all items code, that would make it easy for me to figure it out.
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Give this a try. I made it based on the all weapons unlocked code that bungholio made. Do note that the code is in RAW format.Originally posted by Alonso Therion View PostWell, I have codebreaker v10 and it already came with some codes in it, like infinite health and grip (they work) and some "have items" and "have all items".. The have all items official code doesn't cause my game to freeze, instead, when I activate it, I have lots of strange cutscenes showing the temple and the voice speaking with the subs describing the items... but they just don't appear at all, and they're not in the pool either... I tried your code "have all items equipped", Agro turns white and my character disappears and the other codes from you are not working... by the way, how to use the pool modifier codes? Do I have to input separate codes for each one of the items or I just add lines in the same code?
Code:All Weapons 2134FB88 2402007f [I]NOTE: Modified version of bungholio's all weapons. Still missing one of the swords.[/I]
Last edited by Harry62; 11-19-2015, 04:06:02 PM.
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