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Shadow of the Colossus Codes

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  • Shadow of the Colossus Codes

    First things first, do me a favor and delete everything on the page for Shadow Of The Colossus codes. It is a mess and I have things nice and organized. I have been wanting to clean up my mess for a while.
    I borrowed the line "E0??E264 01358290" from CMX.
    I borrowed the joker "D013D85C 0000????" from Skiller.

    1-Hit Kills
    E002E264 01358290
    412D9824 00130002
    43C80000 00000000

    Make sure to hit them in a spot that will cause them damage, don't shoot an arrow at their weapon or armor. Wherever the mark is on their body, they will always die from 1 arrow in that spot. I managed to kill every colossus with one arrow in hard mode, it works perfect.
    Colossi 11 and 14 still need to have the armor broken off of them so you can hit them.
    Colossus 12 doesn't have any easily hit weak points either, you still need to lure it up above the water a little so you can shoot an arrow at it's belly.



    Start Game Standing + Have All Save Altars On Your Map
    E001E264 01358290
    212D9B50 03FFFFFC
    If you hate waiting 5 seconds for your guy to stand up when you load a game, this is for you.
    The save altars are the green looking things on your map. The save altars can be saved to your memory card.



    Horse Modifiers:
    These are all saveable, only turn on one.
    Normal Black Horse
    E001E264 01358290
    012DA3E3 00000000

    White Horse
    E001E264 01358290
    012DA3E3 00000001

    Brown Horse
    E001E264 01358290
    012DA3E3 00000002

    Normal Black Horse With ICO "I" On It's Forehead
    E001E264 01358290
    012DA3E3 00000004




    Pause Time Trial Timer
    E001E264 01358290
    01466D80 00000000
    The time never increases above 0 in time trial mode. It specifically pauses the timer, it doesn't modify the current time.


    Unlock Time Trial Mode + 99 Game Completions
    E001E264 01358290
    212DA3F4 00000063
    It's saveable.


    Infinite Health ASM Version
    21358390 00000000
    Doesn't require that little activation thing all other codes need. Otherwise, it seems redundant.


    Disable a lot of Rendering stuff
    E002E264 01358290
    41270000 04000003
    00000000 00000000

    This turned off that light bloom effect thing, so you can see outside the temple from inside without the bright light. It removed the black borders that appear at the top and bottom of the screen when there's a little movie playing, and probably removes a lot more I forgot.


    Defeat Any Colossus To Beat The Game
    E002E264 01358290
    012D9B55 00000000
    012D9B56 00000000
    You can start a new game and finish it by just killing the first colossus. It sets all colossi statues to "destroyed", so the next colossus you kill will beat the game.



    Blood Red Dust
    2118C1B0 03E00008
    2118C1B4 00000000
    It just looks interesting, like a very fine blood mist effect.


    Invisible Entities
    211927D0 03E00008
    211927D4 00000000
    You, your horse, colossi, and whatever else are completely invisible. It's kind of annoying if you want to find your horse. You can see certain parts of some colossi. The first one's club, feet, and some kind of rings that look like a colossus equivalent of nipple piercings are visible.



    Set Game To Normal Difficulty
    E001E264 01358290
    012DA3FC 00000000
    It's saveable.

    Set Game To Hard Difficulty
    E001E264 01358290
    012DA3FC 00000001
    It's saveable.



    Have Item Equipped Modifiers
    E002E264 01358290
    012DA3E2 000000??
    112DA3E4 0000????

    Just add things together to set what you want equipped. The items work for both difficulties. These are saveable too.

    Bits for 012DA3E2 000000??
    02 = Shaman's Mask
    04 = Mask Of Strength
    08 = Mask Of Power
    20 = Shaman's Cloak
    40 = Cloak Of Force
    80 = Cloak Of Deception

    Bits for 112DA3E4 0000????
    0001 = Wooden Stick (It's the one you use when fighting colossus 11)
    0002 = Normal Bow
    0004 = Flash Arrow
    0008 = Whistling Arrow
    0010 = Harpoon Of Thunder
    0020 = Normal Sword
    0040 = Sword Of The Sun
    0080 = Queen's Sword
    0100 = Cloth Of Desperation
    0400 = Fruit Tree Map
    0800 = Lizard Detection Stone



    Current Colossus Modifier Version 1
    E001E264 01358290
    112D9B55 0000????

    Add the bits together to set which colossi are still alive. Any unset bits set a colossus to "dead". Whatever colossi are set to alive, you will fight them in order. For the code to take effect correctly, save the game with the code on, and then restart the game without the codes on.

    Colossi Bits:
    0020 = Colossus 1
    0010 = Colossus 2
    0001 = Colossus 3
    0100 = Colossus 4
    0002 = Colossus 5
    0040 = Colossus 6
    4000 = Colossus 7
    2000 = Colossus 8
    0004 = Colossus 9
    0800 = Colossus 10
    0200 = Colossus 11
    0400 = Colossus 12
    0008 = Colossus 13
    1000 = Colossus 14
    0080 = Colossus 15
    8000 = Colossus 16




    Time Trial Record Modifiers:
    Code:
    This sets all of them to 0.  It doesn't mark them
    as completed if they aren't already completed though.
    The values are floats.
    
    [COLOR="Yellow"]Colossus 1[/COLOR]
    E001E264 01358290
    212DA408 00000000
    
    [COLOR="Yellow"]Colossus 2[/COLOR]
    E001E264 01358290
    212DA40C 00000000
    
    [COLOR="Yellow"]Colossus 3[/COLOR]
    E001E264 01358290
    212DA410 00000000
    
    [COLOR="Yellow"]Colossus 4[/COLOR]
    E001E264 01358290
    212DA414 00000000
    
    [COLOR="Yellow"]Colossus 5[/COLOR]
    E001E264 01358290
    212DA418 00000000
    
    [COLOR="Yellow"]Colossus 6[/COLOR]
    E001E264 01358290
    212DA41C 00000000
    
    [COLOR="Yellow"]Colossus 7[/COLOR]
    E001E264 01358290
    212DA420 00000000
    
    [COLOR="Yellow"]Colossus 8[/COLOR]
    E001E264 01358290
    212DA424 00000000
    
    [COLOR="Yellow"]Colossus 9[/COLOR]
    E001E264 01358290
    212DA428 00000000
    
    [COLOR="Yellow"]Colossus 10[/COLOR]
    E001E264 01358290
    212DA42C 00000000
    
    [COLOR="Yellow"]Colossus 11[/COLOR]
    E001E264 01358290
    212DA430 00000000
    
    [COLOR="Yellow"]Colossus 12[/COLOR]
    E001E264 01358290
    212DA434 00000000
    
    [COLOR="Yellow"]Colossus 13[/COLOR]
    E001E264 01358290
    212DA438 00000000
    
    [COLOR="Yellow"]Colossus 14[/COLOR]
    E001E264 01358290
    212DA43C 00000000
    
    [COLOR="Yellow"]Colossus 15[/COLOR]
    E001E264 01358290
    212DA440 00000000
    
    [COLOR="Yellow"]Colossus 16[/COLOR]
    E001E264 01358290
    212DA444 00000000
    Last edited by bungholio; 04-20-2009, 10:02:31 PM.
    July 7, 2019

    https://www.4shared.com/s/fLf6qQ66Zee
    https://www.sendspace.com/file/jvsdbd

  • #2
    Cool; added.

    Great to see another PS2 hacker around
    I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

    Comment


    • #3
      Delete this post.
      Last edited by bungholio; 04-19-2009, 09:32:20 PM.
      July 7, 2019

      https://www.4shared.com/s/fLf6qQ66Zee
      https://www.sendspace.com/file/jvsdbd

      Comment


      • #4
        OK; edited.
        I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

        Comment


        • #5
          Check the first post, it has been edited and cleaned up. Some new codes were added.

          Have Items In Pool Modifier
          E001E264 01358290
          212D9B64 00??????

          Add the bits together to get the items you want. Save your game, quit, and restart without the codes on. Then you can pick up all of your items and save to have them. The items are different depending on the game difficulty.


          Item Bits:
          000040 = Whistling Arrow (Normal) or Harpoon Of Thunder (Hard)
          000100 = Cloak Of Force (Normal) or Sword Of The Sun (Hard)
          000400 = Mask Of Strength (Normal) or Fruit Tree Map (Hard)
          001000 = Lizard Detection Stone (Normal) or Shaman's Cloak (Hard)
          004000 = Fruit Tree Map (Normal) or Lizard Detection Stone (Hard)
          010000 = Mask Of Power (Normal) or Shaman's Mask (Hard)
          040000 = Cloak Of Deception (Normal) or Cloth Of Desperation (Hard)
          100000 = Flash Arrow (Normal) or Queen's Sword (Hard)





          Current Colossus Modifier Version 2 Codes
          Code:
          Press the button combination while playing.  Don't press
          them before you get to where the colossus is.  If you go to a
          colossus, then leave far enough away that it's health bar
          disappears, and then go back to it, it will instantly die and the
          black threads won't trigger the animation sequence that ends it.
          When you leave a colossus but want to go back, press the button
          combination again to reset it before you go back to it.  If it already
          died instantly, the same thing applies, just leave and press the
          correct button combination and then go back to it to reset it.  This
          is like an instant version the other current colossus modifier
          codes.  They don't require saving and quitting.
          
          
          [COLOR="Yellow"]Colossus 1 = L2 + Up[/COLOR]
          E00BFEEF 0013D85C
          012D9BC0 00000000
          012D9800 00000000
          012D9B5C 000000FB
          012D9B5B 000000FF
          012D9B5D 000000FF
          012D9B55 000000FF
          012D9B56 000000FF
          112D9B58 00000000
          012D9B5A 00000000
          112D9B88 00000000
          012D9B82 00000000
          
          
          [COLOR="Yellow"]Colossus 2 = L2 + Right[/COLOR]
          E00BFEDF 0013D85C
          012D9BC0 00000001
          012D9800 00000000
          012D9B5C 000000FD
          012D9B5B 000000FF
          012D9B5D 000000FF
          012D9B55 000000DF
          012D9B56 000000FF
          112D9B58 00000080
          012D9B5A 00000000
          112D9B88 00000002
          012D9B82 00000000
          
          
          [COLOR="Yellow"]Colossus 3 = L2 + Down[/COLOR]
          E00BFEBF 0013D85C
          012D9BC0 00000002
          012D9800 00000000
          012D9B5B 000000DF
          012D9B5C 000000FF
          012D9B5D 000000FF
          012D9B55 000000CF
          012D9B56 000000FF
          112D9B58 000000C0
          012D9B5A 00000000
          112D9B88 00000002
          012D9B82 00000000
          
          
          [COLOR="Yellow"]Colossus 4 = L2 + Left[/COLOR]
          E00BFE7F 0013D85C
          012D9BC0 00000003
          012D9800 00000000
          012D9B5C 000000DF
          012D9B5B 000000FF
          012D9B5D 000000FF
          012D9B55 000000CE
          012D9B56 000000FF
          112D9B58 000000C4
          012D9B5A 00000000
          112D9B88 00000022
          012D9B82 00000000
          
          
          [COLOR="Yellow"]Colossus 5 = R2 + Up[/COLOR]
          E00BFDEF 0013D85C
          012D9BC0 00000004
          012D9800 00000000
          012D9B5B 000000BF
          012D9B5C 000000FF
          012D9B5D 000000FF
          012D9B55 000000CE
          012D9B56 000000FE
          112D9B58 000004C4
          012D9B5A 00000000
          112D9B88 00000029
          012D9B82 00000000
          
          
          [COLOR="Yellow"]Colossus 6 = R2 + Right[/COLOR]
          E00BFDDF 0013D85C
          012D9BC0 00000005
          012D9800 00000000
          012D9B5C 000000F7
          012D9B5B 000000FF
          012D9B5D 000000FF
          012D9B55 000000CC
          012D9B56 000000FE
          112D9B58 000004CC
          012D9B5A 00000000
          112D9B88 00000029
          012D9B82 00000000
          
          
          [COLOR="Yellow"]Colossus 7 = R2 + Down[/COLOR]
          E00BFDBF 0013D85C
          012D9BC0 00000006
          012D9800 00000000
          012D9B5D 000000EF
          012D9B5B 000000FF
          012D9B5C 000000FF
          012D9B55 0000008C
          012D9B56 000000FE
          112D9B58 000005CC
          012D9B5A 00000000
          112D9B88 00000829
          012D9B82 00000000
          
          
          [COLOR="Yellow"]Colossus 8 = R2 + Left[/COLOR]
          E00BFD7F 0013D85C
          012D9BC0 00000007
          012D9800 00000000
          012D9B5D 000000F7
          012D9B5B 000000FF
          012D9B5C 000000FF
          012D9B55 0000008C
          012D9B56 000000BE
          112D9B58 000005CC
          012D9B5A 00000001
          112D9B88 00000839
          012D9B82 00000000
          
          
          [COLOR="Yellow"]Colossus 9 = L1 + Up[/COLOR]
          E00AFBEF 0013D85C
          012D9BC0 00000008
          012D9800 00000000
          012D9B5B 0000007F
          012D9B5C 000000FF
          012D9B5D 000000FF
          012D9B55 0000008C
          012D9B56 0000009E
          112D9B58 000085CC
          012D9B5A 00000001
          112D9B88 00000839
          
          
          [COLOR="Yellow"]Colossus 10 = L1 + Right[/COLOR]
          E00AFBDF 0013D85C
          012D9BC0 00000009
          012D9800 00000000
          012D9B5D 000000FE
          012D9B5B 000000FF
          012D9B5C 000000FF
          012D9B55 00000088
          012D9B56 0000009E
          112D9B58 000085DC
          012D9B5A 00000001
          112D9B88 00000839
          
          
          [COLOR="Yellow"]Colossus 11 = L1 + Down[/COLOR]
          E00AFBBF 0013D85C
          012D9BC0 0000000A
          012D9800 00000000
          012D9B5C 000000BF
          012D9B5B 000000FF
          012D9B5D 000000FF
          012D9B55 00000088
          012D9B56 00000096
          112D9B58 0000A5DC
          012D9B5A 00000001
          112D9B88 00000839
          
          
          [COLOR="Yellow"]Colossus 12 = L1 + Left[/COLOR]
          E00AFB7F 0013D85C
          012D9BC0 0000000B
          012D9800 00000000
          012D9B5C 0000007F
          012D9B5B 000000FF
          012D9B5D 000000FF
          012D9B55 00000088
          012D9B56 00000094
          112D9B58 0000ADDC
          012D9B5A 00000001
          112D9B88 00000839
          
          
          [COLOR="Yellow"]Colossus 13 = R1 + Up[/COLOR]
          E00AF7EF 0013D85C
          012D9BC0 0000000C
          012D9800 00000000
          012D9B5C 000000FE
          012D9B5B 000000FF
          012D9B5D 000000FF
          012D9B55 00000088
          012D9B56 00000090
          112D9B58 0000BDDC
          012D9B5A 00000001
          112D9B88 00000839
          
          
          [COLOR="Yellow"]Colossus 14 = R1 + Right[/COLOR]
          E00AF7DF 0013D85C
          012D9BC0 0000000D
          012D9800 00000000
          012D9B5D 000000FB
          012D9B5B 000000FF
          012D9B5C 000000FF
          012D9B55 00000080
          012D9B56 00000090
          112D9B58 0000BDFC
          012D9B5A 00000001
          112D9B88 00000839
          
          
          [COLOR="Yellow"]Colossus 15 = R1 + Down[/COLOR]
          E00AF7BF 0013D85C
          012D9BC0 0000000E
          012D9800 00000000
          012D9B5C 000000EF
          012D9B5B 000000FF
          012D9B5D 000000FF
          012D9B55 00000080
          012D9B56 00000080
          112D9B58 0000FDFC
          012D9B5A 00000001
          112D9B88 00000839
          
          
          [COLOR="Yellow"]Colossus 16 = R1 + Left[/COLOR]
          E007F77F 0013D85C
          012D9BC0 0000000F
          012D9B5D 000000DF
          012D9B5B 000000FF
          012D9B5C 000000FF
          012D9B55 00000000
          012D9B56 00000080
          112D9B88 00000839
          Last edited by bungholio; 04-19-2009, 09:58:19 PM.
          July 7, 2019

          https://www.4shared.com/s/fLf6qQ66Zee
          https://www.sendspace.com/file/jvsdbd

          Comment


          • #6
            I've finalized things. I tested them, and they work. The standing position modifiers were pointless to use. Replaced them with the body size modifiers. The animation speed modifier makes the standing position modifiers obsolete since you can get around much faster, and you can disable the clipping to also get through things. Added the position modifiers for when you are in the air so you can move around faster.

            player pointer addresses
            012fb6ac
            012fb7c4


            Activator
            200ff000 3c19012f
            200ff004 3739b6ac
            200ff008 8f380000
            200ff00c 1300003b
            200ff010 3c190013
            200ff014 3739d85c
            200ff018 972f0000
            200ff0fc 03e00008
            2135828c 0803fc00

            Make sure these 3 body size modifiers are all on at the same time to make them work.
            Change Player's X-Axis Length
            200ff01c 3c0e3c00 (3c00 = Your Value)
            200ff020 448e0800
            200ff024 3419fe7f (L2 + Left = Decrease Length)
            200ff028 172f0003
            200ff02c c7020090
            200ff030 46011081
            200ff034 e70200d0
            200ff038 3419fedf (L2 + Right = Increase Length)
            200ff03c 172f0002
            200ff040 46011080
            200ff044 e7020090
            Change Player's Y-Axis Length
            200ff048 3419feef (L2 + Up = Increase Length)
            200ff04c 172f0003
            200ff050 c7020094
            200ff054 46011080
            200ff058 e7020094
            200ff05c 3419febf (L2 + Down = Decrease Length)
            200ff060 172f0002
            200ff064 46011081
            200ff068 e7020094
            Change Player's Height
            200ff06c 3419fbef (L1 + Up = Increase Height)
            200ff070 172f0003
            200ff074 c7020098
            200ff078 46011080
            200ff07c e7020098
            200ff080 3419fbbf (L1 + Down = Decrease Height)
            200ff084 172f0002
            200ff088 46011081
            200ff08c e7020098

            It only affects your appearance. It is kind of funny to mess with. If you keep subtracting you'll invert your character in a weird way. Inverting the height will cause him to look like a dog with it's but in the air and face on the ground following a scent's trail.

            Change Player's Position in the Air
            200ff090 3c0e3d80 (3d80 = Your Value)
            200ff094 448e0800
            200ff098 3419f7ef (R1 + Up = Move Up Y-Axis)
            200ff09c 172f0003
            200ff0a0 c7020018
            200ff0a4 46011080
            200ff0a8 e7020018
            200ff0ac 3419f7df (R1 + Down = Move Down Y-Axis)
            200ff0b0 172f0002
            200ff0b4 46011081
            200ff0b8 e7020018
            200ff0bc 3419f77f (R1 + Left = Move Left X-Axis)
            200ff0c0 172f0003
            200ff0c4 c7020010
            200ff0c8 46011081
            200ff0cc e7020010
            200ff0d0 3419f7df (R1 + Right = Move Right X-Axis)
            200ff0d4 172f0002
            200ff0d8 46011080
            200ff0dc e7020010

            I set it to R1 and a direction specifically so you can be using the cloth of desparation with it to easilly move through the air.

            Mega Jump
            200ff0e0 3c0e3d80 (3d80 = Your Value)
            200ff0e4 448e0800
            200ff0e8 3419efff (Press TRIANGLE)
            200ff0ec 172f0003
            200ff0f0 c7020014
            200ff0f4 46011080
            200ff0f8 e7020014

            If you use the cloth of desperation with this, you can reach any height you want. Just jump, hold TRIANGLE, and keep tapping R1. You'll keep getting higher.

            Change Player's Current Animation Speed
            e002e264 01358290
            612fb6ac 40400000 (default 3f800000)
            00020001 00000374
            OR
            612fb6ac ???????? (default 3f800000)
            00020001 000001dc
            OR
            612fb6ac ???????? (default 3f000000)
            00020001 000001e8

            This affects everything about you, including how fast you fall to the ground. You can have rapid fire speed with the bow and arrows with this. and kill colossi with your sword much faster.

            Toggle Clipping
            E002fb7f 0013d85c
            612fb6ac 00020002
            00020001 00000370
            E002fbdf 0013d85c
            612fb6ac 00000000
            00020001 00000370
            OR
            612fb6ac ???????? (default 3f800000)
            00020001 000003cc

            Not all that useful, but you can use it to get through some annoyances.

            Camera Position Modifiers
            21072190 ???????? (X-Axis Position)
            21072194 ???????? (Height Position)
            21072198 ???????? (Y-Axis Position)
            OR these offsets with the player's pointer:
            612fb6ac ????????
            00020001 00000040 (x-axis position)
            612fb6ac ????????
            00020001 00000044 (height position)
            612fb6ac ????????
            00020001 00000048 (y-axis position)
            Last edited by bungholio; 03-20-2010, 11:20:29 AM.
            July 7, 2019

            https://www.4shared.com/s/fLf6qQ66Zee
            https://www.sendspace.com/file/jvsdbd

            Comment


            • #7
              Quick question: what's the format here? Codebreaker, Gameshark, AReplay?

              Comment


              • #8
                They are unencrypted, so they'll work with anything. The only exceptions are codes that start with "6" or "7". If they do, those only work on codebreaker version 7 or higher. I could add them to the subroutine to make them work with all cheat devices if somebody needs it though.
                July 7, 2019

                https://www.4shared.com/s/fLf6qQ66Zee
                https://www.sendspace.com/file/jvsdbd

                Comment


                • #9
                  Thanks for the answer, sorry for the ridiculously late reply lol.

                  Comment


                  • #10
                    Can I get these ones converted to PAL action replay MAX please?

                    Normal Black Horse With ICO "I" On It's Forehead
                    E001E264 01358290
                    012DA3E3 00000004

                    Pause Time Trial Timer
                    E001E264 01358290
                    01466D80 00000000


                    Have Items In Pool Modifier
                    E001E264 01358290
                    212D9B64 00155540 (That number should give you them ALL right?)
                    Last edited by SuicideSquad; 08-15-2011, 05:55:19 AM.

                    Comment


                    • #11
                      If you supply the elf file and the .XFF files on the game disk, I can try.
                      July 7, 2019

                      https://www.4shared.com/s/fLf6qQ66Zee
                      https://www.sendspace.com/file/jvsdbd

                      Comment


                      • #12
                        Originally posted by bungholio View Post
                        If you supply the elf file and the .XFF files on the game disk, I can try.
                        I haven't the slightest clue on how to obtain those.
                        So you cannot simply convert these codes from raw? Despite them not starting in 6 or 7?
                        Last edited by SuicideSquad; 08-17-2011, 04:29:05 AM.

                        Comment


                        • #13
                          Any chance your name is Pisce from the codetwink forums?
                          July 7, 2019

                          https://www.4shared.com/s/fLf6qQ66Zee
                          https://www.sendspace.com/file/jvsdbd

                          Comment


                          • #14
                            Very much so.

                            Comment


                            • #15
                              Just put your game in your computer and grab the files. There should be something like "SCES_533.26", which is the elf file, and 3 or 4 files with the extension ".XFF". One of those XFF files was called GAMECORE.XFF. Whatever there were for XFF files, just grab them all. Then upload those somewhere for me to download, and I should be able to port things I hope.
                              July 7, 2019

                              https://www.4shared.com/s/fLf6qQ66Zee
                              https://www.sendspace.com/file/jvsdbd

                              Comment

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