Announcement
Collapse
No announcement yet.
VisitntX's Genesis Game Genie
Collapse
X
-
Actually the code still is working and that's the answer to what happens. In the game Superman is supposed to die (as following the story on the comic), but being invincible that can't happens. The code must be disabled in that fight (or at the end of it, can't remember). I'm not sure, but a collission invincibility should do something like that too.
Leave a comment:
-
Death and Return of Superman, The (U)
=====================================
Invincibility
B26T-AR3E
GJ6T-AN2N
this code don't work when you fight doomsday cause when you beat him superman doesn't jump off the screen like to so pose too but you can still move him
Leave a comment:
-
Riot Zone, try these.
Gadget Twins, The (U)
=====================
Infinite Lives
AMDT-AA2L
Infinite Energy
AMET-AA2A
Invincibility
ALST-AA6C
Darwin 4081 (J)
===============
Infinite Lives
REEA-A6YL
Invincibility
RZNA-A6TT
RZNT-A6WN
Enjoy.
Leave a comment:
-
Cool Thanks for the Combat cars codes! That game is actually worth playing now! You guys have any GG codes for the game Gaget twins? Thanks again!
Leave a comment:
-
Some more codes for games that were in my games-to-hack list. Didn't make the Combat Cars before because I forgot to add it to the list.
Combat Cars (W)
===============
Freeze Time
ALDA-AA7T
Freeze CPU Cars
ALHA-AA5G
Infinite Oil
AK5A-AA4N
Daffy Duck in Hollywood (W) (M5)
================================
Infinite Lives
AARA-AABJ
Infinite Energy
AT0A-CA6C
Freeze Time
ATPA-AA2A
Invincibility
ADVA-AN9J
Death and Return of Superman, The (U)
=====================================
Infinite Lives
JBZA-BWJR
MVZA-AN20
Infinite Special
JBZA-BWM0
Invincibility [1]
B26T-AR3E
GJ6T-AN2N
[1] Disable at the fight with Doomsday.
Sylvester & Tweety in Cagey Capers (W)
======================================
Infinite Lives
AJZA-CA68
Infinite Energy
AJ4T-CA86
Freeze Time
AJXA-CA5Y
Teenage Mutant Ninja Turtles - The Hyperstone Heist (U)
================================================== =====
Infinite Energy
ATDT-EA6J
Infinite Lives
AXCT-CA8G
Invincibility
AMST-CA6C
Enjoy.
Last edited by VisitntX; 07-16-2008, 12:07:53 AM.
Leave a comment:
-
Got the codes
Riot Zone there are already codes for Infinite Bombs and Lives for Twin Hawk
Leave a comment:
-
Nice job ñ_ñ
Very nice explanation. I'm a bit tired now, but tomorrow I'll play a bit with it to see what can I do with this new method. Thanks and happy hacking
.
Leave a comment:
-
Here are some codes for Mega Driive game "Datsenpu" I think it's also known as "Twin Hawk"
infinite bombs and Lives
ATZT-AA42 -infinite bombs
AT4T-AA6N -infinite lives
Leave a comment:
-
Ok, these are the two codes I got doing it this way. Sorry for the delay, was eating.
Hybrid, there are already invincibility codes for this game in the database, don't bother to look or to post them.
Raiden Trad (W)
============
AKHA-AA32
AKHT-AA3J
How I had a request about this game, I used it to test the method.Last edited by VisitntX; 07-03-2008, 11:58:11 PM.
Leave a comment:
-
Another test, now I got an almost good invincibility for Raiden Tad, still working so the ship can get items.
Basically, I start a trace like two seconds before a collission, and let the game run without pressing any key, once the ship is killed I stop the trace. Open it with ultraedit and take a look at the trace, see if you can see the repetitive addresses, and if you find one different, copy a piece of code and make a search of it with F3, if the search keep a pattern till the end of the file, that will not work, now, search with the next piece of loops, the same, untill you see in the movement bar at the right the before reaching the end it breaks the pattern, going straight to the top or jumping a lot more than the usual to below. With right mouse click were the search make the jump on the movement bar and select to go there. Start to look were the code change, you can use excel if you want, to compare two piece of codes, one being were it changes. And then start with the debugger to play a little. As you have experience you will know what addresses can be better suited to play with.
It looks like a mess, but is kinda easy, took me 5 minutes to find the correct address in Raiden Tad, much more with the codes for shadow dancer as I was seeing how to best implement it to me.
That's only the way I did it, and with shadow dancer the codes I got, after cleaning a little were exactly the same as three of Pugsy, except one that I used other branch, can't remember now if it was 6600, or 6700. Better use 6000 as Pugsy.Last edited by VisitntX; 07-03-2008, 06:28:21 PM.
Leave a comment:
-
Once in the debugger is a way.
Ready, found three of the five codes, but I think I know where it's the one for the bullets and the one for the other bump. Nice, it took me some time, but now I figured an easy way to do it. Thanks Pugsy, great method when all my other fails, more refined than the one I used for FF2.Last edited by VisitntX; 07-03-2008, 05:31:06 PM.
Leave a comment:
Leave a comment: