Some old, and new, codes for God of War.
Code:
[U][B]NOTE: Size modifiers are strictly cosmetic.[/B][/U] Blade Size Mod (On Back) (default: 3f800000) 2029e3d0 XXXXXXXX Blade Size Mod (In Hand) (default: 3f800000) 2029e3d4 XXXXXXXX Blade Size Mod (Out of Hand) (default: 3f800000) 2029e3d8 XXXXXXXX Blades Link Diameter (default: 3e800000) 2029e3e4 XXXXXXXX Invisible Chain on Blades (disable the code above for same results) 2029e3e0 00000000 Glow Diameter (Blades) (default: 3f4ccccd) 2029e3e8 XXXXXXXX Shadow Diameter (Blades) (default: 3f4ccccd) 2029e3ec XXXXXXXX Super Jump [1st jump] 101E92C4 00004220 Super Jump [2nd jump] 101e95f8 00004220 Gravity Mod (default: 42480000) 20335e98 XXXXXXXX Move fast [Hold L2] D02FDA9C 0000FEFF 20795A68 43F00000 Walk through walls [Hold R2] D02FDA9C 0000FDFF 201EB150 00000000 D02FDA9C 0000FDFF 20335e98 00000000 D02FDA9C 0000FFFF 201EB150 0C07A68E D02FDA9C 0000FFFF 20335e98 42480000 NOTE: This code disables gravity while holding R2. [U][B]Not Tested:[/B][/U] Walk up any slope angle 20335e9c 42B40000 NOTE: This probably works since it's right beside the player gravity, but I haven't found a hill/slope to test it on. [U][B]My Notes:[/B][/U] player ptr: 0029d2b4 player xyz: these seem to be static, however I have only tested during the first part of the game . 00795880 00795884 00795888 player acceleration 00795A68 001EA820 - yaxis clipping 001eb1c0 - player movement --001F6850 001DFF68 - update coords 00795AD8 - controls double jump, wall collision 001DC628 - player movement 2 001DC398 - player movement direction? 001E9A38 - player collision? 001EB150 - map clipping xyz 0029C948 - possibly clock timer
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