I do, however, have a far more powerful alternative--which works a lot better than GPSP Kai's cheat engine:
TempAR. 'Nuff said.
This cheat device is almost universally compatible with just about any emulator you can think up. I've used it to create codes for Genesis, NES, SNES, N64, GBA and even homebrew games.
I've already posted a few codes I created for a cool MUGEN-style fighter called SmashgPSP (a MUGEN game ported from the GP32x to the PSP).
It is also compatible with CWCheat-format codes, including the universal CWCheat button activator (0xD00000?? 0x1???????--fill in the ?s with the necessary values). This compatibility necessarily extends to any games and emulators which are capable of supporting TempAR (read: nearly ALL of them! Bwa ha ha!
)
I can't, however, simply patch a CWCheat button activator directly onto an ARv3 code. The two are entirely different formats. However, maybe decrypting the code(s) might allow me to do so...
TempAR. 'Nuff said.
This cheat device is almost universally compatible with just about any emulator you can think up. I've used it to create codes for Genesis, NES, SNES, N64, GBA and even homebrew games.
I've already posted a few codes I created for a cool MUGEN-style fighter called SmashgPSP (a MUGEN game ported from the GP32x to the PSP).
It is also compatible with CWCheat-format codes, including the universal CWCheat button activator (0xD00000?? 0x1???????--fill in the ?s with the necessary values). This compatibility necessarily extends to any games and emulators which are capable of supporting TempAR (read: nearly ALL of them! Bwa ha ha!
)I can't, however, simply patch a CWCheat button activator directly onto an ARv3 code. The two are entirely different formats. However, maybe decrypting the code(s) might allow me to do so...

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